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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-03-05 01:46:22 +0100 |
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committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-03-05 01:46:22 +0100 |
commit | b55a0dd2406f4b360295bc20ec303757112906f1 (patch) | |
tree | 409748434e56c604a896a4d2ddcab320b4d49785 | |
parent | fd36926570ee11338ba30441b6cfcf4bf5ae1290 (diff) | |
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Remove texture layout endian-ness check for Moz2D.
This resolves #986.
This removes endian-based inversion of texture layout aliases when
represented as uint32. This inversion was incorrect and would cause
unknown texture formats as a result on big-endian machines (PPC64).
-rw-r--r-- | gfx/2d/Types.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/gfx/2d/Types.h b/gfx/2d/Types.h index 7b1676ab2..3cdf077b1 100644 --- a/gfx/2d/Types.h +++ b/gfx/2d/Types.h @@ -65,18 +65,8 @@ enum class SurfaceFormat : int8_t { // This represents the unknown format. UNKNOWN, - // The following values are endian-independent synonyms. The _UINT32 suffix - // indicates that the name reflects the layout when viewed as a uint32_t - // value. -#if MOZ_LITTLE_ENDIAN A8R8G8B8_UINT32 = B8G8R8A8, // 0xAARRGGBB X8R8G8B8_UINT32 = B8G8R8X8 // 0x00RRGGBB -#elif MOZ_BIG_ENDIAN - A8R8G8B8_UINT32 = A8R8G8B8, // 0xAARRGGBB - X8R8G8B8_UINT32 = X8R8G8B8 // 0x00RRGGBB -#else -# error "bad endianness" -#endif }; inline bool IsOpaque(SurfaceFormat aFormat) |