1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
--- ../work/decompile-8eb82bde//net/minecraft/server/ContainerWorkbench.java 2014-11-28 17:43:43.021707437 +0000
+++ src/main/java/net/minecraft/server/ContainerWorkbench.java 2014-11-28 17:38:17.000000000 +0000
@@ -1,13 +1,28 @@
package net.minecraft.server;
+// CraftBukkit start
+import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
+// CraftBukkit end
+
public class ContainerWorkbench extends Container {
- public InventoryCrafting craftInventory = new InventoryCrafting(this, 3, 3);
- public IInventory resultInventory = new InventoryCraftResult();
+ public InventoryCrafting craftInventory; // CraftBukkit - move initialization into constructor
+ public IInventory resultInventory; // CraftBukkit - move initialization into constructor
private World g;
private BlockPosition h;
+ // CraftBukkit start
+ private CraftInventoryView bukkitEntity = null;
+ private PlayerInventory player;
+ // CraftBukkit end
public ContainerWorkbench(PlayerInventory playerinventory, World world, BlockPosition blockposition) {
+ // CraftBukkit start - Switched order of IInventory construction and stored player
+ this.resultInventory = new InventoryCraftResult();
+ this.craftInventory = new InventoryCrafting(this, 3, 3, playerinventory.player); // CraftBukkit - pass player
+ this.craftInventory.resultInventory = this.resultInventory;
+ this.player = playerinventory;
+ // CraftBukkit end
this.g = world;
this.h = blockposition;
this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 124, 35)));
@@ -35,7 +50,18 @@
}
public void a(IInventory iinventory) {
- this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.g));
+ // this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.g));
+ // CraftBukkit start
+ CraftingManager.getInstance().lastCraftView = getBukkitView();
+ ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.g);
+ this.resultInventory.setItem(0, craftResult);
+ if (super.listeners.size() < 1) {
+ return;
+ }
+
+ EntityPlayer player = (EntityPlayer) super.listeners.get(0); // TODO: Is this _always_ correct? Seems like it.
+ player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, 0, craftResult));
+ // CraftBukkit end
}
public void b(EntityHuman entityhuman) {
@@ -53,6 +79,7 @@
}
public boolean a(EntityHuman entityhuman) {
+ if (!this.checkReachable) return true; // CraftBukkit
return this.g.getType(this.h).getBlock() != Blocks.CRAFTING_TABLE ? false : entityhuman.e((double) this.h.getX() + 0.5D, (double) this.h.getY() + 0.5D, (double) this.h.getZ() + 0.5D) <= 64.0D;
}
@@ -101,4 +128,17 @@
public boolean a(ItemStack itemstack, Slot slot) {
return slot.inventory != this.resultInventory && super.a(itemstack, slot);
}
+
+ // CraftBukkit start
+ @Override
+ public CraftInventoryView getBukkitView() {
+ if (bukkitEntity != null) {
+ return bukkitEntity;
+ }
+
+ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
+ return bukkitEntity;
+ }
+ // CraftBukkit end
}
|