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-rw-r--r--api/logic/minecraft/launch/ReconstructAssets.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/api/logic/minecraft/launch/ReconstructAssets.cpp b/api/logic/minecraft/launch/ReconstructAssets.cpp
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+++ b/api/logic/minecraft/launch/ReconstructAssets.cpp
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+/* Copyright 2013-2019 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "ReconstructAssets.h"
+#include "minecraft/MinecraftInstance.h"
+#include "minecraft/ComponentList.h"
+#include "minecraft/AssetsUtils.h"
+#include "launch/LaunchTask.h"
+
+void ReconstructAssets::executeTask()
+{
+ auto instance = m_parent->instance();
+ std::shared_ptr<MinecraftInstance> minecraftInstance = std::dynamic_pointer_cast<MinecraftInstance>(instance);
+ auto components = minecraftInstance->getComponentList();
+ auto profile = components->getProfile();
+ auto assets = profile->getMinecraftAssets();
+
+ if(!AssetsUtils::reconstructAssets(assets->id, minecraftInstance->resourcesDir()))
+ {
+ emit logLine("Failed to reconstruct Minecraft assets.", MessageLevel::Error);
+ }
+
+ emitSucceeded();
+}