package org.bukkit.craftbukkit; import java.io.File; import java.util.ArrayList; import java.util.Collection; import java.util.HashSet; import java.util.List; import java.util.Iterator; import java.util.Random; import java.util.Set; import java.util.UUID; import net.minecraft.server.*; import org.apache.commons.lang.Validate; import org.bukkit.BlockChangeDelegate; import org.bukkit.Bukkit; import org.bukkit.Chunk; import org.bukkit.ChunkSnapshot; import org.bukkit.Difficulty; import org.bukkit.Effect; import org.bukkit.Location; import org.bukkit.Sound; import org.bukkit.TreeType; import org.bukkit.World; import org.bukkit.WorldBorder; import org.bukkit.block.Biome; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; import org.bukkit.block.BlockState; import org.bukkit.craftbukkit.block.CraftBlock; import org.bukkit.craftbukkit.block.CraftBlockState; import org.bukkit.craftbukkit.entity.*; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.craftbukkit.metadata.BlockMetadataStore; import org.bukkit.craftbukkit.util.CraftMagicNumbers; import org.bukkit.craftbukkit.util.LongHash; import org.bukkit.entity.*; import org.bukkit.entity.Entity; import org.bukkit.entity.minecart.ExplosiveMinecart; import org.bukkit.entity.minecart.HopperMinecart; import org.bukkit.entity.minecart.PoweredMinecart; import org.bukkit.entity.minecart.SpawnerMinecart; import org.bukkit.entity.minecart.StorageMinecart; import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; import org.bukkit.event.weather.ThunderChangeEvent; import org.bukkit.event.weather.WeatherChangeEvent; import org.bukkit.event.world.SpawnChangeEvent; import org.bukkit.generator.BlockPopulator; import org.bukkit.generator.ChunkGenerator; import org.bukkit.inventory.ItemStack; import org.bukkit.metadata.MetadataValue; import org.bukkit.plugin.Plugin; import org.bukkit.plugin.messaging.StandardMessenger; import org.bukkit.util.Vector; public class CraftWorld implements World { public static final int CUSTOM_DIMENSION_OFFSET = 10; private final WorldServer world; private WorldBorder worldBorder; private Environment environment; private final CraftServer server = (CraftServer) Bukkit.getServer(); private final ChunkGenerator generator; private final List populators = new ArrayList(); private final BlockMetadataStore blockMetadata = new BlockMetadataStore(this); private int monsterSpawn = -1; private int animalSpawn = -1; private int waterAnimalSpawn = -1; private int ambientSpawn = -1; private int chunkLoadCount = 0; private int chunkGCTickCount; private static final Random rand = new Random(); public CraftWorld(WorldServer world, ChunkGenerator gen, Environment env) { this.world = world; this.generator = gen; environment = env; if (server.chunkGCPeriod > 0) { chunkGCTickCount = rand.nextInt(server.chunkGCPeriod); } } public Block getBlockAt(int x, int y, int z) { return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y, z & 0xF); } public int getBlockTypeIdAt(int x, int y, int z) { return CraftMagicNumbers.getId(world.getType(new BlockPosition(x, y, z)).getBlock()); } public int getHighestBlockYAt(int x, int z) { if (!isChunkLoaded(x >> 4, z >> 4)) { loadChunk(x >> 4, z >> 4); } return world.getHighestBlockYAt(new BlockPosition(x, 0, z)).getY(); } public Location getSpawnLocation() { BlockPosition spawn = world.getSpawn(); return new Location(this, spawn.getX(), spawn.getY(), spawn.getZ()); } public boolean setSpawnLocation(int x, int y, int z) { try { Location previousLocation = getSpawnLocation(); world.worldData.setSpawn(new BlockPosition(x, y, z)); // Notify anyone who's listening. SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation); server.getPluginManager().callEvent(event); return true; } catch (Exception e) { return false; } } public Chunk getChunkAt(int x, int z) { return this.world.chunkProviderServer.getChunkAt(x, z).bukkitChunk; } public Chunk getChunkAt(Block block) { return getChunkAt(block.getX() >> 4, block.getZ() >> 4); } public boolean isChunkLoaded(int x, int z) { return world.chunkProviderServer.isChunkLoaded(x, z); } public Chunk[] getLoadedChunks() { Object[] chunks = world.chunkProviderServer.chunks.values().toArray(); org.bukkit.Chunk[] craftChunks = new CraftChunk[chunks.length]; for (int i = 0; i < chunks.length; i++) { net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) chunks[i]; craftChunks[i] = chunk.bukkitChunk; } return craftChunks; } public void loadChunk(int x, int z) { loadChunk(x, z, true); } public boolean unloadChunk(Chunk chunk) { return unloadChunk(chunk.getX(), chunk.getZ()); } public boolean unloadChunk(int x, int z) { return unloadChunk(x, z, true); } public boolean unloadChunk(int x, int z, boolean save) { return unloadChunk(x, z, save, false); } public boolean unloadChunkRequest(int x, int z) { return unloadChunkRequest(x, z, true); } public boolean unloadChunkRequest(int x, int z, boolean safe) { if (safe && isChunkInUse(x, z)) { return false; } world.chunkProviderServer.queueUnload(x, z); return true; } public boolean unloadChunk(int x, int z, boolean save, boolean safe) { if (safe && isChunkInUse(x, z)) { return false; } net.minecraft.server.Chunk chunk = world.chunkProviderServer.getOrCreateChunk(x, z); if (chunk.mustSave) { // If chunk had previously been queued to save, must do save to avoid loss of that data save = true; } chunk.removeEntities(); // Always remove entities - even if discarding, need to get them out of world table if (save && !(chunk instanceof EmptyChunk)) { world.chunkProviderServer.saveChunk(chunk); world.chunkProviderServer.saveChunkNOP(chunk); } world.chunkProviderServer.unloadQueue.remove(x, z); world.chunkProviderServer.chunks.remove(LongHash.toLong(x, z)); return true; } public boolean regenerateChunk(int x, int z) { unloadChunk(x, z, false, false); world.chunkProviderServer.unloadQueue.remove(x, z); net.minecraft.server.Chunk chunk = null; if (world.chunkProviderServer.chunkProvider == null) { chunk = world.chunkProviderServer.emptyChunk; } else { chunk = world.chunkProviderServer.chunkProvider.getOrCreateChunk(x, z); } chunkLoadPostProcess(chunk, x, z); refreshChunk(x, z); return chunk != null; } public boolean refreshChunk(int x, int z) { if (!isChunkLoaded(x, z)) { return false; } int px = x << 4; int pz = z << 4; // If there are more than 64 updates to a chunk at once, it will update all 'touched' sections within the chunk // And will include biome data if all sections have been 'touched' // This flags 65 blocks distributed across all the sections of the chunk, so that everything is sent, including biomes int height = getMaxHeight() / 16; for (int idx = 0; idx < 64; idx++) { world.notify(new BlockPosition(px + (idx / height), ((idx % height) * 16), pz)); } world.notify(new BlockPosition(px + 15, (height * 16) - 1, pz + 15)); return true; } public boolean isChunkInUse(int x, int z) { return world.getPlayerChunkMap().isChunkInUse(x, z); } public boolean loadChunk(int x, int z, boolean generate) { chunkLoadCount++; if (generate) { // Use the default variant of loadChunk when generate == true. return world.chunkProviderServer.getChunkAt(x, z) != null; } world.chunkProviderServer.unloadQueue.remove(x, z); net.minecraft.server.Chunk chunk = world.chunkProviderServer.chunks.get(LongHash.toLong(x, z)); if (chunk == null) { chunk = world.chunkProviderServer.loadChunk(x, z); chunkLoadPostProcess(chunk, x, z); } return chunk != null; } private void chunkLoadPostProcess(net.minecraft.server.Chunk chunk, int cx, int cz) { if (chunk != null) { world.chunkProviderServer.chunks.put(LongHash.toLong(cx, cz), chunk); chunk.addEntities(); // Update neighbor counts for (int x = -2; x < 3; x++) { for (int z = -2; z < 3; z++) { if (x == 0 && z == 0) { continue; } net.minecraft.server.Chunk neighbor = world.chunkProviderServer.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z); if (neighbor != null) { neighbor.setNeighborLoaded(-x, -z); chunk.setNeighborLoaded(x, z); } } } // CraftBukkit end chunk.loadNearby(world.chunkProviderServer, world.chunkProviderServer, cx, cz); } } public boolean isChunkLoaded(Chunk chunk) { return isChunkLoaded(chunk.getX(), chunk.getZ()); } public void loadChunk(Chunk chunk) { loadChunk(chunk.getX(), chunk.getZ()); ((CraftChunk) getChunkAt(chunk.getX(), chunk.getZ())).getHandle().bukkitChunk = chunk; } public WorldServer getHandle() { return world; } public org.bukkit.entity.Item dropItem(Location loc, ItemStack item) { Validate.notNull(item, "Cannot drop a Null item."); Validate.isTrue(item.getTypeId() != 0, "Cannot drop AIR."); EntityItem entity = new EntityItem(world, loc.getX(), loc.getY(), loc.getZ(), CraftItemStack.asNMSCopy(item)); entity.pickupDelay = 10; world.addEntity(entity); // TODO this is inconsistent with how Entity.getBukkitEntity() works. // However, this entity is not at the moment backed by a server entity class so it may be left. return new CraftItem(world.getServer(), entity); } private static void randomLocationWithinBlock(Location loc, double xs, double ys, double zs) { double prevX = loc.getX(); double prevY = loc.getY(); double prevZ = loc.getZ(); loc.add(xs, ys, zs); if (loc.getX() < Math.floor(prevX)) { loc.setX(Math.floor(prevX)); } if (loc.getX() >= Math.ceil(prevX)) { loc.setX(Math.ceil(prevX - 0.01)); } if (loc.getY() < Math.floor(prevY)) { loc.setY(Math.floor(prevY)); } if (loc.getY() >= Math.ceil(prevY)) { loc.setY(Math.ceil(prevY - 0.01)); } if (loc.getZ() < Math.floor(prevZ)) { loc.setZ(Math.floor(prevZ)); } if (loc.getZ() >= Math.ceil(prevZ)) { loc.setZ(Math.ceil(prevZ - 0.01)); } } public org.bukkit.entity.Item dropItemNaturally(Location loc, ItemStack item) { double xs = world.random.nextFloat() * 0.7F - 0.35D; double ys = world.random.nextFloat() * 0.7F - 0.35D; double zs = world.random.nextFloat() * 0.7F - 0.35D; loc = loc.clone(); // Makes sure the new item is created within the block the location points to. // This prevents item spill in 1-block wide farms. randomLocationWithinBlock(loc, xs, ys, zs); return dropItem(loc, item); } public Arrow spawnArrow(Location loc, Vector velocity, float speed, float spread) { Validate.notNull(loc, "Can not spawn arrow with a null location"); Validate.notNull(velocity, "Can not spawn arrow with a null velocity"); EntityArrow arrow = new EntityArrow(world); arrow.setPositionRotation(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch()); arrow.shoot(velocity.getX(), velocity.getY(), velocity.getZ(), speed, spread); world.addEntity(arrow); return (Arrow) arrow.getBukkitEntity(); } @Deprecated public LivingEntity spawnCreature(Location loc, CreatureType creatureType) { return spawnCreature(loc, creatureType.toEntityType()); } @Deprecated public LivingEntity spawnCreature(Location loc, EntityType creatureType) { Validate.isTrue(creatureType.isAlive(), "EntityType not instance of LivingEntity"); return (LivingEntity) spawnEntity(loc, creatureType); } public Entity spawnEntity(Location loc, EntityType entityType) { return spawn(loc, entityType.getEntityClass()); } public LightningStrike strikeLightning(Location loc) { EntityLightning lightning = new EntityLightning(world, loc.getX(), loc.getY(), loc.getZ()); world.strikeLightning(lightning); return new CraftLightningStrike(server, lightning); } public LightningStrike strikeLightningEffect(Location loc) { EntityLightning lightning = new EntityLightning(world, loc.getX(), loc.getY(), loc.getZ(), true); world.strikeLightning(lightning); return new CraftLightningStrike(server, lightning); } public boolean generateTree(Location loc, TreeType type) { net.minecraft.server.WorldGenerator gen; switch (type) { case BIG_TREE: gen = new WorldGenBigTree(true); break; case BIRCH: gen = new WorldGenForest(true, false); break; case REDWOOD: gen = new WorldGenTaiga2(true); break; case TALL_REDWOOD: gen = new WorldGenTaiga1(); break; case JUNGLE: gen = new WorldGenJungleTree(true, 10, 20, 3, 3); // Magic values as in BlockSapling break; case SMALL_JUNGLE: gen = new WorldGenTrees(true, 4 + rand.nextInt(7), 3, 3, false); break; case COCOA_TREE: gen = new WorldGenTrees(true, 4 + rand.nextInt(7), 3, 3, true); break; case JUNGLE_BUSH: gen = new WorldGenGroundBush(3, 0); break; case RED_MUSHROOM: gen = new WorldGenHugeMushroom(1); break; case BROWN_MUSHROOM: gen = new WorldGenHugeMushroom(0); break; case SWAMP: gen = new WorldGenSwampTree(); break; case ACACIA: gen = new WorldGenAcaciaTree(true); break; case DARK_OAK: gen = new WorldGenForestTree(true); break; case MEGA_REDWOOD: gen = new WorldGenMegaTree(false, rand.nextBoolean()); break; case TALL_BIRCH: gen = new WorldGenForest(true, true); break; case TREE: default: gen = new WorldGenTrees(true); break; } return gen.generate(world, rand, new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())); } public boolean generateTree(Location loc, TreeType type, BlockChangeDelegate delegate) { world.captureTreeGeneration = true; world.captureBlockStates = true; boolean grownTree = generateTree(loc, type); world.captureBlockStates = false; world.captureTreeGeneration = false; if (grownTree) { // Copy block data to delegate for (BlockState blockstate : world.capturedBlockStates) { int x = blockstate.getX(); int y = blockstate.getY(); int z = blockstate.getZ(); BlockPosition position = new BlockPosition(x, y, z); net.minecraft.server.Block oldBlock = world.getType(position).getBlock(); int typeId = blockstate.getTypeId(); int data = blockstate.getRawData(); int flag = ((CraftBlockState)blockstate).getFlag(); delegate.setTypeIdAndData(x, y, z, typeId, data); net.minecraft.server.Block newBlock = world.getType(position).getBlock(); world.notifyAndUpdatePhysics(position, null, oldBlock, newBlock, flag); } world.capturedBlockStates.clear(); return true; } else { world.capturedBlockStates.clear(); return false; } } public TileEntity getTileEntityAt(final int x, final int y, final int z) { return world.getTileEntity(new BlockPosition(x, y, z)); } public String getName() { return world.worldData.getName(); } @Deprecated public long getId() { return world.worldData.getSeed(); } public UUID getUID() { return world.getDataManager().getUUID(); } @Override public String toString() { return "CraftWorld{name=" + getName() + '}'; } public long getTime() { long time = getFullTime() % 24000; if (time < 0) time += 24000; return time; } public void setTime(long time) { long margin = (time - getFullTime()) % 24000; if (margin < 0) margin += 24000; setFullTime(getFullTime() + margin); } public long getFullTime() { return world.getDayTime(); } public void setFullTime(long time) { world.setDayTime(time); // Forces the client to update to the new time immediately for (Player p : getPlayers()) { CraftPlayer cp = (CraftPlayer) p; if (cp.getHandle().playerConnection == null) continue; cp.getHandle().playerConnection.sendPacket(new PacketPlayOutUpdateTime(cp.getHandle().world.getTime(), cp.getHandle().getPlayerTime(), cp.getHandle().world.getGameRules().getBoolean("doDaylightCycle"))); } } public boolean createExplosion(double x, double y, double z, float power) { return createExplosion(x, y, z, power, false, true); } public boolean createExplosion(double x, double y, double z, float power, boolean setFire) { return createExplosion(x, y, z, power, setFire, true); } public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks) { return !world.createExplosion(null, x, y, z, power, setFire, breakBlocks).wasCanceled; } public boolean createExplosion(Location loc, float power) { return createExplosion(loc, power, false); } public boolean createExplosion(Location loc, float power, boolean setFire) { return createExplosion(loc.getX(), loc.getY(), loc.getZ(), power, setFire); } public Environment getEnvironment() { return environment; } public void setEnvironment(Environment env) { if (environment != env) { environment = env; world.worldProvider = WorldProvider.byDimension(environment.getId()); } } public Block getBlockAt(Location location) { return getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ()); } public int getBlockTypeIdAt(Location location) { return getBlockTypeIdAt(location.getBlockX(), location.getBlockY(), location.getBlockZ()); } public int getHighestBlockYAt(Location location) { return getHighestBlockYAt(location.getBlockX(), location.getBlockZ()); } public Chunk getChunkAt(Location location) { return getChunkAt(location.getBlockX() >> 4, location.getBlockZ() >> 4); } public ChunkGenerator getGenerator() { return generator; } public List getPopulators() { return populators; } public Block getHighestBlockAt(int x, int z) { return getBlockAt(x, getHighestBlockYAt(x, z), z); } public Block getHighestBlockAt(Location location) { return getHighestBlockAt(location.getBlockX(), location.getBlockZ()); } public Biome getBiome(int x, int z) { return CraftBlock.biomeBaseToBiome(this.world.getBiome(new BlockPosition(x, 0, z))); } public void setBiome(int x, int z, Biome bio) { BiomeBase bb = CraftBlock.biomeToBiomeBase(bio); if (this.world.isLoaded(new BlockPosition(x, 0, z))) { net.minecraft.server.Chunk chunk = this.world.getChunkAtWorldCoords(new BlockPosition(x, 0, z)); if (chunk != null) { byte[] biomevals = chunk.getBiomeIndex(); biomevals[((z & 0xF) << 4) | (x & 0xF)] = (byte)bb.id; } } } public double getTemperature(int x, int z) { return this.world.getBiome(new BlockPosition(x, 0, z)).temperature; } public double getHumidity(int x, int z) { return this.world.getBiome(new BlockPosition(x, 0, z)).humidity; } public List getEntities() { List list = new ArrayList(); for (Object o : world.entityList) { if (o instanceof net.minecraft.server.Entity) { net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity) o; Entity bukkitEntity = mcEnt.getBukkitEntity(); // Assuming that bukkitEntity isn't null if (bukkitEntity != null) { list.add(bukkitEntity); } } } return list; } public List getLivingEntities() { List list = new ArrayList(); for (Object o : world.entityList) { if (o instanceof net.minecraft.server.Entity) { net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity) o; Entity bukkitEntity = mcEnt.getBukkitEntity(); // Assuming that bukkitEntity isn't null if (bukkitEntity != null && bukkitEntity instanceof LivingEntity) { list.add((LivingEntity) bukkitEntity); } } } return list; } @SuppressWarnings("unchecked") @Deprecated public Collection getEntitiesByClass(Class... classes) { return (Collection)getEntitiesByClasses(classes); } @SuppressWarnings("unchecked") public Collection getEntitiesByClass(Class clazz) { Collection list = new ArrayList(); for (Object entity: world.entityList) { if (entity instanceof net.minecraft.server.Entity) { Entity bukkitEntity = ((net.minecraft.server.Entity) entity).getBukkitEntity(); if (bukkitEntity == null) { continue; } Class bukkitClass = bukkitEntity.getClass(); if (clazz.isAssignableFrom(bukkitClass)) { list.add((T) bukkitEntity); } } } return list; } public Collection getEntitiesByClasses(Class... classes) { Collection list = new ArrayList(); for (Object entity: world.entityList) { if (entity instanceof net.minecraft.server.Entity) { Entity bukkitEntity = ((net.minecraft.server.Entity) entity).getBukkitEntity(); if (bukkitEntity == null) { continue; } Class bukkitClass = bukkitEntity.getClass(); for (Class clazz : classes) { if (clazz.isAssignableFrom(bukkitClass)) { list.add(bukkitEntity); break; } } } } return list; } public List getPlayers() { List list = new ArrayList(); for (Object o : world.entityList) { if (o instanceof net.minecraft.server.Entity) { net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity) o; Entity bukkitEntity = mcEnt.getBukkitEntity(); if ((bukkitEntity != null) && (bukkitEntity instanceof Player)) { list.add((Player) bukkitEntity); } } } return list; } public void save() { this.server.checkSaveState(); try { boolean oldSave = world.savingDisabled; world.savingDisabled = false; world.save(true, null); world.savingDisabled = oldSave; } catch (ExceptionWorldConflict ex) { ex.printStackTrace(); } } public boolean isAutoSave() { return !world.savingDisabled; } public void setAutoSave(boolean value) { world.savingDisabled = !value; } public void setDifficulty(Difficulty difficulty) { this.getHandle().worldData.setDifficulty(EnumDifficulty.getById(difficulty.getValue())); } public Difficulty getDifficulty() { return Difficulty.getByValue(this.getHandle().getDifficulty().ordinal()); } public BlockMetadataStore getBlockMetadata() { return blockMetadata; } public boolean hasStorm() { return world.worldData.hasStorm(); } public void setStorm(boolean hasStorm) { world.worldData.setStorm(hasStorm); } public int getWeatherDuration() { return world.worldData.getWeatherDuration(); } public void setWeatherDuration(int duration) { world.worldData.setWeatherDuration(duration); } public boolean isThundering() { return hasStorm() && world.worldData.isThundering(); } public void setThundering(boolean thundering) { world.worldData.setThundering(thundering); } public int getThunderDuration() { return world.worldData.getThunderDuration(); } public void setThunderDuration(int duration) { world.worldData.setThunderDuration(duration); } public long getSeed() { return world.worldData.getSeed(); } public boolean getPVP() { return world.pvpMode; } public void setPVP(boolean pvp) { world.pvpMode = pvp; } public void playEffect(Player player, Effect effect, int data) { playEffect(player.getLocation(), effect, data, 0); } public void playEffect(Location location, Effect effect, int data) { playEffect(location, effect, data, 64); } public void playEffect(Location loc, Effect effect, T data) { playEffect(loc, effect, data, 64); } public void playEffect(Location loc, Effect effect, T data, int radius) { if (data != null) { Validate.isTrue(data.getClass().equals(effect.getData()), "Wrong kind of data for this effect!"); } else { Validate.isTrue(effect.getData() == null, "Wrong kind of data for this effect!"); } int datavalue = data == null ? 0 : CraftEffect.getDataValue(effect, data); playEffect(loc, effect, datavalue, radius); } public void playEffect(Location location, Effect effect, int data, int radius) { Validate.notNull(location, "Location cannot be null"); Validate.notNull(effect, "Effect cannot be null"); Validate.notNull(location.getWorld(), "World cannot be null"); int packetData = effect.getId(); PacketPlayOutWorldEvent packet = new PacketPlayOutWorldEvent(packetData, new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ()), data, false); int distance; radius *= radius; for (Player player : getPlayers()) { if (((CraftPlayer) player).getHandle().playerConnection == null) continue; if (!location.getWorld().equals(player.getWorld())) continue; distance = (int) player.getLocation().distanceSquared(location); if (distance <= radius) { ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet); } } } public T spawn(Location location, Class clazz) throws IllegalArgumentException { return spawn(location, clazz, SpawnReason.CUSTOM); } public FallingBlock spawnFallingBlock(Location location, org.bukkit.Material material, byte data) throws IllegalArgumentException { Validate.notNull(location, "Location cannot be null"); Validate.notNull(material, "Material cannot be null"); Validate.isTrue(material.isBlock(), "Material must be a block"); double x = location.getBlockX() + 0.5; double y = location.getBlockY() + 0.5; double z = location.getBlockZ() + 0.5; EntityFallingBlock entity = new EntityFallingBlock(world, x, y, z, net.minecraft.server.Block.getById(material.getId()).fromLegacyData(data)); entity.ticksLived = 1; world.addEntity(entity, SpawnReason.CUSTOM); return (FallingBlock) entity.getBukkitEntity(); } public FallingBlock spawnFallingBlock(Location location, int blockId, byte blockData) throws IllegalArgumentException { return spawnFallingBlock(location, org.bukkit.Material.getMaterial(blockId), blockData); } @SuppressWarnings("unchecked") public T spawn(Location location, Class clazz, SpawnReason reason) throws IllegalArgumentException { if (location == null || clazz == null) { throw new IllegalArgumentException("Location or entity class cannot be null"); } net.minecraft.server.Entity entity = null; double x = location.getX(); double y = location.getY(); double z = location.getZ(); float pitch = location.getPitch(); float yaw = location.getYaw(); // order is important for some of these if (Boat.class.isAssignableFrom(clazz)) { entity = new EntityBoat(world, x, y, z); } else if (FallingBlock.class.isAssignableFrom(clazz)) { x = location.getBlockX(); y = location.getBlockY(); z = location.getBlockZ(); IBlockData blockData = world.getType(new BlockPosition(x, y, z)); int type = CraftMagicNumbers.getId(blockData.getBlock()); int data = blockData.getBlock().toLegacyData(blockData); entity = new EntityFallingBlock(world, x + 0.5, y + 0.5, z + 0.5, net.minecraft.server.Block.getById(type).fromLegacyData(data)); } else if (Projectile.class.isAssignableFrom(clazz)) { if (Snowball.class.isAssignableFrom(clazz)) { entity = new EntitySnowball(world, x, y, z); } else if (Egg.class.isAssignableFrom(clazz)) { entity = new EntityEgg(world, x, y, z); } else if (Arrow.class.isAssignableFrom(clazz)) { entity = new EntityArrow(world); entity.setPositionRotation(x, y, z, 0, 0); } else if (ThrownExpBottle.class.isAssignableFrom(clazz)) { entity = new EntityThrownExpBottle(world); entity.setPositionRotation(x, y, z, 0, 0); } else if (EnderPearl.class.isAssignableFrom(clazz)) { entity = new EntityEnderPearl(world, null); entity.setPositionRotation(x, y, z, 0, 0); } else if (ThrownPotion.class.isAssignableFrom(clazz)) { entity = new EntityPotion(world, x, y, z, CraftItemStack.asNMSCopy(new ItemStack(org.bukkit.Material.POTION, 1))); } else if (Fireball.class.isAssignableFrom(clazz)) { if (SmallFireball.class.isAssignableFrom(clazz)) { entity = new EntitySmallFireball(world); } else if (WitherSkull.class.isAssignableFrom(clazz)) { entity = new EntityWitherSkull(world); } else { entity = new EntityLargeFireball(world); } entity.setPositionRotation(x, y, z, yaw, pitch); Vector direction = location.getDirection().multiply(10); ((EntityFireball) entity).setDirection(direction.getX(), direction.getY(), direction.getZ()); } } else if (Minecart.class.isAssignableFrom(clazz)) { if (PoweredMinecart.class.isAssignableFrom(clazz)) { entity = new EntityMinecartFurnace(world, x, y, z); } else if (StorageMinecart.class.isAssignableFrom(clazz)) { entity = new EntityMinecartChest(world, x, y, z); } else if (ExplosiveMinecart.class.isAssignableFrom(clazz)) { entity = new EntityMinecartTNT(world, x, y, z); } else if (HopperMinecart.class.isAssignableFrom(clazz)) { entity = new EntityMinecartHopper(world, x, y, z); } else if (SpawnerMinecart.class.isAssignableFrom(clazz)) { entity = new EntityMinecartMobSpawner(world, x, y, z); } else { // Default to rideable minecart for pre-rideable compatibility entity = new EntityMinecartRideable(world, x, y, z); } } else if (EnderSignal.class.isAssignableFrom(clazz)) { entity = new EntityEnderSignal(world, x, y, z); } else if (EnderCrystal.class.isAssignableFrom(clazz)) { entity = new EntityEnderCrystal(world); entity.setPositionRotation(x, y, z, 0, 0); } else if (LivingEntity.class.isAssignableFrom(clazz)) { if (Chicken.class.isAssignableFrom(clazz)) { entity = new EntityChicken(world); } else if (Cow.class.isAssignableFrom(clazz)) { if (MushroomCow.class.isAssignableFrom(clazz)) { entity = new EntityMushroomCow(world); } else { entity = new EntityCow(world); } } else if (Golem.class.isAssignableFrom(clazz)) { if (Snowman.class.isAssignableFrom(clazz)) { entity = new EntitySnowman(world); } else if (IronGolem.class.isAssignableFrom(clazz)) { entity = new EntityIronGolem(world); } } else if (Creeper.class.isAssignableFrom(clazz)) { entity = new EntityCreeper(world); } else if (Ghast.class.isAssignableFrom(clazz)) { entity = new EntityGhast(world); } else if (Pig.class.isAssignableFrom(clazz)) { entity = new EntityPig(world); } else if (Player.class.isAssignableFrom(clazz)) { // need a net server handler for this one } else if (Sheep.class.isAssignableFrom(clazz)) { entity = new EntitySheep(world); } else if (Horse.class.isAssignableFrom(clazz)) { entity = new EntityHorse(world); } else if (Skeleton.class.isAssignableFrom(clazz)) { entity = new EntitySkeleton(world); } else if (Slime.class.isAssignableFrom(clazz)) { if (MagmaCube.class.isAssignableFrom(clazz)) { entity = new EntityMagmaCube(world); } else { entity = new EntitySlime(world); } } else if (Spider.class.isAssignableFrom(clazz)) { if (CaveSpider.class.isAssignableFrom(clazz)) { entity = new EntityCaveSpider(world); } else { entity = new EntitySpider(world); } } else if (Squid.class.isAssignableFrom(clazz)) { entity = new EntitySquid(world); } else if (Tameable.class.isAssignableFrom(clazz)) { if (Wolf.class.isAssignableFrom(clazz)) { entity = new EntityWolf(world); } else if (Ocelot.class.isAssignableFrom(clazz)) { entity = new EntityOcelot(world); } } else if (PigZombie.class.isAssignableFrom(clazz)) { entity = new EntityPigZombie(world); } else if (Zombie.class.isAssignableFrom(clazz)) { entity = new EntityZombie(world); } else if (Giant.class.isAssignableFrom(clazz)) { entity = new EntityGiantZombie(world); } else if (Silverfish.class.isAssignableFrom(clazz)) { entity = new EntitySilverfish(world); } else if (Enderman.class.isAssignableFrom(clazz)) { entity = new EntityEnderman(world); } else if (Blaze.class.isAssignableFrom(clazz)) { entity = new EntityBlaze(world); } else if (Villager.class.isAssignableFrom(clazz)) { entity = new EntityVillager(world); } else if (Witch.class.isAssignableFrom(clazz)) { entity = new EntityWitch(world); } else if (Wither.class.isAssignableFrom(clazz)) { entity = new EntityWither(world); } else if (ComplexLivingEntity.class.isAssignableFrom(clazz)) { if (EnderDragon.class.isAssignableFrom(clazz)) { entity = new EntityEnderDragon(world); } } else if (Ambient.class.isAssignableFrom(clazz)) { if (Bat.class.isAssignableFrom(clazz)) { entity = new EntityBat(world); } } else if (Rabbit.class.isAssignableFrom(clazz)) { entity = new EntityRabbit(world); } else if (Endermite.class.isAssignableFrom(clazz)) { entity = new EntityEndermite(world); } else if (Guardian.class.isAssignableFrom(clazz)){ entity = new EntityGuardian(world); } else if (ArmorStand.class.isAssignableFrom(clazz)) { entity = new EntityArmorStand(world, x, y, z); } if (entity != null) { entity.setLocation(x, y, z, yaw, pitch); } } else if (Hanging.class.isAssignableFrom(clazz)) { Block block = getBlockAt(location); BlockFace face = BlockFace.SELF; int width = 16; // 1 full block, also painting smallest size. int height = 16; // 1 full block, also painting smallest size. if (ItemFrame.class.isAssignableFrom(clazz)) { width = 12; height = 12; } else if (LeashHitch.class.isAssignableFrom(clazz)) { width = 9; height = 9; } BlockFace[] faces = new BlockFace[]{BlockFace.EAST,BlockFace.NORTH,BlockFace.WEST,BlockFace.SOUTH}; final BlockPosition pos = new BlockPosition((int) x, (int) y, (int) z); for (BlockFace dir : faces) { net.minecraft.server.Block nmsBlock = CraftMagicNumbers.getBlock(block.getRelative(dir)); if (nmsBlock.getMaterial().isBuildable() || BlockDiodeAbstract.d(nmsBlock)) { boolean taken = false; AxisAlignedBB bb = EntityHanging.calculateBoundingBox(pos,CraftBlock.blockFaceToNotch(dir).opposite(),width,height); List list = (List) world.getEntities(null, bb); for (Iterator it = list.iterator(); !taken && it.hasNext();) { net.minecraft.server.Entity e = it.next(); if (e instanceof EntityHanging) { taken = true; // Hanging entities do not like hanging entities which intersect them. } } if (!taken) { face = dir; break; } } } EnumDirection dir = CraftBlock.blockFaceToNotch(face).opposite(); if (Painting.class.isAssignableFrom(clazz)) { entity = new EntityPainting(world, new BlockPosition((int) x, (int) y, (int) z), dir); } else if (ItemFrame.class.isAssignableFrom(clazz)) { entity = new EntityItemFrame(world, new BlockPosition((int) x, (int) y, (int) z), dir); } else if (LeashHitch.class.isAssignableFrom(clazz)) { entity = new EntityLeash(world, new BlockPosition((int) x, (int) y, (int) z)); entity.attachedToPlayer = true; } if (entity != null && !((EntityHanging) entity).survives()) { throw new IllegalArgumentException("Cannot spawn hanging entity for " + clazz.getName() + " at " + location); } } else if (TNTPrimed.class.isAssignableFrom(clazz)) { entity = new EntityTNTPrimed(world, x, y, z, null); } else if (ExperienceOrb.class.isAssignableFrom(clazz)) { entity = new EntityExperienceOrb(world, x, y, z, 0); } else if (Weather.class.isAssignableFrom(clazz)) { // not sure what this can do if (LightningStrike.class.isAssignableFrom(clazz)) { entity = new EntityLightning(world, x, y, z); // what is this, I don't even } } else if (Firework.class.isAssignableFrom(clazz)) { entity = new EntityFireworks(world, x, y, z, null); } if (entity != null) { if (entity instanceof EntityInsentient) { ((EntityInsentient) entity).prepare(getHandle().E(new BlockPosition(entity)), (GroupDataEntity) null); } world.addEntity(entity, reason); return (T) entity.getBukkitEntity(); } throw new IllegalArgumentException("Cannot spawn an entity for " + clazz.getName()); } public ChunkSnapshot getEmptyChunkSnapshot(int x, int z, boolean includeBiome, boolean includeBiomeTempRain) { return CraftChunk.getEmptyChunkSnapshot(x, z, this, includeBiome, includeBiomeTempRain); } public void setSpawnFlags(boolean allowMonsters, boolean allowAnimals) { world.setSpawnFlags(allowMonsters, allowAnimals); } public boolean getAllowAnimals() { return world.allowAnimals; } public boolean getAllowMonsters() { return world.allowMonsters; } public int getMaxHeight() { return world.getHeight(); } public int getSeaLevel() { return 64; } public boolean getKeepSpawnInMemory() { return world.keepSpawnInMemory; } public void setKeepSpawnInMemory(boolean keepLoaded) { world.keepSpawnInMemory = keepLoaded; // Grab the worlds spawn chunk BlockPosition chunkcoordinates = this.world.getSpawn(); int chunkCoordX = chunkcoordinates.getX() >> 4; int chunkCoordZ = chunkcoordinates.getZ() >> 4; // Cycle through the 25x25 Chunks around it to load/unload the chunks. for (int x = -12; x <= 12; x++) { for (int z = -12; z <= 12; z++) { if (keepLoaded) { loadChunk(chunkCoordX + x, chunkCoordZ + z); } else { if (isChunkLoaded(chunkCoordX + x, chunkCoordZ + z)) { if (this.getHandle().getChunkAt(chunkCoordX + x, chunkCoordZ + z) instanceof EmptyChunk) { unloadChunk(chunkCoordX + x, chunkCoordZ + z, false); } else { unloadChunk(chunkCoordX + x, chunkCoordZ + z); } } } } } } @Override public int hashCode() { return getUID().hashCode(); } @Override public boolean equals(Object obj) { if (obj == null) { return false; } if (getClass() != obj.getClass()) { return false; } final CraftWorld other = (CraftWorld) obj; return this.getUID() == other.getUID(); } public File getWorldFolder() { return ((WorldNBTStorage) world.getDataManager()).getDirectory(); } public void sendPluginMessage(Plugin source, String channel, byte[] message) { StandardMessenger.validatePluginMessage(server.getMessenger(), source, channel, message); for (Player player : getPlayers()) { player.sendPluginMessage(source, channel, message); } } public Set getListeningPluginChannels() { Set result = new HashSet(); for (Player player : getPlayers()) { result.addAll(player.getListeningPluginChannels()); } return result; } public org.bukkit.WorldType getWorldType() { return org.bukkit.WorldType.getByName(world.getWorldData().getType().name()); } public boolean canGenerateStructures() { return world.getWorldData().shouldGenerateMapFeatures(); } public long getTicksPerAnimalSpawns() { return world.ticksPerAnimalSpawns; } public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns) { world.ticksPerAnimalSpawns = ticksPerAnimalSpawns; } public long getTicksPerMonsterSpawns() { return world.ticksPerMonsterSpawns; } public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns) { world.ticksPerMonsterSpawns = ticksPerMonsterSpawns; } public void setMetadata(String metadataKey, MetadataValue newMetadataValue) { server.getWorldMetadata().setMetadata(this, metadataKey, newMetadataValue); } public List getMetadata(String metadataKey) { return server.getWorldMetadata().getMetadata(this, metadataKey); } public boolean hasMetadata(String metadataKey) { return server.getWorldMetadata().hasMetadata(this, metadataKey); } public void removeMetadata(String metadataKey, Plugin owningPlugin) { server.getWorldMetadata().removeMetadata(this, metadataKey, owningPlugin); } public int getMonsterSpawnLimit() { if (monsterSpawn < 0) { return server.getMonsterSpawnLimit(); } return monsterSpawn; } public void setMonsterSpawnLimit(int limit) { monsterSpawn = limit; } public int getAnimalSpawnLimit() { if (animalSpawn < 0) { return server.getAnimalSpawnLimit(); } return animalSpawn; } public void setAnimalSpawnLimit(int limit) { animalSpawn = limit; } public int getWaterAnimalSpawnLimit() { if (waterAnimalSpawn < 0) { return server.getWaterAnimalSpawnLimit(); } return waterAnimalSpawn; } public void setWaterAnimalSpawnLimit(int limit) { waterAnimalSpawn = limit; } public int getAmbientSpawnLimit() { if (ambientSpawn < 0) { return server.getAmbientSpawnLimit(); } return ambientSpawn; } public void setAmbientSpawnLimit(int limit) { ambientSpawn = limit; } public void playSound(Location loc, Sound sound, float volume, float pitch) { if (loc == null || sound == null) return; double x = loc.getX(); double y = loc.getY(); double z = loc.getZ(); getHandle().makeSound(x, y, z, CraftSound.getSound(sound), volume, pitch); } public String getGameRuleValue(String rule) { return getHandle().getGameRules().get(rule); } public boolean setGameRuleValue(String rule, String value) { // No null values allowed if (rule == null || value == null) return false; if (!isGameRule(rule)) return false; getHandle().getGameRules().set(rule, value); return true; } public String[] getGameRules() { return getHandle().getGameRules().getGameRules(); } public boolean isGameRule(String rule) { return getHandle().getGameRules().contains(rule); } @Override public WorldBorder getWorldBorder() { if (this.worldBorder == null) { this.worldBorder = new CraftWorldBorder(this); } return this.worldBorder; } public void processChunkGC() { chunkGCTickCount++; if (chunkLoadCount >= server.chunkGCLoadThresh && server.chunkGCLoadThresh > 0) { chunkLoadCount = 0; } else if (chunkGCTickCount >= server.chunkGCPeriod && server.chunkGCPeriod > 0) { chunkGCTickCount = 0; } else { return; } ChunkProviderServer cps = world.chunkProviderServer; for (net.minecraft.server.Chunk chunk : cps.chunks.values()) { // If in use, skip it if (isChunkInUse(chunk.locX, chunk.locZ)) { continue; } // Already unloading? if (cps.unloadQueue.contains(chunk.locX, chunk.locZ)) { continue; } // Add unload request cps.queueUnload(chunk.locX, chunk.locZ); } } }