/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components; Cu.import("resource://gre/modules/Services.jsm"); Cu.import("resource://services-sync/main.js"); var gProgressBar; var gCounter = 0; function onLoad(event) { Services.obs.addObserver(onEngineSync, "weave:engine:sync:finish", false); Services.obs.addObserver(onEngineSync, "weave:engine:sync:error", false); Services.obs.addObserver(onServiceSync, "weave:service:sync:finish", false); Services.obs.addObserver(onServiceSync, "weave:service:sync:error", false); gProgressBar = document.getElementById('uploadProgressBar'); if (Services.prefs.getPrefType("services.sync.firstSync") != Ci.nsIPrefBranch.PREF_INVALID) { gProgressBar.hidden = false; } else { gProgressBar.hidden = true; } } function onUnload(event) { cleanUpObservers(); } function cleanUpObservers() { try { Services.obs.removeObserver(onEngineSync, "weave:engine:sync:finish"); Services.obs.removeObserver(onEngineSync, "weave:engine:sync:error"); Services.obs.removeObserver(onServiceSync, "weave:service:sync:finish"); Services.obs.removeObserver(onServiceSync, "weave:service:sync:error"); } catch (e) { // may be double called by unload & exit. Ignore. } } function onEngineSync(subject, topic, data) { // The Clients engine syncs first. At this point we don't necessarily know // yet how many engines will be enabled, so we'll ignore the Clients engine // and evaluate how many engines are enabled when the first "real" engine // syncs. if (data == "clients") { return; } if (!gCounter && Services.prefs.getPrefType("services.sync.firstSync") != Ci.nsIPrefBranch.PREF_INVALID) { gProgressBar.max = Weave.Service.engineManager.getEnabled().length; } gCounter += 1; gProgressBar.setAttribute("value", gCounter); } function onServiceSync(subject, topic, data) { // To address the case where 0 engines are synced, we will fill the // progress bar so the user knows that the sync has finished. gProgressBar.setAttribute("value", gProgressBar.max); cleanUpObservers(); } function closeTab() { window.close(); }