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|
package org.bukkit.craftbukkit;
import java.io.File;
import java.util.Iterator;
import java.util.Set;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashSet;
import java.util.List;
import java.util.Random;
import java.util.UUID;
import org.apache.commons.lang.Validate;
import org.bukkit.craftbukkit.entity.*;
import org.bukkit.craftbukkit.metadata.BlockMetadataStore;
import org.bukkit.entity.*;
import org.bukkit.entity.Entity;
import net.minecraft.server.*;
import org.bukkit.entity.Arrow;
import org.bukkit.Effect;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.weather.WeatherChangeEvent;
import org.bukkit.event.weather.ThunderChangeEvent;
import org.bukkit.event.world.SpawnChangeEvent;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Boat;
import org.bukkit.Chunk;
import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.plugin.Plugin;
import org.bukkit.util.Vector;
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Bukkit;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.ChunkSnapshot;
import org.bukkit.Location;
import org.bukkit.TreeType;
import org.bukkit.World;
import org.bukkit.block.Biome;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.Difficulty;
import org.bukkit.Sound;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.plugin.messaging.StandardMessenger;
import org.bukkit.craftbukkit.util.LongHash;
public class CraftWorld implements World {
public static final int CUSTOM_DIMENSION_OFFSET = 10;
private final WorldServer world;
private Environment environment;
private final CraftServer server = (CraftServer) Bukkit.getServer();
private final ChunkGenerator generator;
private final List<BlockPopulator> populators = new ArrayList<BlockPopulator>();
private final BlockMetadataStore blockMetadata = new BlockMetadataStore(this);
private int monsterSpawn = -1;
private int animalSpawn = -1;
private int waterAnimalSpawn = -1;
private int ambientSpawn = -1;
private int chunkLoadCount = 0;
private int chunkGCTickCount;
private static final Random rand = new Random();
public CraftWorld(WorldServer world, ChunkGenerator gen, Environment env) {
this.world = world;
this.generator = gen;
environment = env;
if (server.chunkGCPeriod > 0) {
chunkGCTickCount = rand.nextInt(server.chunkGCPeriod);
}
}
public Block getBlockAt(int x, int y, int z) {
return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y & 0xFF, z & 0xF);
}
public int getBlockTypeIdAt(int x, int y, int z) {
return world.getTypeId(x, y, z);
}
public int getHighestBlockYAt(int x, int z) {
if (!isChunkLoaded(x >> 4, z >> 4)) {
loadChunk(x >> 4, z >> 4);
}
return world.getHighestBlockYAt(x, z);
}
public Location getSpawnLocation() {
ChunkCoordinates spawn = world.getSpawn();
return new Location(this, spawn.x, spawn.y, spawn.z);
}
public boolean setSpawnLocation(int x, int y, int z) {
try {
Location previousLocation = getSpawnLocation();
world.worldData.setSpawn(x, y, z);
// Notify anyone who's listening.
SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
server.getPluginManager().callEvent(event);
return true;
} catch (Exception e) {
return false;
}
}
public Chunk getChunkAt(int x, int z) {
return this.world.chunkProviderServer.getChunkAt(x, z).bukkitChunk;
}
public Chunk getChunkAt(Block block) {
return getChunkAt(block.getX() >> 4, block.getZ() >> 4);
}
public boolean isChunkLoaded(int x, int z) {
return world.chunkProviderServer.isChunkLoaded(x, z);
}
public Chunk[] getLoadedChunks() {
Object[] chunks = world.chunkProviderServer.chunks.values().toArray();
org.bukkit.Chunk[] craftChunks = new CraftChunk[chunks.length];
for (int i = 0; i < chunks.length; i++) {
net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) chunks[i];
craftChunks[i] = chunk.bukkitChunk;
}
return craftChunks;
}
public void loadChunk(int x, int z) {
loadChunk(x, z, true);
}
public boolean unloadChunk(Chunk chunk) {
return unloadChunk(chunk.getX(), chunk.getZ());
}
public boolean unloadChunk(int x, int z) {
return unloadChunk(x, z, true);
}
public boolean unloadChunk(int x, int z, boolean save) {
return unloadChunk(x, z, save, false);
}
public boolean unloadChunkRequest(int x, int z) {
return unloadChunkRequest(x, z, true);
}
public boolean unloadChunkRequest(int x, int z, boolean safe) {
if (safe && isChunkInUse(x, z)) {
return false;
}
world.chunkProviderServer.queueUnload(x, z);
return true;
}
public boolean unloadChunk(int x, int z, boolean save, boolean safe) {
if (safe && isChunkInUse(x, z)) {
return false;
}
net.minecraft.server.Chunk chunk = world.chunkProviderServer.getOrCreateChunk(x, z);
if (chunk.mustSave) { // If chunk had previously been queued to save, must do save to avoid loss of that data
save = true;
}
chunk.removeEntities(); // Always remove entities - even if discarding, need to get them out of world table
if (save && !(chunk instanceof EmptyChunk)) {
world.chunkProviderServer.saveChunk(chunk);
world.chunkProviderServer.saveChunkNOP(chunk);
}
world.chunkProviderServer.unloadQueue.remove(x, z);
world.chunkProviderServer.chunks.remove(LongHash.toLong(x, z));
return true;
}
public boolean regenerateChunk(int x, int z) {
unloadChunk(x, z, false, false);
world.chunkProviderServer.unloadQueue.remove(x, z);
net.minecraft.server.Chunk chunk = null;
if (world.chunkProviderServer.chunkProvider == null) {
chunk = world.chunkProviderServer.emptyChunk;
} else {
chunk = world.chunkProviderServer.chunkProvider.getOrCreateChunk(x, z);
}
chunkLoadPostProcess(chunk, x, z);
refreshChunk(x, z);
return chunk != null;
}
public boolean refreshChunk(int x, int z) {
if (!isChunkLoaded(x, z)) {
return false;
}
int px = x << 4;
int pz = z << 4;
// If there are more than 64 updates to a chunk at once, it will update all 'touched' sections within the chunk
// And will include biome data if all sections have been 'touched'
// This flags 65 blocks distributed across all the sections of the chunk, so that everything is sent, including biomes
int height = getMaxHeight() / 16;
for (int idx = 0; idx < 64; idx++) {
world.notify(px + (idx / height), ((idx % height) * 16), pz);
}
world.notify(px + 15, (height * 16) - 1, pz + 15);
return true;
}
public boolean isChunkInUse(int x, int z) {
return world.getPlayerChunkMap().isChunkInUse(x, z);
}
public boolean loadChunk(int x, int z, boolean generate) {
chunkLoadCount++;
if (generate) {
// Use the default variant of loadChunk when generate == true.
return world.chunkProviderServer.getChunkAt(x, z) != null;
}
world.chunkProviderServer.unloadQueue.remove(x, z);
net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) world.chunkProviderServer.chunks.get(LongHash.toLong(x, z));
if (chunk == null) {
chunk = world.chunkProviderServer.loadChunk(x, z);
chunkLoadPostProcess(chunk, x, z);
}
return chunk != null;
}
@SuppressWarnings("unchecked")
private void chunkLoadPostProcess(net.minecraft.server.Chunk chunk, int x, int z) {
if (chunk != null) {
world.chunkProviderServer.chunks.put(LongHash.toLong(x, z), chunk);
chunk.addEntities();
if (!chunk.done && world.chunkProviderServer.isChunkLoaded(x + 1, z + 1) && world.chunkProviderServer.isChunkLoaded(x, z + 1) && world.chunkProviderServer.isChunkLoaded(x + 1, z)) {
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x, z);
}
if (world.chunkProviderServer.isChunkLoaded(x - 1, z) && !world.chunkProviderServer.getOrCreateChunk(x - 1, z).done && world.chunkProviderServer.isChunkLoaded(x - 1, z + 1) && world.chunkProviderServer.isChunkLoaded(x, z + 1) && world.chunkProviderServer.isChunkLoaded(x - 1, z)) {
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x - 1, z);
}
if (world.chunkProviderServer.isChunkLoaded(x, z - 1) && !world.chunkProviderServer.getOrCreateChunk(x, z - 1).done && world.chunkProviderServer.isChunkLoaded(x + 1, z - 1) && world.chunkProviderServer.isChunkLoaded(x, z - 1) && world.chunkProviderServer.isChunkLoaded(x + 1, z)) {
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x, z - 1);
}
if (world.chunkProviderServer.isChunkLoaded(x - 1, z - 1) && !world.chunkProviderServer.getOrCreateChunk(x - 1, z - 1).done && world.chunkProviderServer.isChunkLoaded(x - 1, z - 1) && world.chunkProviderServer.isChunkLoaded(x, z - 1) && world.chunkProviderServer.isChunkLoaded(x - 1, z)) {
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x - 1, z - 1);
}
}
}
public boolean isChunkLoaded(Chunk chunk) {
return isChunkLoaded(chunk.getX(), chunk.getZ());
}
public void loadChunk(Chunk chunk) {
loadChunk(chunk.getX(), chunk.getZ());
((CraftChunk) getChunkAt(chunk.getX(), chunk.getZ())).getHandle().bukkitChunk = chunk;
}
public WorldServer getHandle() {
return world;
}
public org.bukkit.entity.Item dropItem(Location loc, ItemStack item) {
Validate.notNull(item, "Cannot drop a Null item.");
Validate.isTrue(item.getTypeId() != 0, "Cannot drop AIR.");
EntityItem entity = new EntityItem(world, loc.getX(), loc.getY(), loc.getZ(), CraftItemStack.asNMSCopy(item));
entity.pickupDelay = 10;
world.addEntity(entity);
// TODO this is inconsistent with how Entity.getBukkitEntity() works.
// However, this entity is not at the moment backed by a server entity class so it may be left.
return new CraftItem(world.getServer(), entity);
}
public org.bukkit.entity.Item dropItemNaturally(Location loc, ItemStack item) {
double xs = world.random.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
double ys = world.random.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
double zs = world.random.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
loc = loc.clone();
loc.setX(loc.getX() + xs);
loc.setY(loc.getY() + ys);
loc.setZ(loc.getZ() + zs);
return dropItem(loc, item);
}
public Arrow spawnArrow(Location loc, Vector velocity, float speed, float spread) {
Validate.notNull(loc, "Can not spawn arrow with a null location");
Validate.notNull(velocity, "Can not spawn arrow with a null velocity");
EntityArrow arrow = new EntityArrow(world);
arrow.setPositionRotation(loc.getX(), loc.getY(), loc.getZ(), loc.getPitch(), loc.getYaw());
arrow.shoot(velocity.getX(), velocity.getY(), velocity.getZ(), speed, spread);
world.addEntity(arrow);
return (Arrow) arrow.getBukkitEntity();
}
@Deprecated
public LivingEntity spawnCreature(Location loc, CreatureType creatureType) {
return spawnCreature(loc, creatureType.toEntityType());
}
@Deprecated
public LivingEntity spawnCreature(Location loc, EntityType creatureType) {
Validate.isTrue(creatureType.isAlive(), "EntityType not instance of LivingEntity");
return (LivingEntity) spawnEntity(loc, creatureType);
}
public Entity spawnEntity(Location loc, EntityType entityType) {
return spawn(loc, entityType.getEntityClass());
}
public LightningStrike strikeLightning(Location loc) {
EntityLightning lightning = new EntityLightning(world, loc.getX(), loc.getY(), loc.getZ());
world.strikeLightning(lightning);
return new CraftLightningStrike(server, lightning);
}
public LightningStrike strikeLightningEffect(Location loc) {
EntityLightning lightning = new EntityLightning(world, loc.getX(), loc.getY(), loc.getZ(), true);
world.strikeLightning(lightning);
return new CraftLightningStrike(server, lightning);
}
public boolean generateTree(Location loc, TreeType type) {
return generateTree(loc, type, world);
}
public boolean generateTree(Location loc, TreeType type, BlockChangeDelegate delegate) {
BlockSapling.TreeGenerator gen;
switch (type) {
case BIG_TREE:
gen = new WorldGenBigTree(true);
break;
case BIRCH:
gen = new WorldGenForest(true);
break;
case REDWOOD:
gen = new WorldGenTaiga2(true);
break;
case TALL_REDWOOD:
gen = new WorldGenTaiga1();
break;
case JUNGLE:
gen = new WorldGenMegaTree(true, 10 + rand.nextInt(20), 3, 3);
break;
case SMALL_JUNGLE:
gen = new WorldGenTrees(true, 4 + rand.nextInt(7), 3, 3, false);
break;
case JUNGLE_BUSH:
gen = new WorldGenGroundBush(3, 0);
break;
case RED_MUSHROOM:
gen = new WorldGenHugeMushroom(1);
break;
case BROWN_MUSHROOM:
gen = new WorldGenHugeMushroom(0);
break;
case SWAMP:
gen = new WorldGenSwampTree();
break;
case TREE:
default:
gen = new WorldGenTrees(true);
break;
}
return gen.generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
}
public TileEntity getTileEntityAt(final int x, final int y, final int z) {
return world.getTileEntity(x, y, z);
}
public String getName() {
return world.worldData.getName();
}
@Deprecated
public long getId() {
return world.worldData.getSeed();
}
public UUID getUID() {
return world.getDataManager().getUUID();
}
@Override
public String toString() {
return "CraftWorld{name=" + getName() + '}';
}
public long getTime() {
long time = getFullTime() % 24000;
if (time < 0) time += 24000;
return time;
}
public void setTime(long time) {
long margin = (time - getFullTime()) % 24000;
if (margin < 0) margin += 24000;
setFullTime(getFullTime() + margin);
}
public long getFullTime() {
return world.getDayTime();
}
public void setFullTime(long time) {
world.setDayTime(time);
// Forces the client to update to the new time immediately
for (Player p : getPlayers()) {
CraftPlayer cp = (CraftPlayer) p;
if (cp.getHandle().playerConnection == null) continue;
cp.getHandle().playerConnection.sendPacket(new Packet4UpdateTime(cp.getHandle().world.getTime(), cp.getHandle().getPlayerTime()));
}
}
public boolean createExplosion(double x, double y, double z, float power) {
return createExplosion(x, y, z, power, false, true);
}
public boolean createExplosion(double x, double y, double z, float power, boolean setFire) {
return createExplosion(x, y, z, power, setFire, true);
}
public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks) {
return !world.createExplosion(null, x, y, z, power, setFire, breakBlocks).wasCanceled;
}
public boolean createExplosion(Location loc, float power) {
return createExplosion(loc, power, false);
}
public boolean createExplosion(Location loc, float power, boolean setFire) {
return createExplosion(loc.getX(), loc.getY(), loc.getZ(), power, setFire);
}
public Environment getEnvironment() {
return environment;
}
public void setEnvironment(Environment env) {
if (environment != env) {
environment = env;
world.worldProvider = WorldProvider.byDimension(environment.getId());
}
}
public Block getBlockAt(Location location) {
return getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
public int getBlockTypeIdAt(Location location) {
return getBlockTypeIdAt(location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
public int getHighestBlockYAt(Location location) {
return getHighestBlockYAt(location.getBlockX(), location.getBlockZ());
}
public Chunk getChunkAt(Location location) {
return getChunkAt(location.getBlockX() >> 4, location.getBlockZ() >> 4);
}
public ChunkGenerator getGenerator() {
return generator;
}
public List<BlockPopulator> getPopulators() {
return populators;
}
public Block getHighestBlockAt(int x, int z) {
return getBlockAt(x, getHighestBlockYAt(x, z), z);
}
public Block getHighestBlockAt(Location location) {
return getHighestBlockAt(location.getBlockX(), location.getBlockZ());
}
public Biome getBiome(int x, int z) {
return CraftBlock.biomeBaseToBiome(this.world.getBiome(x, z));
}
public void setBiome(int x, int z, Biome bio) {
BiomeBase bb = CraftBlock.biomeToBiomeBase(bio);
if (this.world.isLoaded(x, 0, z)) {
net.minecraft.server.Chunk chunk = this.world.getChunkAtWorldCoords(x, z);
if (chunk != null) {
byte[] biomevals = chunk.m();
biomevals[((z & 0xF) << 4) | (x & 0xF)] = (byte)bb.id;
}
}
}
public double getTemperature(int x, int z) {
return this.world.getBiome(x, z).temperature;
}
public double getHumidity(int x, int z) {
return this.world.getBiome(x, z).humidity;
}
public List<Entity> getEntities() {
List<Entity> list = new ArrayList<Entity>();
for (Object o : world.entityList) {
if (o instanceof net.minecraft.server.Entity) {
net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity) o;
Entity bukkitEntity = mcEnt.getBukkitEntity();
// Assuming that bukkitEntity isn't null
if (bukkitEntity != null) {
list.add(bukkitEntity);
}
}
}
return list;
}
public List<LivingEntity> getLivingEntities() {
List<LivingEntity> list = new ArrayList<LivingEntity>();
for (Object o : world.entityList) {
if (o instanceof net.minecraft.server.Entity) {
net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity) o;
Entity bukkitEntity = mcEnt.getBukkitEntity();
// Assuming that bukkitEntity isn't null
if (bukkitEntity != null && bukkitEntity instanceof LivingEntity) {
list.add((LivingEntity) bukkitEntity);
}
}
}
return list;
}
@SuppressWarnings("unchecked")
@Deprecated
public <T extends Entity> Collection<T> getEntitiesByClass(Class<T>... classes) {
return (Collection<T>)getEntitiesByClasses(classes);
}
@SuppressWarnings("unchecked")
public <T extends Entity> Collection<T> getEntitiesByClass(Class<T> clazz) {
Collection<T> list = new ArrayList<T>();
for (Object entity: world.entityList) {
if (entity instanceof net.minecraft.server.Entity) {
Entity bukkitEntity = ((net.minecraft.server.Entity) entity).getBukkitEntity();
if (bukkitEntity == null) {
continue;
}
Class<?> bukkitClass = bukkitEntity.getClass();
if (clazz.isAssignableFrom(bukkitClass)) {
list.add((T) bukkitEntity);
}
}
}
return list;
}
public Collection<Entity> getEntitiesByClasses(Class<?>... classes) {
Collection<Entity> list = new ArrayList<Entity>();
for (Object entity: world.entityList) {
if (entity instanceof net.minecraft.server.Entity) {
Entity bukkitEntity = ((net.minecraft.server.Entity) entity).getBukkitEntity();
if (bukkitEntity == null) {
continue;
}
Class<?> bukkitClass = bukkitEntity.getClass();
for (Class<?> clazz : classes) {
if (clazz.isAssignableFrom(bukkitClass)) {
list.add(bukkitEntity);
break;
}
}
}
}
return list;
}
public List<Player> getPlayers() {
List<Player> list = new ArrayList<Player>();
for (Object o : world.entityList) {
if (o instanceof net.minecraft.server.Entity) {
net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity) o;
Entity bukkitEntity = mcEnt.getBukkitEntity();
if ((bukkitEntity != null) && (bukkitEntity instanceof Player)) {
list.add((Player) bukkitEntity);
}
}
}
return list;
}
public void save() {
try {
boolean oldSave = world.savingDisabled;
world.savingDisabled = false;
world.save(true, null);
world.savingDisabled = oldSave;
} catch (ExceptionWorldConflict ex) {
ex.printStackTrace();
}
}
public boolean isAutoSave() {
return !world.savingDisabled;
}
public void setAutoSave(boolean value) {
world.savingDisabled = !value;
}
public void setDifficulty(Difficulty difficulty) {
this.getHandle().difficulty = difficulty.getValue();
}
public Difficulty getDifficulty() {
return Difficulty.getByValue(this.getHandle().difficulty);
}
public BlockMetadataStore getBlockMetadata() {
return blockMetadata;
}
public boolean hasStorm() {
return world.worldData.hasStorm();
}
public void setStorm(boolean hasStorm) {
CraftServer server = world.getServer();
WeatherChangeEvent weather = new WeatherChangeEvent((org.bukkit.World) this, hasStorm);
server.getPluginManager().callEvent(weather);
if (!weather.isCancelled()) {
world.worldData.setStorm(hasStorm);
// These numbers are from Minecraft
if (hasStorm) {
setWeatherDuration(rand.nextInt(12000) + 12000);
} else {
setWeatherDuration(rand.nextInt(168000) + 12000);
}
}
}
public int getWeatherDuration() {
return world.worldData.getWeatherDuration();
}
public void setWeatherDuration(int duration) {
world.worldData.setWeatherDuration(duration);
}
public boolean isThundering() {
return hasStorm() && world.worldData.isThundering();
}
public void setThundering(boolean thundering) {
if (thundering && !hasStorm()) setStorm(true);
CraftServer server = world.getServer();
ThunderChangeEvent thunder = new ThunderChangeEvent((org.bukkit.World) this, thundering);
server.getPluginManager().callEvent(thunder);
if (!thunder.isCancelled()) {
world.worldData.setThundering(thundering);
// These numbers are from Minecraft
if (thundering) {
setThunderDuration(rand.nextInt(12000) + 3600);
} else {
setThunderDuration(rand.nextInt(168000) + 12000);
}
}
}
public int getThunderDuration() {
return world.worldData.getThunderDuration();
}
public void setThunderDuration(int duration) {
world.worldData.setThunderDuration(duration);
}
public long getSeed() {
return world.worldData.getSeed();
}
public boolean getPVP() {
return world.pvpMode;
}
public void setPVP(boolean pvp) {
world.pvpMode = pvp;
}
public void playEffect(Player player, Effect effect, int data) {
playEffect(player.getLocation(), effect, data, 0);
}
public void playEffect(Location location, Effect effect, int data) {
playEffect(location, effect, data, 64);
}
public <T> void playEffect(Location loc, Effect effect, T data) {
playEffect(loc, effect, data, 64);
}
public <T> void playEffect(Location loc, Effect effect, T data, int radius) {
if (data != null) {
Validate.isTrue(data.getClass().equals(effect.getData()), "Wrong kind of data for this effect!");
} else {
Validate.isTrue(effect.getData() == null, "Wrong kind of data for this effect!");
}
int datavalue = data == null ? 0 : CraftEffect.getDataValue(effect, data);
playEffect(loc, effect, datavalue, radius);
}
public void playEffect(Location location, Effect effect, int data, int radius) {
Validate.notNull(location, "Location cannot be null");
Validate.notNull(effect, "Effect cannot be null");
Validate.notNull(location.getWorld(), "World cannot be null");
int packetData = effect.getId();
Packet61WorldEvent packet = new Packet61WorldEvent(packetData, location.getBlockX(), location.getBlockY(), location.getBlockZ(), data, false);
int distance;
radius *= radius;
for (Player player : getPlayers()) {
if (((CraftPlayer) player).getHandle().playerConnection == null) continue;
if (!location.getWorld().equals(player.getWorld())) continue;
distance = (int) player.getLocation().distanceSquared(location);
if (distance <= radius) {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
}
}
public <T extends Entity> T spawn(Location location, Class<T> clazz) throws IllegalArgumentException {
return spawn(location, clazz, SpawnReason.CUSTOM);
}
public FallingBlock spawnFallingBlock(Location location, org.bukkit.Material material, byte data) throws IllegalArgumentException {
Validate.notNull(location, "Location cannot be null");
Validate.notNull(material, "Material cannot be null");
Validate.isTrue(material.isBlock(), "Material must be a block");
double x = location.getBlockX() + 0.5;
double y = location.getBlockY() + 0.5;
double z = location.getBlockZ() + 0.5;
EntityFallingBlock entity = new EntityFallingBlock(world, x, y, z, material.getId(), data);
entity.c = 1; // ticksLived
world.addEntity(entity, SpawnReason.CUSTOM);
return (FallingBlock) entity.getBukkitEntity();
}
public FallingBlock spawnFallingBlock(Location location, int blockId, byte blockData) throws IllegalArgumentException {
return spawnFallingBlock(location, org.bukkit.Material.getMaterial(blockId), blockData);
}
@SuppressWarnings("unchecked")
public <T extends Entity> T spawn(Location location, Class<T> clazz, SpawnReason reason) throws IllegalArgumentException {
if (location == null || clazz == null) {
throw new IllegalArgumentException("Location or entity class cannot be null");
}
net.minecraft.server.Entity entity = null;
double x = location.getX();
double y = location.getY();
double z = location.getZ();
float pitch = location.getPitch();
float yaw = location.getYaw();
// order is important for some of these
if (Boat.class.isAssignableFrom(clazz)) {
entity = new EntityBoat(world, x, y, z);
} else if (FallingBlock.class.isAssignableFrom(clazz)) {
x = location.getBlockX();
y = location.getBlockY();
z = location.getBlockZ();
int type = world.getTypeId((int) x, (int) y, (int) z);
int data = world.getData((int) x, (int) y, (int) z);
entity = new EntityFallingBlock(world, x + 0.5, y + 0.5, z + 0.5, type, data);
} else if (Projectile.class.isAssignableFrom(clazz)) {
if (Snowball.class.isAssignableFrom(clazz)) {
entity = new EntitySnowball(world, x, y, z);
} else if (Egg.class.isAssignableFrom(clazz)) {
entity = new EntityEgg(world, x, y, z);
} else if (Arrow.class.isAssignableFrom(clazz)) {
entity = new EntityArrow(world);
entity.setPositionRotation(x, y, z, 0, 0);
} else if (ThrownExpBottle.class.isAssignableFrom(clazz)) {
entity = new EntityThrownExpBottle(world);
entity.setPositionRotation(x, y, z, 0, 0);
} else if (Fireball.class.isAssignableFrom(clazz)) {
if (SmallFireball.class.isAssignableFrom(clazz)) {
entity = new EntitySmallFireball(world);
} else if (WitherSkull.class.isAssignableFrom(clazz)) {
entity = new EntityWitherSkull(world);
} else {
entity = new EntityLargeFireball(world);
}
((EntityFireball) entity).setPositionRotation(x, y, z, yaw, pitch);
Vector direction = location.getDirection().multiply(10);
((EntityFireball) entity).setDirection(direction.getX(), direction.getY(), direction.getZ());
}
} else if (Minecart.class.isAssignableFrom(clazz)) {
if (PoweredMinecart.class.isAssignableFrom(clazz)) {
entity = new EntityMinecart(world, x, y, z, CraftMinecart.Type.PoweredMinecart.getId());
} else if (StorageMinecart.class.isAssignableFrom(clazz)) {
entity = new EntityMinecart(world, x, y, z, CraftMinecart.Type.StorageMinecart.getId());
} else {
entity = new EntityMinecart(world, x, y, z, CraftMinecart.Type.Minecart.getId());
}
} else if (EnderSignal.class.isAssignableFrom(clazz)) {
entity = new EntityEnderSignal(world, x, y, z);
} else if (EnderCrystal.class.isAssignableFrom(clazz)) {
entity = new EntityEnderCrystal(world);
entity.setPositionRotation(x, y, z, 0, 0);
} else if (LivingEntity.class.isAssignableFrom(clazz)) {
if (Chicken.class.isAssignableFrom(clazz)) {
entity = new EntityChicken(world);
} else if (Cow.class.isAssignableFrom(clazz)) {
if (MushroomCow.class.isAssignableFrom(clazz)) {
entity = new EntityMushroomCow(world);
} else {
entity = new EntityCow(world);
}
} else if (Golem.class.isAssignableFrom(clazz)) {
if (Snowman.class.isAssignableFrom(clazz)) {
entity = new EntitySnowman(world);
} else if (IronGolem.class.isAssignableFrom(clazz)) {
entity = new EntityIronGolem(world);
}
} else if (Creeper.class.isAssignableFrom(clazz)) {
entity = new EntityCreeper(world);
} else if (Ghast.class.isAssignableFrom(clazz)) {
entity = new EntityGhast(world);
} else if (Pig.class.isAssignableFrom(clazz)) {
entity = new EntityPig(world);
} else if (Player.class.isAssignableFrom(clazz)) {
// need a net server handler for this one
} else if (Sheep.class.isAssignableFrom(clazz)) {
entity = new EntitySheep(world);
} else if (Skeleton.class.isAssignableFrom(clazz)) {
entity = new EntitySkeleton(world);
} else if (Slime.class.isAssignableFrom(clazz)) {
if (MagmaCube.class.isAssignableFrom(clazz)) {
entity = new EntityMagmaCube(world);
} else {
entity = new EntitySlime(world);
}
} else if (Spider.class.isAssignableFrom(clazz)) {
if (CaveSpider.class.isAssignableFrom(clazz)) {
entity = new EntityCaveSpider(world);
} else {
entity = new EntitySpider(world);
}
} else if (Squid.class.isAssignableFrom(clazz)) {
entity = new EntitySquid(world);
} else if (Tameable.class.isAssignableFrom(clazz)) {
if (Wolf.class.isAssignableFrom(clazz)) {
entity = new EntityWolf(world);
} else if (Ocelot.class.isAssignableFrom(clazz)) {
entity = new EntityOcelot(world);
}
} else if (PigZombie.class.isAssignableFrom(clazz)) {
entity = new EntityPigZombie(world);
} else if (Zombie.class.isAssignableFrom(clazz)) {
entity = new EntityZombie(world);
} else if (Giant.class.isAssignableFrom(clazz)) {
entity = new EntityGiantZombie(world);
} else if (Silverfish.class.isAssignableFrom(clazz)) {
entity = new EntitySilverfish(world);
} else if (Enderman.class.isAssignableFrom(clazz)) {
entity = new EntityEnderman(world);
} else if (Blaze.class.isAssignableFrom(clazz)) {
entity = new EntityBlaze(world);
} else if (Villager.class.isAssignableFrom(clazz)) {
entity = new EntityVillager(world);
} else if (Witch.class.isAssignableFrom(clazz)) {
entity = new EntityWitch(world);
} else if (Wither.class.isAssignableFrom(clazz)) {
entity = new EntityWither(world);
} else if (ComplexLivingEntity.class.isAssignableFrom(clazz)) {
if (EnderDragon.class.isAssignableFrom(clazz)) {
entity = new EntityEnderDragon(world);
}
} else if (Ambient.class.isAssignableFrom(clazz)) {
if (Bat.class.isAssignableFrom(clazz)) {
entity = new EntityBat(world);
}
}
if (entity != null) {
entity.setLocation(x, y, z, pitch, yaw);
}
} else if (Hanging.class.isAssignableFrom(clazz)) {
Block block = getBlockAt(location);
BlockFace face = BlockFace.SELF;
if (block.getRelative(BlockFace.EAST).getTypeId() == 0) {
face = BlockFace.EAST;
} else if (block.getRelative(BlockFace.NORTH).getTypeId() == 0) {
face = BlockFace.NORTH;
} else if (block.getRelative(BlockFace.WEST).getTypeId() == 0) {
face = BlockFace.WEST;
} else if (block.getRelative(BlockFace.SOUTH).getTypeId() == 0) {
face = BlockFace.SOUTH;
}
int dir;
switch (face) {
case SOUTH:
default:
dir = 0;
break;
case WEST:
dir = 1;
break;
case NORTH:
dir = 2;
break;
case EAST:
dir = 3;
break;
}
if (Painting.class.isAssignableFrom(clazz)) {
entity = new EntityPainting(world, (int) x, (int) y, (int) z, dir);
} else if (ItemFrame.class.isAssignableFrom(clazz)) {
entity = new EntityItemFrame(world, (int) x, (int) y, (int) z, dir);
}
if (entity != null && !((EntityHanging) entity).survives()) {
entity = null;
}
} else if (TNTPrimed.class.isAssignableFrom(clazz)) {
entity = new EntityTNTPrimed(world, x, y, z);
} else if (ExperienceOrb.class.isAssignableFrom(clazz)) {
entity = new EntityExperienceOrb(world, x, y, z, 0);
} else if (Weather.class.isAssignableFrom(clazz)) {
// not sure what this can do
entity = new EntityLightning(world, x, y, z);
} else if (LightningStrike.class.isAssignableFrom(clazz)) {
// what is this, I don't even
} else if (Fish.class.isAssignableFrom(clazz)) {
// this is not a fish, it's a bobber, and it's probably useless
entity = new EntityFishingHook(world);
entity.setLocation(x, y, z, pitch, yaw);
} else if (Firework.class.isAssignableFrom(clazz)) {
entity = new EntityFireworks(world, x, y, z, null);
}
if (entity != null) {
world.addEntity(entity, reason);
return (T) entity.getBukkitEntity();
}
throw new IllegalArgumentException("Cannot spawn an entity for " + clazz.getName());
}
public ChunkSnapshot getEmptyChunkSnapshot(int x, int z, boolean includeBiome, boolean includeBiomeTempRain) {
return CraftChunk.getEmptyChunkSnapshot(x, z, this, includeBiome, includeBiomeTempRain);
}
public void setSpawnFlags(boolean allowMonsters, boolean allowAnimals) {
world.setSpawnFlags(allowMonsters, allowAnimals);
}
public boolean getAllowAnimals() {
return world.allowAnimals;
}
public boolean getAllowMonsters() {
return world.allowMonsters;
}
public int getMaxHeight() {
return world.getHeight();
}
public int getSeaLevel() {
return 64;
}
public boolean getKeepSpawnInMemory() {
return world.keepSpawnInMemory;
}
public void setKeepSpawnInMemory(boolean keepLoaded) {
world.keepSpawnInMemory = keepLoaded;
// Grab the worlds spawn chunk
ChunkCoordinates chunkcoordinates = this.world.getSpawn();
int chunkCoordX = chunkcoordinates.x >> 4;
int chunkCoordZ = chunkcoordinates.z >> 4;
// Cycle through the 25x25 Chunks around it to load/unload the chunks.
for (int x = -12; x <= 12; x++) {
for (int z = -12; z <= 12; z++) {
if (keepLoaded) {
loadChunk(chunkCoordX + x, chunkCoordZ + z);
} else {
if (isChunkLoaded(chunkCoordX + x, chunkCoordZ + z)) {
if (this.getHandle().getChunkAt(chunkCoordX + x, chunkCoordZ + z) instanceof EmptyChunk) {
unloadChunk(chunkCoordX + x, chunkCoordZ + z, false);
} else {
unloadChunk(chunkCoordX + x, chunkCoordZ + z);
}
}
}
}
}
}
@Override
public int hashCode() {
return getUID().hashCode();
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final CraftWorld other = (CraftWorld) obj;
return this.getUID() == other.getUID();
}
public File getWorldFolder() {
return ((WorldNBTStorage) world.getDataManager()).getDirectory();
}
public void explodeBlock(Block block, float yield) {
// First of all, don't explode fire
if (block.getType().equals(org.bukkit.Material.AIR) || block.getType().equals(org.bukkit.Material.FIRE)) {
return;
}
int blockId = block.getTypeId();
int blockX = block.getX();
int blockY = block.getY();
int blockZ = block.getZ();
// following code is lifted from Explosion.a(boolean), and modified
net.minecraft.server.Block.byId[blockId].dropNaturally(this.world, blockX, blockY, blockZ, block.getData(), yield, 0);
block.setType(org.bukkit.Material.AIR);
// not sure what this does, seems to have something to do with the 'base' material of a block.
// For example, WOODEN_STAIRS does something with WOOD in this method
net.minecraft.server.Block.byId[blockId].wasExploded(this.world, blockX, blockY, blockZ);
}
public void sendPluginMessage(Plugin source, String channel, byte[] message) {
StandardMessenger.validatePluginMessage(server.getMessenger(), source, channel, message);
for (Player player : getPlayers()) {
player.sendPluginMessage(source, channel, message);
}
}
public Set<String> getListeningPluginChannels() {
Set<String> result = new HashSet<String>();
for (Player player : getPlayers()) {
result.addAll(player.getListeningPluginChannels());
}
return result;
}
public org.bukkit.WorldType getWorldType() {
return org.bukkit.WorldType.getByName(world.getWorldData().getType().name());
}
public boolean canGenerateStructures() {
return world.getWorldData().shouldGenerateMapFeatures();
}
public long getTicksPerAnimalSpawns() {
return world.ticksPerAnimalSpawns;
}
public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns) {
world.ticksPerAnimalSpawns = ticksPerAnimalSpawns;
}
public long getTicksPerMonsterSpawns() {
return world.ticksPerMonsterSpawns;
}
public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns) {
world.ticksPerMonsterSpawns = ticksPerMonsterSpawns;
}
public void setMetadata(String metadataKey, MetadataValue newMetadataValue) {
server.getWorldMetadata().setMetadata(this, metadataKey, newMetadataValue);
}
public List<MetadataValue> getMetadata(String metadataKey) {
return server.getWorldMetadata().getMetadata(this, metadataKey);
}
public boolean hasMetadata(String metadataKey) {
return server.getWorldMetadata().hasMetadata(this, metadataKey);
}
public void removeMetadata(String metadataKey, Plugin owningPlugin) {
server.getWorldMetadata().removeMetadata(this, metadataKey, owningPlugin);
}
public int getMonsterSpawnLimit() {
if (monsterSpawn < 0) {
return server.getMonsterSpawnLimit();
}
return monsterSpawn;
}
public void setMonsterSpawnLimit(int limit) {
monsterSpawn = limit;
}
public int getAnimalSpawnLimit() {
if (animalSpawn < 0) {
return server.getAnimalSpawnLimit();
}
return animalSpawn;
}
public void setAnimalSpawnLimit(int limit) {
animalSpawn = limit;
}
public int getWaterAnimalSpawnLimit() {
if (waterAnimalSpawn < 0) {
return server.getWaterAnimalSpawnLimit();
}
return waterAnimalSpawn;
}
public void setWaterAnimalSpawnLimit(int limit) {
waterAnimalSpawn = limit;
}
public int getAmbientSpawnLimit() {
if (ambientSpawn < 0) {
return server.getAmbientSpawnLimit();
}
return ambientSpawn;
}
public void setAmbientSpawnLimit(int limit) {
ambientSpawn = limit;
}
public void playSound(Location loc, Sound sound, float volume, float pitch) {
if (loc == null || sound == null) return;
double x = loc.getX();
double y = loc.getY();
double z = loc.getZ();
getHandle().makeSound(x, y, z, CraftSound.getSound(sound), volume, pitch);
}
public String getGameRuleValue(String rule) {
return getHandle().getGameRules().get(rule);
}
public boolean setGameRuleValue(String rule, String value) {
// No null values allowed
if (rule == null || value == null) return false;
if (!isGameRule(rule)) return false;
getHandle().getGameRules().set(rule, value);
return true;
}
public String[] getGameRules() {
return getHandle().getGameRules().b();
}
public boolean isGameRule(String rule) {
return getHandle().getGameRules().e(rule);
}
public void processChunkGC() {
chunkGCTickCount++;
if (chunkLoadCount >= server.chunkGCLoadThresh && server.chunkGCLoadThresh > 0) {
chunkLoadCount = 0;
} else if (chunkGCTickCount >= server.chunkGCPeriod && server.chunkGCPeriod > 0) {
chunkGCTickCount = 0;
} else {
return;
}
ChunkProviderServer cps = world.chunkProviderServer;
Iterator<net.minecraft.server.Chunk> iter = cps.chunks.values().iterator();
while (iter.hasNext()) {
net.minecraft.server.Chunk chunk = iter.next();
// If in use, skip it
if (isChunkInUse(chunk.x, chunk.z)) {
continue;
}
// Already unloading?
if (cps.unloadQueue.contains(chunk.x, chunk.z)) {
continue;
}
// Add unload request
cps.queueUnload(chunk.x, chunk.z);
}
}
}
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