package net.minecraft.server; import java.util.ArrayList; import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.util.Random; import java.util.Set; import java.util.TreeSet; // CraftBukkit start import org.bukkit.Location; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.event.Event; import org.bukkit.event.Event.Type; import org.bukkit.event.block.BlockCanBuildEvent; import org.bukkit.event.block.BlockPhysicsEvent; import org.bukkit.event.entity.CreatureSpawnEvent; import org.bukkit.entity.MobType; // CraftBukkit end public class World implements IBlockAccess { public boolean a = false; private List u = new ArrayList(); public List b = new ArrayList(); private List v = new ArrayList(); private TreeSet w = new TreeSet(); private Set x = new HashSet(); public List c = new ArrayList(); public List d = new ArrayList(); private long y = 16777215L; public int e = 0; protected int f = (new Random()).nextInt(); protected int g = 1013904223; public boolean h = false; private long z = System.currentTimeMillis(); protected int i = 40; public int j; public Random k = new Random(); public boolean l = false; public final WorldProvider m; protected List n = new ArrayList(); protected IChunkProvider o; protected final IDataManager p; public WorldData q; // CraftBukkit protected->public public boolean r; private boolean A; private ArrayList B = new ArrayList(); private int C = 0; public boolean D = true; // CraftBukkit private->public public boolean E = true; // CraftBukkit private->public static int s = 0; private Set F = new HashSet(); private int G; private List H; public boolean isStatic; public WorldChunkManager a() { return this.m.b; } public World(IDataManager idatamanager, String s, long i, WorldProvider worldprovider) { this.G = this.k.nextInt(12000); this.H = new ArrayList(); this.isStatic = false; this.p = idatamanager; this.q = idatamanager.c(); this.l = this.q == null; if (worldprovider != null) { this.m = worldprovider; } else if (this.q != null && this.q.h() == -1) { this.m = new WorldProviderHell(); } else { this.m = new WorldProvider(); } boolean flag = false; if (this.q == null) { this.q = new WorldData(i, s); flag = true; } else { this.q.a(s); } this.m.a(this); this.o = this.b(); if (flag) { this.r = true; int j = 0; byte b0 = 64; int k; for (k = 0; !this.m.a(j, k); k += this.k.nextInt(64) - this.k.nextInt(64)) { j += this.k.nextInt(64) - this.k.nextInt(64); } this.q.a(j, b0, k); this.r = false; } this.f(); } protected IChunkProvider b() { IChunkLoader ichunkloader = this.p.a(this.m); return new ChunkProviderLoadOrGenerate(this, ichunkloader, this.m.c()); } public int a(int i, int j) { int k; for (k = 63; !this.isEmpty(i, k + 1, j); ++k) { ; } return this.getTypeId(i, k, j); } public void a(boolean flag, IProgressUpdate iprogressupdate) { if (this.o.b()) { if (iprogressupdate != null) { iprogressupdate.a("Saving level"); } this.r(); if (iprogressupdate != null) { iprogressupdate.b("Saving chunks"); } this.o.a(flag, iprogressupdate); } } private void r() { this.i(); this.p.a(this.q, this.d); } public int getTypeId(int i, int j, int k) { return i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000 ? (j < 0 ? 0 : (j >= 128 ? 0 : this.c(i >> 4, k >> 4).a(i & 15, j, k & 15))) : 0; } public boolean isEmpty(int i, int j, int k) { return this.getTypeId(i, j, k) == 0; } public boolean f(int i, int j, int k) { return j >= 0 && j < 128 ? this.f(i >> 4, k >> 4) : false; } public boolean a(int i, int j, int k, int l) { return this.a(i - l, j - l, k - l, i + l, j + l, k + l); } public boolean a(int i, int j, int k, int l, int i1, int j1) { if (i1 >= 0 && j < 128) { i >>= 4; j >>= 4; k >>= 4; l >>= 4; i1 >>= 4; j1 >>= 4; for (int k1 = i; k1 <= l; ++k1) { for (int l1 = k; l1 <= j1; ++l1) { if (!this.f(k1, l1)) { return false; } } } return true; } else { return false; } } private boolean f(int i, int j) { return this.o.a(i, j); } public Chunk b(int i, int j) { return this.c(i >> 4, j >> 4); } // CraftBukkit start Chunk lastChunkAccessed; int lastXAccessed = Integer.MIN_VALUE; int lastZAccessed = Integer.MIN_VALUE; final Object chunkLock = new Object(); public Chunk c(int i, int j) { Chunk result = null; synchronized (chunkLock) { if (lastChunkAccessed == null || lastXAccessed != i || lastZAccessed != j) { lastXAccessed = i; lastZAccessed = j; lastChunkAccessed = this.o.b(i, j); } result = lastChunkAccessed; } return result; } // CraftBukkit end public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) { if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) { if (j < 0) { return false; } else if (j >= 128) { return false; } else { Chunk chunk = this.c(i >> 4, k >> 4); return chunk.a(i & 15, j, k & 15, l, i1); } } else { return false; } } public boolean setTypeId(int i, int j, int k, int l) { if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) { if (j < 0) { return false; } else if (j >= 128) { return false; } else { Chunk chunk = this.c(i >> 4, k >> 4); return chunk.a(i & 15, j, k & 15, l); } } else { return false; } } public Material getMaterial(int i, int j, int k) { int l = this.getTypeId(i, j, k); return l == 0 ? Material.AIR : Block.byId[l].material; } public int getData(int i, int j, int k) { if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) { if (j < 0) { return 0; } else if (j >= 128) { return 0; } else { Chunk chunk = this.c(i >> 4, k >> 4); i &= 15; k &= 15; return chunk.b(i, j, k); } } else { return 0; } } public void c(int i, int j, int k, int l) { if (this.d(i, j, k, l)) { this.f(i, j, k, this.getTypeId(i, j, k)); } } public boolean d(int i, int j, int k, int l) { if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) { if (j < 0) { return false; } else if (j >= 128) { return false; } else { Chunk chunk = this.c(i >> 4, k >> 4); i &= 15; k &= 15; chunk.b(i, j, k, l); return true; } } else { return false; } } public boolean e(int i, int j, int k, int l) { if (this.setTypeId(i, j, k, l)) { this.f(i, j, k, l); return true; } else { return false; } } public boolean b(int i, int j, int k, int l, int i1) { if (this.setTypeIdAndData(i, j, k, l, i1)) { this.f(i, j, k, l); return true; } else { return false; } } public void g(int i, int j, int k) { for (int l = 0; l < this.n.size(); ++l) { ((IWorldAccess) this.n.get(l)).a(i, j, k); } } protected void f(int i, int j, int k, int l) { this.g(i, j, k); this.h(i, j, k, l); } public void g(int i, int j, int k, int l) { if (k > l) { int i1 = l; l = k; k = i1; } this.b(i, k, j, i, l, j); } public void h(int i, int j, int k) { for (int l = 0; l < this.n.size(); ++l) { ((IWorldAccess) this.n.get(l)).a(i, j, k, i, j, k); } } public void b(int i, int j, int k, int l, int i1, int j1) { for (int k1 = 0; k1 < this.n.size(); ++k1) { ((IWorldAccess) this.n.get(k1)).a(i, j, k, l, i1, j1); } } public void h(int i, int j, int k, int l) { this.k(i - 1, j, k, l); this.k(i + 1, j, k, l); this.k(i, j - 1, k, l); this.k(i, j + 1, k, l); this.k(i, j, k - 1, l); this.k(i, j, k + 1, l); } private void k(int i, int j, int k, int l) { if (!this.h && !this.isStatic) { Block block = Block.byId[this.getTypeId(i, j, k)]; if (block != null) { // CraftBukkit start CraftWorld world = ((WorldServer) this).getWorld(); if (world != null) { BlockPhysicsEvent event = new BlockPhysicsEvent(Event.Type.BLOCK_PHYSICS, world.getBlockAt(i, j, k), l); ((WorldServer) this).getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } } // CraftBukkit stop block.a(this, i, j, k, l); } } } public boolean i(int i, int j, int k) { return this.c(i >> 4, k >> 4).c(i & 15, j, k & 15); } public int j(int i, int j, int k) { return this.a(i, j, k, true); } public int a(int i, int j, int k, boolean flag) { if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) { int l; if (flag) { l = this.getTypeId(i, j, k); if (l == Block.STEP.id || l == Block.SOIL.id) { int i1 = this.a(i, j + 1, k, false); int j1 = this.a(i + 1, j, k, false); int k1 = this.a(i - 1, j, k, false); int l1 = this.a(i, j, k + 1, false); int i2 = this.a(i, j, k - 1, false); if (j1 > i1) { i1 = j1; } if (k1 > i1) { i1 = k1; } if (l1 > i1) { i1 = l1; } if (i2 > i1) { i1 = i2; } return i1; } } if (j < 0) { return 0; } else if (j >= 128) { l = 15 - this.e; if (l < 0) { l = 0; } return l; } else { Chunk chunk = this.c(i >> 4, k >> 4); i &= 15; k &= 15; return chunk.c(i, j, k, this.e); } } else { return 15; } } public boolean k(int i, int j, int k) { if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) { if (j < 0) { return false; } else if (j >= 128) { return true; } else if (!this.f(i >> 4, k >> 4)) { return false; } else { Chunk chunk = this.c(i >> 4, k >> 4); i &= 15; k &= 15; return chunk.c(i, j, k); } } else { return false; } } public int d(int i, int j) { if (i >= -32000000 && j >= -32000000 && i < 32000000 && j <= 32000000) { if (!this.f(i >> 4, j >> 4)) { return 0; } else { Chunk chunk = this.c(i >> 4, j >> 4); return chunk.b(i & 15, j & 15); } } else { return 0; } } public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) { if (!this.m.e || enumskyblock != EnumSkyBlock.SKY) { if (this.f(i, j, k)) { if (enumskyblock == EnumSkyBlock.SKY) { if (this.k(i, j, k)) { l = 15; } } else if (enumskyblock == EnumSkyBlock.BLOCK) { int i1 = this.getTypeId(i, j, k); if (Block.s[i1] > l) { l = Block.s[i1]; } } if (this.a(enumskyblock, i, j, k) != l) { this.a(enumskyblock, i, j, k, i, j, k); } } } } public int a(EnumSkyBlock enumskyblock, int i, int j, int k) { if (j >= 0 && j < 128 && i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) { int l = i >> 4; int i1 = k >> 4; if (!this.f(l, i1)) { return 0; } else { Chunk chunk = this.c(l, i1); return chunk.a(enumskyblock, i & 15, j, k & 15); } } else { return enumskyblock.c; } } public void b(EnumSkyBlock enumskyblock, int i, int j, int k, int l) { if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) { if (j >= 0) { if (j < 128) { if (this.f(i >> 4, k >> 4)) { Chunk chunk = this.c(i >> 4, k >> 4); chunk.a(enumskyblock, i & 15, j, k & 15, l); for (int i1 = 0; i1 < this.n.size(); ++i1) { ((IWorldAccess) this.n.get(i1)).a(i, j, k); } } } } } } public float l(int i, int j, int k) { return this.m.f[this.j(i, j, k)]; } public boolean c() { return this.e < 4; } public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1) { return this.a(vec3d, vec3d1, false); } public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1, boolean flag) { if (!Double.isNaN(vec3d.a) && !Double.isNaN(vec3d.b) && !Double.isNaN(vec3d.c)) { if (!Double.isNaN(vec3d1.a) && !Double.isNaN(vec3d1.b) && !Double.isNaN(vec3d1.c)) { int i = MathHelper.b(vec3d1.a); int j = MathHelper.b(vec3d1.b); int k = MathHelper.b(vec3d1.c); int l = MathHelper.b(vec3d.a); int i1 = MathHelper.b(vec3d.b); int j1 = MathHelper.b(vec3d.c); int k1 = 200; while (k1-- >= 0) { if (Double.isNaN(vec3d.a) || Double.isNaN(vec3d.b) || Double.isNaN(vec3d.c)) { return null; } if (l == i && i1 == j && j1 == k) { return null; } double d0 = 999.0D; double d1 = 999.0D; double d2 = 999.0D; if (i > l) { d0 = (double) l + 1.0D; } if (i < l) { d0 = (double) l + 0.0D; } if (j > i1) { d1 = (double) i1 + 1.0D; } if (j < i1) { d1 = (double) i1 + 0.0D; } if (k > j1) { d2 = (double) j1 + 1.0D; } if (k < j1) { d2 = (double) j1 + 0.0D; } double d3 = 999.0D; double d4 = 999.0D; double d5 = 999.0D; double d6 = vec3d1.a - vec3d.a; double d7 = vec3d1.b - vec3d.b; double d8 = vec3d1.c - vec3d.c; if (d0 != 999.0D) { d3 = (d0 - vec3d.a) / d6; } if (d1 != 999.0D) { d4 = (d1 - vec3d.b) / d7; } if (d2 != 999.0D) { d5 = (d2 - vec3d.c) / d8; } boolean flag1 = false; byte b0; if (d3 < d4 && d3 < d5) { if (i > l) { b0 = 4; } else { b0 = 5; } vec3d.a = d0; vec3d.b += d7 * d3; vec3d.c += d8 * d3; } else if (d4 < d5) { if (j > i1) { b0 = 0; } else { b0 = 1; } vec3d.a += d6 * d4; vec3d.b = d1; vec3d.c += d8 * d4; } else { if (k > j1) { b0 = 2; } else { b0 = 3; } vec3d.a += d6 * d5; vec3d.b += d7 * d5; vec3d.c = d2; } Vec3D vec3d2 = Vec3D.b(vec3d.a, vec3d.b, vec3d.c); l = (int) (vec3d2.a = (double) MathHelper.b(vec3d.a)); if (b0 == 5) { --l; ++vec3d2.a; } i1 = (int) (vec3d2.b = (double) MathHelper.b(vec3d.b)); if (b0 == 1) { --i1; ++vec3d2.b; } j1 = (int) (vec3d2.c = (double) MathHelper.b(vec3d.c)); if (b0 == 3) { --j1; ++vec3d2.c; } int l1 = this.getTypeId(l, i1, j1); int i2 = this.getData(l, i1, j1); Block block = Block.byId[l1]; if (l1 > 0 && block.a(i2, flag)) { MovingObjectPosition movingobjectposition = block.a(this, l, i1, j1, vec3d, vec3d1); if (movingobjectposition != null) { return movingobjectposition; } } } return null; } else { return null; } } else { return null; } } public void a(Entity entity, String s, float f, float f1) { for (int i = 0; i < this.n.size(); ++i) { ((IWorldAccess) this.n.get(i)).a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1); } } public void a(double d0, double d1, double d2, String s, float f, float f1) { for (int i = 0; i < this.n.size(); ++i) { ((IWorldAccess) this.n.get(i)).a(s, d0, d1, d2, f, f1); } } public void a(String s, int i, int j, int k) { for (int l = 0; l < this.n.size(); ++l) { ((IWorldAccess) this.n.get(l)).a(s, i, j, k); } } public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) { for (int i = 0; i < this.n.size(); ++i) { ((IWorldAccess) this.n.get(i)).a(s, d0, d1, d2, d3, d4, d5); } } public boolean a(Entity entity) { int i = MathHelper.b(entity.locX / 16.0D); int j = MathHelper.b(entity.locZ / 16.0D); boolean flag = false; if (entity instanceof EntityHuman) { flag = true; } // CraftBukkit start if (entity instanceof EntityLiving) { MobType type = null; if (entity instanceof EntityChicken) { type = MobType.CHICKEN; } else if (entity instanceof EntityCow) { type = MobType.COW; } else if (entity instanceof EntityCreeper) { type = MobType.CREEPER; } else if (entity instanceof EntityGhast) { type = MobType.GHAST; } else if (entity instanceof EntityPig) { type = MobType.PIG; } else if (entity instanceof EntityPigZombie) { type = MobType.PIG_ZOMBIE; } else if (entity instanceof EntitySheep) { type = MobType.SHEEP; } else if (entity instanceof EntitySkeleton) { type = MobType.SKELETON; } else if (entity instanceof EntitySpider) { type = MobType.SPIDER; } else if (entity instanceof EntityZombie) { type = MobType.ZOMBIE; } else if (entity instanceof EntitySlime) { type = MobType.SLIME; } if (type != null) { CraftServer server = ((WorldServer) this).getServer(); Location loc = new Location(((WorldServer) this).getWorld(), entity.bi, entity.bj, entity.bk); CreatureSpawnEvent event = new CreatureSpawnEvent(entity.getBukkitEntity(), type, loc); server.getPluginManager().callEvent(event); if (event.isCancelled()) { return false; } } } // CraftBukkit end if (!flag && !this.f(i, j)) { return false; } else { if (entity instanceof EntityHuman) { EntityHuman entityhuman = (EntityHuman) entity; this.d.add(entityhuman); this.o(); } this.c(i, j).a(entity); this.b.add(entity); this.b(entity); return true; } } protected void b(Entity entity) { for (int i = 0; i < this.n.size(); ++i) { ((IWorldAccess) this.n.get(i)).a(entity); } } protected void c(Entity entity) { for (int i = 0; i < this.n.size(); ++i) { ((IWorldAccess) this.n.get(i)).b(entity); } } public void d(Entity entity) { if (entity.passenger != null) { entity.passenger.b((Entity) null); } if (entity.vehicle != null) { entity.b((Entity) null); } entity.C(); if (entity instanceof EntityHuman) { this.d.remove((EntityHuman) entity); this.o(); } } public void e(Entity entity) { entity.C(); if (entity instanceof EntityHuman) { this.d.remove((EntityHuman) entity); this.o(); } int i = entity.chunkX; int j = entity.chunkZ; if (entity.bA && this.f(i, j)) { this.c(i, j).b(entity); } this.b.remove(entity); this.c(entity); } public void a(IWorldAccess iworldaccess) { this.n.add(iworldaccess); } public List a(Entity entity, AxisAlignedBB axisalignedbb) { this.B.clear(); int i = MathHelper.b(axisalignedbb.a); int j = MathHelper.b(axisalignedbb.d + 1.0D); int k = MathHelper.b(axisalignedbb.b); int l = MathHelper.b(axisalignedbb.e + 1.0D); int i1 = MathHelper.b(axisalignedbb.c); int j1 = MathHelper.b(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = i1; l1 < j1; ++l1) { if (this.f(k1, 64, l1)) { for (int i2 = k - 1; i2 < l; ++i2) { Block block = Block.byId[this.getTypeId(k1, i2, l1)]; if (block != null) { block.a(this, k1, i2, l1, axisalignedbb, this.B); } } } } } double d0 = 0.25D; List list = this.b(entity, axisalignedbb.b(d0, d0, d0)); for (int j2 = 0; j2 < list.size(); ++j2) { AxisAlignedBB axisalignedbb1 = ((Entity) list.get(j2)).d(); if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) { this.B.add(axisalignedbb1); } axisalignedbb1 = entity.a_((Entity) list.get(j2)); if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) { this.B.add(axisalignedbb1); } } return this.B; } public int a(float f) { float f1 = this.b(f); float f2 = 1.0F - (MathHelper.b(f1 * 3.1415927F * 2.0F) * 2.0F + 0.5F); if (f2 < 0.0F) { f2 = 0.0F; } if (f2 > 1.0F) { f2 = 1.0F; } return (int) (f2 * 11.0F); } public float b(float f) { return this.m.a(this.q.f(), f); } public int e(int i, int j) { Chunk chunk = this.b(i, j); int k; for (k = 127; this.getMaterial(i, k, j).isSolid() && k > 0; --k) { ; } i &= 15; for (j &= 15; k > 0; --k) { int l = chunk.a(i, k, j); if (l != 0 && (Block.byId[l].material.isSolid() || Block.byId[l].material.isLiquid())) { return k + 1; } } return -1; } public void c(int i, int j, int k, int l, int i1) { NextTickListEntry nextticklistentry = new NextTickListEntry(i, j, k, l); byte b0 = 8; if (this.a) { if (this.a(nextticklistentry.a - b0, nextticklistentry.b - b0, nextticklistentry.c - b0, nextticklistentry.a + b0, nextticklistentry.b + b0, nextticklistentry.c + b0)) { int j1 = this.getTypeId(nextticklistentry.a, nextticklistentry.b, nextticklistentry.c); if (j1 == nextticklistentry.d && j1 > 0) { Block.byId[j1].a(this, nextticklistentry.a, nextticklistentry.b, nextticklistentry.c, this.k); } } } else { if (this.a(i - b0, j - b0, k - b0, i + b0, j + b0, k + b0)) { if (l > 0) { nextticklistentry.a((long) i1 + this.q.f()); } if (!this.x.contains(nextticklistentry)) { this.x.add(nextticklistentry); this.w.add(nextticklistentry); } } } } public void d() { this.b.removeAll(this.v); int i; Entity entity; int j; int k; for (i = 0; i < this.v.size(); ++i) { entity = (Entity) this.v.get(i); j = entity.chunkX; k = entity.chunkZ; if (entity.bA && this.f(j, k)) { this.c(j, k).b(entity); } } for (i = 0; i < this.v.size(); ++i) { this.c((Entity) this.v.get(i)); } this.v.clear(); for (i = 0; i < this.b.size(); ++i) { entity = (Entity) this.b.get(i); if (entity.vehicle != null) { if (!entity.vehicle.dead && entity.vehicle.passenger == entity) { continue; } entity.vehicle.passenger = null; entity.vehicle = null; } if (!entity.dead) { this.f(entity); } if (entity.dead) { j = entity.chunkX; k = entity.chunkZ; if (entity.bA && this.f(j, k)) { this.c(j, k).b(entity); } this.b.remove(i--); this.c(entity); } } for (i = 0; i < this.c.size(); ++i) { TileEntity tileentity = (TileEntity) this.c.get(i); tileentity.i_(); } } public void f(Entity entity) { this.a(entity, true); } public void a(Entity entity, boolean flag) { int i = MathHelper.b(entity.locX); int j = MathHelper.b(entity.locZ); byte b0 = 32; if (!flag || this.a(i - b0, 0, j - b0, i + b0, 128, j + b0)) { entity.bi = entity.locX; entity.bj = entity.locY; entity.bk = entity.locZ; entity.lastYaw = entity.yaw; entity.lastPitch = entity.pitch; if (flag && entity.bA) { if (entity.vehicle != null) { entity.x(); } else { entity.f_(); } } if (Double.isNaN(entity.locX) || Double.isInfinite(entity.locX)) { entity.locX = entity.bi; } if (Double.isNaN(entity.locY) || Double.isInfinite(entity.locY)) { entity.locY = entity.bj; } if (Double.isNaN(entity.locZ) || Double.isInfinite(entity.locZ)) { entity.locZ = entity.bk; } if (Double.isNaN((double) entity.pitch) || Double.isInfinite((double) entity.pitch)) { entity.pitch = entity.lastPitch; } if (Double.isNaN((double) entity.yaw) || Double.isInfinite((double) entity.yaw)) { entity.yaw = entity.lastYaw; } int k = MathHelper.b(entity.locX / 16.0D); int l = MathHelper.b(entity.locY / 16.0D); int i1 = MathHelper.b(entity.locZ / 16.0D); if (!entity.bA || entity.chunkX != k || entity.bC != l || entity.chunkZ != i1) { if (entity.bA && this.f(entity.chunkX, entity.chunkZ)) { this.c(entity.chunkX, entity.chunkZ).a(entity, entity.bC); } if (this.f(k, i1)) { entity.bA = true; this.c(k, i1).a(entity); } else { entity.bA = false; } } if (flag && entity.bA && entity.passenger != null) { if (!entity.passenger.dead && entity.passenger.vehicle == entity) { this.f(entity.passenger); } else { entity.passenger.vehicle = null; entity.passenger = null; } } } } public boolean a(AxisAlignedBB axisalignedbb) { List list = this.b((Entity) null, axisalignedbb); for (int i = 0; i < list.size(); ++i) { Entity entity = (Entity) list.get(i); if (!entity.dead && entity.aC) { return false; } } return true; } public boolean b(AxisAlignedBB axisalignedbb) { int i = MathHelper.b(axisalignedbb.a); int j = MathHelper.b(axisalignedbb.d + 1.0D); int k = MathHelper.b(axisalignedbb.b); int l = MathHelper.b(axisalignedbb.e + 1.0D); int i1 = MathHelper.b(axisalignedbb.c); int j1 = MathHelper.b(axisalignedbb.f + 1.0D); if (axisalignedbb.a < 0.0D) { --i; } if (axisalignedbb.b < 0.0D) { --k; } if (axisalignedbb.c < 0.0D) { --i1; } for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material.isLiquid()) { return true; } } } } return false; } public boolean c(AxisAlignedBB axisalignedbb) { int i = MathHelper.b(axisalignedbb.a); int j = MathHelper.b(axisalignedbb.d + 1.0D); int k = MathHelper.b(axisalignedbb.b); int l = MathHelper.b(axisalignedbb.e + 1.0D); int i1 = MathHelper.b(axisalignedbb.c); int j1 = MathHelper.b(axisalignedbb.f + 1.0D); if (this.a(i, k, i1, j, l, j1)) { for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { int j2 = this.getTypeId(k1, l1, i2); if (j2 == Block.FIRE.id || j2 == Block.LAVA.id || j2 == Block.STATIONARY_LAVA.id) { return true; } } } } } return false; } public boolean a(AxisAlignedBB axisalignedbb, Material material, Entity entity) { int i = MathHelper.b(axisalignedbb.a); int j = MathHelper.b(axisalignedbb.d + 1.0D); int k = MathHelper.b(axisalignedbb.b); int l = MathHelper.b(axisalignedbb.e + 1.0D); int i1 = MathHelper.b(axisalignedbb.c); int j1 = MathHelper.b(axisalignedbb.f + 1.0D); if (!this.a(i, k, i1, j, l, j1)) { return false; } else { boolean flag = false; Vec3D vec3d = Vec3D.b(0.0D, 0.0D, 0.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { double d0 = (double) ((float) (l1 + 1) - BlockFluids.c(this.getData(k1, l1, i2))); if ((double) l >= d0) { flag = true; block.a(this, k1, l1, i2, entity, vec3d); } } } } } if (vec3d.c() > 0.0D) { vec3d = vec3d.b(); double d1 = 0.0040D; entity.motX += vec3d.a * d1; entity.motY += vec3d.b * d1; entity.motZ += vec3d.c * d1; } return flag; } } public boolean a(AxisAlignedBB axisalignedbb, Material material) { int i = MathHelper.b(axisalignedbb.a); int j = MathHelper.b(axisalignedbb.d + 1.0D); int k = MathHelper.b(axisalignedbb.b); int l = MathHelper.b(axisalignedbb.e + 1.0D); int i1 = MathHelper.b(axisalignedbb.c); int j1 = MathHelper.b(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { return true; } } } } return false; } public boolean b(AxisAlignedBB axisalignedbb, Material material) { int i = MathHelper.b(axisalignedbb.a); int j = MathHelper.b(axisalignedbb.d + 1.0D); int k = MathHelper.b(axisalignedbb.b); int l = MathHelper.b(axisalignedbb.e + 1.0D); int i1 = MathHelper.b(axisalignedbb.c); int j1 = MathHelper.b(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { int j2 = this.getData(k1, l1, i2); double d0 = (double) (l1 + 1); if (j2 < 8) { d0 = (double) (l1 + 1) - (double) j2 / 8.0D; } if (d0 >= axisalignedbb.b) { return true; } } } } } return false; } public Explosion a(Entity entity, double d0, double d1, double d2, float f) { return this.a(entity, d0, d1, d2, f, false); } public Explosion a(Entity entity, double d0, double d1, double d2, float f, boolean flag) { Explosion explosion = new Explosion(this, entity, d0, d1, d2, f); explosion.a = flag; explosion.a(); explosion.b(); return explosion; } public float a(Vec3D vec3d, AxisAlignedBB axisalignedbb) { double d0 = 1.0D / ((axisalignedbb.d - axisalignedbb.a) * 2.0D + 1.0D); double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D); double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D); int i = 0; int j = 0; for (float f = 0.0F; f <= 1.0F; f = (float) ((double) f + d0)) { for (float f1 = 0.0F; f1 <= 1.0F; f1 = (float) ((double) f1 + d1)) { for (float f2 = 0.0F; f2 <= 1.0F; f2 = (float) ((double) f2 + d2)) { double d3 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) f; double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1; double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2; if (this.a(Vec3D.b(d3, d4, d5), vec3d) == null) { ++i; } ++j; } } } return (float) i / (float) j; } public TileEntity getTileEntity(int i, int j, int k) { Chunk chunk = this.c(i >> 4, k >> 4); return chunk != null ? chunk.d(i & 15, j, k & 15) : null; } public void setTileEntity(int i, int j, int k, TileEntity tileentity) { Chunk chunk = this.c(i >> 4, k >> 4); if (chunk != null) { chunk.a(i & 15, j, k & 15, tileentity); } } public void n(int i, int j, int k) { Chunk chunk = this.c(i >> 4, k >> 4); if (chunk != null) { chunk.e(i & 15, j, k & 15); } } public boolean d(int i, int j, int k) { Block block = Block.byId[this.getTypeId(i, j, k)]; return block == null ? false : block.a(); } public boolean e() { if (this.C >= 50) { return false; } else { ++this.C; try { int i = 500; boolean flag; while (this.u.size() > 0) { --i; if (i <= 0) { flag = true; return flag; } ((MetadataChunkBlock) this.u.remove(this.u.size() - 1)).a(this); } flag = false; return flag; } finally { --this.C; } } } public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l, int i1, int j1) { this.a(enumskyblock, i, j, k, l, i1, j1, true); } public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l, int i1, int j1, boolean flag) { if (!this.m.e || enumskyblock != EnumSkyBlock.SKY) { ++s; if (s == 50) { --s; } else { int k1 = (l + i) / 2; int l1 = (j1 + k) / 2; if (!this.f(k1, 64, l1)) { --s; } else if (!this.b(k1, l1).g()) { int i2 = this.u.size(); int j2; if (flag) { j2 = 5; if (j2 > i2) { j2 = i2; } for (int k2 = 0; k2 < j2; ++k2) { MetadataChunkBlock metadatachunkblock = (MetadataChunkBlock) this.u.get(this.u.size() - k2 - 1); if (metadatachunkblock.a == enumskyblock && metadatachunkblock.a(i, j, k, l, i1, j1)) { --s; return; } } } this.u.add(new MetadataChunkBlock(enumskyblock, i, j, k, l, i1, j1)); j2 = 1000000; if (this.u.size() > 1000000) { System.out.println("More than " + j2 + " updates, aborting lighting updates"); this.u.clear(); } --s; } } } } public void f() { int i = this.a(1.0F); if (i != this.e) { this.e = i; } } public void a(boolean flag, boolean flag1) { this.D = flag; this.E = flag1; } public void g() { long i; if (this.q()) { boolean flag = false; if (this.D && this.j >= 1) { flag = SpawnerCreature.a(this, this.d); } if (!flag) { i = this.q.f() + 24000L; this.q.a(i - i % 24000L); this.p(); } } // CraftBukkit start -- Only call spawner if we have players online and the world allows for mobs or animals if ((this.D || this.E) && (this instanceof WorldServer && ((WorldServer) this).getServer().getHandle().b.size() > 0)) { SpawnerCreature.a(this, this.D, this.E); } // CraftBukkit end this.o.a(); int j = this.a(1.0F); if (j != this.e) { this.e = j; for (int k = 0; k < this.n.size(); ++k) { ((IWorldAccess) this.n.get(k)).a(); } } i = this.q.f() + 1L; if (i % (long) this.i == 0L) { this.a(false, (IProgressUpdate) null); } this.q.a(i); this.a(false); this.h(); } protected void h() { this.F.clear(); int i; int j; int k; int l; for (int i1 = 0; i1 < this.d.size(); ++i1) { EntityHuman entityhuman = (EntityHuman) this.d.get(i1); i = MathHelper.b(entityhuman.locX / 16.0D); j = MathHelper.b(entityhuman.locZ / 16.0D); byte b0 = 9; for (k = -b0; k <= b0; ++k) { for (l = -b0; l <= b0; ++l) { this.F.add(new ChunkCoordIntPair(k + i, l + j)); } } } if (this.G > 0) { --this.G; } Iterator iterator = this.F.iterator(); while (iterator.hasNext()) { ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator.next(); i = chunkcoordintpair.a * 16; j = chunkcoordintpair.b * 16; Chunk chunk = this.c(chunkcoordintpair.a, chunkcoordintpair.b); int j1; int k1; int l1; if (this.G == 0) { this.f = this.f * 3 + this.g; k = this.f >> 2; l = k & 15; j1 = k >> 8 & 15; k1 = k >> 16 & 127; l1 = chunk.a(l, k1, j1); l += i; j1 += j; if (l1 == 0 && this.j(l, k1, j1) <= this.k.nextInt(8) && this.a(EnumSkyBlock.SKY, l, k1, j1) <= 0) { EntityHuman entityhuman1 = this.a((double) l + 0.5D, (double) k1 + 0.5D, (double) j1 + 0.5D, 8.0D); if (entityhuman1 != null && entityhuman1.d((double) l + 0.5D, (double) k1 + 0.5D, (double) j1 + 0.5D) > 4.0D) { this.a((double) l + 0.5D, (double) k1 + 0.5D, (double) j1 + 0.5D, "ambient.cave.cave", 0.7F, 0.8F + this.k.nextFloat() * 0.2F); this.G = this.k.nextInt(12000) + 6000; } } } for (k = 0; k < 80; ++k) { this.f = this.f * 3 + this.g; l = this.f >> 2; j1 = l & 15; k1 = l >> 8 & 15; l1 = l >> 16 & 127; byte b1 = chunk.b[j1 << 11 | k1 << 7 | l1]; if (Block.n[b1]) { Block.byId[b1].a(this, j1 + i, l1, k1 + j, this.k); } } } } public boolean a(boolean flag) { int i = this.w.size(); if (i != this.x.size()) { throw new IllegalStateException("TickNextTick list out of synch"); } else { if (i > 1000) { i = 1000; } for (int j = 0; j < i; ++j) { NextTickListEntry nextticklistentry = (NextTickListEntry) this.w.first(); if (!flag && nextticklistentry.e > this.q.f()) { break; } this.w.remove(nextticklistentry); this.x.remove(nextticklistentry); byte b0 = 8; if (this.a(nextticklistentry.a - b0, nextticklistentry.b - b0, nextticklistentry.c - b0, nextticklistentry.a + b0, nextticklistentry.b + b0, nextticklistentry.c + b0)) { int k = this.getTypeId(nextticklistentry.a, nextticklistentry.b, nextticklistentry.c); if (k == nextticklistentry.d && k > 0) { Block.byId[k].a(this, nextticklistentry.a, nextticklistentry.b, nextticklistentry.c, this.k); } } } return this.w.size() != 0; } } public List b(Entity entity, AxisAlignedBB axisalignedbb) { this.H.clear(); int i = MathHelper.b((axisalignedbb.a - 2.0D) / 16.0D); int j = MathHelper.b((axisalignedbb.d + 2.0D) / 16.0D); int k = MathHelper.b((axisalignedbb.c - 2.0D) / 16.0D); int l = MathHelper.b((axisalignedbb.f + 2.0D) / 16.0D); for (int i1 = i; i1 <= j; ++i1) { for (int j1 = k; j1 <= l; ++j1) { if (this.f(i1, j1)) { this.c(i1, j1).a(entity, axisalignedbb, this.H); } } } return this.H; } public List a(Class oclass, AxisAlignedBB axisalignedbb) { int i = MathHelper.b((axisalignedbb.a - 2.0D) / 16.0D); int j = MathHelper.b((axisalignedbb.d + 2.0D) / 16.0D); int k = MathHelper.b((axisalignedbb.c - 2.0D) / 16.0D); int l = MathHelper.b((axisalignedbb.f + 2.0D) / 16.0D); ArrayList arraylist = new ArrayList(); for (int i1 = i; i1 <= j; ++i1) { for (int j1 = k; j1 <= l; ++j1) { if (this.f(i1, j1)) { this.c(i1, j1).a(oclass, axisalignedbb, arraylist); } } } return arraylist; } public void b(int i, int j, int k, TileEntity tileentity) { if (this.f(i, j, k)) { this.b(i, k).f(); } for (int l = 0; l < this.n.size(); ++l) { ((IWorldAccess) this.n.get(l)).a(i, j, k, tileentity); } } public int a(Class oclass) { int i = 0; for (int j = 0; j < this.b.size(); ++j) { Entity entity = (Entity) this.b.get(j); if (oclass.isAssignableFrom(entity.getClass())) { ++i; } } return i; } public void a(List list) { this.b.addAll(list); for (int i = 0; i < list.size(); ++i) { this.b((Entity) list.get(i)); } } public void b(List list) { this.v.addAll(list); } public boolean a(int i, int j, int k, int l, boolean flag) { int i1 = this.getTypeId(j, k, l); Block block = Block.byId[i1]; Block block1 = Block.byId[i]; AxisAlignedBB axisalignedbb = block1.d(this, j, k, l); if (flag) { axisalignedbb = null; } // CraftBukkit start - We dont want to allow the user to override the bounding box check boolean defaultReturn = axisalignedbb != null && !this.a(axisalignedbb) ? false : (block != Block.WATER && block != Block.STATIONARY_WATER && block != Block.LAVA && block != Block.STATIONARY_LAVA && block != Block.FIRE && block != Block.SNOW ? i > 0 && block == null && block1.a(this, j, k, l) : true); if (!defaultReturn) { return false; } BlockCanBuildEvent event = new BlockCanBuildEvent(Type.BLOCK_CANBUILD, ((WorldServer) this).getWorld().getBlockAt(j, k, l), i1, defaultReturn); ((WorldServer) this).getServer().getPluginManager().callEvent(event); return event.isBuildable(); // CraftBukkit end } public PathEntity a(Entity entity, Entity entity1, float f) { int i = MathHelper.b(entity.locX); int j = MathHelper.b(entity.locY); int k = MathHelper.b(entity.locZ); int l = (int) (f + 16.0F); int i1 = i - l; int j1 = j - l; int k1 = k - l; int l1 = i + l; int i2 = j + l; int j2 = k + l; ChunkCache chunkcache = new ChunkCache(this, i1, j1, k1, l1, i2, j2); return (new Pathfinder(chunkcache)).a(entity, entity1, f); } public PathEntity a(Entity entity, int i, int j, int k, float f) { int l = MathHelper.b(entity.locX); int i1 = MathHelper.b(entity.locY); int j1 = MathHelper.b(entity.locZ); int k1 = (int) (f + 8.0F); int l1 = l - k1; int i2 = i1 - k1; int j2 = j1 - k1; int k2 = l + k1; int l2 = i1 + k1; int i3 = j1 + k1; ChunkCache chunkcache = new ChunkCache(this, l1, i2, j2, k2, l2, i3); return (new Pathfinder(chunkcache)).a(entity, i, j, k, f); } public boolean i(int i, int j, int k, int l) { int i1 = this.getTypeId(i, j, k); return i1 == 0 ? false : Block.byId[i1].c(this, i, j, k, l); } public boolean o(int i, int j, int k) { return this.i(i, j - 1, k, 0) ? true : (this.i(i, j + 1, k, 1) ? true : (this.i(i, j, k - 1, 2) ? true : (this.i(i, j, k + 1, 3) ? true : (this.i(i - 1, j, k, 4) ? true : this.i(i + 1, j, k, 5))))); } public boolean j(int i, int j, int k, int l) { if (this.d(i, j, k)) { return this.o(i, j, k); } else { int i1 = this.getTypeId(i, j, k); return i1 == 0 ? false : Block.byId[i1].b((IBlockAccess) this, i, j, k, l); } } public boolean p(int i, int j, int k) { return this.j(i, j - 1, k, 0) ? true : (this.j(i, j + 1, k, 1) ? true : (this.j(i, j, k - 1, 2) ? true : (this.j(i, j, k + 1, 3) ? true : (this.j(i - 1, j, k, 4) ? true : this.j(i + 1, j, k, 5))))); } public EntityHuman a(Entity entity, double d0) { return this.a(entity.locX, entity.locY, entity.locZ, d0); } public EntityHuman a(double d0, double d1, double d2, double d3) { double d4 = -1.0D; EntityHuman entityhuman = null; for (int i = 0; i < this.d.size(); ++i) { EntityHuman entityhuman1 = (EntityHuman) this.d.get(i); double d5 = entityhuman1.d(d0, d1, d2); if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) { d4 = d5; entityhuman = entityhuman1; } } return entityhuman; } public byte[] c(int i, int j, int k, int l, int i1, int j1) { byte[] abyte = new byte[l * i1 * j1 * 5 / 2]; int k1 = i >> 4; int l1 = k >> 4; int i2 = i + l - 1 >> 4; int j2 = k + j1 - 1 >> 4; int k2 = 0; int l2 = j; int i3 = j + i1; if (j < 0) { l2 = 0; } if (i3 > 128) { i3 = 128; } for (int j3 = k1; j3 <= i2; ++j3) { int k3 = i - j3 * 16; int l3 = i + l - j3 * 16; if (k3 < 0) { k3 = 0; } if (l3 > 16) { l3 = 16; } for (int i4 = l1; i4 <= j2; ++i4) { int j4 = k - i4 * 16; int k4 = k + j1 - i4 * 16; if (j4 < 0) { j4 = 0; } if (k4 > 16) { k4 = 16; } k2 = this.c(j3, i4).a(abyte, k3, l2, j4, l3, i3, k4, k2); } } return abyte; } public void i() { this.p.b(); } public void a(long i) { this.q.a(i); } public long j() { return this.q.b(); } public long k() { return this.q.f(); } public ChunkCoordinates l() { return new ChunkCoordinates(this.q.c(), this.q.d(), this.q.e()); } public boolean a(EntityHuman entityhuman, int i, int j, int k) { return true; } public void a(Entity entity, byte b0) {} public void d(int i, int j, int k, int l, int i1) { int j1 = this.getTypeId(i, j, k); if (j1 > 0) { Block.byId[j1].a(this, i, j, k, l, i1); } } public IDataManager m() { return this.p; } public WorldData n() { return this.q; } public void o() { this.A = !this.d.isEmpty(); Iterator iterator = this.d.iterator(); while (iterator.hasNext()) { EntityHuman entityhuman = (EntityHuman) iterator.next(); if (!entityhuman.E()) { this.A = false; break; } } } protected void p() { this.A = false; Iterator iterator = this.d.iterator(); while (iterator.hasNext()) { EntityHuman entityhuman = (EntityHuman) iterator.next(); if (entityhuman.E()) { entityhuman.a(false, false); } } } public boolean q() { if (this.A && !this.isStatic) { Iterator iterator = this.d.iterator(); EntityHuman entityhuman; do { if (!iterator.hasNext()) { return true; } entityhuman = (EntityHuman) iterator.next(); } while (entityhuman.F()); return false; } else { return false; } } }