package net.minecraft.server; import java.util.Random; // CraftBukkit start /* * HEAR ME, HE WHOM WISHES TO COMMAND THE UPDATERING * * FOR SOME REASON WE HAVE OUR OWN PORTAL TRAVEL AGENT IN OBC, WE NEED TO UPDATE * THAT WITH ANY NEW UPDATES TO THIS FILE. THIS FILE LEFT HERE AS A REMINDER. * */ // CraftBukkit end public class PortalTravelAgent { private Random a = new Random(); public PortalTravelAgent() {} public void a(World world, Entity entity) { if (world.worldProvider.dimension != 1) { if (!this.b(world, entity)) { this.c(world, entity); this.b(world, entity); } } else { int i = MathHelper.floor(entity.locX); int j = MathHelper.floor(entity.locY) - 1; int k = MathHelper.floor(entity.locZ); byte b0 = 1; byte b1 = 0; for (int l = -2; l <= 2; ++l) { for (int i1 = -2; i1 <= 2; ++i1) { for (int j1 = -1; j1 < 3; ++j1) { int k1 = i + i1 * b0 + l * b1; int l1 = j + j1; int i2 = k + i1 * b1 - l * b0; boolean flag = j1 < 0; world.setTypeId(k1, l1, i2, flag ? Block.OBSIDIAN.id : 0); } } } entity.setPositionRotation((double) i, (double) j, (double) k, entity.yaw, 0.0F); entity.motX = entity.motY = entity.motZ = 0.0D; } } public boolean b(World world, Entity entity) { short short1 = 128; double d0 = -1.0D; int i = 0; int j = 0; int k = 0; int l = MathHelper.floor(entity.locX); int i1 = MathHelper.floor(entity.locZ); double d1; for (int j1 = l - short1; j1 <= l + short1; ++j1) { double d2 = (double) j1 + 0.5D - entity.locX; for (int k1 = i1 - short1; k1 <= i1 + short1; ++k1) { double d3 = (double) k1 + 0.5D - entity.locZ; for (int l1 = world.height - 1; l1 >= 0; --l1) { if (world.getTypeId(j1, l1, k1) == Block.PORTAL.id) { while (world.getTypeId(j1, l1 - 1, k1) == Block.PORTAL.id) { --l1; } d1 = (double) l1 + 0.5D - entity.locY; double d4 = d2 * d2 + d1 * d1 + d3 * d3; if (d0 < 0.0D || d4 < d0) { d0 = d4; i = j1; j = l1; k = k1; } } } } } if (d0 >= 0.0D) { double d5 = (double) i + 0.5D; double d6 = (double) j + 0.5D; d1 = (double) k + 0.5D; if (world.getTypeId(i - 1, j, k) == Block.PORTAL.id) { d5 -= 0.5D; } if (world.getTypeId(i + 1, j, k) == Block.PORTAL.id) { d5 += 0.5D; } if (world.getTypeId(i, j, k - 1) == Block.PORTAL.id) { d1 -= 0.5D; } if (world.getTypeId(i, j, k + 1) == Block.PORTAL.id) { d1 += 0.5D; } entity.setPositionRotation(d5, d6, d1, entity.yaw, 0.0F); entity.motX = entity.motY = entity.motZ = 0.0D; return true; } else { return false; } } public boolean c(World world, Entity entity) { byte b0 = 16; double d0 = -1.0D; int i = MathHelper.floor(entity.locX); int j = MathHelper.floor(entity.locY); int k = MathHelper.floor(entity.locZ); int l = i; int i1 = j; int j1 = k; int k1 = 0; int l1 = this.a.nextInt(4); int i2; double d1; int j2; double d2; int k2; int l2; int i3; int j3; int k3; int l3; int i4; int j4; int k4; double d3; double d4; for (i2 = i - b0; i2 <= i + b0; ++i2) { d1 = (double) i2 + 0.5D - entity.locX; for (j2 = k - b0; j2 <= k + b0; ++j2) { d2 = (double) j2 + 0.5D - entity.locZ; label274: for (l2 = world.height - 1; l2 >= 0; --l2) { if (world.isEmpty(i2, l2, j2)) { while (l2 > 0 && world.isEmpty(i2, l2 - 1, j2)) { --l2; } for (k2 = l1; k2 < l1 + 4; ++k2) { j3 = k2 % 2; i3 = 1 - j3; if (k2 % 4 >= 2) { j3 = -j3; i3 = -i3; } for (l3 = 0; l3 < 3; ++l3) { for (k3 = 0; k3 < 4; ++k3) { for (j4 = -1; j4 < 4; ++j4) { i4 = i2 + (k3 - 1) * j3 + l3 * i3; k4 = l2 + j4; int l4 = j2 + (k3 - 1) * i3 - l3 * j3; if (j4 < 0 && !world.getMaterial(i4, k4, l4).isBuildable() || j4 >= 0 && !world.isEmpty(i4, k4, l4)) { continue label274; } } } } d3 = (double) l2 + 0.5D - entity.locY; d4 = d1 * d1 + d3 * d3 + d2 * d2; if (d0 < 0.0D || d4 < d0) { d0 = d4; l = i2; i1 = l2; j1 = j2; k1 = k2 % 4; } } } } } } if (d0 < 0.0D) { for (i2 = i - b0; i2 <= i + b0; ++i2) { d1 = (double) i2 + 0.5D - entity.locX; for (j2 = k - b0; j2 <= k + b0; ++j2) { d2 = (double) j2 + 0.5D - entity.locZ; label222: for (l2 = world.height - 1; l2 >= 0; --l2) { if (world.isEmpty(i2, l2, j2)) { while (l2 > 0 && world.isEmpty(i2, l2 - 1, j2)) { --l2; } for (k2 = l1; k2 < l1 + 2; ++k2) { j3 = k2 % 2; i3 = 1 - j3; for (l3 = 0; l3 < 4; ++l3) { for (k3 = -1; k3 < 4; ++k3) { j4 = i2 + (l3 - 1) * j3; i4 = l2 + k3; k4 = j2 + (l3 - 1) * i3; if (k3 < 0 && !world.getMaterial(j4, i4, k4).isBuildable() || k3 >= 0 && !world.isEmpty(j4, i4, k4)) { continue label222; } } } d3 = (double) l2 + 0.5D - entity.locY; d4 = d1 * d1 + d3 * d3 + d2 * d2; if (d0 < 0.0D || d4 < d0) { d0 = d4; l = i2; i1 = l2; j1 = j2; k1 = k2 % 2; } } } } } } } int i5 = l; int j5 = i1; j2 = j1; int k5 = k1 % 2; int l5 = 1 - k5; if (k1 % 4 >= 2) { k5 = -k5; l5 = -l5; } boolean flag; if (d0 < 0.0D) { if (i1 < 70) { i1 = 70; } if (i1 > world.height - 10) { i1 = world.height - 10; } j5 = i1; for (l2 = -1; l2 <= 1; ++l2) { for (k2 = 1; k2 < 3; ++k2) { for (j3 = -1; j3 < 3; ++j3) { i3 = i5 + (k2 - 1) * k5 + l2 * l5; l3 = j5 + j3; k3 = j2 + (k2 - 1) * l5 - l2 * k5; flag = j3 < 0; world.setTypeId(i3, l3, k3, flag ? Block.OBSIDIAN.id : 0); } } } } for (l2 = 0; l2 < 4; ++l2) { world.suppressPhysics = true; for (k2 = 0; k2 < 4; ++k2) { for (j3 = -1; j3 < 4; ++j3) { i3 = i5 + (k2 - 1) * k5; l3 = j5 + j3; k3 = j2 + (k2 - 1) * l5; flag = k2 == 0 || k2 == 3 || j3 == -1 || j3 == 3; world.setTypeId(i3, l3, k3, flag ? Block.OBSIDIAN.id : Block.PORTAL.id); } } world.suppressPhysics = false; for (k2 = 0; k2 < 4; ++k2) { for (j3 = -1; j3 < 4; ++j3) { i3 = i5 + (k2 - 1) * k5; l3 = j5 + j3; k3 = j2 + (k2 - 1) * l5; world.applyPhysics(i3, l3, k3, world.getTypeId(i3, l3, k3)); } } } return true; } }