package net.minecraft.server; import java.io.File; import java.util.*; import org.bukkit.craftbukkit.CraftWorld; public class WorldServer extends World { public ChunkProviderServer A; public boolean B; public boolean C; private MinecraftServer D; private MCHashTable E; private final CraftWorld world; // CraftBukkit public WorldServer(MinecraftServer minecraftserver, File file, String s, int i) { super(file, s, (new Random()).nextLong(), WorldProvider.a(i)); B = false; E = new MCHashTable(); D = minecraftserver; world = (CraftWorld)D.server.getWorld(this); // CraftBukkit } // CraftBukkit start @Override public boolean c(int i1, int j1, int k1, int l1) { boolean result = super.c(i1, j1, k1, l1); world.updateBlock(i1, j1, k1); return result; } @Override public boolean d(int i1, int j1, int k1, int l1) { boolean result = super.d(i1, j1, k1, l1); world.updateBlock(i1, j1, k1); return result; } // CraftBukkit stop public void f() { super.f(); } public void a(Entity entity, boolean flag) { if (!D.m && (entity instanceof EntityAnimals)) { entity.l(); } if (entity.j == null || !(entity.j instanceof EntityPlayer)) { super.a(entity, flag); } } public void b(Entity entity, boolean flag) { super.a(entity, flag); } protected IChunkProvider a(File file) { A = new ChunkProviderServer(this, q.a(file), q.c()); return A; } public List d(int i, int j, int k, int l, int i1, int j1) { ArrayList arraylist = new ArrayList(); for (int k1 = 0; k1 < c.size(); k1++) { TileEntity tileentity = (TileEntity) c.get(k1); if (tileentity.b >= i && tileentity.c >= j && tileentity.d >= k && tileentity.b < l && tileentity.c < i1 && tileentity.d < j1) { arraylist.add(tileentity); } } return arraylist; } public boolean a(EntityPlayer entityplayer, int i, int j, int k) { int l = (int) MathHelper.e(i - m); int i1 = (int) MathHelper.e(k - o); if (l > i1) { i1 = l; } return i1 > 16 || D.f.g(entityplayer.aw); } protected void b(Entity entity) { super.b(entity); E.a(entity.g, entity); } protected void c(Entity entity) { super.c(entity); E.d(entity.g); } public Entity a(int i) { return (Entity) E.a(i); } public void a(Entity entity, byte byte0) { Packet38 packet38 = new Packet38(entity.g, byte0); D.k.b(entity, packet38); } public Explosion a(Entity entity, double d1, double d2, double d3, float f1, boolean flag) { Explosion explosion = super.a(entity, d1, d2, d3, f1, flag); D.f.a(d1, d2, d3, 64D, new Packet60(d1, d2, d3, f1, explosion.g)); return explosion; } }