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/*
Copyright (C) 2005-2009 Michel de Boer <michel@twinklephone.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef _H_SERVICE
#define _H_SERVICE
#include <list>
#include "user.h"
#include "sockets/url.h"
#include "threads/mutex.h"
#define SVC_FILE_EXT ".svc"
using namespace std;
// Call forwarding types
enum t_cf_type {
CF_ALWAYS,
CF_BUSY,
CF_NOANSWER
};
class t_service {
private:
// Protect operations on the service
t_mutex mtx_service;
t_user *user_config;
// Call redirection (call forwarding)
bool cf_always_active;
list<t_display_url> cf_always_dest;
bool cf_busy_active;
list<t_display_url> cf_busy_dest;
bool cf_noanswer_active;
list<t_display_url> cf_noanswer_dest;
// Do not disturb
// Note: CF_ALWAYS takes precedence over DND
bool dnd_active;
// Auto answer
bool auto_answer_active;
void lock();
void unlock();
t_service() {};
public:
t_service(t_user *user);
// All methods first lock the mtx_service mutex before executing
// and unlock on return to guarantee the service data does not
// get changed by other threads during execution.
// General
// Is more than 1 service active?
// Different types of call forwarding counts as 1.
bool multiple_services_active(void);
// Call forwarding
void enable_cf(t_cf_type cf_type, const list<t_display_url> &cf_dest);
void disable_cf(t_cf_type cf_type);
bool get_cf_active(t_cf_type cf_type, list<t_display_url> &dest);
bool is_cf_active(void); // is any cf active?
list<t_display_url> get_cf_dest(t_cf_type cf_type);
// Do not disturb
void enable_dnd(void);
void disable_dnd(void);
bool is_dnd_active(void) const;
// Auto answer
void enable_auto_answer(bool on);
bool is_auto_answer_active(void) const;
// Read/write service settings to file
bool read_config(string &error_msg);
bool write_config(string &error_msg);
};
#endif
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