package net.minecraft.server; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.event.Event; import org.bukkit.event.Event.Type; import org.bukkit.event.block.BlockCanBuildEvent; import org.bukkit.event.block.BlockPhysicsEvent; // CraftBukkit end public class WorldServer extends World { public ChunkProviderServer A; public boolean B = false; public boolean C; private MinecraftServer D; private EntityList E = new EntityList(); public WorldServer(MinecraftServer minecraftserver, File file1, String s, int i) { super(file1, s, (new Random()).nextLong(), WorldProvider.a(i)); this.D = minecraftserver; // CraftBukkit start world = new CraftWorld(this); server = minecraftserver.server; } private final CraftWorld world; private final CraftServer server; @Override public boolean d(int i1, int j1, int k1, int l1) { boolean result = super.d(i1, j1, k1, l1); if ((result) && (world != null)) world.updateBlock(i1, j1, k1); return result; } @Override public boolean setTypeId(int i, int j, int k, int l) { boolean result = super.setTypeId(i, j, k, l); if ((result) && (world != null)) world.updateBlock(i, j, k); return result; } @Override public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) { boolean result = super.setTypeIdAndData(i, j, k, l, i1); if ((result) && (world != null)) world.updateBlock(i, j, k); return result; } @Override public void setTileEntity(int i, int j, int k, TileEntity tileentity) { super.setTileEntity(i, j, k, tileentity); if (world != null) world.updateBlock(i, j, k); } public CraftWorld getWorld() { return world; } public CraftServer getServer() { return server; } // CraftBukkit end public void f() { super.f(); } public void a(Entity entity, boolean flag) { if (!this.D.m && (entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal)) { entity.q(); } if (entity.passenger == null || !(entity.passenger instanceof EntityHuman)) { super.a(entity, flag); } } public void b(Entity entity, boolean flag) { super.a(entity, flag); } protected IChunkProvider a(File file1) { this.A = new ChunkProviderServer(this, this.q.a(file1), this.q.c()); return this.A; } public List d(int i, int j, int k, int l, int i1, int j1) { ArrayList arraylist = new ArrayList(); for (int k1 = 0; k1 < this.c.size(); ++k1) { TileEntity tileentity = (TileEntity) this.c.get(k1); if (tileentity.b >= i && tileentity.c >= j && tileentity.d >= k && tileentity.b < l && tileentity.c < i1 && tileentity.d < j1) { arraylist.add(tileentity); } } return arraylist; } public boolean a(EntityHuman entityhuman, int i, int j, int k) { int l = (int) MathHelper.e((float) (i - this.spawnX)); int i1 = (int) MathHelper.e((float) (k - this.spawnZ)); if (l > i1) { i1 = l; } return i1 > 16 || this.D.f.g(entityhuman.name); } protected void b(Entity entity) { super.b(entity); this.E.a(entity.id, entity); } protected void c(Entity entity) { super.c(entity); this.E.d(entity.id); } public Entity a(int i) { return (Entity) this.E.a(i); } public void a(Entity entity, byte b0) { Packet38EntityStatus packet38entitystatus = new Packet38EntityStatus(entity.id, b0); this.D.k.b(entity, packet38entitystatus); } public Explosion a(Entity entity, double d0, double d1, double d2, float f, boolean flag) { Explosion explosion = super.a(entity, d0, d1, d2, f, flag); this.D.f.a(d0, d1, d2, 64.0D, new Packet60Explosion(d0, d1, d2, f, explosion.g)); return explosion; } public void c(int i, int j, int k, int l, int i1) { super.c(i, j, k, l, i1); this.D.f.a((double) i, (double) j, (double) k, 64.0D, new Packet54PlayNoteBlock(i, j, k, l, i1)); } // XXX: the following method is straight from the World.java with tweaks as noted. KEEP THEM UPDATED! // XXX: done because it calls private k() @Override public void h(int i, int j, int k, int l) { this.l(i - 1, j, k, l); this.l(i + 1, j, k, l); this.l(i, j - 1, k, l); this.l(i, j + 1, k, l); this.l(i, j, k - 1, l); this.l(i, j, k + 1, l); } // XXX: the following method is straight from the World.java with tweaks as noted. KEEP THEM UPDATED! private void l(int i, int j, int k, int l) { if (!this.i && !this.isStatic) { Block block = Block.byId[this.getTypeId(i, j, k)]; if (block != null) { // CraftBukkit start if (world != null) { BlockPhysicsEvent event = new BlockPhysicsEvent(Event.Type.BLOCK_PHYSICS, world.getBlockAt(i, j, k), l); server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } } // CraftBukkit stop block.b(this, i, j, k, l); } } } // XXX: the following method is straight from the World.java with tweaks as noted. KEEP THEM UPDATED! @Override public boolean a(int i, int j, int k, int l, boolean flag) { int i1 = this.getTypeId(j, k, l); Block block = Block.byId[i1]; Block block1 = Block.byId[i]; AxisAlignedBB axisalignedbb = block1.d(this, j, k, l); if (flag) { axisalignedbb = null; } // Craftbukkit start - We dont want to allow the user to override the bounding box check boolean defaultReturn = axisalignedbb != null && !this.a(axisalignedbb) ? false : (block != Block.WATER && block != Block.STATIONARY_WATER && block != Block.LAVA && block != Block.STATIONARY_LAVA && block != Block.FIRE && block != Block.SNOW ? i > 0 && block == null && block1.a(this, j, k, l) : true); if (!defaultReturn) { return false; } BlockCanBuildEvent event = new BlockCanBuildEvent(Type.BLOCK_CANBUILD, getWorld().getBlockAt(j, k, l), i1, defaultReturn); server.getPluginManager().callEvent(event); return event.isBuildable(); // CraftBukkit end } }