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package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.entity.CraftSkeleton;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.Event.Type;
import org.bukkit.event.entity.EntityCombustEvent;
// CraftBukkit end
public class EntitySkeleton extends EntityMobs {
private static final ItemStack a;
public EntitySkeleton(World world) {
super(world);
aP = "/mob/skeleton.png";
// CraftBukkit start
CraftServer server = ((WorldServer) this.l).getServer();
this.bukkitEntity = new CraftSkeleton(server, this);
// CraftBukkit end
}
protected String e() {
return "mob.skeleton";
}
protected String f() {
return "mob.skeletonhurt";
}
protected String g() {
return "mob.skeletonhurt";
}
public void o() {
if (l.b()) {
float f1 = b(1.0F);
if (f1 > 0.5F && l.i(MathHelper.b(p), MathHelper.b(q), MathHelper.b(r)) && W.nextFloat() * 30F < (f1 - 0.4F) * 2.0F) {
// CraftBukkit start
CraftServer server = ((WorldServer) l).getServer();
Type eventType = Type.ENTITY_COMBUST;
org.bukkit.entity.Entity entity = this.getBukkitEntity();
EntityCombustEvent event = new EntityCombustEvent(eventType, entity);
server.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
Z = 300;
}
// CraftBukkit end
}
}
super.o();
}
protected void a(Entity entity, float f1) {
if (f1 < 10F) {
double d = entity.p - p;
double d1 = entity.r - r;
if (bf == 0) {
EntityArrow entityarrow = new EntityArrow(l, ((EntityLiving) (this)));
entityarrow.q += 1.3999999761581421D;
double d2 = entity.q - 0.20000000298023224D - entityarrow.q;
float f2 = MathHelper.a(d * d + d1 * d1) * 0.2F;
l.a(((Entity) (this)), "random.bow", 1.0F, 1.0F / (W.nextFloat() * 0.4F + 0.8F));
l.a(((Entity) (entityarrow)));
entityarrow.a(d, d2 + (double) f2, d1, 0.6F, 12F);
bf = 30;
}
v = (float) ((Math.atan2(d1, d) * 180D) / 3.1415927410125732D) - 90F;
e = true;
}
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
}
protected int h() {
return Item.j.ba;
}
protected void g_() {
int i = W.nextInt(3);
for (int j = 0; j < i; j++) {
a(Item.j.ba, 1);
}
i = W.nextInt(3);
for (int k = 0; k < i; k++) {
a(Item.aV.ba, 1);
}
}
static {
a = new ItemStack(Item.i, 1);
}
}
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