package net.minecraft.server; public class TileEntityFurnace extends TileEntity implements IInventory { private ItemStack[] h = new ItemStack[3]; public int a = 0; public int b = 0; public int c = 0; // CraftBukkit start public ItemStack[] getContents() { return h; } // CraftBukkit end public TileEntityFurnace() {} public int m_() { return this.h.length; } public ItemStack c_(int i) { return this.h[i]; } public ItemStack a(int i, int j) { if (this.h[i] != null) { ItemStack itemstack; if (this.h[i].count <= j) { itemstack = this.h[i]; this.h[i] = null; return itemstack; } else { itemstack = this.h[i].a(j); if (this.h[i].count == 0) { this.h[i] = null; } return itemstack; } } else { return null; } } public void a(int i, ItemStack itemstack) { this.h[i] = itemstack; if (itemstack != null && itemstack.count > this.n_()) { itemstack.count = this.n_(); } } public String c() { return "Furnace"; } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); NBTTagList nbttaglist = nbttagcompound.l("Items"); this.h = new ItemStack[this.m_()]; for (int i = 0; i < nbttaglist.c(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i); byte b0 = nbttagcompound1.c("Slot"); if (b0 >= 0 && b0 < this.h.length) { this.h[b0] = new ItemStack(nbttagcompound1); } } this.a = nbttagcompound.d("BurnTime"); this.c = nbttagcompound.d("CookTime"); this.b = this.a(this.h[1]); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); nbttagcompound.a("BurnTime", (short) this.a); nbttagcompound.a("CookTime", (short) this.c); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.h.length; ++i) { if (this.h[i] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.a("Slot", (byte) i); this.h[i].a(nbttagcompound1); nbttaglist.a((NBTBase) nbttagcompound1); } } nbttagcompound.a("Items", (NBTBase) nbttaglist); } public int n_() { return 64; } public boolean f() { return this.a > 0; } public void i_() { boolean flag = this.a > 0; boolean flag1 = false; if (this.a > 0) { --this.a; } if (!this.d.isStatic) { if (this.a == 0 && this.i()) { this.b = this.a = this.a(this.h[1]); if (this.a > 0) { flag1 = true; if (this.h[1] != null) { --this.h[1].count; if (this.h[1].count == 0) { this.h[1] = null; } } } } if (this.f() && this.i()) { ++this.c; if (this.c == 200) { this.c = 0; this.g(); flag1 = true; } } else { this.c = 0; } if (flag != this.a > 0) { flag1 = true; BlockFurnace.a(this.a > 0, this.d, this.e, this.f, this.g); } } if (flag1) { this.h(); } } private boolean i() { if (this.h[0] == null) { return false; } else { ItemStack itemstack = FurnaceRecipes.a().a(this.h[0].a().id); return itemstack == null ? false : (this.h[2] == null ? true : (!this.h[2].a(itemstack) ? false : (this.h[2].count < this.n_() && this.h[2].count < this.h[2].b() ? true : this.h[2].count < itemstack.b()))); } } public void g() { if (this.i()) { ItemStack itemstack = FurnaceRecipes.a().a(this.h[0].a().id); if (this.h[2] == null) { this.h[2] = itemstack.j(); } else if (this.h[2].id == itemstack.id) { ++this.h[2].count; } --this.h[0].count; if (this.h[0].count <= 0) { this.h[0] = null; } } } private int a(ItemStack itemstack) { if (itemstack == null) { return 0; } else { int i = itemstack.a().id; return i < 256 && Block.byId[i].material == Material.WOOD ? 300 : (i == Item.STICK.id ? 100 : (i == Item.COAL.id ? 1600 : (i == Item.LAVA_BUCKET.id ? 20000 : 0))); } } public boolean a_(EntityHuman entityhuman) { return this.d.getTileEntity(this.e, this.f, this.g) != this ? false : entityhuman.d((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D) <= 64.0D; } }