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|
package net.minecraft.server;
import java.util.List;
import java.util.Random;
public class Block {
private CreativeModeTab creativeTab;
public static final StepSound d = new StepSound("stone", 1.0F, 1.0F);
public static final StepSound e = new StepSound("wood", 1.0F, 1.0F);
public static final StepSound f = new StepSound("gravel", 1.0F, 1.0F);
public static final StepSound g = new StepSound("grass", 1.0F, 1.0F);
public static final StepSound h = new StepSound("stone", 1.0F, 1.0F);
public static final StepSound i = new StepSound("stone", 1.0F, 1.5F);
public static final StepSound j = new StepSoundStone("stone", 1.0F, 1.0F);
public static final StepSound k = new StepSound("cloth", 1.0F, 1.0F);
public static final StepSound l = new StepSoundSand("sand", 1.0F, 1.0F);
public static final Block[] byId = new Block[4096];
public static final boolean[] n = new boolean[4096];
public static final int[] lightBlock = new int[4096];
public static final boolean[] p = new boolean[4096];
public static final int[] lightEmission = new int[4096];
public static final boolean[] r = new boolean[4096];
public static boolean[] s = new boolean[4096];
public static final Block STONE = (new BlockStone(1, 1)).c(1.5F).b(10.0F).a(h).b("stone");
public static final BlockGrass GRASS = (BlockGrass) (new BlockGrass(2)).c(0.6F).a(g).b("grass");
public static final Block DIRT = (new BlockDirt(3, 2)).c(0.5F).a(f).b("dirt");
public static final Block COBBLESTONE = (new Block(4, 16, Material.STONE)).c(2.0F).b(10.0F).a(h).b("stonebrick").a(CreativeModeTab.b);
public static final Block WOOD = (new BlockWood(5)).c(2.0F).b(5.0F).a(e).b("wood").p();
public static final Block SAPLING = (new BlockSapling(6, 15)).c(0.0F).a(g).b("sapling").p();
public static final Block BEDROCK = (new Block(7, 17, Material.STONE)).q().b(6000000.0F).a(h).b("bedrock").v().a(CreativeModeTab.b);
public static final Block WATER = (new BlockFlowing(8, Material.WATER)).c(100.0F).h(3).b("water").v().p();
public static final Block STATIONARY_WATER = (new BlockStationary(9, Material.WATER)).c(100.0F).h(3).b("water").v().p();
public static final Block LAVA = (new BlockFlowing(10, Material.LAVA)).c(0.0F).a(1.0F).h(255).b("lava").v().p();
public static final Block STATIONARY_LAVA = (new BlockStationary(11, Material.LAVA)).c(100.0F).a(1.0F).h(255).b("lava").v().p();
public static final Block SAND = (new BlockSand(12, 18)).c(0.5F).a(l).b("sand");
public static final Block GRAVEL = (new BlockGravel(13, 19)).c(0.6F).a(f).b("gravel");
public static final Block GOLD_ORE = (new BlockOre(14, 32)).c(3.0F).b(5.0F).a(h).b("oreGold");
public static final Block IRON_ORE = (new BlockOre(15, 33)).c(3.0F).b(5.0F).a(h).b("oreIron");
public static final Block COAL_ORE = (new BlockOre(16, 34)).c(3.0F).b(5.0F).a(h).b("oreCoal");
public static final Block LOG = (new BlockLog(17)).c(2.0F).a(e).b("log").p();
public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18, 52)).c(0.2F).h(1).a(g).b("leaves").p();
public static final Block SPONGE = (new BlockSponge(19)).c(0.6F).a(g).b("sponge");
public static final Block GLASS = (new BlockGlass(20, 49, Material.SHATTERABLE, false)).c(0.3F).a(j).b("glass");
public static final Block LAPIS_ORE = (new BlockOre(21, 160)).c(3.0F).b(5.0F).a(h).b("oreLapis");
public static final Block LAPIS_BLOCK = (new Block(22, 144, Material.STONE)).c(3.0F).b(5.0F).a(h).b("blockLapis").a(CreativeModeTab.b);
public static final Block DISPENSER = (new BlockDispenser(23)).c(3.5F).a(h).b("dispenser").p();
public static final Block SANDSTONE = (new BlockSandStone(24)).a(h).c(0.8F).b("sandStone").p();
public static final Block NOTE_BLOCK = (new BlockNote(25)).c(0.8F).b("musicBlock").p();
public static final Block BED = (new BlockBed(26)).c(0.2F).b("bed").v().p();
public static final Block GOLDEN_RAIL = (new BlockMinecartTrack(27, 179, true)).c(0.7F).a(i).b("goldenRail").p();
public static final Block DETECTOR_RAIL = (new BlockMinecartDetector(28, 195)).c(0.7F).a(i).b("detectorRail").p();
public static final Block PISTON_STICKY = (new BlockPiston(29, 106, true)).b("pistonStickyBase").p();
public static final Block WEB = (new BlockWeb(30, 11)).h(1).c(4.0F).b("web");
public static final BlockLongGrass LONG_GRASS = (BlockLongGrass) (new BlockLongGrass(31, 39)).c(0.0F).a(g).b("tallgrass");
public static final BlockDeadBush DEAD_BUSH = (BlockDeadBush) (new BlockDeadBush(32, 55)).c(0.0F).a(g).b("deadbush");
public static final Block PISTON = (new BlockPiston(33, 107, false)).b("pistonBase").p();
public static final BlockPistonExtension PISTON_EXTENSION = (BlockPistonExtension) (new BlockPistonExtension(34, 107)).p();
public static final Block WOOL = (new BlockCloth()).c(0.8F).a(k).b("cloth").p();
public static final BlockPistonMoving PISTON_MOVING = new BlockPistonMoving(36);
public static final BlockFlower YELLOW_FLOWER = (BlockFlower) (new BlockFlower(37, 13)).c(0.0F).a(g).b("flower");
public static final BlockFlower RED_ROSE = (BlockFlower) (new BlockFlower(38, 12)).c(0.0F).a(g).b("rose");
public static final BlockFlower BROWN_MUSHROOM = (BlockFlower) (new BlockMushroom(39, 29)).c(0.0F).a(g).a(0.125F).b("mushroom");
public static final BlockFlower RED_MUSHROOM = (BlockFlower) (new BlockMushroom(40, 28)).c(0.0F).a(g).b("mushroom");
public static final Block GOLD_BLOCK = (new BlockOreBlock(41, 23)).c(3.0F).b(10.0F).a(i).b("blockGold");
public static final Block IRON_BLOCK = (new BlockOreBlock(42, 22)).c(5.0F).b(10.0F).a(i).b("blockIron");
public static final BlockStepAbstract DOUBLE_STEP = (BlockStepAbstract) (new BlockStep(43, true)).c(2.0F).b(10.0F).a(h).b("stoneSlab");
public static final BlockStepAbstract STEP = (BlockStepAbstract) (new BlockStep(44, false)).c(2.0F).b(10.0F).a(h).b("stoneSlab");
public static final Block BRICK = (new Block(45, 7, Material.STONE)).c(2.0F).b(10.0F).a(h).b("brick").a(CreativeModeTab.b);
public static final Block TNT = (new BlockTNT(46, 8)).c(0.0F).a(g).b("tnt");
public static final Block BOOKSHELF = (new BlockBookshelf(47, 35)).c(1.5F).a(e).b("bookshelf");
public static final Block MOSSY_COBBLESTONE = (new Block(48, 36, Material.STONE)).c(2.0F).b(10.0F).a(h).b("stoneMoss").a(CreativeModeTab.b);
public static final Block OBSIDIAN = (new BlockObsidian(49, 37)).c(50.0F).b(2000.0F).a(h).b("obsidian");
public static final Block TORCH = (new BlockTorch(50, 80)).c(0.0F).a(0.9375F).a(e).b("torch").p();
public static final BlockFire FIRE = (BlockFire) (new BlockFire(51, 31)).c(0.0F).a(1.0F).a(e).b("fire").v();
public static final Block MOB_SPAWNER = (new BlockMobSpawner(52, 65)).c(5.0F).a(i).b("mobSpawner").v();
public static final Block WOOD_STAIRS = (new BlockStairs(53, WOOD, 0)).b("stairsWood").p();
public static final Block CHEST = (new BlockChest(54)).c(2.5F).a(e).b("chest").p();
public static final Block REDSTONE_WIRE = (new BlockRedstoneWire(55, 164)).c(0.0F).a(d).b("redstoneDust").v().p();
public static final Block DIAMOND_ORE = (new BlockOre(56, 50)).c(3.0F).b(5.0F).a(h).b("oreDiamond");
public static final Block DIAMOND_BLOCK = (new BlockOreBlock(57, 24)).c(5.0F).b(10.0F).a(i).b("blockDiamond");
public static final Block WORKBENCH = (new BlockWorkbench(58)).c(2.5F).a(e).b("workbench");
public static final Block CROPS = (new BlockCrops(59, 88)).c(0.0F).a(g).b("crops").v().p();
public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(f).b("farmland").p();
public static final Block FURNACE = (new BlockFurnace(61, false)).c(3.5F).a(h).b("furnace").p().a(CreativeModeTab.c);
public static final Block BURNING_FURNACE = (new BlockFurnace(62, true)).c(3.5F).a(h).a(0.875F).b("furnace").p();
public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(e).b("sign").v().p();
public static final Block WOODEN_DOOR = (new BlockDoor(64, Material.WOOD)).c(3.0F).a(e).b("doorWood").v().p();
public static final Block LADDER = (new BlockLadder(65, 83)).c(0.4F).a(e).b("ladder").p();
public static final Block RAILS = (new BlockMinecartTrack(66, 128, false)).c(0.7F).a(i).b("rail").p();
public static final Block COBBLESTONE_STAIRS = (new BlockStairs(67, COBBLESTONE, 0)).b("stairsStone").p();
public static final Block WALL_SIGN = (new BlockSign(68, TileEntitySign.class, false)).c(1.0F).a(e).b("sign").v().p();
public static final Block LEVER = (new BlockLever(69, 96)).c(0.5F).a(e).b("lever").p();
public static final Block STONE_PLATE = (new BlockPressurePlate(70, STONE.textureId, EnumMobType.MOBS, Material.STONE)).c(0.5F).a(h).b("pressurePlate").p();
public static final Block IRON_DOOR_BLOCK = (new BlockDoor(71, Material.ORE)).c(5.0F).a(i).b("doorIron").v().p();
public static final Block WOOD_PLATE = (new BlockPressurePlate(72, WOOD.textureId, EnumMobType.EVERYTHING, Material.WOOD)).c(0.5F).a(e).b("pressurePlate").p();
public static final Block REDSTONE_ORE = (new BlockRedstoneOre(73, 51, false)).c(3.0F).b(5.0F).a(h).b("oreRedstone").p().a(CreativeModeTab.b);
public static final Block GLOWING_REDSTONE_ORE = (new BlockRedstoneOre(74, 51, true)).a(0.625F).c(3.0F).b(5.0F).a(h).b("oreRedstone").p();
public static final Block REDSTONE_TORCH_OFF = (new BlockRedstoneTorch(75, 115, false)).c(0.0F).a(e).b("notGate").p();
public static final Block REDSTONE_TORCH_ON = (new BlockRedstoneTorch(76, 99, true)).c(0.0F).a(0.5F).a(e).b("notGate").p().a(CreativeModeTab.d);
public static final Block STONE_BUTTON = (new BlockButton(77, STONE.textureId)).c(0.5F).a(h).b("button").p();
public static final Block SNOW = (new BlockSnow(78, 66)).c(0.1F).a(k).b("snow").p().h(0);
public static final Block ICE = (new BlockIce(79, 67)).c(0.5F).h(3).a(j).b("ice");
public static final Block SNOW_BLOCK = (new BlockSnowBlock(80, 66)).c(0.2F).a(k).b("snow");
public static final Block CACTUS = (new BlockCactus(81, 70)).c(0.4F).a(k).b("cactus");
public static final Block CLAY = (new BlockClay(82, 72)).c(0.6F).a(f).b("clay");
public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83, 73)).c(0.0F).a(g).b("reeds").v();
public static final Block JUKEBOX = (new BlockJukeBox(84, 74)).c(2.0F).b(10.0F).a(h).b("jukebox").p();
public static final Block FENCE = (new BlockFence(85, 4)).c(2.0F).b(5.0F).a(e).b("fence");
public static final Block PUMPKIN = (new BlockPumpkin(86, 102, false)).c(1.0F).a(e).b("pumpkin").p();
public static final Block NETHERRACK = (new BlockBloodStone(87, 103)).c(0.4F).a(h).b("hellrock");
public static final Block SOUL_SAND = (new BlockSlowSand(88, 104)).c(0.5F).a(l).b("hellsand");
public static final Block GLOWSTONE = (new BlockLightStone(89, 105, Material.SHATTERABLE)).c(0.3F).a(j).a(1.0F).b("lightgem");
public static final BlockPortal PORTAL = (BlockPortal) (new BlockPortal(90, 14)).c(-1.0F).a(j).a(0.75F).b("portal");
public static final Block JACK_O_LANTERN = (new BlockPumpkin(91, 102, true)).c(1.0F).a(e).a(1.0F).b("litpumpkin").p();
public static final Block CAKE_BLOCK = (new BlockCake(92, 121)).c(0.5F).a(k).b("cake").v().p();
public static final Block DIODE_OFF = (new BlockDiode(93, false)).c(0.0F).a(e).b("diode").v().p();
public static final Block DIODE_ON = (new BlockDiode(94, true)).c(0.0F).a(0.625F).a(e).b("diode").v().p();
public static final Block LOCKED_CHEST = (new BlockLockedChest(95)).c(0.0F).a(1.0F).a(e).b("lockedchest").b(true).p();
public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(e).b("trapdoor").v().p();
public static final Block MONSTER_EGGS = (new BlockMonsterEggs(97)).c(0.75F).b("monsterStoneEgg");
public static final Block SMOOTH_BRICK = (new BlockSmoothBrick(98)).c(1.5F).b(10.0F).a(h).b("stonebricksmooth");
public static final Block BIG_MUSHROOM_1 = (new BlockHugeMushroom(99, Material.WOOD, 142, 0)).c(0.2F).a(e).b("mushroom").p();
public static final Block BIG_MUSHROOM_2 = (new BlockHugeMushroom(100, Material.WOOD, 142, 1)).c(0.2F).a(e).b("mushroom").p();
public static final Block IRON_FENCE = (new BlockThinFence(101, 85, 85, Material.ORE, true)).c(5.0F).b(10.0F).a(i).b("fenceIron");
public static final Block THIN_GLASS = (new BlockThinFence(102, 49, 148, Material.SHATTERABLE, false)).c(0.3F).a(j).b("thinGlass");
public static final Block MELON = (new BlockMelon(103)).c(1.0F).a(e).b("melon");
public static final Block PUMPKIN_STEM = (new BlockStem(104, PUMPKIN)).c(0.0F).a(e).b("pumpkinStem").p();
public static final Block MELON_STEM = (new BlockStem(105, MELON)).c(0.0F).a(e).b("pumpkinStem").p();
public static final Block VINE = (new BlockVine(106)).c(0.2F).a(g).b("vine").p();
public static final Block FENCE_GATE = (new BlockFenceGate(107, 4)).c(2.0F).b(5.0F).a(e).b("fenceGate").p();
public static final Block BRICK_STAIRS = (new BlockStairs(108, BRICK, 0)).b("stairsBrick").p();
public static final Block STONE_STAIRS = (new BlockStairs(109, SMOOTH_BRICK, 0)).b("stairsStoneBrickSmooth").p();
public static final BlockMycel MYCEL = (BlockMycel) (new BlockMycel(110)).c(0.6F).a(g).b("mycel");
public static final Block WATER_LILY = (new BlockWaterLily(111, 76)).c(0.0F).a(g).b("waterlily");
public static final Block NETHER_BRICK = (new Block(112, 224, Material.STONE)).c(2.0F).b(10.0F).a(h).b("netherBrick").a(CreativeModeTab.b);
public static final Block NETHER_FENCE = (new BlockFence(113, 224, Material.STONE)).c(2.0F).b(10.0F).a(h).b("netherFence");
public static final Block NETHER_BRICK_STAIRS = (new BlockStairs(114, NETHER_BRICK, 0)).b("stairsNetherBrick").p();
public static final Block NETHER_WART = (new BlockNetherWart(115)).b("netherStalk").p();
public static final Block ENCHANTMENT_TABLE = (new BlockEnchantmentTable(116)).c(5.0F).b(2000.0F).b("enchantmentTable");
public static final Block BREWING_STAND = (new BlockBrewingStand(117)).c(0.5F).a(0.125F).b("brewingStand").p();
public static final Block CAULDRON = (new BlockCauldron(118)).c(2.0F).b("cauldron").p();
public static final Block ENDER_PORTAL = (new BlockEnderPortal(119, Material.PORTAL)).c(-1.0F).b(6000000.0F);
public static final Block ENDER_PORTAL_FRAME = (new BlockEnderPortalFrame(120)).a(j).a(0.125F).c(-1.0F).b("endPortalFrame").p().b(6000000.0F).a(CreativeModeTab.c);
public static final Block WHITESTONE = (new Block(121, 175, Material.STONE)).c(3.0F).b(15.0F).a(h).b("whiteStone").a(CreativeModeTab.b);
public static final Block DRAGON_EGG = (new BlockDragonEgg(122, 167)).c(3.0F).b(15.0F).a(h).a(0.125F).b("dragonEgg");
public static final Block REDSTONE_LAMP_OFF = (new BlockRedstoneLamp(123, false)).c(0.3F).a(j).b("redstoneLight").a(CreativeModeTab.d);
public static final Block REDSTONE_LAMP_ON = (new BlockRedstoneLamp(124, true)).c(0.3F).a(j).b("redstoneLight");
public static final BlockStepAbstract WOOD_DOUBLE_STEP = (BlockStepAbstract) (new BlockWoodStep(125, true)).c(2.0F).b(5.0F).a(e).b("woodSlab");
public static final BlockStepAbstract WOOD_STEP = (BlockStepAbstract) (new BlockWoodStep(126, false)).c(2.0F).b(5.0F).a(e).b("woodSlab");
public static final Block COCOA = (new BlockCocoa(127)).c(0.2F).b(5.0F).a(e).b("cocoa").p();
public static final Block SANDSTONE_STAIRS = (new BlockStairs(128, SANDSTONE, 0)).b("stairsSandStone").p();
public static final Block EMERALD_ORE = (new BlockOre(129, 171)).c(3.0F).b(5.0F).a(h).b("oreEmerald");
public static final Block ENDER_CHEST = (new BlockEnderChest(130)).c(22.5F).b(1000.0F).a(h).b("enderChest").p().a(0.5F);
public static final BlockTripwireHook TRIPWIRE_SOURCE = (BlockTripwireHook) (new BlockTripwireHook(131)).b("tripWireSource").p();
public static final Block TRIPWIRE = (new BlockTripwire(132)).b("tripWire").p();
public static final Block EMERALD_BLOCK = (new BlockOreBlock(133, 25)).c(5.0F).b(10.0F).a(i).b("blockEmerald");
public static final Block SPRUCE_WOOD_STAIRS = (new BlockStairs(134, WOOD, 1)).b("stairsWoodSpruce").p();
public static final Block BIRCH_WOOD_STAIRS = (new BlockStairs(135, WOOD, 2)).b("stairsWoodBirch").p();
public static final Block JUNGLE_WOOD_STAIRS = (new BlockStairs(136, WOOD, 3)).b("stairsWoodJungle").p();
public int textureId;
public final int id;
protected float strength;
protected float durability;
protected boolean cd;
protected boolean ce;
protected boolean cf;
protected boolean isTileEntity;
public double minX;
public double minY;
public double minZ;
public double maxX;
public double maxY;
public double maxZ;
public StepSound stepSound;
public float co;
public final Material material;
public float frictionFactor;
private String name;
protected Block(int i, Material material) {
this.cd = true;
this.ce = true;
this.stepSound = d;
this.co = 1.0F;
this.frictionFactor = 0.6F;
if (byId[i] != null) {
throw new IllegalArgumentException("Slot " + i + " is already occupied by " + byId[i] + " when adding " + this);
} else {
this.material = material;
byId[i] = this;
this.id = i;
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
n[i] = this.d();
lightBlock[i] = this.d() ? 255 : 0;
p[i] = !material.blocksLight();
}
}
protected Block p() {
r[this.id] = true;
return this;
}
protected void r_() {}
protected Block(int i, int j, Material material) {
this(i, material);
this.textureId = j;
}
protected Block a(StepSound stepsound) {
this.stepSound = stepsound;
return this;
}
protected Block h(int i) {
lightBlock[this.id] = i;
return this;
}
protected Block a(float f) {
lightEmission[this.id] = (int) (15.0F * f);
return this;
}
protected Block b(float f) {
this.durability = f * 3.0F;
return this;
}
public static boolean i(int i) {
Block block = byId[i];
return block == null ? false : block.material.k() && block.c();
}
public boolean c() {
return true;
}
public boolean c(IBlockAccess iblockaccess, int i, int j, int k) {
return !this.material.isSolid();
}
public int b() {
return 0;
}
protected Block c(float f) {
this.strength = f;
if (this.durability < f * 5.0F) {
this.durability = f * 5.0F;
}
return this;
}
protected Block q() {
this.c(-1.0F);
return this;
}
public float m(World world, int i, int j, int k) {
return this.strength;
}
protected Block b(boolean flag) {
this.cf = flag;
return this;
}
public boolean r() {
return this.cf;
}
public boolean s() {
return this.isTileEntity;
}
public void a(float f, float f1, float f2, float f3, float f4, float f5) {
this.minX = (double) f;
this.minY = (double) f1;
this.minZ = (double) f2;
this.maxX = (double) f3;
this.maxY = (double) f4;
this.maxZ = (double) f5;
}
public boolean d(IBlockAccess iblockaccess, int i, int j, int k, int l) {
return iblockaccess.getMaterial(i, j, k).isBuildable();
}
public int a(int i, int j) {
return this.a(i);
}
public int a(int i) {
return this.textureId;
}
public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List list, Entity entity) {
AxisAlignedBB axisalignedbb1 = this.e(world, i, j, k);
if (axisalignedbb1 != null && axisalignedbb.a(axisalignedbb1)) {
list.add(axisalignedbb1);
}
}
public AxisAlignedBB e(World world, int i, int j, int k) {
return AxisAlignedBB.a().a((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) j + this.maxY, (double) k + this.maxZ);
}
public boolean d() {
return true;
}
public boolean a(int i, boolean flag) {
return this.l();
}
public boolean l() {
return true;
}
public void b(World world, int i, int j, int k, Random random) {}
public void postBreak(World world, int i, int j, int k, int l) {}
public void doPhysics(World world, int i, int j, int k, int l) {}
public int p_() {
return 10;
}
public void onPlace(World world, int i, int j, int k) {}
public void remove(World world, int i, int j, int k, int l, int i1) {}
public int a(Random random) {
return 1;
}
public int getDropType(int i, Random random, int j) {
return this.id;
}
public float getDamage(EntityHuman entityhuman, World world, int i, int j, int k) {
float f = this.m(world, i, j, k);
return f < 0.0F ? 0.0F : (!entityhuman.b(this) ? 1.0F / f / 100.0F : entityhuman.a(this) / f / 30.0F);
}
public final void c(World world, int i, int j, int k, int l, int i1) {
this.dropNaturally(world, i, j, k, l, 1.0F, i1);
}
public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) {
if (!world.isStatic) {
int j1 = this.getDropCount(i1, world.random);
for (int k1 = 0; k1 < j1; ++k1) {
// CraftBukkit - <= to < to allow for plugins to completely disable block drops from explosions
if (world.random.nextFloat() < f) {
int l1 = this.getDropType(l, world.random, i1);
if (l1 > 0) {
this.a(world, i, j, k, new ItemStack(l1, 1, this.getDropData(l)));
}
}
}
}
}
protected void a(World world, int i, int j, int k, ItemStack itemstack) {
if (!world.isStatic) {
float f = 0.7F;
double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
EntityItem entityitem = new EntityItem(world, (double) i + d0, (double) j + d1, (double) k + d2, itemstack);
entityitem.pickupDelay = 10;
world.addEntity(entityitem);
}
}
protected void g(World world, int i, int j, int k, int l) {
if (!world.isStatic) {
while (l > 0) {
int i1 = EntityExperienceOrb.getOrbValue(l);
l -= i1;
world.addEntity(new EntityExperienceOrb(world, (double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, i1));
}
}
}
protected int getDropData(int i) {
return 0;
}
public float a(Entity entity) {
return this.durability / 5.0F;
}
public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
this.updateShape(world, i, j, k);
vec3d = vec3d.add((double) (-i), (double) (-j), (double) (-k));
vec3d1 = vec3d1.add((double) (-i), (double) (-j), (double) (-k));
Vec3D vec3d2 = vec3d.b(vec3d1, this.minX);
Vec3D vec3d3 = vec3d.b(vec3d1, this.maxX);
Vec3D vec3d4 = vec3d.c(vec3d1, this.minY);
Vec3D vec3d5 = vec3d.c(vec3d1, this.maxY);
Vec3D vec3d6 = vec3d.d(vec3d1, this.minZ);
Vec3D vec3d7 = vec3d.d(vec3d1, this.maxZ);
if (!this.a(vec3d2)) {
vec3d2 = null;
}
if (!this.a(vec3d3)) {
vec3d3 = null;
}
if (!this.b(vec3d4)) {
vec3d4 = null;
}
if (!this.b(vec3d5)) {
vec3d5 = null;
}
if (!this.c(vec3d6)) {
vec3d6 = null;
}
if (!this.c(vec3d7)) {
vec3d7 = null;
}
Vec3D vec3d8 = null;
if (vec3d2 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d2) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d2;
}
if (vec3d3 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d3) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d3;
}
if (vec3d4 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d4) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d4;
}
if (vec3d5 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d5) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d5;
}
if (vec3d6 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d6) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d6;
}
if (vec3d7 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d7) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d7;
}
if (vec3d8 == null) {
return null;
} else {
byte b0 = -1;
if (vec3d8 == vec3d2) {
b0 = 4;
}
if (vec3d8 == vec3d3) {
b0 = 5;
}
if (vec3d8 == vec3d4) {
b0 = 0;
}
if (vec3d8 == vec3d5) {
b0 = 1;
}
if (vec3d8 == vec3d6) {
b0 = 2;
}
if (vec3d8 == vec3d7) {
b0 = 3;
}
return new MovingObjectPosition(i, j, k, b0, vec3d8.add((double) i, (double) j, (double) k));
}
}
private boolean a(Vec3D vec3d) {
return vec3d == null ? false : vec3d.b >= this.minY && vec3d.b <= this.maxY && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
}
private boolean b(Vec3D vec3d) {
return vec3d == null ? false : vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
}
private boolean c(Vec3D vec3d) {
return vec3d == null ? false : vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.b >= this.minY && vec3d.b <= this.maxY;
}
public void wasExploded(World world, int i, int j, int k) {}
public boolean canPlace(World world, int i, int j, int k, int l) {
return this.canPlace(world, i, j, k);
}
public boolean canPlace(World world, int i, int j, int k) {
int l = world.getTypeId(i, j, k);
return l == 0 || byId[l].material.isReplaceable();
}
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman, int l, float f, float f1, float f2) {
return false;
}
public void b(World world, int i, int j, int k, Entity entity) {}
public void postPlace(World world, int i, int j, int k, int l, float f, float f1, float f2) {}
public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {}
public void a(World world, int i, int j, int k, Entity entity, Vec3D vec3d) {}
public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {}
public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
return false;
}
public boolean isPowerSource() {
return false;
}
public void a(World world, int i, int j, int k, Entity entity) {}
public boolean c(World world, int i, int j, int k, int l) {
return false;
}
public void f() {}
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
entityhuman.a(StatisticList.C[this.id], 1);
entityhuman.j(0.025F);
if (this.q_() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
ItemStack itemstack = this.c_(l);
if (itemstack != null) {
this.a(world, i, j, k, itemstack);
}
} else {
int i1 = EnchantmentManager.getBonusBlockLootEnchantmentLevel(entityhuman.inventory);
this.c(world, i, j, k, l, i1);
}
}
protected boolean q_() {
return this.c() && !this.isTileEntity;
}
protected ItemStack c_(int i) {
int j = 0;
if (this.id >= 0 && this.id < Item.byId.length && Item.byId[this.id].k()) {
j = i;
}
return new ItemStack(this.id, 1, j);
}
public int getDropCount(int i, Random random) {
return this.a(random);
}
public boolean d(World world, int i, int j, int k) {
return true;
}
public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) {}
public Block b(String s) {
this.name = "tile." + s;
return this;
}
public String getName() {
return LocaleI18n.get(this.a() + ".name");
}
public String a() {
return this.name;
}
public void b(World world, int i, int j, int k, int l, int i1) {}
public boolean u() {
return this.ce;
}
protected Block v() {
this.ce = false;
return this;
}
public int e() {
return this.material.getPushReaction();
}
public void a(World world, int i, int j, int k, Entity entity, float f) {}
public Block a(CreativeModeTab creativemodetab) {
this.creativeTab = creativemodetab;
return this;
}
public void a(World world, int i, int j, int k, int l, EntityHuman entityhuman) {}
public void h(World world, int i, int j, int k, int l) {}
public void f(World world, int i, int j, int k) {}
public void a(World world, long i, long j) {}
static {
Item.byId[WOOL.id] = (new ItemCloth(WOOL.id - 256)).b("cloth");
Item.byId[LOG.id] = (new ItemLog(LOG.id - 256, LOG)).b("log");
Item.byId[WOOD.id] = (new ItemWood(WOOD.id - 256, WOOD)).b("wood");
Item.byId[MONSTER_EGGS.id] = (new ItemMonsterEggs(MONSTER_EGGS.id - 256)).b("monsterStoneEgg");
Item.byId[SMOOTH_BRICK.id] = (new ItemSmoothStone(SMOOTH_BRICK.id - 256, SMOOTH_BRICK)).b("stonebricksmooth");
Item.byId[SANDSTONE.id] = (new ItemSandStone(SANDSTONE.id - 256, SANDSTONE)).b("sandStone");
Item.byId[STEP.id] = (new ItemStep(STEP.id - 256, STEP, DOUBLE_STEP, false)).b("stoneSlab");
Item.byId[DOUBLE_STEP.id] = (new ItemStep(DOUBLE_STEP.id - 256, STEP, DOUBLE_STEP, true)).b("stoneSlab");
Item.byId[WOOD_STEP.id] = (new ItemStep(WOOD_STEP.id - 256, WOOD_STEP, WOOD_DOUBLE_STEP, false)).b("woodSlab");
Item.byId[WOOD_DOUBLE_STEP.id] = (new ItemStep(WOOD_DOUBLE_STEP.id - 256, WOOD_STEP, WOOD_DOUBLE_STEP, true)).b("woodSlab");
Item.byId[SAPLING.id] = (new ItemSapling(SAPLING.id - 256)).b("sapling");
Item.byId[LEAVES.id] = (new ItemLeaves(LEAVES.id - 256)).b("leaves");
Item.byId[VINE.id] = new ItemWithAuxData(VINE.id - 256, false);
Item.byId[LONG_GRASS.id] = (new ItemWithAuxData(LONG_GRASS.id - 256, true)).a(new String[] { "shrub", "grass", "fern"});
Item.byId[WATER_LILY.id] = new ItemWaterLily(WATER_LILY.id - 256);
Item.byId[PISTON.id] = new ItemPiston(PISTON.id - 256);
Item.byId[PISTON_STICKY.id] = new ItemPiston(PISTON_STICKY.id - 256);
Item.byId[BIG_MUSHROOM_1.id] = new ItemWithAuxData(BIG_MUSHROOM_1.id - 256, false); // CraftBukkit
Item.byId[BIG_MUSHROOM_2.id] = new ItemWithAuxData(BIG_MUSHROOM_2.id - 256, false); // CraftBukkit
Item.byId[MOB_SPAWNER.id] = new ItemWithAuxData(MOB_SPAWNER.id - 256, false); // CraftBukkit
for (int i = 0; i < 256; ++i) {
if (byId[i] != null) {
if (Item.byId[i] == null) {
Item.byId[i] = new ItemBlock(i - 256);
byId[i].r_();
}
boolean flag = false;
if (i > 0 && byId[i].b() == 10) {
flag = true;
}
if (i > 0 && byId[i] instanceof BlockStepAbstract) {
flag = true;
}
if (i == SOIL.id) {
flag = true;
}
if (p[i]) {
flag = true;
}
if (lightBlock[i] == 0) {
flag = true;
}
s[i] = flag;
}
}
p[0] = true;
StatisticList.b();
}
// CraftBukkit start - getDropData(int) is protected
public static int getDropData(Block block, int data) {
return block.getDropData(data);
}
public int getExpDrop(World world, int data, int enchantmentLevel) {
return 0;
}
// CraftBukkit end
}
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