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package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.block.LeavesDecayEvent;
// CraftBukkit end
public class BlockLeaves extends BlockLeavesBase {
private int c;
int[] a;
protected BlockLeaves(int i, int j) {
super(i, j, Material.LEAVES, false);
this.c = j;
this.a(true);
}
public void b(World world, int i, int j, int k) {
byte b0 = 1;
int l = b0 + 1;
if (world.a(i - l, j - l, k - l, i + l, j + l, k + l)) {
for (int i1 = -b0; i1 <= b0; ++i1) {
for (int j1 = -b0; j1 <= b0; ++j1) {
for (int k1 = -b0; k1 <= b0; ++k1) {
int l1 = world.getTypeId(i + i1, j + j1, k + k1);
if (l1 == Block.LEAVES.id) {
int i2 = world.getData(i + i1, j + j1, k + k1);
world.d(i + i1, j + j1, k + k1, i2 | 4);
}
}
}
}
}
}
public void a(World world, int i, int j, int k, Random random) {
if (!world.isStatic) {
int l = world.getData(i, j, k);
if ((l & 4) != 0) {
byte b0 = 4;
int i1 = b0 + 1;
byte b1 = 32;
int j1 = b1 * b1;
int k1 = b1 / 2;
if (this.a == null) {
this.a = new int[b1 * b1 * b1];
}
int l1;
if (world.a(i - i1, j - i1, k - i1, i + i1, j + i1, k + i1)) {
int i2;
int j2;
int k2;
for (l1 = -b0; l1 <= b0; ++l1) {
for (i2 = -b0; i2 <= b0; ++i2) {
for (j2 = -b0; j2 <= b0; ++j2) {
k2 = world.getTypeId(i + l1, j + i2, k + j2);
if (k2 == Block.LOG.id) {
this.a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = 0;
} else if (k2 == Block.LEAVES.id) {
this.a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -2;
} else {
this.a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -1;
}
}
}
}
for (l1 = 1; l1 <= 4; ++l1) {
for (i2 = -b0; i2 <= b0; ++i2) {
for (j2 = -b0; j2 <= b0; ++j2) {
for (k2 = -b0; k2 <= b0; ++k2) {
if (this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1] == l1 - 1) {
if (this.a[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) {
this.a[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1;
}
if (this.a[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) {
this.a[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1;
}
if (this.a[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] == -2) {
this.a[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] = l1;
}
if (this.a[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] == -2) {
this.a[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] = l1;
}
if (this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] == -2) {
this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] = l1;
}
if (this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] == -2) {
this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] = l1;
}
}
}
}
}
}
}
l1 = this.a[k1 * j1 + k1 * b1 + k1];
if (l1 >= 0) {
world.c(i, j, k, l & -5);
} else {
this.g(world, i, j, k);
}
}
}
}
private void g(World world, int i, int j, int k) {
// CraftBukkit start
CraftServer server = ((WorldServer) world).getServer();
CraftWorld cworld = ((WorldServer) world).getWorld();
LeavesDecayEvent event = new LeavesDecayEvent(cworld.getBlockAt(i, j, k));
server.getPluginManager().callEvent(event);
if (event.isCancelled()) return;
// CraftBukkit end
this.b_(world, i, j, k, world.getData(i, j, k));
world.e(i, j, k, 0);
}
public int a(Random random) {
return random.nextInt(16) == 0 ? 1 : 0;
}
public int a(int i, Random random) {
return Block.SAPLING.id;
}
public boolean a() {
return !this.b;
}
public int a(int i, int j) {
return (j & 3) == 1 ? this.textureId + 80 : this.textureId;
}
public void b(World world, int i, int j, int k, Entity entity) {
super.b(world, i, j, k, entity);
}
}
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