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package net.minecraft.server;
public class TileEntityFurnace extends TileEntity implements IInventory {
private ItemStack h[];
public int e;
public int f;
public int g;
// CraftBukkit start
public ItemStack[] getContents() {
return h;
}
// CraftBukkit end
public TileEntityFurnace() {
h = new ItemStack[3];
e = 0;
f = 0;
g = 0;
}
public int a() {
return h.length;
}
public ItemStack a(int j) {
return h[j];
}
public ItemStack a(int j, int k) {
if (h[j] != null) {
if (h[j].a <= k) {
ItemStack itemstack = h[j];
h[j] = null;
return itemstack;
}
ItemStack itemstack1 = h[j].a(k);
if (h[j].a == 0) {
h[j] = null;
}
return itemstack1;
} else {
return null;
}
}
public void a(int j, ItemStack itemstack) {
h[j] = itemstack;
if (itemstack != null && itemstack.a > c()) {
itemstack.a = c();
}
}
public String b() {
return "Furnace";
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.k("Items");
h = new ItemStack[a()];
for (int j = 0; j < nbttaglist.b(); j++) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(j);
byte byte0 = nbttagcompound1.b("Slot");
if (byte0 >= 0 && byte0 < h.length) {
h[byte0] = new ItemStack(nbttagcompound1);
}
}
e = ((int) (nbttagcompound.c("BurnTime")));
g = ((int) (nbttagcompound.c("CookTime")));
f = a(h[1]);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.a("BurnTime", (short) e);
nbttagcompound.a("CookTime", (short) g);
NBTTagList nbttaglist = new NBTTagList();
for (int j = 0; j < h.length; j++) {
if (h[j] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.a("Slot", (byte) j);
h[j].a(nbttagcompound1);
nbttaglist.a(((NBTBase) (nbttagcompound1)));
}
}
nbttagcompound.a("Items", ((NBTBase) (nbttaglist)));
}
public int c() {
return 64;
}
public boolean g() {
return e > 0;
}
public void e() {
boolean flag = e > 0;
boolean flag1 = false;
if (e > 0) {
e--;
}
if (!a.z) {
if (e == 0 && i()) {
f = e = a(h[1]);
if (e > 0) {
flag1 = true;
if (h[1] != null) {
h[1].a--;
if (h[1].a == 0) {
h[1] = null;
}
}
}
}
if (g() && i()) {
g++;
if (g == 200) {
g = 0;
h();
flag1 = true;
}
} else {
g = 0;
}
if (flag != (e > 0)) {
flag1 = true;
BlockFurnace.a(e > 0, a, b, c, d);
}
}
if (flag1) {
d();
}
}
private boolean i() {
if (h[0] == null) {
return false;
}
int j = b(h[0].a().aW);
if (j < 0) {
return false;
}
if (h[2] == null) {
return true;
}
if (h[2].c != j) {
return false;
}
if (h[2].a < c() && h[2].a < h[2].b()) {
return true;
}
return h[2].a < Item.c[j].b();
}
public void h() {
if (!i()) {
return;
}
int j = b(h[0].a().aW);
if (h[2] == null) {
h[2] = new ItemStack(j, 1);
} else if (h[2].c == j) {
h[2].a++;
}
h[0].a--;
if (h[0].a <= 0) {
h[0] = null;
}
}
private int b(int j) {
if (j == Block.H.bh) {
return Item.m.aW;
}
if (j == Block.G.bh) {
return Item.n.aW;
}
if (j == Block.aw.bh) {
return Item.l.aW;
}
if (j == Block.E.bh) {
return Block.M.bh;
}
if (j == Item.ao.aW) {
return Item.ap.aW;
}
if (j == Item.aS.aW) {
return Item.aT.aW;
}
if (j == Block.w.bh) {
return Block.t.bh;
}
if (j == Item.aG.aW) {
return Item.aF.aW;
} else {
return -1;
}
}
private int a(ItemStack itemstack) {
if (itemstack == null) {
return 0;
}
int j = itemstack.a().aW;
if (j < 256 && Block.m[j].bs == Material.c) {
return 300;
}
if (j == Item.B.aW) {
return 100;
}
if (j == Item.k.aW) {
return 1600;
}
return j != Item.aw.aW ? 0 : 20000;
}
public boolean a_(EntityPlayer entityplayer) {
if (a.l(b, c, d) != this) {
return false;
}
return entityplayer.d((double) b + 0.5D, (double) c + 0.5D, (double) d + 0.5D) <= 64D;
}
}
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