package net.minecraft.server; public class TileEntityFurnace extends TileEntity implements IInventory { private ItemStack[] items = new ItemStack[3]; public int burnTime = 0; public int b = 0; public int cookTime = 0; // CraftBukkit start private int lastTick = (int) (System.currentTimeMillis() / 50); public ItemStack[] getContents() { return items; } // CraftBukkit end public TileEntityFurnace() {} public int getSize() { return this.items.length; } public ItemStack getItem(int i) { return this.items[i]; } public ItemStack a(int i, int j) { if (this.items[i] != null) { ItemStack itemstack; if (this.items[i].count <= j) { itemstack = this.items[i]; this.items[i] = null; return itemstack; } else { itemstack = this.items[i].a(j); if (this.items[i].count == 0) { this.items[i] = null; } return itemstack; } } else { return null; } } public void setItem(int i, ItemStack itemstack) { this.items[i] = itemstack; if (itemstack != null && itemstack.count > this.getMaxStackSize()) { itemstack.count = this.getMaxStackSize(); } } public String getName() { return "Furnace"; } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); NBTTagList nbttaglist = nbttagcompound.l("Items"); this.items = new ItemStack[this.getSize()]; for (int i = 0; i < nbttaglist.c(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i); byte b0 = nbttagcompound1.c("Slot"); if (b0 >= 0 && b0 < this.items.length) { this.items[b0] = new ItemStack(nbttagcompound1); } } this.burnTime = nbttagcompound.d("BurnTime"); this.cookTime = nbttagcompound.d("CookTime"); this.b = this.a(this.items[1]); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); nbttagcompound.a("BurnTime", (short) this.burnTime); nbttagcompound.a("CookTime", (short) this.cookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.items.length; ++i) { if (this.items[i] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.a("Slot", (byte) i); this.items[i].a(nbttagcompound1); nbttaglist.a((NBTBase) nbttagcompound1); } } nbttagcompound.a("Items", (NBTBase) nbttaglist); } public int getMaxStackSize() { return 64; } public boolean f() { return this.burnTime > 0; } public void g_() { boolean flag = this.burnTime > 0; boolean flag1 = false; // CraftBukkit start int currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit int elapsedTicks = currentTick - this.lastTick; this.lastTick = currentTick; // CraftBukkit end if (this.burnTime > 0) { this.burnTime -= elapsedTicks; // CraftBukkit } if (!this.world.isStatic) { // CraftBukkit start -- handle multiple elapsed ticks if (this.burnTime <= 0 && this.h()) { // CraftBukkit == to <= this.b = this.a(this.items[1]); this.burnTime += this.b; // CraftBukkit end if (this.burnTime > 0) { flag1 = true; if (this.items[1] != null) { --this.items[1].count; if (this.items[1].count == 0) { this.items[1] = null; } } } } if (this.f() && this.h()) { // CraftBukkit start -- handle multiple elapsed ticks this.cookTime += elapsedTicks; if (this.cookTime >= 200) { this.cookTime %= 200; // CraftBukkit end this.g(); flag1 = true; } } else { this.cookTime = 0; } if (flag != this.burnTime > 0) { flag1 = true; BlockFurnace.a(this.burnTime > 0, this.world, this.e, this.f, this.g); } } if (flag1) { this.update(); } } private boolean h() { if (this.items[0] == null) { return false; } else { ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id); // CraftBukkit - consider resultant count instead of current count return itemstack == null ? false : (this.items[2] == null ? true : (!this.items[2].a(itemstack) ? false : (this.items[2].count+itemstack.count <= this.getMaxStackSize() && this.items[2].count < this.items[2].b() ? true : this.items[2].count+itemstack.count <= itemstack.b()))); } } public void g() { if (this.h()) { ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id); if (this.items[2] == null) { this.items[2] = itemstack.j(); } else if (this.items[2].id == itemstack.id) { // CraftBukkit start - compare damage too if (this.items[2].damage == itemstack.damage) { this.items[2].count += itemstack.count; } // CraftBukkit end } --this.items[0].count; if (this.items[0].count <= 0) { this.items[0] = null; } } } private int a(ItemStack itemstack) { if (itemstack == null) { return 0; } else { int i = itemstack.getItem().id; return i < 256 && Block.byId[i].material == Material.WOOD ? 300 : (i == Item.STICK.id ? 100 : (i == Item.COAL.id ? 1600 : (i == Item.LAVA_BUCKET.id ? 20000 : (i == Block.SAPLING.id ? 100 : 0)))); } } public boolean a_(EntityHuman entityhuman) { return this.world.getTileEntity(this.e, this.f, this.g) != this ? false : entityhuman.d((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D) <= 64.0D; } }