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package net.minecraft.server;
public class TileEntityChest extends TileEntity implements IInventory {
private ItemStack[] items = new ItemStack[27]; // CraftBukkit
public boolean a = false;
public TileEntityChest b;
public TileEntityChest c;
public TileEntityChest d;
public TileEntityChest e;
public float f;
public float g;
public int h;
private int q;
// CraftBukkit start
public ItemStack[] getContents() {
return this.items;
}
// CraftBukkit end
public TileEntityChest() {}
public int getSize() {
return 27;
}
public ItemStack getItem(int i) {
return this.items[i];
}
public ItemStack splitStack(int i, int j) {
if (this.items[i] != null) {
ItemStack itemstack;
if (this.items[i].count <= j) {
itemstack = this.items[i];
this.items[i] = null;
this.update();
return itemstack;
} else {
itemstack = this.items[i].a(j);
if (this.items[i].count == 0) {
this.items[i] = null;
}
this.update();
return itemstack;
}
} else {
return null;
}
}
public void setItem(int i, ItemStack itemstack) {
this.items[i] = itemstack;
if (itemstack != null && itemstack.count > this.getMaxStackSize()) {
itemstack.count = this.getMaxStackSize();
}
this.update();
}
public String getName() {
return "Chest";
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.l("Items");
this.items = new ItemStack[this.getSize()];
for (int i = 0; i < nbttaglist.c(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i);
int j = nbttagcompound1.c("Slot") & 255;
if (j >= 0 && j < this.items.length) {
this.items[j] = ItemStack.a(nbttagcompound1);
}
}
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.items.length; ++i) {
if (this.items[i] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.a("Slot", (byte) i);
this.items[i].b(nbttagcompound1);
nbttaglist.a((NBTBase) nbttagcompound1);
}
}
nbttagcompound.a("Items", (NBTBase) nbttaglist);
}
public int getMaxStackSize() {
return 64;
}
public boolean a(EntityHuman entityhuman) {
return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D;
}
public void g() {
super.g();
this.a = false;
}
public void h() {
if (!this.a) {
this.a = true;
this.b = null;
this.c = null;
this.d = null;
this.e = null;
if (this.world.getTypeId(this.x - 1, this.y, this.z) == Block.CHEST.id) {
this.d = (TileEntityChest) this.world.getTileEntity(this.x - 1, this.y, this.z);
}
if (this.world.getTypeId(this.x + 1, this.y, this.z) == Block.CHEST.id) {
this.c = (TileEntityChest) this.world.getTileEntity(this.x + 1, this.y, this.z);
}
if (this.world.getTypeId(this.x, this.y, this.z - 1) == Block.CHEST.id) {
this.b = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z - 1);
}
if (this.world.getTypeId(this.x, this.y, this.z + 1) == Block.CHEST.id) {
this.e = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z + 1);
}
if (this.b != null) {
this.b.g();
}
if (this.e != null) {
this.e.g();
}
if (this.c != null) {
this.c.g();
}
if (this.d != null) {
this.d.g();
}
}
}
public void h_() {
super.h_();
this.h();
if (++this.q % 20 * 4 == 0) {
this.world.playNote(this.x, this.y, this.z, 1, this.h);
}
this.g = this.f;
float f = 0.1F;
double d0;
double d1;
if (this.h > 0 && this.f == 0.0F && this.b == null && this.d == null) {
d0 = (double) this.x + 0.5D;
d1 = (double) this.z + 0.5D;
if (this.e != null) {
d1 += 0.5D;
}
if (this.c != null) {
d0 += 0.5D;
}
this.world.makeSound(d0, (double) this.y + 0.5D, d1, "random.door_open", 1.0F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
if (this.h == 0 && this.f > 0.0F || this.h > 0 && this.f < 1.0F) {
if (this.h > 0) {
this.f += f;
} else {
this.f -= f;
}
if (this.f > 1.0F) {
this.f = 1.0F;
}
if (this.f < 0.0F) {
this.f = 0.0F;
if (this.b == null && this.d == null) {
d0 = (double) this.x + 0.5D;
d1 = (double) this.z + 0.5D;
if (this.e != null) {
d1 += 0.5D;
}
if (this.c != null) {
d0 += 0.5D;
}
this.world.makeSound(d0, (double) this.y + 0.5D, d1, "random.door_close", 1.0F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
}
}
}
public void b(int i, int j) {
if (i == 1) {
this.h = j;
}
}
public void e() {
++this.h;
this.world.playNote(this.x, this.y, this.z, 1, this.h);
}
public void t_() {
--this.h;
this.world.playNote(this.x, this.y, this.z, 1, this.h);
}
public void i() {
this.g();
this.h();
super.i();
}
}
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