package net.minecraft.server; import java.io.File; import java.util.*; // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.event.Event; import org.bukkit.event.Event.Type; import org.bukkit.event.block.BlockCanBuildEvent; import org.bukkit.event.block.BlockPhysicsEvent; // CraftBukkit end public class WorldServer extends World { public ChunkProviderServer A; public boolean B; public boolean C; private MinecraftServer D; private MCHashTable E; public WorldServer(MinecraftServer minecraftserver, File file, String s, int i) { super(file, s, (new Random()).nextLong(), WorldProvider.a(i)); B = false; E = new MCHashTable(); D = minecraftserver; world = new CraftWorld(this); // CraftBukkit server = minecraftserver.server; // CraftBukkit } public void f() { super.f(); } public void a(Entity entity, boolean flag) { if (!D.m && ((entity instanceof EntityAnimals) || (entity instanceof EntityWaterMob))) { entity.q(); } if (entity.j == null || !(entity.j instanceof EntityPlayer)) { super.a(entity, flag); } } public void b(Entity entity, boolean flag) { super.a(entity, flag); } protected IChunkProvider a(File file) { A = new ChunkProviderServer(this, q.a(file), q.c()); return ((IChunkProvider) (A)); } public List d(int i, int j, int k, int l, int i1, int j1) { ArrayList arraylist = new ArrayList(); for (int k1 = 0; k1 < c.size(); k1++) { TileEntity tileentity = (TileEntity) c.get(k1); if (tileentity.b >= i && tileentity.c >= j && tileentity.d >= k && tileentity.b < l && tileentity.c < i1 && tileentity.d < j1) { ((List) (arraylist)).add(((tileentity))); } } return ((List) (arraylist)); } public boolean a(EntityPlayer entityplayer, int i, int j, int k) { int l = (int) MathHelper.e(i - m); int i1 = (int) MathHelper.e(k - o); if (l > i1) { i1 = l; } return i1 > 16 || D.f.g(entityplayer.aw); } protected void b(Entity entity) { super.b(entity); E.a(entity.g, ((entity))); } protected void c(Entity entity) { super.c(entity); E.d(entity.g); } public Entity a(int i) { return (Entity) E.a(i); } public void a(Entity entity, byte byte0) { Packet38 packet38 = new Packet38(entity.g, byte0); D.k.b(entity, ((Packet) (packet38))); } public Explosion a(Entity entity, double d1, double d2, double d3, float f1, boolean flag) { Explosion explosion = super.a(entity, d1, d2, d3, f1, flag); D.f.a(d1, d2, d3, 64D, ((Packet) (new Packet60(d1, d2, d3, f1, explosion.g)))); return explosion; } public void c(int i, int j, int k, int l, int i1) { super.c(i, j, k, l, i1); D.f.a(i, j, k, 64D, ((Packet) (new Packet54(i, j, k, l, i1)))); } // CraftBukkit start private final CraftWorld world; private final CraftServer server; @Override public boolean d(int i1, int j1, int k1, int l1) { boolean result = super.d(i1, j1, k1, l1); if ((result) && (world != null)) world.updateBlock(i1, j1, k1); return result; } @Override public boolean b(int i1, int j1, int k1, int l1) { boolean result = super.b(i1, j1, k1, l1); if ((result) && (world != null)) world.updateBlock(i1, j1, k1); return result; } @Override public boolean a(int i1, int j1, int k1, int l1, int i2) { boolean result = super.a(i1, j1, k1, l1, i2); if ((result) && (world != null)) world.updateBlock(i1, j1, k1); return result; } @Override public void a(int i1, int j1, int k1, TileEntity tileentity) { super.a(i1, j1, k1, tileentity); if (world != null) world.updateBlock(i1, j1, k1); } public CraftWorld getWorld() { return world; } public CraftServer getServer() { return server; } // CraftBukkit end // XXX: the following method is straight from the World.java with tweaks as noted. KEEP THEM UPDATED! // XXX: done because it calls private k() @Override public void h(int i1, int j1, int k1, int l1) { l(i1 - 1, j1, k1, l1); l(i1 + 1, j1, k1, l1); l(i1, j1 - 1, k1, l1); l(i1, j1 + 1, k1, l1); l(i1, j1, k1 - 1, l1); l(i1, j1, k1 + 1, l1); } // XXX: the following method is straight from the World.java with tweaks as noted. KEEP THEM UPDATED! private void l(int i1, int j1, int k1, int l1) { if (i || z) { return; } Block block = Block.m[a(i1, j1, k1)]; if (block != null) { // CraftBukkit start if (world != null) { BlockPhysicsEvent event = new BlockPhysicsEvent(Event.Type.BLOCK_PHYSICS, world.getBlockAt(i1, j1, k1), l1); server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } } // CraftBukkit stop block.b(this, i1, j1, k1, l1); } } // XXX: the following method is straight from the World.java with tweaks as noted. KEEP THEM UPDATED! @Override public boolean a(int i1, int j1, int k1, int l1, boolean flag) { int i2 = a(j1, k1, l1); Block block = Block.m[i2]; Block block1 = Block.m[i1]; AxisAlignedBB axisalignedbb = block1.d(this, j1, k1, l1); if (flag) { axisalignedbb = null; } if (axisalignedbb != null && !a(axisalignedbb)) { return false; } // Craftbukkit start - We dont want to allow the user to override the bounding box check boolean defaultReturn; if (block == Block.A || block == Block.B || block == Block.C || block == Block.D || block == Block.ar || block == Block.aS) { defaultReturn = true; } else { defaultReturn = (i1 > 0) && (block == null) && (block1.a(this, j1, k1, l1)); } // Craftbukkit - If flag is true, it's natural, not user placement. Don't hook. if (!flag) { BlockCanBuildEvent event = new BlockCanBuildEvent(Type.BLOCK_CANBUILD, getWorld().getBlockAt(j1, k1, l1), i1, defaultReturn); server.getPluginManager().callEvent(event); return event.isBuildable(); } else { return defaultReturn; } // CraftBukkit end } }