package net.minecraft.server; import java.util.Random; import org.bukkit.BlockChangeDelegate; // CraftBukkit public class WorldGenTaiga2 extends WorldGenerator { public WorldGenTaiga2() {} public boolean a(World world, Random random, int i, int j, int k) { // CraftBukkit start // sk: The idea is to have (our) WorldServer implement // BlockChangeDelegate and then we can implicitly cast World to // WorldServer (a safe cast, AFAIK) and no code will be broken. This // then allows plugins to catch manually-invoked generation events return this.generate((BlockChangeDelegate) world, random, i, j, k); } public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) { // CraftBukkit end int l = random.nextInt(4) + 6; int i1 = 1 + random.nextInt(2); int j1 = l - i1; int k1 = 2 + random.nextInt(2); boolean flag = true; if (j >= 1) { int l1 = j + l + 1; world.getClass(); if (l1 <= 128) { int i2; int j2; int k2; int l2; for (i2 = j; i2 <= j + 1 + l && flag; ++i2) { boolean flag1 = true; if (i2 - j < i1) { l2 = 0; } else { l2 = k1; } for (j2 = i - l2; j2 <= i + l2 && flag; ++j2) { for (int i3 = k - l2; i3 <= k + l2 && flag; ++i3) { if (i2 >= 0) { world.getClass(); if (i2 < 128) { k2 = world.getTypeId(j2, i2, i3); if (k2 != 0 && k2 != Block.LEAVES.id) { flag = false; } continue; } } flag = false; } } } if (!flag) { return false; } i2 = world.getTypeId(i, j - 1, k); if (i2 == Block.GRASS.id || i2 == Block.DIRT.id) { world.getClass(); if (j < 128 - l - 1) { world.setRawTypeId(i, j - 1, k, Block.DIRT.id); l2 = random.nextInt(2); j2 = 1; byte b0 = 0; int j3; int k3; for (k2 = 0; k2 <= j1; ++k2) { k3 = j + l - k2; for (j3 = i - l2; j3 <= i + l2; ++j3) { int l3 = j3 - i; for (int i4 = k - l2; i4 <= k + l2; ++i4) { int j4 = i4 - k; if ((Math.abs(l3) != l2 || Math.abs(j4) != l2 || l2 <= 0) && !Block.o[world.getTypeId(j3, k3, i4)]) { world.setRawTypeIdAndData(j3, k3, i4, Block.LEAVES.id, 1); } } } if (l2 >= j2) { l2 = b0; b0 = 1; ++j2; if (j2 > k1) { j2 = k1; } } else { ++l2; } } k2 = random.nextInt(3); for (k3 = 0; k3 < l - k2; ++k3) { j3 = world.getTypeId(i, j + k3, k); if (j3 == 0 || j3 == Block.LEAVES.id) { world.setRawTypeIdAndData(i, j + k3, k, Block.LOG.id, 1); } } return true; } } return false; } } return false; } }