diff options
Diffstat (limited to 'application/LaunchController.cpp')
-rw-r--r-- | application/LaunchController.cpp | 186 |
1 files changed, 98 insertions, 88 deletions
diff --git a/application/LaunchController.cpp b/application/LaunchController.cpp index e39048f1..b6916027 100644 --- a/application/LaunchController.cpp +++ b/application/LaunchController.cpp @@ -78,112 +78,122 @@ void LaunchController::login() return; } - // we try empty password first :) - QString password; - // we loop until the user succeeds in logging in or gives up - bool tryagain = true; - // the failure. the default failure. - const QString needLoginAgain = tr("Your account is currently not logged in. Please enter " - "your password to log in again."); - QString failReason = needLoginAgain; - - while (tryagain) - { - m_session = std::make_shared<AuthSession>(); - m_session->wants_online = m_online; - auto task = account->login(m_session, password); - if (task) + if(account->clientToken() != "ff64ff64ff64ff64ff64ff64ff64ff64") { + // Online + // we try empty password first :) + QString password; + // we loop until the user succeeds in logging in or gives up + bool tryagain = true; + // the failure. the default failure. + const QString needLoginAgain = tr("Your account is currently not logged in. Please enter your password to log in again. <br /> <br /> This could be caused by a password change."); + QString failReason = needLoginAgain; + while (tryagain) { - // We'll need to validate the access token to make sure the account - // is still logged in. - ProgressDialog progDialog(m_parentWidget); - if (m_online) - { - progDialog.setSkipButton(true, tr("Play Offline")); - } - progDialog.execWithTask(task.get()); - if (!task->wasSuccessful()) + m_session = std::make_shared<AuthSession>(); + m_session->wants_online = m_online; + auto task = account->login(m_session, password); + if (task) { - auto failReasonNew = task->failReason(); - if(failReasonNew == "Invalid token.") + // We'll need to validate the access token to make sure the account + // is still logged in. + ProgressDialog progDialog(m_parentWidget); + if (m_online) { - account->invalidateClientToken(); - failReason = needLoginAgain; + progDialog.setSkipButton(true, tr("Play Offline")); } - else failReason = failReasonNew; - } - } - switch (m_session->status) - { - case AuthSession::Undetermined: - { - qCritical() << "Received undetermined session status during login. Bye."; - tryagain = false; - emitFailed(tr("Received undetermined session status during login.")); - break; - } - case AuthSession::RequiresPassword: - { - EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField); - auto username = m_session->username; - auto chopN = [](QString toChop, int N) -> QString - { - if(toChop.size() > N) + progDialog.execWithTask(task.get()); + if (!task->wasSuccessful()) { - auto left = toChop.left(N); - left += QString("\u25CF").repeated(toChop.size() - N); - return left; + auto failReasonNew = task->failReason(); + if(failReasonNew == "Invalid token.") + { + account->invalidateClientToken(); + failReason = needLoginAgain; + } + else failReason = failReasonNew; } - return toChop; - }; - - if(username.contains('@')) - { - auto parts = username.split('@'); - auto mailbox = chopN(parts[0],3); - QString domain = chopN(parts[1], 3); - username = mailbox + '@' + domain; } - passDialog.setUsername(username); - if (passDialog.exec() == QDialog::Accepted) + switch (m_session->status) { - password = passDialog.password(); - } - else + case AuthSession::Undetermined: { + qCritical() << "Received undetermined session status during login. Bye."; tryagain = false; + emitFailed(tr("Received undetermined session status during login.")); + break; } - break; - } - case AuthSession::PlayableOffline: - { - // we ask the user for a player name - bool ok = false; - QString usedname = m_session->player_name; - QString name = QInputDialog::getText(m_parentWidget, tr("Player name"), - tr("Choose your offline mode player name."), - QLineEdit::Normal, m_session->player_name, &ok); - if (!ok) + case AuthSession::RequiresPassword: { - tryagain = false; + EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField); + auto username = m_session->username; + auto chopN = [](QString toChop, int N) -> QString + { + if(toChop.size() > N) + { + auto left = toChop.left(N); + left += QString("\u25CF").repeated(toChop.size() - N); + return left; + } + return toChop; + }; + + if(username.contains('@')) + { + auto parts = username.split('@'); + auto mailbox = chopN(parts[0],3); + QString domain = chopN(parts[1], 3); + username = mailbox + '@' + domain; + } + passDialog.setUsername(username); + if (passDialog.exec() == QDialog::Accepted) + { + password = passDialog.password(); + } + else + { + tryagain = false; + } break; } - if (name.length()) + case AuthSession::PlayableOffline: { - usedname = name; + // we ask the user for a player name + bool ok = false; + QString usedname = m_session->player_name; + QString name = QInputDialog::getText(m_parentWidget, tr("Player name"), + tr("Choose your offline mode player name."), + QLineEdit::Normal, m_session->player_name, &ok); + if (!ok) + { + tryagain = false; + break; + } + if (name.length()) + { + usedname = name; + } + m_session->MakeOffline(usedname); + // offline flavored game from here :3 + } + case AuthSession::PlayableOnline: + { + launchInstance(); + tryagain = false; + return; + } } - m_session->MakeOffline(usedname); - // offline flavored game from here :3 - } - case AuthSession::PlayableOnline: - { - launchInstance(); - tryagain = false; - return; - } } + emitFailed(tr("Failed to launch.")); + }else{ + // Offline + m_session = std::make_shared<AuthSession>(); + m_session->client_token = account->clientToken(); + m_session->access_token = account->accessToken(); + m_session->uuid = account->currentProfile()->id; + m_session->status = AuthSession::PlayableOffline; + m_session->MakeOffline(account->currentProfile()->name); + launchInstance(); } - emitFailed(tr("Failed to launch.")); } void LaunchController::launchInstance() |