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path: root/nms-patches/ItemBow.patch
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--- a/net/minecraft/server/ItemBow.java
+++ b/net/minecraft/server/ItemBow.java
@@ -1,5 +1,7 @@
 package net.minecraft.server;
 
+import org.bukkit.event.entity.EntityCombustEvent; // CraftBukkit
+
 public class ItemBow extends Item {
 
     public ItemBow() {
@@ -73,7 +75,20 @@
                         }
 
                         if (EnchantmentManager.getEnchantmentLevel(Enchantments.ARROW_FIRE, itemstack) > 0) {
-                            entityarrow.setOnFire(100);
+                        // CraftBukkit start - call EntityCombustEvent
+                        EntityCombustEvent event = new EntityCombustEvent(entityarrow.getBukkitEntity(), 100);
+                        entityarrow.world.getServer().getPluginManager().callEvent(event);
+
+                        if (!event.isCancelled()) {
+                            entityarrow.setOnFire(event.getDuration());
+                        }
+                        // CraftBukkit end
+                        }
+                        // CraftBukkit start
+                        org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
+                        if (event.isCancelled()) {
+                            event.getProjectile().remove();
+                            return;
                         }
 
                         itemstack.damage(1, entityhuman);
@@ -81,7 +96,10 @@
                             entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
                         }
 
-                        world.addEntity(entityarrow);
+                        if (event.getProjectile() == entityarrow.getBukkitEntity()) {
+                            world.addEntity(entityarrow);
+                        }
+                        // CraftBukkit end
                     }
 
                     world.a((EntityHuman) null, entityhuman.locX, entityhuman.locY, entityhuman.locZ, SoundEffects.v, SoundCategory.NEUTRAL, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);