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package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.BlockFadeEvent;
//CraftBukkit end
public class BlockGrass extends Block {
protected BlockGrass(int i) {
super(i, Material.GRASS);
this.textureId = 3;
this.a(true);
}
public int a(int i, int j) {
return i == 1 ? 0 : (i == 0 ? 2 : 3);
}
public void a(World world, int i, int j, int k, Random random) {
if (!world.isStatic) {
if (world.getLightLevel(i, j + 1, k) < 4 && Block.q[world.getTypeId(i, j + 1, k)] > 2) {
// CraftBukkit start
org.bukkit.World bworld = world.getWorld();
org.bukkit.block.BlockState blockState = bworld.getBlockAt(i, j, k).getState();
blockState.setTypeId(Block.DIRT.id);
BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState);
world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
blockState.update(true);
}
// CraftBukkit end
} else if (world.getLightLevel(i, j + 1, k) >= 9) {
for (int l = 0; l < 4; ++l) {
int i1 = i + random.nextInt(3) - 1;
int j1 = j + random.nextInt(5) - 3;
int k1 = k + random.nextInt(3) - 1;
int l1 = world.getTypeId(i1, j1 + 1, k1);
if (world.getTypeId(i1, j1, k1) == Block.DIRT.id && world.getLightLevel(i1, j1 + 1, k1) >= 4 && Block.q[l1] <= 2) {
// CraftBukkit start
org.bukkit.World bworld = world.getWorld();
org.bukkit.block.BlockState blockState = bworld.getBlockAt(i1, j1, k1).getState();
blockState.setTypeId(this.id);
BlockSpreadEvent event = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(i, j, k), blockState);
world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
blockState.update(true);
}
// CraftBukkit end
}
}
}
}
}
public int a(int i, Random random, int j) {
return Block.DIRT.a(0, random, j);
}
}
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