package net.minecraft.server; import java.util.Random; import org.bukkit.BlockChangeDelegate; // CraftBukkit public abstract class WorldGenerator { private final boolean a; private int b = 1; public WorldGenerator() { this.a = false; } public WorldGenerator(boolean flag) { this.a = flag; } public abstract boolean a(World world, Random random, int i, int j, int k); public void a(double d0, double d1, double d2) {} // CraftBukkit - change signature protected void setType(BlockChangeDelegate world, int i, int j, int k, int l) { this.setTypeAndData(world, i, j, k, l, 0); } // CraftBukkit - change signature protected void setTypeAndData(BlockChangeDelegate world, int i, int j, int k, int l, int i1) { if (this.a) { world.setTypeIdAndData(i, j, k, l, i1); } else { world.setRawTypeIdAndData(i, j, k, l, i1); } } }