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package net.minecraft.server;
public class TileEntityFurnace extends TileEntity implements IInventory {
private ItemStack[] items = new ItemStack[3];
public int burnTime = 0;
public int b = 0;
public int cookTime = 0;
// CraftBukkit start
private int lastTick = (int) (System.currentTimeMillis() / 50);
public ItemStack[] getContents() {
return items;
}
// CraftBukkit end
public TileEntityFurnace() {}
public int getSize() {
return this.items.length;
}
public ItemStack getItem(int i) {
return this.items[i];
}
public ItemStack a(int i, int j) {
if (this.items[i] != null) {
ItemStack itemstack;
if (this.items[i].count <= j) {
itemstack = this.items[i];
this.items[i] = null;
return itemstack;
} else {
itemstack = this.items[i].a(j);
if (this.items[i].count == 0) {
this.items[i] = null;
}
return itemstack;
}
} else {
return null;
}
}
public void setItem(int i, ItemStack itemstack) {
this.items[i] = itemstack;
if (itemstack != null && itemstack.count > this.getMaxStackSize()) {
itemstack.count = this.getMaxStackSize();
}
}
public String getName() {
return "Furnace";
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.l("Items");
this.items = new ItemStack[this.getSize()];
for (int i = 0; i < nbttaglist.c(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i);
byte b0 = nbttagcompound1.c("Slot");
if (b0 >= 0 && b0 < this.items.length) {
this.items[b0] = new ItemStack(nbttagcompound1);
}
}
this.burnTime = nbttagcompound.d("BurnTime");
this.cookTime = nbttagcompound.d("CookTime");
this.b = this.a(this.items[1]);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.a("BurnTime", (short) this.burnTime);
nbttagcompound.a("CookTime", (short) this.cookTime);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.items.length; ++i) {
if (this.items[i] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.a("Slot", (byte) i);
this.items[i].a(nbttagcompound1);
nbttaglist.a((NBTBase) nbttagcompound1);
}
}
nbttagcompound.a("Items", (NBTBase) nbttaglist);
}
public int getMaxStackSize() {
return 64;
}
public boolean f() {
return this.burnTime > 0;
}
public void g_() {
boolean flag = this.burnTime > 0;
boolean flag1 = false;
// CraftBukkit start
int currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
int elapsedTicks = currentTick - this.lastTick;
this.lastTick = currentTick;
// CraftBukkit end
if (this.burnTime > 0) {
this.burnTime -= elapsedTicks; // CraftBukkit
}
if (!this.world.isStatic) {
// CraftBukkit start -- handle multiple elapsed ticks
if (this.burnTime <= 0 && this.h()) { // CraftBukkit == to <=
this.b = this.a(this.items[1]);
this.burnTime += this.b;
// CraftBukkit end
if (this.burnTime > 0) {
flag1 = true;
if (this.items[1] != null) {
--this.items[1].count;
if (this.items[1].count == 0) {
this.items[1] = null;
}
}
}
}
if (this.f() && this.h()) {
// CraftBukkit start -- handle multiple elapsed ticks
this.cookTime += elapsedTicks;
if (this.cookTime >= 200) {
this.cookTime %= 200;
// CraftBukkit end
this.g();
flag1 = true;
}
} else {
this.cookTime = 0;
}
if (flag != this.burnTime > 0) {
flag1 = true;
BlockFurnace.a(this.burnTime > 0, this.world, this.e, this.f, this.g);
}
}
if (flag1) {
this.update();
}
}
private boolean h() {
if (this.items[0] == null) {
return false;
} else {
ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id);
// CraftBukkit - consider resultant count instead of current count
return itemstack == null ? false : (this.items[2] == null ? true : (!this.items[2].a(itemstack) ? false : (this.items[2].count + itemstack.count <= this.getMaxStackSize() && this.items[2].count < this.items[2].b() ? true : this.items[2].count + itemstack.count <= itemstack.b())));
}
}
public void g() {
if (this.h()) {
ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id);
if (this.items[2] == null) {
this.items[2] = itemstack.j();
} else if (this.items[2].id == itemstack.id) {
// CraftBukkit start - compare damage too
if (this.items[2].damage == itemstack.damage) {
this.items[2].count += itemstack.count;
}
// CraftBukkit end
}
--this.items[0].count;
if (this.items[0].count <= 0) {
this.items[0] = null;
}
}
}
private int a(ItemStack itemstack) {
if (itemstack == null) {
return 0;
} else {
int i = itemstack.getItem().id;
return i < 256 && Block.byId[i].material == Material.WOOD ? 300 : (i == Item.STICK.id ? 100 : (i == Item.COAL.id ? 1600 : (i == Item.LAVA_BUCKET.id ? 20000 : (i == Block.SAPLING.id ? 100 : 0))));
}
}
public boolean a_(EntityHuman entityhuman) {
return this.world.getTileEntity(this.e, this.f, this.g) != this ? false : entityhuman.d((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D) <= 64.0D;
}
}
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