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package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.Server;
import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerItemEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
// CraftBukkit end
public class ItemFlintAndSteel extends Item {
public ItemFlintAndSteel(int i) {
super(i);
bb = 1;
bc = 64;
}
public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) {
if (l == 0) {
j--;
}
if (l == 1) {
j++;
}
if (l == 2) {
k--;
}
if (l == 3) {
k++;
}
if (l == 4) {
i--;
}
if (l == 5) {
i++;
}
int i1 = world.a(i, j, k);
if (i1 == 0) {
// CraftBukkit start - Flint and steel
Server server = ((WorldServer)world).getServer();
CraftWorld cworld = ((WorldServer)world).getWorld();
Type eventType = Type.PLAYER_ITEM;
Player thePlayer = (Player) entityplayer.getBukkitEntity();
CraftItemStack itemInHand = new CraftItemStack(itemstack);
org.bukkit.block.Block blockClicked = cworld.getBlockAt(i, j, k);
BlockFace blockFace = CraftBlock.notchToBlockFace(l);
PlayerItemEvent pie = new PlayerItemEvent(eventType, thePlayer, itemInHand, blockClicked, blockFace);
server.getPluginManager().callEvent(pie);
boolean preventLighter = pie.isCancelled();
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL;
BlockIgniteEvent bie = new BlockIgniteEvent(blockClicked, igniteCause, thePlayer);
server.getPluginManager().callEvent(bie);
boolean preventFire = bie.isCancelled();
if (preventLighter) {
return false;
}
if (preventFire) {
itemstack.b(1);
return false;
}
// CraftBukkit end
world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "fire.ignite", 1.0F, b.nextFloat() * 0.4F + 0.8F);
world.e(i, j, k, Block.ar.bi);
}
itemstack.b(1);
return true;
}
}
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