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--- a/net/minecraft/server/VillageSiege.java
+++ b/net/minecraft/server/VillageSiege.java
@@ -140,7 +140,7 @@
}
entityzombie.setPositionRotation(vec3d.a, vec3d.b, vec3d.c, this.a.random.nextFloat() * 360.0F, 0.0F);
- this.a.addEntity(entityzombie);
+ this.a.addEntity(entityzombie, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_INVASION); // CraftBukkit
BlockPosition blockposition = this.f.a();
entityzombie.a(blockposition, this.f.b());
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