package net.minecraft.server; import java.util.List; // CraftBukkit start import org.bukkit.craftbukkit.entity.CraftHumanEntity; import org.bukkit.entity.HumanEntity; import org.bukkit.event.inventory.BrewEvent; // CraftBukkit end public class TileEntityBrewingStand extends TileEntity implements IWorldInventory { private static final int[] a = new int[] { 3}; private static final int[] b = new int[] { 0, 1, 2}; public ItemStack[] items = new ItemStack[4]; // CraftBukkit - private -> public public int brewTime; // CraftBukkit - private -> public private int e; private int f; private String g; private int lastTick = MinecraftServer.currentTick; // CraftBukkit public TileEntityBrewingStand() {} // CraftBukkit start public List transaction = new java.util.ArrayList(); private int maxStack = 64; public void onOpen(CraftHumanEntity who) { transaction.add(who); } public void onClose(CraftHumanEntity who) { transaction.remove(who); } public List getViewers() { return transaction; } public ItemStack[] getContents() { return this.items; } public void setMaxStackSize(int size) { maxStack = size; } // CraftBukkit end public String getName() { return this.c() ? this.g : "container.brewing"; } public boolean c() { return this.g != null && this.g.length() > 0; } public void a(String s) { this.g = s; } public int getSize() { return this.items.length; } public void h() { // CraftBukkit start - Use wall time instead of ticks for brewing int elapsedTicks = Math.max(1, MinecraftServer.currentTick - this.lastTick); this.lastTick = MinecraftServer.currentTick; if (this.brewTime > 0) { this.brewTime -= elapsedTicks; if (this.brewTime <= 0) { // == -> <= // CraftBukkit end this.u(); this.update(); } else if (!this.l()) { this.brewTime = 0; this.update(); } else if (this.f != this.items[3].id) { this.brewTime = 0; this.update(); } } else if (this.l()) { this.brewTime = 400; this.f = this.items[3].id; } int i = this.j(); if (i != this.e) { this.e = i; this.world.setData(this.x, this.y, this.z, i, 2); } super.h(); } public int x_() { return this.brewTime; } private boolean l() { if (this.items[3] != null && this.items[3].count > 0) { ItemStack itemstack = this.items[3]; if (!Item.byId[itemstack.id].w()) { return false; } else { boolean flag = false; for (int i = 0; i < 3; ++i) { if (this.items[i] != null && this.items[i].id == Item.POTION.id) { int j = this.items[i].getData(); int k = this.c(j, itemstack); if (!ItemPotion.f(j) && ItemPotion.f(k)) { flag = true; break; } List list = Item.POTION.c(j); List list1 = Item.POTION.c(k); if ((j <= 0 || list != list1) && (list == null || !list.equals(list1) && list1 != null) && j != k) { flag = true; break; } } } return flag; } } else { return false; } } private void u() { if (this.l()) { ItemStack itemstack = this.items[3]; // CraftBukkit start if (getOwner() != null) { BrewEvent event = new BrewEvent(world.getWorld().getBlockAt(x, y, z), (org.bukkit.inventory.BrewerInventory) this.getOwner().getInventory()); org.bukkit.Bukkit.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } } // CraftBukkit end for (int i = 0; i < 3; ++i) { if (this.items[i] != null && this.items[i].id == Item.POTION.id) { int j = this.items[i].getData(); int k = this.c(j, itemstack); List list = Item.POTION.c(j); List list1 = Item.POTION.c(k); if ((j <= 0 || list != list1) && (list == null || !list.equals(list1) && list1 != null)) { if (j != k) { this.items[i].setData(k); } } else if (!ItemPotion.f(j) && ItemPotion.f(k)) { this.items[i].setData(k); } } } if (Item.byId[itemstack.id].t()) { this.items[3] = new ItemStack(Item.byId[itemstack.id].s()); } else { --this.items[3].count; if (this.items[3].count <= 0) { this.items[3] = null; } } } } private int c(int i, ItemStack itemstack) { return itemstack == null ? i : (Item.byId[itemstack.id].w() ? PotionBrewer.a(i, Item.byId[itemstack.id].v()) : i); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); NBTTagList nbttaglist = nbttagcompound.getList("Items"); this.items = new ItemStack[this.getSize()]; for (int i = 0; i < nbttaglist.size(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i); byte b0 = nbttagcompound1.getByte("Slot"); if (b0 >= 0 && b0 < this.items.length) { this.items[b0] = ItemStack.createStack(nbttagcompound1); } } this.brewTime = nbttagcompound.getShort("BrewTime"); if (nbttagcompound.hasKey("CustomName")) { this.g = nbttagcompound.getString("CustomName"); } } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); nbttagcompound.setShort("BrewTime", (short) this.brewTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.items.length; ++i) { if (this.items[i] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte) i); this.items[i].save(nbttagcompound1); nbttaglist.add(nbttagcompound1); } } nbttagcompound.set("Items", nbttaglist); if (this.c()) { nbttagcompound.setString("CustomName", this.g); } } public ItemStack getItem(int i) { return i >= 0 && i < this.items.length ? this.items[i] : null; } public ItemStack splitStack(int i, int j) { if (i >= 0 && i < this.items.length) { ItemStack itemstack = this.items[i]; this.items[i] = null; return itemstack; } else { return null; } } public ItemStack splitWithoutUpdate(int i) { if (i >= 0 && i < this.items.length) { ItemStack itemstack = this.items[i]; this.items[i] = null; return itemstack; } else { return null; } } public void setItem(int i, ItemStack itemstack) { if (i >= 0 && i < this.items.length) { this.items[i] = itemstack; } } public int getMaxStackSize() { return this.maxStack; // CraftBukkit } public boolean a(EntityHuman entityhuman) { return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D; } public void startOpen() {} public void g() {} public boolean b(int i, ItemStack itemstack) { return i == 3 ? Item.byId[itemstack.id].w() : itemstack.id == Item.POTION.id || itemstack.id == Item.GLASS_BOTTLE.id; } public int j() { int i = 0; for (int j = 0; j < 3; ++j) { if (this.items[j] != null) { i |= 1 << j; } } return i; } public int[] getSlotsForFace(int i) { return i == 1 ? a : b; } public boolean canPlaceItemThroughFace(int i, ItemStack itemstack, int j) { return this.b(i, itemstack); } public boolean canTakeItemThroughFace(int i, ItemStack itemstack, int j) { return true; } }