package net.minecraft.server; import java.util.Random; import org.bukkit.BlockChangeDelegate; // CraftBukkit public class WorldGenTaiga1 extends WorldGenerator { public WorldGenTaiga1() {} public boolean a(World world, Random random, int i, int j, int k) { // CraftBukkit start // sk: The idea is to have (our) WorldServer implement // BlockChangeDelegate and then we can implicitly cast World to // WorldServer (a safe cast, AFAIK) and no code will be broken. This // then allows plugins to catch manually-invoked generation events return this.generate((BlockChangeDelegate) world, random, i, j, k); } public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) { // CraftBukkit end int l = random.nextInt(5) + 7; int i1 = l - random.nextInt(2) - 3; int j1 = l - i1; int k1 = 1 + random.nextInt(j1 + 1); boolean flag = true; if (j >= 1) { int l1 = j + l + 1; world.getClass(); if (l1 <= 128) { int i2; int j2; int k2; int l2; int i3; for (i2 = j; i2 <= j + 1 + l && flag; ++i2) { boolean flag1 = true; if (i2 - j < i1) { i3 = 0; } else { i3 = k1; } for (j2 = i - i3; j2 <= i + i3 && flag; ++j2) { for (k2 = k - i3; k2 <= k + i3 && flag; ++k2) { if (i2 >= 0) { world.getClass(); if (i2 < 128) { l2 = world.getTypeId(j2, i2, k2); if (l2 != 0 && l2 != Block.LEAVES.id) { flag = false; } continue; } } flag = false; } } } if (!flag) { return false; } i2 = world.getTypeId(i, j - 1, k); if (i2 == Block.GRASS.id || i2 == Block.DIRT.id) { world.getClass(); if (j < 128 - l - 1) { world.setRawTypeId(i, j - 1, k, Block.DIRT.id); i3 = 0; for (j2 = j + l; j2 >= j + i1; --j2) { for (k2 = i - i3; k2 <= i + i3; ++k2) { l2 = k2 - i; for (int j3 = k - i3; j3 <= k + i3; ++j3) { int k3 = j3 - k; if ((Math.abs(l2) != i3 || Math.abs(k3) != i3 || i3 <= 0) && !Block.o[world.getTypeId(k2, j2, j3)]) { world.setRawTypeIdAndData(k2, j2, j3, Block.LEAVES.id, 1); } } } if (i3 >= 1 && j2 == j + i1 + 1) { --i3; } else if (i3 < k1) { ++i3; } } for (j2 = 0; j2 < l - 1; ++j2) { k2 = world.getTypeId(i, j + j2, k); if (k2 == 0 || k2 == Block.LEAVES.id) { world.setRawTypeIdAndData(i, j + j2, k, Block.LOG.id, 1); } } return true; } } return false; } } return false; } }