package net.minecraft.server; // CraftBukkit start import org.bukkit.entity.Player; import org.bukkit.event.inventory.FurnaceExtractEvent; // CraftBukkit end public class SlotFurnaceResult extends Slot { private EntityHuman a; private int b; public SlotFurnaceResult(EntityHuman entityhuman, IInventory iinventory, int i, int j, int k) { super(iinventory, i, j, k); this.a = entityhuman; } public boolean isAllowed(ItemStack itemstack) { return false; } public ItemStack a(int i) { if (this.hasItem()) { this.b += Math.min(i, this.getItem().count); } return super.a(i); } public void a(EntityHuman entityhuman, ItemStack itemstack) { this.b(itemstack); super.a(entityhuman, itemstack); } protected void a(ItemStack itemstack, int i) { this.b += i; this.b(itemstack); } protected void b(ItemStack itemstack) { itemstack.a(this.a.world, this.a, this.b); if (!this.a.world.isStatic) { int i = this.b; float f = RecipesFurnace.getInstance().b(itemstack); int j; if (f == 0.0F) { i = 0; } else if (f < 1.0F) { j = MathHelper.d((float) i * f); if (j < MathHelper.f((float) i * f) && (float) Math.random() < (float) i * f - (float) j) { ++j; } i = j; } // CraftBukkit start - fire FurnaceExtractEvent Player player = (Player) a.getBukkitEntity(); TileEntityFurnace furnace = ((TileEntityFurnace) this.inventory); org.bukkit.block.Block block = a.world.getWorld().getBlockAt(furnace.x, furnace.y, furnace.z); FurnaceExtractEvent event = new FurnaceExtractEvent(player, block, org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(itemstack.getItem()), itemstack.count, i); a.world.getServer().getPluginManager().callEvent(event); i = event.getExpToDrop(); // CraftBukkit end while (i > 0) { j = EntityExperienceOrb.getOrbValue(i); i -= j; this.a.world.addEntity(new EntityExperienceOrb(this.a.world, this.a.locX, this.a.locY + 0.5D, this.a.locZ + 0.5D, j)); } } this.b = 0; if (itemstack.getItem() == Items.IRON_INGOT) { this.a.a((Statistic) AchievementList.k, 1); } if (itemstack.getItem() == Items.COOKED_FISH) { this.a.a((Statistic) AchievementList.p, 1); } } }