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import QtQuick 1.1
Rectangle {
id: rectangleOsd
width: 310
height: 55
color: "black"
signal moved
Image {
id: image1
anchors.bottom: parent.bottom
anchors.bottomMargin: 5
anchors.top: parent.top
anchors.topMargin: 5
anchors.left: parent.left
anchors.leftMargin: 5
source: "qrc:/icons/images/twinkle48.png"
width: height
}
ImageButton {
id: hangup
objectName: "hangup"
x: 262
anchors.bottom: parent.bottom
anchors.bottomMargin: 15
anchors.top: parent.top
anchors.topMargin: 15
anchors.right: parent.right
anchors.rightMargin: 10
width: height
image: "qrc:/icons/images/osd_hangup.png"
}
ImageButton {
id: mute
objectName: "mute"
x: 222
width: height
image: "qrc:/icons/images/osd_mic_on.png"
anchors.bottomMargin: 15
anchors.topMargin: 15
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.rightMargin: 14
anchors.right: hangup.left
}
Text {
id: callerName
objectName: "callerName"
x: 56
y: 5
width: 158
height: 21
text: "Caller name"
clip: true
verticalAlignment: Text.AlignVCenter
font.bold: true
font.pixelSize: 12
color: "white"
}
Text {
id: callTime
objectName: "callTime"
x: 56
y: 27
width: 158
height: 20
text: "Time"
clip: true
verticalAlignment: Text.AlignVCenter
font.pixelSize: 12
color: "white"
}
MouseArea {
anchors.fill: parent
property variant previousPosition
onPressed: {
previousPosition = Qt.point(mouseX, mouseY)
}
onPositionChanged: {
if (pressedButtons == Qt.LeftButton) {
var dx = mouseX - previousPosition.x
var dy = mouseY - previousPosition.y
viewerWidget.pos = Qt.point(viewerWidget.pos.x + dx,
viewerWidget.pos.y + dy)
rectangleOsd.moved()
}
}
}
}
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