package net.minecraft.server; import java.util.ArrayList; import java.util.Collection; import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.util.Random; import java.util.Set; import java.util.TreeSet; // CraftBukkit start import java.util.UUID; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.craftbukkit.util.LongHash; import org.bukkit.craftbukkit.util.LongHashset; import org.bukkit.generator.ChunkGenerator; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.event.block.BlockCanBuildEvent; import org.bukkit.event.block.BlockPhysicsEvent; import org.bukkit.event.block.BlockFormEvent; import org.bukkit.event.entity.CreatureSpawnEvent; import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; import org.bukkit.event.entity.ItemSpawnEvent; import org.bukkit.event.weather.WeatherChangeEvent; import org.bukkit.event.weather.ThunderChangeEvent; import org.bukkit.block.BlockState; // CraftBukkit end public class World implements IBlockAccess { public int heightBits = 7; public int heightBitsPlusFour; public int height; public int heightMinusOne; public int seaLevel; public boolean f; public List entityList; private List J; private TreeSet K; private Set L; public List tileEntityList; private List M; private List N; public List players; public List j; private long O; public int k; protected int l; protected final int m; protected float n; protected float o; protected float p; protected float q; protected int r; public int s; public boolean suppressPhysics; private long P; protected int u; public int difficulty; public Random random; public boolean x; public WorldProvider worldProvider; // CraftBukkit - remove final protected List z; public IChunkProvider chunkProvider; // CraftBukkit - protected -> public protected final IDataManager dataManager; public WorldData worldData; // CraftBukkit - protected -> public public boolean isLoading; private boolean Q; public WorldMapCollection worldMaps; private ArrayList R; private boolean S; public boolean allowMonsters; // CraftBukkit - private -> public public boolean allowAnimals; // CraftBukkit - private -> public private LongHashset chunkTickList; // CraftBukkit public long ticksPerAnimalSpawns; // CraftBukkit public long ticksPerMonsterSpawns; // CraftBukkit private int U; int[] H; private List V; public boolean isStatic; public WorldChunkManager getWorldChunkManager() { return this.worldProvider.c; } // CraftBukkit start private final CraftWorld world; public boolean pvpMode; public boolean keepSpawnInMemory = true; public ChunkGenerator generator; Chunk lastChunkAccessed; int lastXAccessed = Integer.MIN_VALUE; int lastZAccessed = Integer.MIN_VALUE; final Object chunkLock = new Object(); private boolean canSpawn(int x, int z) { if (this.generator != null) { return this.generator.canSpawn(this.getWorld(), x, z); } else { return this.worldProvider.canSpawn(x, z); } } public CraftWorld getWorld() { return this.world; } public CraftServer getServer() { return (CraftServer) Bukkit.getServer(); } // CraftBukkit - changed signature public World(IDataManager idatamanager, String s, WorldSettings worldsettings, WorldProvider worldprovider, ChunkGenerator gen, org.bukkit.World.Environment env) { this.generator = gen; this.world = new CraftWorld((WorldServer) this, gen, env); // CraftBukkit end this.heightBitsPlusFour = this.heightBits + 4; this.height = 1 << this.heightBits; this.heightMinusOne = this.height - 1; this.seaLevel = this.height / 2 - 1; this.f = false; this.entityList = new ArrayList(); this.J = new ArrayList(); this.K = new TreeSet(); this.L = new HashSet(); this.tileEntityList = new ArrayList(); this.M = new ArrayList(); this.N = new ArrayList(); this.players = new ArrayList(); this.j = new ArrayList(); this.O = 16777215L; this.k = 0; this.l = (new Random()).nextInt(); this.m = 1013904223; this.r = 0; this.s = 0; this.suppressPhysics = false; this.P = System.currentTimeMillis(); this.u = 40; this.random = new Random(); this.x = false; this.z = new ArrayList(); this.R = new ArrayList(); this.allowMonsters = true; this.allowAnimals = true; this.chunkTickList = new LongHashset(); // CraftBukkit this.ticksPerAnimalSpawns = this.getServer().getTicksPerAnimalSpawns(); // CraftBukkit this.ticksPerMonsterSpawns = this.getServer().getTicksPerMonsterSpawns(); // CraftBukkit this.U = this.random.nextInt(12000); this.H = new int['\u8000']; this.V = new ArrayList(); this.isStatic = false; this.dataManager = idatamanager; this.worldMaps = new WorldMapCollection(idatamanager); this.worldData = idatamanager.getWorldData(); this.x = this.worldData == null; if (worldprovider != null) { this.worldProvider = worldprovider; } else if (this.worldData != null && this.worldData.h() != 0) { this.worldProvider = WorldProvider.byDimension(this.worldData.h()); } else { this.worldProvider = WorldProvider.byDimension(0); } boolean flag = false; if (this.worldData == null) { this.worldData = new WorldData(worldsettings, s); flag = true; } else { this.worldData.a(s); } this.worldProvider.a(this); this.chunkProvider = this.b(); if (flag) { this.c(); } this.g(); this.z(); this.getServer().addWorld(this.world); // CraftBukkit } protected IChunkProvider b() { IChunkLoader ichunkloader = this.dataManager.createChunkLoader(this.worldProvider); return new ChunkProviderLoadOrGenerate(this, ichunkloader, this.worldProvider.getChunkProvider()); } protected void c() { if (!this.worldProvider.c()) { this.worldData.setSpawn(0, this.worldProvider.getSeaLevel(), 0); } else { this.isLoading = true; WorldChunkManager worldchunkmanager = this.getWorldChunkManager(); List list = worldchunkmanager.a(); Random random = new Random(this.getSeed()); ChunkPosition chunkposition = worldchunkmanager.a(0, 0, 256, list, random); int i = 0; int j = this.worldProvider.getSeaLevel(); int k = 0; // CraftBukkit start if (this.generator != null) { Random rand = new Random(this.getSeed()); Location spawn = this.generator.getFixedSpawnLocation(((WorldServer) this).getWorld(), rand); if (spawn != null) { if (spawn.getWorld() != ((WorldServer) this).getWorld()) { throw new IllegalStateException("Cannot set spawn point for " + this.worldData.name + " to be in another world (" + spawn.getWorld().getName() + ")"); } else { this.worldData.setSpawn(spawn.getBlockX(), spawn.getBlockY(), spawn.getBlockZ()); this.isLoading = false; return; } } } // CraftBukkit end if (chunkposition != null) { i = chunkposition.x; k = chunkposition.z; } else { System.out.println("Unable to find spawn biome"); } int l = 0; // CraftBukkit - use out own canSpawn while (!this.canSpawn(i, k)) { i += random.nextInt(64) - random.nextInt(64); k += random.nextInt(64) - random.nextInt(64); ++l; if (l == 1000) { break; } } this.worldData.setSpawn(i, j, k); this.isLoading = false; } } public ChunkCoordinates getDimensionSpawn() { return this.worldProvider.d(); } public int a(int i, int j) { int k; for (k = this.seaLevel; !this.isEmpty(i, k + 1, j); ++k) { ; } return this.getTypeId(i, k, j); } public void save(boolean flag, IProgressUpdate iprogressupdate) { if (this.chunkProvider.canSave()) { if (iprogressupdate != null) { iprogressupdate.a("Saving level"); } this.y(); if (iprogressupdate != null) { iprogressupdate.b("Saving chunks"); } this.chunkProvider.saveChunks(flag, iprogressupdate); } } private void y() { this.l(); this.dataManager.saveWorldData(this.worldData, this.players); this.worldMaps.a(); } public int getTypeId(int i, int j, int k) { return i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000 ? (j < 0 ? 0 : (j >= this.height ? 0 : this.getChunkAt(i >> 4, k >> 4).getTypeId(i & 15, j, k & 15))) : 0; } public boolean isEmpty(int i, int j, int k) { return this.getTypeId(i, j, k) == 0; } public boolean isLoaded(int i, int j, int k) { return j >= 0 && j < this.height ? this.isChunkLoaded(i >> 4, k >> 4) : false; } public boolean areChunksLoaded(int i, int j, int k, int l) { return this.a(i - l, j - l, k - l, i + l, j + l, k + l); } public boolean a(int i, int j, int k, int l, int i1, int j1) { if (i1 >= 0 && j < this.height) { i >>= 4; j >>= 4; k >>= 4; l >>= 4; i1 >>= 4; j1 >>= 4; for (int k1 = i; k1 <= l; ++k1) { for (int l1 = k; l1 <= j1; ++l1) { if (!this.isChunkLoaded(k1, l1)) { return false; } } } return true; } else { return false; } } private boolean isChunkLoaded(int i, int j) { return this.chunkProvider.isChunkLoaded(i, j); } public Chunk getChunkAtWorldCoords(int i, int j) { return this.getChunkAt(i >> 4, j >> 4); } // CraftBukkit start public Chunk getChunkAt(int i, int j) { Chunk result = null; synchronized (this.chunkLock) { if (this.lastChunkAccessed == null || this.lastXAccessed != i || this.lastZAccessed != j) { this.lastXAccessed = i; this.lastZAccessed = j; this.lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j); } result = this.lastChunkAccessed; } return result; } // CraftBukkit end public boolean setRawTypeIdAndData(int i, int j, int k, int l, int i1) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j < 0) { return false; } else if (j >= this.height) { return false; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); boolean flag = chunk.a(i & 15, j, k & 15, l, i1); this.s(i, j, k); return flag; } } else { return false; } } public boolean setRawTypeId(int i, int j, int k, int l) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j < 0) { return false; } else if (j >= this.height) { return false; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); boolean flag = chunk.a(i & 15, j, k & 15, l); this.s(i, j, k); return flag; } } else { return false; } } public Material getMaterial(int i, int j, int k) { int l = this.getTypeId(i, j, k); return l == 0 ? Material.AIR : Block.byId[l].material; } public int getData(int i, int j, int k) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j < 0) { return 0; } else if (j >= this.height) { return 0; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); i &= 15; k &= 15; return chunk.getData(i, j, k); } } else { return 0; } } public void setData(int i, int j, int k, int l) { if (this.setRawData(i, j, k, l)) { int i1 = this.getTypeId(i, j, k); if (Block.t[i1 & 255]) { this.update(i, j, k, i1); } else { this.applyPhysics(i, j, k, i1); } } } public boolean setRawData(int i, int j, int k, int l) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j < 0) { return false; } else if (j >= this.height) { return false; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); i &= 15; k &= 15; return chunk.b(i, j, k, l); } } else { return false; } } public boolean setTypeId(int i, int j, int k, int l) { // CraftBukkit start int old = this.getTypeId(i, j, k); if (this.setRawTypeId(i, j, k, l)) { this.update(i, j, k, l == 0 ? old : l); return true; } else { return false; } // CraftBukkit end } public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) { // CraftBukkit start int old = this.getTypeId(i, j, k); if (this.setRawTypeIdAndData(i, j, k, l, i1)) { this.update(i, j, k, l == 0 ? old : l); return true; } else { return false; } // CraftBukkit end } public void notify(int i, int j, int k) { for (int l = 0; l < this.z.size(); ++l) { ((IWorldAccess) this.z.get(l)).a(i, j, k); } } protected void update(int i, int j, int k, int l) { this.notify(i, j, k); this.applyPhysics(i, j, k, l); } public void g(int i, int j, int k, int l) { int i1; if (k > l) { i1 = l; l = k; k = i1; } if (!this.worldProvider.f) { for (i1 = k; i1 <= l; ++i1) { this.b(EnumSkyBlock.SKY, i, i1, j); } } this.b(i, k, j, i, l, j); } public void i(int i, int j, int k) { for (int l = 0; l < this.z.size(); ++l) { ((IWorldAccess) this.z.get(l)).a(i, j, k, i, j, k); } } public void b(int i, int j, int k, int l, int i1, int j1) { for (int k1 = 0; k1 < this.z.size(); ++k1) { ((IWorldAccess) this.z.get(k1)).a(i, j, k, l, i1, j1); } } public void applyPhysics(int i, int j, int k, int l) { this.k(i - 1, j, k, l); this.k(i + 1, j, k, l); this.k(i, j - 1, k, l); this.k(i, j + 1, k, l); this.k(i, j, k - 1, l); this.k(i, j, k + 1, l); } private void k(int i, int j, int k, int l) { if (!this.suppressPhysics && !this.isStatic) { Block block = Block.byId[this.getTypeId(i, j, k)]; if (block != null) { // CraftBukkit start CraftWorld world = ((WorldServer) this).getWorld(); if (world != null) { BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l); this.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } } // CraftBukkit end block.doPhysics(this, i, j, k, l); } } } public boolean isChunkLoaded(int i, int j, int k) { return this.getChunkAt(i >> 4, k >> 4).c(i & 15, j, k & 15); } public int k(int i, int j, int k) { if (j < 0) { return 0; } else { if (j >= this.height) { j = this.height - 1; } return this.getChunkAt(i >> 4, k >> 4).c(i & 15, j, k & 15, 0); } } public int getLightLevel(int i, int j, int k) { return this.a(i, j, k, true); } public int a(int i, int j, int k, boolean flag) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (flag) { int l = this.getTypeId(i, j, k); if (l == Block.STEP.id || l == Block.SOIL.id || l == Block.COBBLESTONE_STAIRS.id || l == Block.WOOD_STAIRS.id) { int i1 = this.a(i, j + 1, k, false); int j1 = this.a(i + 1, j, k, false); int k1 = this.a(i - 1, j, k, false); int l1 = this.a(i, j, k + 1, false); int i2 = this.a(i, j, k - 1, false); if (j1 > i1) { i1 = j1; } if (k1 > i1) { i1 = k1; } if (l1 > i1) { i1 = l1; } if (i2 > i1) { i1 = i2; } return i1; } } if (j < 0) { return 0; } else { if (j >= this.height) { j = this.height - 1; } Chunk chunk = this.getChunkAt(i >> 4, k >> 4); i &= 15; k &= 15; return chunk.c(i, j, k, this.k); } } else { return 15; } } public int getHighestBlockYAt(int i, int j) { if (i >= -30000000 && j >= -30000000 && i < 30000000 && j < 30000000) { if (!this.isChunkLoaded(i >> 4, j >> 4)) { return 0; } else { Chunk chunk = this.getChunkAt(i >> 4, j >> 4); return chunk.b(i & 15, j & 15); } } else { return 0; } } public int a(EnumSkyBlock enumskyblock, int i, int j, int k) { if (j < 0) { j = 0; } if (j >= this.height) { j = this.height - 1; } if (j >= 0 && j < this.height && i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { int l = i >> 4; int i1 = k >> 4; if (!this.isChunkLoaded(l, i1)) { return 0; } else { Chunk chunk = this.getChunkAt(l, i1); return chunk.getBrightness(enumskyblock, i & 15, j, k & 15); } } else { return enumskyblock.c; } } public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j >= 0) { if (j < this.height) { if (this.isChunkLoaded(i >> 4, k >> 4)) { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); chunk.a(enumskyblock, i & 15, j, k & 15, l); for (int i1 = 0; i1 < this.z.size(); ++i1) { ((IWorldAccess) this.z.get(i1)).a(i, j, k); } } } } } } public float m(int i, int j, int k) { return this.worldProvider.g[this.getLightLevel(i, j, k)]; } public boolean e() { return this.k < 4; } public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1) { return this.rayTrace(vec3d, vec3d1, false, false); } public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag) { return this.rayTrace(vec3d, vec3d1, flag, false); } public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag, boolean flag1) { if (!Double.isNaN(vec3d.a) && !Double.isNaN(vec3d.b) && !Double.isNaN(vec3d.c)) { if (!Double.isNaN(vec3d1.a) && !Double.isNaN(vec3d1.b) && !Double.isNaN(vec3d1.c)) { int i = MathHelper.floor(vec3d1.a); int j = MathHelper.floor(vec3d1.b); int k = MathHelper.floor(vec3d1.c); int l = MathHelper.floor(vec3d.a); int i1 = MathHelper.floor(vec3d.b); int j1 = MathHelper.floor(vec3d.c); int k1 = this.getTypeId(l, i1, j1); int l1 = this.getData(l, i1, j1); Block block = Block.byId[k1]; if ((!flag1 || block == null || block.e(this, l, i1, j1) != null) && k1 > 0 && block.a(l1, flag)) { MovingObjectPosition movingobjectposition = block.a(this, l, i1, j1, vec3d, vec3d1); if (movingobjectposition != null) { return movingobjectposition; } } k1 = 200; while (k1-- >= 0) { if (Double.isNaN(vec3d.a) || Double.isNaN(vec3d.b) || Double.isNaN(vec3d.c)) { return null; } if (l == i && i1 == j && j1 == k) { return null; } boolean flag2 = true; boolean flag3 = true; boolean flag4 = true; double d0 = 999.0D; double d1 = 999.0D; double d2 = 999.0D; if (i > l) { d0 = (double) l + 1.0D; } else if (i < l) { d0 = (double) l + 0.0D; } else { flag2 = false; } if (j > i1) { d1 = (double) i1 + 1.0D; } else if (j < i1) { d1 = (double) i1 + 0.0D; } else { flag3 = false; } if (k > j1) { d2 = (double) j1 + 1.0D; } else if (k < j1) { d2 = (double) j1 + 0.0D; } else { flag4 = false; } double d3 = 999.0D; double d4 = 999.0D; double d5 = 999.0D; double d6 = vec3d1.a - vec3d.a; double d7 = vec3d1.b - vec3d.b; double d8 = vec3d1.c - vec3d.c; if (flag2) { d3 = (d0 - vec3d.a) / d6; } if (flag3) { d4 = (d1 - vec3d.b) / d7; } if (flag4) { d5 = (d2 - vec3d.c) / d8; } boolean flag5 = false; byte b0; if (d3 < d4 && d3 < d5) { if (i > l) { b0 = 4; } else { b0 = 5; } vec3d.a = d0; vec3d.b += d7 * d3; vec3d.c += d8 * d3; } else if (d4 < d5) { if (j > i1) { b0 = 0; } else { b0 = 1; } vec3d.a += d6 * d4; vec3d.b = d1; vec3d.c += d8 * d4; } else { if (k > j1) { b0 = 2; } else { b0 = 3; } vec3d.a += d6 * d5; vec3d.b += d7 * d5; vec3d.c = d2; } Vec3D vec3d2 = Vec3D.create(vec3d.a, vec3d.b, vec3d.c); l = (int) (vec3d2.a = (double) MathHelper.floor(vec3d.a)); if (b0 == 5) { --l; ++vec3d2.a; } i1 = (int) (vec3d2.b = (double) MathHelper.floor(vec3d.b)); if (b0 == 1) { --i1; ++vec3d2.b; } j1 = (int) (vec3d2.c = (double) MathHelper.floor(vec3d.c)); if (b0 == 3) { --j1; ++vec3d2.c; } int i2 = this.getTypeId(l, i1, j1); int j2 = this.getData(l, i1, j1); Block block1 = Block.byId[i2]; if ((!flag1 || block1 == null || block1.e(this, l, i1, j1) != null) && i2 > 0 && block1.a(j2, flag)) { MovingObjectPosition movingobjectposition1 = block1.a(this, l, i1, j1, vec3d, vec3d1); if (movingobjectposition1 != null) { return movingobjectposition1; } } } return null; } else { return null; } } else { return null; } } public void makeSound(Entity entity, String s, float f, float f1) { for (int i = 0; i < this.z.size(); ++i) { ((IWorldAccess) this.z.get(i)).a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1); } } public void makeSound(double d0, double d1, double d2, String s, float f, float f1) { for (int i = 0; i < this.z.size(); ++i) { ((IWorldAccess) this.z.get(i)).a(s, d0, d1, d2, f, f1); } } public void a(String s, int i, int j, int k) { for (int l = 0; l < this.z.size(); ++l) { ((IWorldAccess) this.z.get(l)).a(s, i, j, k); } } public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) { for (int i = 0; i < this.z.size(); ++i) { ((IWorldAccess) this.z.get(i)).a(s, d0, d1, d2, d3, d4, d5); } } public boolean strikeLightning(Entity entity) { this.j.add(entity); return true; } // CraftBukkit start - used for entities other than creatures public boolean addEntity(Entity entity) { return this.addEntity(entity, SpawnReason.CUSTOM); // Set reason as Custom by default } public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason if (entity == null) return false; // CraftBukkit end int i = MathHelper.floor(entity.locX / 16.0D); int j = MathHelper.floor(entity.locZ / 16.0D); boolean flag = false; if (entity instanceof EntityHuman) { flag = true; } // CraftBukkit start if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) { boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal; boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime; if (spawnReason == SpawnReason.NATURAL || spawnReason == SpawnReason.SPAWNER || spawnReason == SpawnReason.BED || spawnReason == SpawnReason.EGG) { if (isAnimal && !allowAnimals || isMonster && !allowMonsters) return false; } CreatureSpawnEvent event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity, spawnReason); if (event.isCancelled()) { return false; } } else if (entity instanceof EntityItem) { ItemSpawnEvent event = CraftEventFactory.callItemSpawnEvent((EntityItem) entity); if (event.isCancelled()) { return false; } } // CraftBukkit end if (!flag && !this.isChunkLoaded(i, j)) { return false; } else { if (entity instanceof EntityHuman) { EntityHuman entityhuman = (EntityHuman) entity; this.players.add(entityhuman); this.everyoneSleeping(); } this.getChunkAt(i, j).a(entity); this.entityList.add(entity); this.c(entity); return true; } } protected void c(Entity entity) { for (int i = 0; i < this.z.size(); ++i) { ((IWorldAccess) this.z.get(i)).a(entity); } } protected void d(Entity entity) { for (int i = 0; i < this.z.size(); ++i) { ((IWorldAccess) this.z.get(i)).b(entity); } } public void kill(Entity entity) { if (entity.passenger != null) { entity.passenger.mount((Entity) null); } if (entity.vehicle != null) { entity.mount((Entity) null); } entity.die(); if (entity instanceof EntityHuman) { this.players.remove((EntityHuman) entity); this.everyoneSleeping(); } } public void removeEntity(Entity entity) { entity.die(); if (entity instanceof EntityHuman) { this.players.remove((EntityHuman) entity); this.everyoneSleeping(); } int i = entity.ca; int j = entity.cc; if (entity.bZ && this.isChunkLoaded(i, j)) { this.getChunkAt(i, j).b(entity); } this.entityList.remove(entity); this.d(entity); } public void addIWorldAccess(IWorldAccess iworldaccess) { this.z.add(iworldaccess); } public List getCubes(Entity entity, AxisAlignedBB axisalignedbb) { this.R.clear(); int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = i1; l1 < j1; ++l1) { if (this.isLoaded(k1, this.height / 2, l1)) { for (int i2 = k - 1; i2 < l; ++i2) { Block block = Block.byId[this.getTypeId(k1, i2, l1)]; if (block != null) { block.a(this, k1, i2, l1, axisalignedbb, this.R); } } } } } double d0 = 0.25D; List list = this.getEntities(entity, axisalignedbb.grow(d0, d0, d0)); for (int j2 = 0; j2 < list.size(); ++j2) { AxisAlignedBB axisalignedbb1 = ((Entity) list.get(j2)).h_(); if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) { this.R.add(axisalignedbb1); } axisalignedbb1 = entity.a_((Entity) list.get(j2)); if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) { this.R.add(axisalignedbb1); } } return this.R; } public int a(float f) { float f1 = this.b(f); float f2 = 1.0F - (MathHelper.cos(f1 * 3.1415927F * 2.0F) * 2.0F + 0.5F); if (f2 < 0.0F) { f2 = 0.0F; } if (f2 > 1.0F) { f2 = 1.0F; } f2 = 1.0F - f2; f2 = (float) ((double) f2 * (1.0D - (double) (this.d(f) * 5.0F) / 16.0D)); f2 = (float) ((double) f2 * (1.0D - (double) (this.c(f) * 5.0F) / 16.0D)); f2 = 1.0F - f2; return (int) (f2 * 11.0F); } public float b(float f) { return this.worldProvider.a(this.worldData.getTime(), f); } public int e(int i, int j) { return this.getChunkAtWorldCoords(i, j).c(i & 15, j & 15); } public int f(int i, int j) { Chunk chunk = this.getChunkAtWorldCoords(i, j); int k = this.height - 1; i &= 15; for (j &= 15; k > 0; --k) { int l = chunk.getTypeId(i, k, j); if (l != 0 && Block.byId[l].material.isSolid() && Block.byId[l].material != Material.LEAVES) { return k + 1; } } return -1; } public void c(int i, int j, int k, int l, int i1) { NextTickListEntry nextticklistentry = new NextTickListEntry(i, j, k, l); byte b0 = 8; if (this.f) { if (this.a(nextticklistentry.a - b0, nextticklistentry.b - b0, nextticklistentry.c - b0, nextticklistentry.a + b0, nextticklistentry.b + b0, nextticklistentry.c + b0)) { int j1 = this.getTypeId(nextticklistentry.a, nextticklistentry.b, nextticklistentry.c); if (j1 == nextticklistentry.d && j1 > 0) { Block.byId[j1].a(this, nextticklistentry.a, nextticklistentry.b, nextticklistentry.c, this.random); } } } else { if (this.a(i - b0, j - b0, k - b0, i + b0, j + b0, k + b0)) { if (l > 0) { nextticklistentry.a((long) i1 + this.worldData.getTime()); } if (!this.L.contains(nextticklistentry)) { this.L.add(nextticklistentry); this.K.add(nextticklistentry); } } } } public void d(int i, int j, int k, int l, int i1) { NextTickListEntry nextticklistentry = new NextTickListEntry(i, j, k, l); if (l > 0) { nextticklistentry.a((long) i1 + this.worldData.getTime()); } if (!this.L.contains(nextticklistentry)) { this.L.add(nextticklistentry); this.K.add(nextticklistentry); } } public void tickEntities() { // MethodProfiler.a("entities"); // CraftBukkit - not in production code // MethodProfiler.a("global"); // CraftBukkit - not in production code int i; Entity entity; for (i = 0; i < this.j.size(); ++i) { entity = (Entity) this.j.get(i); // CraftBukkit start - fixed an NPE if (entity == null) { continue; } // CraftBukkit end entity.y_(); if (entity.dead) { this.j.remove(i--); } } // MethodProfiler.b("remove"); // CraftBukkit - not in production code this.entityList.removeAll(this.J); int j; int k; for (i = 0; i < this.J.size(); ++i) { entity = (Entity) this.J.get(i); j = entity.ca; k = entity.cc; if (entity.bZ && this.isChunkLoaded(j, k)) { this.getChunkAt(j, k).b(entity); } } for (i = 0; i < this.J.size(); ++i) { this.d((Entity) this.J.get(i)); } this.J.clear(); // MethodProfiler.b("regular"); // CraftBukkit - not in production code for (i = 0; i < this.entityList.size(); ++i) { entity = (Entity) this.entityList.get(i); if (entity.vehicle != null) { if (!entity.vehicle.dead && entity.vehicle.passenger == entity) { continue; } entity.vehicle.passenger = null; entity.vehicle = null; } if (!entity.dead) { this.playerJoinedWorld(entity); } // MethodProfiler.a("remove"); // CraftBukkit - not in production code if (entity.dead) { j = entity.ca; k = entity.cc; if (entity.bZ && this.isChunkLoaded(j, k)) { this.getChunkAt(j, k).b(entity); } this.entityList.remove(i--); this.d(entity); } // MethodProfiler.a(); // CraftBukkit - not in production code } // MethodProfiler.b("tileEntities"); // CraftBukkit - not in production code this.S = true; Iterator iterator = this.tileEntityList.iterator(); while (iterator.hasNext()) { TileEntity tileentity = (TileEntity) iterator.next(); if (!tileentity.l() && tileentity.world != null && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) { tileentity.l_(); } if (tileentity.l()) { iterator.remove(); if (this.isChunkLoaded(tileentity.x >> 4, tileentity.z >> 4)) { Chunk chunk = this.getChunkAt(tileentity.x >> 4, tileentity.z >> 4); if (chunk != null) { chunk.e(tileentity.x & 15, tileentity.y, tileentity.z & 15); } } } } this.S = false; if (!this.N.isEmpty()) { this.tileEntityList.removeAll(this.N); this.N.clear(); } // MethodProfiler.b("pendingTileEntities"); // CraftBukkit - not in production code if (!this.M.isEmpty()) { Iterator iterator1 = this.M.iterator(); while (iterator1.hasNext()) { TileEntity tileentity1 = (TileEntity) iterator1.next(); if (!tileentity1.l()) { // CraftBukkit - order matters, moved down /* if (!this.h.contains(tileentity1)) { this.h.add(tileentity1); } */ if (this.isChunkLoaded(tileentity1.x >> 4, tileentity1.z >> 4)) { Chunk chunk1 = this.getChunkAt(tileentity1.x >> 4, tileentity1.z >> 4); if (chunk1 != null) { chunk1.a(tileentity1.x & 15, tileentity1.y, tileentity1.z & 15, tileentity1); // CraftBukkit start - moved in from above if (!this.tileEntityList.contains(tileentity1)) { this.tileEntityList.add(tileentity1); } // CraftBukkit end } } this.notify(tileentity1.x, tileentity1.y, tileentity1.z); } } this.M.clear(); } // MethodProfiler.a(); // CraftBukkit - not in production code // MethodProfiler.a(); // CraftBukkit - not in production code } public void a(Collection collection) { if (this.S) { this.M.addAll(collection); } else { this.tileEntityList.addAll(collection); } } public void playerJoinedWorld(Entity entity) { this.entityJoinedWorld(entity, true); } public void entityJoinedWorld(Entity entity, boolean flag) { int i = MathHelper.floor(entity.locX); int j = MathHelper.floor(entity.locZ); byte b0 = 32; if (!flag || this.a(i - b0, 0, j - b0, i + b0, this.height, j + b0)) { entity.bL = entity.locX; entity.bM = entity.locY; entity.bN = entity.locZ; entity.lastYaw = entity.yaw; entity.lastPitch = entity.pitch; if (flag && entity.bZ) { if (entity.vehicle != null) { entity.N(); } else { entity.y_(); } } // MethodProfiler.a("chunkCheck"); // CraftBukkit - not in production code if (Double.isNaN(entity.locX) || Double.isInfinite(entity.locX)) { entity.locX = entity.bL; } if (Double.isNaN(entity.locY) || Double.isInfinite(entity.locY)) { entity.locY = entity.bM; } if (Double.isNaN(entity.locZ) || Double.isInfinite(entity.locZ)) { entity.locZ = entity.bN; } if (Double.isNaN((double) entity.pitch) || Double.isInfinite((double) entity.pitch)) { entity.pitch = entity.lastPitch; } if (Double.isNaN((double) entity.yaw) || Double.isInfinite((double) entity.yaw)) { entity.yaw = entity.lastYaw; } int k = MathHelper.floor(entity.locX / 16.0D); int l = MathHelper.floor(entity.locY / 16.0D); int i1 = MathHelper.floor(entity.locZ / 16.0D); if (!entity.bZ || entity.ca != k || entity.cb != l || entity.cc != i1) { if (entity.bZ && this.isChunkLoaded(entity.ca, entity.cc)) { this.getChunkAt(entity.ca, entity.cc).a(entity, entity.cb); } if (this.isChunkLoaded(k, i1)) { entity.bZ = true; this.getChunkAt(k, i1).a(entity); } else { entity.bZ = false; } } // MethodProfiler.a(); // CraftBukkit - not in production code if (flag && entity.bZ && entity.passenger != null) { if (!entity.passenger.dead && entity.passenger.vehicle == entity) { this.playerJoinedWorld(entity.passenger); } else { entity.passenger.vehicle = null; entity.passenger = null; } } } } public boolean containsEntity(AxisAlignedBB axisalignedbb) { List list = this.getEntities((Entity) null, axisalignedbb); for (int i = 0; i < list.size(); ++i) { Entity entity = (Entity) list.get(i); if (!entity.dead && entity.bf) { return false; } } return true; } public boolean b(AxisAlignedBB axisalignedbb) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); if (axisalignedbb.a < 0.0D) { --i; } if (axisalignedbb.b < 0.0D) { --k; } if (axisalignedbb.c < 0.0D) { --i1; } for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null) { return true; } } } } return false; } public boolean containsLiquid(AxisAlignedBB axisalignedbb) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); if (axisalignedbb.a < 0.0D) { --i; } if (axisalignedbb.b < 0.0D) { --k; } if (axisalignedbb.c < 0.0D) { --i1; } for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material.isLiquid()) { return true; } } } } return false; } public boolean d(AxisAlignedBB axisalignedbb) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); if (this.a(i, k, i1, j, l, j1)) { for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { int j2 = this.getTypeId(k1, l1, i2); if (j2 == Block.FIRE.id || j2 == Block.LAVA.id || j2 == Block.STATIONARY_LAVA.id) { return true; } } } } } return false; } public boolean a(AxisAlignedBB axisalignedbb, Material material, Entity entity) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); if (!this.a(i, k, i1, j, l, j1)) { return false; } else { boolean flag = false; Vec3D vec3d = Vec3D.create(0.0D, 0.0D, 0.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { double d0 = (double) ((float) (l1 + 1) - BlockFluids.d(this.getData(k1, l1, i2))); if ((double) l >= d0) { flag = true; block.a(this, k1, l1, i2, entity, vec3d); } } } } } if (vec3d.c() > 0.0D) { vec3d = vec3d.b(); double d1 = 0.014D; entity.motX += vec3d.a * d1; entity.motY += vec3d.b * d1; entity.motZ += vec3d.c * d1; } return flag; } } public boolean a(AxisAlignedBB axisalignedbb, Material material) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { return true; } } } } return false; } public boolean b(AxisAlignedBB axisalignedbb, Material material) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { int j2 = this.getData(k1, l1, i2); double d0 = (double) (l1 + 1); if (j2 < 8) { d0 = (double) (l1 + 1) - (double) j2 / 8.0D; } if (d0 >= axisalignedbb.b) { return true; } } } } } return false; } public Explosion explode(Entity entity, double d0, double d1, double d2, float f) { return this.createExplosion(entity, d0, d1, d2, f, false); } public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag) { Explosion explosion = new Explosion(this, entity, d0, d1, d2, f); explosion.a = flag; explosion.a(); explosion.a(true); return explosion; } public float a(Vec3D vec3d, AxisAlignedBB axisalignedbb) { double d0 = 1.0D / ((axisalignedbb.d - axisalignedbb.a) * 2.0D + 1.0D); double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D); double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D); int i = 0; int j = 0; for (float f = 0.0F; f <= 1.0F; f = (float) ((double) f + d0)) { for (float f1 = 0.0F; f1 <= 1.0F; f1 = (float) ((double) f1 + d1)) { for (float f2 = 0.0F; f2 <= 1.0F; f2 = (float) ((double) f2 + d2)) { double d3 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) f; double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1; double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2; if (this.a(Vec3D.create(d3, d4, d5), vec3d) == null) { ++i; } ++j; } } } return (float) i / (float) j; } public void douseFire(EntityHuman entityhuman, int i, int j, int k, int l) { if (l == 0) { --j; } if (l == 1) { ++j; } if (l == 2) { --k; } if (l == 3) { ++k; } if (l == 4) { --i; } if (l == 5) { ++i; } if (this.getTypeId(i, j, k) == Block.FIRE.id) { this.a(entityhuman, 1004, i, j, k, 0); this.setTypeId(i, j, k, 0); } } public TileEntity getTileEntity(int i, int j, int k) { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); if (chunk == null) { return null; } else { TileEntity tileentity = chunk.d(i & 15, j, k & 15); if (tileentity == null) { Iterator iterator = this.M.iterator(); while (iterator.hasNext()) { TileEntity tileentity1 = (TileEntity) iterator.next(); if (!tileentity1.l() && tileentity1.x == i && tileentity1.y == j && tileentity1.z == k) { tileentity = tileentity1; break; } } } return tileentity; } } public void setTileEntity(int i, int j, int k, TileEntity tileentity) { if (tileentity != null && !tileentity.l()) { if (this.S) { tileentity.x = i; tileentity.y = j; tileentity.z = k; this.M.add(tileentity); } else { // CraftBukkit - order matters, moved down // this.h.add(tileentity); Chunk chunk = this.getChunkAt(i >> 4, k >> 4); if (chunk != null) { chunk.a(i & 15, j, k & 15, tileentity); this.tileEntityList.add(tileentity); // CraftBukkit - moved in from above } } } } public void n(int i, int j, int k) { TileEntity tileentity = this.getTileEntity(i, j, k); if (tileentity != null && this.S) { tileentity.i(); this.M.remove(tileentity); } else { if (tileentity != null) { this.M.remove(tileentity); this.tileEntityList.remove(tileentity); } Chunk chunk = this.getChunkAt(i >> 4, k >> 4); if (chunk != null) { chunk.e(i & 15, j, k & 15); } } } public void a(TileEntity tileentity) { this.N.add(tileentity); } public boolean o(int i, int j, int k) { Block block = Block.byId[this.getTypeId(i, j, k)]; return block == null ? false : block.a(); } public boolean e(int i, int j, int k) { Block block = Block.byId[this.getTypeId(i, j, k)]; return block == null ? false : block.material.j() && block.b(); } public boolean b(int i, int j, int k, boolean flag) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { Chunk chunk = this.chunkProvider.getOrCreateChunk(i >> 4, k >> 4); if (chunk != null && !chunk.isEmpty()) { Block block = Block.byId[this.getTypeId(i, j, k)]; return block == null ? false : block.material.j() && block.b(); } else { return flag; } } else { return flag; } } public void g() { int i = this.a(1.0F); if (i != this.k) { this.k = i; } } public void setSpawnFlags(boolean flag, boolean flag1) { this.allowMonsters = flag; this.allowAnimals = flag1; } public void doTick() { if (this.getWorldData().isHardcore() && this.difficulty < 3) { this.difficulty = 3; } this.getWorldChunkManager().b(); this.i(); long i; if (this.everyoneDeeplySleeping()) { boolean flag = false; if (this.allowMonsters && this.difficulty >= 1) { ; } if (!flag) { i = this.worldData.getTime() + 24000L; this.worldData.a(i - i % 24000L); this.t(); } } // MethodProfiler.a("mobSpawner"); // CraftBukkit - not in production code // CraftBukkit start - Only call spawner if we have players online and the world allows for mobs or animals long time = this.worldData.getTime(); if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && this.getServer().getHandle().players.size() > 0)) { SpawnerCreature.spawnEntities(this, this.allowMonsters && (this.ticksPerMonsterSpawns != 0 && time % this.ticksPerMonsterSpawns == 0L), this.allowAnimals && (this.ticksPerAnimalSpawns != 0 && time % this.ticksPerAnimalSpawns == 0L)); } // CraftBukkit end // MethodProfiler.b("chunkSource"); // CraftBukkit - not in production code this.chunkProvider.unloadChunks(); int j = this.a(1.0F); if (j != this.k) { this.k = j; } i = this.worldData.getTime() + 1L; if (i % (long) this.u == 0L) { // MethodProfiler.b("save"); // CraftBukkit - not in production code this.save(false, (IProgressUpdate) null); } this.worldData.a(i); // MethodProfiler.b("tickPending"); // CraftBukkit - not in production code this.a(false); // MethodProfiler.b("tickTiles"); // CraftBukkit - not in production code this.k(); // MethodProfiler.a(); // CraftBukkit - not in production code } private void z() { if (this.worldData.hasStorm()) { this.o = 1.0F; if (this.worldData.isThundering()) { this.q = 1.0F; } } } protected void i() { if (!this.worldProvider.f) { if (this.r > 0) { --this.r; } int i = this.worldData.getThunderDuration(); if (i <= 0) { if (this.worldData.isThundering()) { this.worldData.setThunderDuration(this.random.nextInt(12000) + 3600); } else { this.worldData.setThunderDuration(this.random.nextInt(168000) + 12000); } } else { --i; this.worldData.setThunderDuration(i); if (i <= 0) { // CraftBukkit start ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), !this.worldData.isThundering()); this.getServer().getPluginManager().callEvent(thunder); if (!thunder.isCancelled()) { this.worldData.setThundering(!this.worldData.isThundering()); } // CraftBukkit end } } int j = this.worldData.getWeatherDuration(); if (j <= 0) { if (this.worldData.hasStorm()) { this.worldData.setWeatherDuration(this.random.nextInt(12000) + 12000); } else { this.worldData.setWeatherDuration(this.random.nextInt(168000) + 12000); } } else { --j; this.worldData.setWeatherDuration(j); if (j <= 0) { // CraftBukkit start WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), !this.worldData.hasStorm()); this.getServer().getPluginManager().callEvent(weather); if (!weather.isCancelled()) { this.worldData.setStorm(!this.worldData.hasStorm()); } // CraftBukkit end } } this.n = this.o; if (this.worldData.hasStorm()) { this.o = (float) ((double) this.o + 0.01D); } else { this.o = (float) ((double) this.o - 0.01D); } if (this.o < 0.0F) { this.o = 0.0F; } if (this.o > 1.0F) { this.o = 1.0F; } this.p = this.q; if (this.worldData.isThundering()) { this.q = (float) ((double) this.q + 0.01D); } else { this.q = (float) ((double) this.q - 0.01D); } if (this.q < 0.0F) { this.q = 0.0F; } if (this.q > 1.0F) { this.q = 1.0F; } } } private void A() { // CraftBukkit start WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), false); this.getServer().getPluginManager().callEvent(weather); ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), false); this.getServer().getPluginManager().callEvent(thunder); if (!weather.isCancelled()) { this.worldData.setWeatherDuration(0); this.worldData.setStorm(false); } if (!thunder.isCancelled()) { this.worldData.setThunderDuration(0); this.worldData.setThundering(false); } // CraftBukkit end } public void j() { this.worldData.setWeatherDuration(1); } protected void k() { // this.T.clear(); // CraftBukkit - removed // MethodProfiler.a("buildList"); // CraftBukkit - not in production code int i; int j; for (i = 0; i < this.players.size(); ++i) { EntityHuman entityhuman = (EntityHuman) this.players.get(i); int k = MathHelper.floor(entityhuman.locX / 16.0D); int l = MathHelper.floor(entityhuman.locZ / 16.0D); byte b0 = 7; for (j = -b0; j <= b0; ++j) { for (int i1 = -b0; i1 <= b0; ++i1) { this.chunkTickList.add(LongHash.toLong(j + k, i1 + l)); // CraftBukkit } } } if (this.U > 0) { --this.U; } i = 0; int j1 = 0; // MethodProfiler.a(); // CraftBukkit - not in production code // Iterator iterator = this.T.iterator(); // CraftBukkit - removed // CraftBukkit start for (long chunkCoord : this.chunkTickList.popAll()) { int chunkX = LongHash.msw(chunkCoord); int chunkZ = LongHash.lsw(chunkCoord); // ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator.next(); int k1 = chunkX * 16; j = chunkZ * 16; // MethodProfiler.a("getChunk"); // CraftBukkit - not in production code Chunk chunk = this.getChunkAt(chunkX, chunkZ); // CraftBukkit end // MethodProfiler.b("tickChunk"); // CraftBukkit - not in production code chunk.i(); // MethodProfiler.b("moodSound"); // CraftBukkit - not in production code int l1; int i2; int j2; int k2; int l2; if (this.U == 0) { this.l = this.l * 3 + 1013904223; l1 = this.l >> 2; i2 = l1 & 15; j2 = l1 >> 8 & 15; k2 = l1 >> 16 & this.heightMinusOne; l2 = chunk.getTypeId(i2, k2, j2); i2 += k1; j2 += j; if (l2 == 0 && this.k(i2, k2, j2) <= this.random.nextInt(8) && this.a(EnumSkyBlock.SKY, i2, k2, j2) <= 0) { EntityHuman entityhuman1 = this.findNearbyPlayer((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D, 8.0D); if (entityhuman1 != null && entityhuman1.e((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D) > 4.0D) { this.makeSound((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D, "ambient.cave.cave", 0.7F, 0.8F + this.random.nextFloat() * 0.2F); this.U = this.random.nextInt(12000) + 6000; } } } // MethodProfiler.b("thunder"); // CraftBukkit - not in production code if (this.random.nextInt(100000) == 0 && this.w() && this.v()) { this.l = this.l * 3 + 1013904223; l1 = this.l >> 2; i2 = k1 + (l1 & 15); j2 = j + (l1 >> 8 & 15); k2 = this.e(i2, j2); if (this.v(i2, k2, j2)) { this.strikeLightning(new EntityWeatherLighting(this, (double) i2, (double) k2, (double) j2)); this.r = 2; } } // MethodProfiler.b("iceandsnow"); // CraftBukkit - not in production code if (this.random.nextInt(16) == 0) { this.l = this.l * 3 + 1013904223; l1 = this.l >> 2; i2 = l1 & 15; j2 = l1 >> 8 & 15; k2 = this.e(i2 + k1, j2 + j); if (this.q(i2 + k1, k2 - 1, j2 + j)) { // CraftBukkit start BlockState blockState = this.getWorld().getBlockAt(i2 + k1, k2 - 1, j2 + j).getState(); blockState.setTypeId(Block.ICE.id); BlockFormEvent iceBlockForm = new BlockFormEvent(blockState.getBlock(), blockState); this.getServer().getPluginManager().callEvent(iceBlockForm); if (!iceBlockForm.isCancelled()) { blockState.update(true); } // CraftBukkit end } if (this.w() && this.r(i2 + k1, k2, j2 + j)) { // CraftBukkit start BlockState blockState = this.getWorld().getBlockAt(i2 + k1, k2, j2 + j).getState(); blockState.setTypeId(Block.SNOW.id); BlockFormEvent snow = new BlockFormEvent(blockState.getBlock(), blockState); this.getServer().getPluginManager().callEvent(snow); if (!snow.isCancelled()) { blockState.update(true); } // CraftBukkit end } } // MethodProfiler.b("checkLight"); // CraftBukkit - not in production code this.s(k1 + this.random.nextInt(16), this.random.nextInt(this.height), j + this.random.nextInt(16)); // MethodProfiler.b("tickTiles"); // CraftBukkit - not in production code for (l1 = 0; l1 < 20; ++l1) { this.l = this.l * 3 + 1013904223; i2 = this.l >> 2; j2 = i2 & 15; k2 = i2 >> 8 & 15; l2 = i2 >> 16 & this.heightMinusOne; int i3 = chunk.blocks[j2 << this.heightBitsPlusFour | k2 << this.heightBits | l2] & 255; ++j1; if (Block.n[i3]) { ++i; Block.byId[i3].a(this, j2 + k1, l2, k2 + j, this.random); } } // MethodProfiler.a(); // CraftBukkit - not in production code } } public boolean p(int i, int j, int k) { return this.c(i, j, k, false); } public boolean q(int i, int j, int k) { return this.c(i, j, k, true); } public boolean c(int i, int j, int k, boolean flag) { float f = this.getWorldChunkManager().a(i, j, k); if (f > 0.15F) { return false; } else { if (j >= 0 && j < this.height && this.a(EnumSkyBlock.BLOCK, i, j, k) < 10) { int l = this.getTypeId(i, j, k); if ((l == Block.STATIONARY_WATER.id || l == Block.WATER.id) && this.getData(i, j, k) == 0) { if (!flag) { return true; } boolean flag1 = true; if (flag1 && this.getMaterial(i - 1, j, k) != Material.WATER) { flag1 = false; } if (flag1 && this.getMaterial(i + 1, j, k) != Material.WATER) { flag1 = false; } if (flag1 && this.getMaterial(i, j, k - 1) != Material.WATER) { flag1 = false; } if (flag1 && this.getMaterial(i, j, k + 1) != Material.WATER) { flag1 = false; } if (!flag1) { return true; } } } return false; } } public boolean r(int i, int j, int k) { float f = this.getWorldChunkManager().a(i, j, k); if (f > 0.15F) { return false; } else { if (j >= 0 && j < this.height && this.a(EnumSkyBlock.BLOCK, i, j, k) < 10) { int l = this.getTypeId(i, j - 1, k); int i1 = this.getTypeId(i, j, k); if (i1 == 0 && Block.SNOW.canPlace(this, i, j, k) && l != 0 && l != Block.ICE.id && Block.byId[l].material.isSolid()) { return true; } } return false; } } public void s(int i, int j, int k) { if (!this.worldProvider.f) { this.b(EnumSkyBlock.SKY, i, j, k); } this.b(EnumSkyBlock.BLOCK, i, j, k); } private int d(int i, int j, int k, int l, int i1, int j1) { int k1 = 0; if (this.isChunkLoaded(j, k, l)) { k1 = 15; } else { if (j1 == 0) { j1 = 1; } for (int l1 = 0; l1 < 6; ++l1) { int i2 = l1 % 2 * 2 - 1; int j2 = j + l1 / 2 % 3 / 2 * i2; int k2 = k + (l1 / 2 + 1) % 3 / 2 * i2; int l2 = l + (l1 / 2 + 2) % 3 / 2 * i2; int i3 = this.a(EnumSkyBlock.SKY, j2, k2, l2) - j1; if (i3 > k1) { k1 = i3; } } } return k1; } private int e(int i, int j, int k, int l, int i1, int j1) { int k1 = Block.lightEmission[i1]; int l1 = this.a(EnumSkyBlock.BLOCK, j - 1, k, l) - j1; int i2 = this.a(EnumSkyBlock.BLOCK, j + 1, k, l) - j1; int j2 = this.a(EnumSkyBlock.BLOCK, j, k - 1, l) - j1; int k2 = this.a(EnumSkyBlock.BLOCK, j, k + 1, l) - j1; int l2 = this.a(EnumSkyBlock.BLOCK, j, k, l - 1) - j1; int i3 = this.a(EnumSkyBlock.BLOCK, j, k, l + 1) - j1; if (l1 > k1) { k1 = l1; } if (i2 > k1) { k1 = i2; } if (j2 > k1) { k1 = j2; } if (k2 > k1) { k1 = k2; } if (l2 > k1) { k1 = l2; } if (i3 > k1) { k1 = i3; } return k1; } public void b(EnumSkyBlock enumskyblock, int i, int j, int k) { if (this.areChunksLoaded(i, j, k, 17)) { int l = 0; int i1 = 0; int j1 = this.a(enumskyblock, i, j, k); boolean flag = false; int k1 = this.getTypeId(i, j, k); int l1 = Block.lightBlock[k1]; if (l1 == 0) { l1 = 1; } boolean flag1 = false; int i2; if (enumskyblock == EnumSkyBlock.SKY) { i2 = this.d(j1, i, j, k, k1, l1); } else { i2 = this.e(j1, i, j, k, k1, l1); } int j2; int k2; int l2; int i3; int j3; int k3; if (i2 > j1) { this.H[i1++] = 133152; } else if (i2 < j1) { if (enumskyblock != EnumSkyBlock.BLOCK) { ; } this.H[i1++] = 133152 + (j1 << 18); while (l < i1) { j2 = this.H[l++]; k1 = (j2 & 63) - 32 + i; l1 = (j2 >> 6 & 63) - 32 + j; i2 = (j2 >> 12 & 63) - 32 + k; k2 = j2 >> 18 & 15; l2 = this.a(enumskyblock, k1, l1, i2); if (l2 == k2) { this.a(enumskyblock, k1, l1, i2, 0); if (k2 > 0) { i3 = k1 - i; k3 = l1 - j; j3 = i2 - k; if (i3 < 0) { i3 = -i3; } if (k3 < 0) { k3 = -k3; } if (j3 < 0) { j3 = -j3; } if (i3 + k3 + j3 < 17) { for (int l3 = 0; l3 < 6; ++l3) { int i4 = l3 % 2 * 2 - 1; int j4 = k1 + l3 / 2 % 3 / 2 * i4; int k4 = l1 + (l3 / 2 + 1) % 3 / 2 * i4; int l4 = i2 + (l3 / 2 + 2) % 3 / 2 * i4; l2 = this.a(enumskyblock, j4, k4, l4); int i5 = Block.lightBlock[this.getTypeId(j4, k4, l4)]; if (i5 == 0) { i5 = 1; } if (l2 == k2 - i5) { this.H[i1++] = j4 - i + 32 + (k4 - j + 32 << 6) + (l4 - k + 32 << 12) + (k2 - i5 << 18); } } } } } } l = 0; } while (l < i1) { j1 = this.H[l++]; int j5 = (j1 & 63) - 32 + i; j2 = (j1 >> 6 & 63) - 32 + j; k1 = (j1 >> 12 & 63) - 32 + k; l1 = this.a(enumskyblock, j5, j2, k1); i2 = this.getTypeId(j5, j2, k1); k2 = Block.lightBlock[i2]; if (k2 == 0) { k2 = 1; } boolean flag2 = false; if (enumskyblock == EnumSkyBlock.SKY) { l2 = this.d(l1, j5, j2, k1, i2, k2); } else { l2 = this.e(l1, j5, j2, k1, i2, k2); } if (l2 != l1) { this.a(enumskyblock, j5, j2, k1, l2); if (l2 > l1) { i3 = j5 - i; k3 = j2 - j; j3 = k1 - k; if (i3 < 0) { i3 = -i3; } if (k3 < 0) { k3 = -k3; } if (j3 < 0) { j3 = -j3; } if (i3 + k3 + j3 < 17 && i1 < this.H.length - 6) { if (this.a(enumskyblock, j5 - 1, j2, k1) < l2) { this.H[i1++] = j5 - 1 - i + 32 + (j2 - j + 32 << 6) + (k1 - k + 32 << 12); } if (this.a(enumskyblock, j5 + 1, j2, k1) < l2) { this.H[i1++] = j5 + 1 - i + 32 + (j2 - j + 32 << 6) + (k1 - k + 32 << 12); } if (this.a(enumskyblock, j5, j2 - 1, k1) < l2) { this.H[i1++] = j5 - i + 32 + (j2 - 1 - j + 32 << 6) + (k1 - k + 32 << 12); } if (this.a(enumskyblock, j5, j2 + 1, k1) < l2) { this.H[i1++] = j5 - i + 32 + (j2 + 1 - j + 32 << 6) + (k1 - k + 32 << 12); } if (this.a(enumskyblock, j5, j2, k1 - 1) < l2) { this.H[i1++] = j5 - i + 32 + (j2 - j + 32 << 6) + (k1 - 1 - k + 32 << 12); } if (this.a(enumskyblock, j5, j2, k1 + 1) < l2) { this.H[i1++] = j5 - i + 32 + (j2 - j + 32 << 6) + (k1 + 1 - k + 32 << 12); } } } } } } } public boolean a(boolean flag) { int i = this.K.size(); if (i != this.L.size()) { throw new IllegalStateException("TickNextTick list out of synch"); } else { if (i > 1000) { // CraftBukkit start - if the server has too much to process over time, try to alleviate that if (i > 20 * 1000) { i = i / 20; } else { i = 1000; } // CraftBukkit end } for (int j = 0; j < i; ++j) { NextTickListEntry nextticklistentry = (NextTickListEntry) this.K.first(); if (!flag && nextticklistentry.e > this.worldData.getTime()) { break; } this.K.remove(nextticklistentry); this.L.remove(nextticklistentry); byte b0 = 8; if (this.a(nextticklistentry.a - b0, nextticklistentry.b - b0, nextticklistentry.c - b0, nextticklistentry.a + b0, nextticklistentry.b + b0, nextticklistentry.c + b0)) { int k = this.getTypeId(nextticklistentry.a, nextticklistentry.b, nextticklistentry.c); if (k == nextticklistentry.d && k > 0) { Block.byId[k].a(this, nextticklistentry.a, nextticklistentry.b, nextticklistentry.c, this.random); } } } return this.K.size() != 0; } } public List a(Chunk chunk, boolean flag) { ArrayList arraylist = null; ChunkCoordIntPair chunkcoordintpair = chunk.j(); int i = chunkcoordintpair.x << 4; int j = i + 16; int k = chunkcoordintpair.z << 4; int l = k + 16; Iterator iterator = this.L.iterator(); while (iterator.hasNext()) { NextTickListEntry nextticklistentry = (NextTickListEntry) iterator.next(); if (nextticklistentry.a >= i && nextticklistentry.a < j && nextticklistentry.c >= k && nextticklistentry.c < l) { if (flag) { this.K.remove(nextticklistentry); iterator.remove(); } if (arraylist == null) { arraylist = new ArrayList(); } arraylist.add(nextticklistentry); } } return arraylist; } public List getEntities(Entity entity, AxisAlignedBB axisalignedbb) { this.V.clear(); int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D); int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D); int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D); int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D); for (int i1 = i; i1 <= j; ++i1) { for (int j1 = k; j1 <= l; ++j1) { if (this.isChunkLoaded(i1, j1)) { this.getChunkAt(i1, j1).a(entity, axisalignedbb, this.V); } } } return this.V; } public List a(Class oclass, AxisAlignedBB axisalignedbb) { int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D); int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D); int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D); int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D); ArrayList arraylist = new ArrayList(); for (int i1 = i; i1 <= j; ++i1) { for (int j1 = k; j1 <= l; ++j1) { if (this.isChunkLoaded(i1, j1)) { this.getChunkAt(i1, j1).a(oclass, axisalignedbb, arraylist); } } } return arraylist; } public void b(int i, int j, int k, TileEntity tileentity) { if (this.isLoaded(i, j, k)) { this.getChunkAtWorldCoords(i, k).f(); } for (int l = 0; l < this.z.size(); ++l) { ((IWorldAccess) this.z.get(l)).a(i, j, k, tileentity); } } public int a(Class oclass) { int i = 0; for (int j = 0; j < this.entityList.size(); ++j) { Entity entity = (Entity) this.entityList.get(j); if (oclass.isAssignableFrom(entity.getClass())) { ++i; } } return i; } public void a(List list) { // CraftBukkit start Entity entity = null; for (int i = 0; i < list.size(); ++i) { entity = (Entity) list.get(i); if (entity == null) { continue; } this.entityList.add(entity); // CraftBukkit end this.c((Entity) list.get(i)); } } public void b(List list) { this.J.addAll(list); } public boolean mayPlace(int i, int j, int k, int l, boolean flag, int i1) { int j1 = this.getTypeId(j, k, l); Block block = Block.byId[j1]; Block block1 = Block.byId[i]; AxisAlignedBB axisalignedbb = block1.e(this, j, k, l); if (flag) { axisalignedbb = null; } boolean defaultReturn; // CraftBukkit - store the default action if (axisalignedbb != null && !this.containsEntity(axisalignedbb)) { defaultReturn = false; // CraftBukkit } else { if (block == Block.WATER || block == Block.STATIONARY_WATER || block == Block.LAVA || block == Block.STATIONARY_LAVA || block == Block.FIRE || block == Block.SNOW || block == Block.VINE) { block = null; } defaultReturn = i > 0 && block == null && block1.canPlace(this, j, k, l, i1); // CraftBukkit } // CraftBukkit start BlockCanBuildEvent event = new BlockCanBuildEvent(this.getWorld().getBlockAt(j, k, l), i, defaultReturn); this.getServer().getPluginManager().callEvent(event); return event.isBuildable(); // CraftBukkit end } public PathEntity findPath(Entity entity, Entity entity1, float f) { // MethodProfiler.a("pathfind"); // CraftBukkit - not in production code int i = MathHelper.floor(entity.locX); int j = MathHelper.floor(entity.locY); int k = MathHelper.floor(entity.locZ); int l = (int) (f + 16.0F); int i1 = i - l; int j1 = j - l; int k1 = k - l; int l1 = i + l; int i2 = j + l; int j2 = k + l; ChunkCache chunkcache = new ChunkCache(this, i1, j1, k1, l1, i2, j2); PathEntity pathentity = (new Pathfinder(chunkcache)).a(entity, entity1, f); // MethodProfiler.a(); // CraftBukkit - not in production code return pathentity; } public PathEntity a(Entity entity, int i, int j, int k, float f) { // MethodProfiler.a("pathfind"); // CraftBukkit - not in production code int l = MathHelper.floor(entity.locX); int i1 = MathHelper.floor(entity.locY); int j1 = MathHelper.floor(entity.locZ); int k1 = (int) (f + 8.0F); int l1 = l - k1; int i2 = i1 - k1; int j2 = j1 - k1; int k2 = l + k1; int l2 = i1 + k1; int i3 = j1 + k1; ChunkCache chunkcache = new ChunkCache(this, l1, i2, j2, k2, l2, i3); PathEntity pathentity = (new Pathfinder(chunkcache)).a(entity, i, j, k, f); // MethodProfiler.a(); // CraftBukkit - not in production code return pathentity; } public boolean isBlockFacePowered(int i, int j, int k, int l) { int i1 = this.getTypeId(i, j, k); return i1 == 0 ? false : Block.byId[i1].d(this, i, j, k, l); } public boolean isBlockPowered(int i, int j, int k) { return this.isBlockFacePowered(i, j - 1, k, 0) ? true : (this.isBlockFacePowered(i, j + 1, k, 1) ? true : (this.isBlockFacePowered(i, j, k - 1, 2) ? true : (this.isBlockFacePowered(i, j, k + 1, 3) ? true : (this.isBlockFacePowered(i - 1, j, k, 4) ? true : this.isBlockFacePowered(i + 1, j, k, 5))))); } public boolean isBlockFaceIndirectlyPowered(int i, int j, int k, int l) { if (this.e(i, j, k)) { return this.isBlockPowered(i, j, k); } else { int i1 = this.getTypeId(i, j, k); return i1 == 0 ? false : Block.byId[i1].a(this, i, j, k, l); } } public boolean isBlockIndirectlyPowered(int i, int j, int k) { return this.isBlockFaceIndirectlyPowered(i, j - 1, k, 0) ? true : (this.isBlockFaceIndirectlyPowered(i, j + 1, k, 1) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) ? true : (this.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) ? true : this.isBlockFaceIndirectlyPowered(i + 1, j, k, 5))))); } public EntityHuman findNearbyPlayer(Entity entity, double d0) { return this.findNearbyPlayer(entity.locX, entity.locY, entity.locZ, d0); } public EntityHuman findNearbyPlayer(double d0, double d1, double d2, double d3) { double d4 = -1.0D; EntityHuman entityhuman = null; for (int i = 0; i < this.players.size(); ++i) { EntityHuman entityhuman1 = (EntityHuman) this.players.get(i); // CraftBukkit start - fixed an NPE if (entityhuman1 == null || entityhuman1.dead) { continue; } // CraftBukkit end double d5 = entityhuman1.e(d0, d1, d2); if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) { d4 = d5; entityhuman = entityhuman1; } } return entityhuman; } public EntityHuman findNearbyVulnerablePlayer(Entity entity, double d0) { return this.findNearbyVulnerablePlayer(entity.locX, entity.locY, entity.locZ, d0); } public EntityHuman findNearbyVulnerablePlayer(double d0, double d1, double d2, double d3) { double d4 = -1.0D; EntityHuman entityhuman = null; for (int i = 0; i < this.players.size(); ++i) { EntityHuman entityhuman1 = (EntityHuman) this.players.get(i); // CraftBukkit - fixed NPE if (entityhuman1 == null || entityhuman1.dead) continue; if (!entityhuman1.abilities.isInvulnerable) { double d5 = entityhuman1.e(d0, d1, d2); if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) { d4 = d5; entityhuman = entityhuman1; } } } return entityhuman; } public EntityHuman a(String s) { for (int i = 0; i < this.players.size(); ++i) { if (s.equals(((EntityHuman) this.players.get(i)).name)) { return (EntityHuman) this.players.get(i); } } return null; } public byte[] getMultiChunkData(int i, int j, int k, int l, int i1, int j1) { byte[] abyte = new byte[l * i1 * j1 * 5 / 2]; int k1 = i >> 4; int l1 = k >> 4; int i2 = i + l - 1 >> 4; int j2 = k + j1 - 1 >> 4; int k2 = 0; int l2 = j; int i3 = j + i1; if (j < 0) { l2 = 0; } if (i3 > this.height) { i3 = this.height; } for (int j3 = k1; j3 <= i2; ++j3) { int k3 = i - j3 * 16; int l3 = i + l - j3 * 16; if (k3 < 0) { k3 = 0; } if (l3 > 16) { l3 = 16; } for (int i4 = l1; i4 <= j2; ++i4) { int j4 = k - i4 * 16; int k4 = k + j1 - i4 * 16; if (j4 < 0) { j4 = 0; } if (k4 > 16) { k4 = 16; } k2 = this.getChunkAt(j3, i4).getData(abyte, k3, l2, j4, l3, i3, k4, k2); } } return abyte; } public void l() { this.dataManager.checkSession(); } public void setTime(long i) { this.worldData.a(i); } public void setTimeAndFixTicklists(long i) { long j = i - this.worldData.getTime(); NextTickListEntry nextticklistentry; for (Iterator iterator = this.L.iterator(); iterator.hasNext(); nextticklistentry.e += j) { nextticklistentry = (NextTickListEntry) iterator.next(); } this.setTime(i); } public long getSeed() { return this.worldData.getSeed(); } public long getTime() { return this.worldData.getTime(); } public ChunkCoordinates getSpawn() { return new ChunkCoordinates(this.worldData.c(), this.worldData.d(), this.worldData.e()); } public boolean a(EntityHuman entityhuman, int i, int j, int k) { return true; } public void broadcastEntityEffect(Entity entity, byte b0) {} public IChunkProvider p() { return this.chunkProvider; } public void playNote(int i, int j, int k, int l, int i1) { int j1 = this.getTypeId(i, j, k); if (j1 > 0) { Block.byId[j1].a(this, i, j, k, l, i1); } } public IDataManager getDataManager() { return this.dataManager; } public WorldData getWorldData() { return this.worldData; } public void everyoneSleeping() { this.Q = !this.players.isEmpty(); Iterator iterator = this.players.iterator(); while (iterator.hasNext()) { EntityHuman entityhuman = (EntityHuman) iterator.next(); // CraftBukkit if (!entityhuman.isSleeping() && !entityhuman.fauxSleeping) { this.Q = false; break; } } } // CraftBukkit start // Calls the method that checks to see if players are sleeping // Called by CraftPlayer.setPermanentSleeping() public void checkSleepStatus() { if (!this.isStatic) { this.everyoneSleeping(); } } // CraftBukkit end protected void t() { this.Q = false; Iterator iterator = this.players.iterator(); while (iterator.hasNext()) { EntityHuman entityhuman = (EntityHuman) iterator.next(); if (entityhuman.isSleeping()) { entityhuman.a(false, false, true); } } this.A(); } public boolean everyoneDeeplySleeping() { if (this.Q && !this.isStatic) { Iterator iterator = this.players.iterator(); // CraftBukkit - This allows us to assume that some people are in bed but not really, allowing time to pass in spite of AFKers boolean foundActualSleepers = false; EntityHuman entityhuman; do { if (!iterator.hasNext()) { // CraftBukkit return foundActualSleepers; } entityhuman = (EntityHuman) iterator.next(); // CraftBukkit start if (entityhuman.isDeeplySleeping()) { foundActualSleepers = true; } } while (entityhuman.isDeeplySleeping() || entityhuman.fauxSleeping); // CraftBukkit end return false; } else { return false; } } public float c(float f) { return (this.p + (this.q - this.p) * f) * this.d(f); } public float d(float f) { return this.n + (this.o - this.n) * f; } public boolean v() { return (double) this.c(1.0F) > 0.9D; } public boolean w() { return (double) this.d(1.0F) > 0.2D; } public boolean v(int i, int j, int k) { if (!this.w()) { return false; } else if (!this.isChunkLoaded(i, j, k)) { return false; } else if (this.e(i, k) > j) { return false; } else { BiomeBase biomebase = this.getWorldChunkManager().getBiome(i, k); return biomebase.b() ? false : biomebase.c(); } } public void a(String s, WorldMapBase worldmapbase) { this.worldMaps.a(s, worldmapbase); } public WorldMapBase a(Class oclass, String s) { return this.worldMaps.get(oclass, s); } public int b(String s) { return this.worldMaps.a(s); } public void triggerEffect(int i, int j, int k, int l, int i1) { this.a((EntityHuman) null, i, j, k, l, i1); } public void a(EntityHuman entityhuman, int i, int j, int k, int l, int i1) { for (int j1 = 0; j1 < this.z.size(); ++j1) { ((IWorldAccess) this.z.get(j1)).a(entityhuman, i, j, k, l, i1); } } public Random w(int i, int j, int k) { long l = (long) i * 341873128712L + (long) j * 132897987541L + this.getWorldData().getSeed() + (long) k; this.random.setSeed(l); return this.random; } public boolean updateLights() { return false; } public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l, int i1, int j1) {} public BiomeMeta a(EnumCreatureType enumcreaturetype, int i, int j, int k) { List list = this.p().getMobsFor(enumcreaturetype, i, j, k); return list != null && !list.isEmpty() ? (BiomeMeta) WeightedRandom.a(this.random, (Collection) list) : null; } public ChunkPosition b(String s, int i, int j, int k) { return this.p().findNearestMapFeature(this, s, i, j, k); } // CraftBukkit start public UUID getUUID() { return this.dataManager.getUUID(); } // CraftBukkit end }