package net.minecraft.server; import java.util.Random; import org.bukkit.BlockChangeDelegate; // CraftBukkit public abstract class WorldGenerator { private final boolean a; public WorldGenerator() { this.a = false; } public WorldGenerator(boolean flag) { this.a = flag; } public abstract boolean a(World world, Random random, int i, int j, int k); public void a(double d0, double d1, double d2) {} // CraftBukkit -- change signature protected void a(BlockChangeDelegate world, int i, int j, int k, int l, int i1) { if (this.a) { ((World) world).setTypeIdAndData(i, j, k, l, i1); // CraftBukkit -- force-cast to world to get it working } else { world.setRawTypeIdAndData(i, j, k, l, i1); } } }