package net.minecraft.server; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import java.util.Random; // CraftBukkit start /* * HEAR ME, HE WHOM WISHES TO COMMAND THE UPDATERING * * FOR SOME REASON WE HAVE OUR OWN PORTAL TRAVEL AGENT IN OBC, WE NEED TO UPDATE * THAT WITH ANY NEW UPDATES TO THIS FILE. THIS FILE LEFT HERE AS A REMINDER. * */ // CraftBukkit end public class PortalTravelAgent { private final WorldServer a; private final Random b; private final LongHashMap c = new LongHashMap(); private final List d = new ArrayList(); public PortalTravelAgent(WorldServer worldserver) { this.a = worldserver; this.b = new Random(worldserver.getSeed()); } public void a(Entity entity, double d0, double d1, double d2, float f) { if (this.a.worldProvider.dimension != 1) { if (!this.b(entity, d0, d1, d2, f)) { this.a(entity); this.b(entity, d0, d1, d2, f); } } else { int i = MathHelper.floor(entity.locX); int j = MathHelper.floor(entity.locY) - 1; int k = MathHelper.floor(entity.locZ); byte b0 = 1; byte b1 = 0; for (int l = -2; l <= 2; ++l) { for (int i1 = -2; i1 <= 2; ++i1) { for (int j1 = -1; j1 < 3; ++j1) { int k1 = i + i1 * b0 + l * b1; int l1 = j + j1; int i2 = k + i1 * b1 - l * b0; boolean flag = j1 < 0; this.a.setTypeId(k1, l1, i2, flag ? Block.OBSIDIAN.id : 0); } } } entity.setPositionRotation((double) i, (double) j, (double) k, entity.yaw, 0.0F); entity.motX = entity.motY = entity.motZ = 0.0D; } } public boolean b(Entity entity, double d0, double d1, double d2, float f) { short short1 = 128; double d3 = -1.0D; int i = 0; int j = 0; int k = 0; int l = MathHelper.floor(entity.locX); int i1 = MathHelper.floor(entity.locZ); long j1 = ChunkCoordIntPair.a(l, i1); boolean flag = true; double d4; int k1; if (this.c.contains(j1)) { ChunkCoordinatesPortal chunkcoordinatesportal = (ChunkCoordinatesPortal) this.c.getEntry(j1); d3 = 0.0D; i = chunkcoordinatesportal.x; j = chunkcoordinatesportal.y; k = chunkcoordinatesportal.z; chunkcoordinatesportal.d = this.a.getTime(); flag = false; } else { for (k1 = l - short1; k1 <= l + short1; ++k1) { double d5 = (double) k1 + 0.5D - entity.locX; for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { double d6 = (double) l1 + 0.5D - entity.locZ; for (int i2 = this.a.P() - 1; i2 >= 0; --i2) { if (this.a.getTypeId(k1, i2, l1) == Block.PORTAL.id) { while (this.a.getTypeId(k1, i2 - 1, l1) == Block.PORTAL.id) { --i2; } d4 = (double) i2 + 0.5D - entity.locY; double d7 = d5 * d5 + d4 * d4 + d6 * d6; if (d3 < 0.0D || d7 < d3) { d3 = d7; i = k1; j = i2; k = l1; } } } } } } if (d3 >= 0.0D) { if (flag) { this.c.put(j1, new ChunkCoordinatesPortal(this, i, j, k, this.a.getTime())); this.d.add(Long.valueOf(j1)); } double d8 = (double) i + 0.5D; double d9 = (double) j + 0.5D; d4 = (double) k + 0.5D; int j2 = -1; if (this.a.getTypeId(i - 1, j, k) == Block.PORTAL.id) { j2 = 2; } if (this.a.getTypeId(i + 1, j, k) == Block.PORTAL.id) { j2 = 0; } if (this.a.getTypeId(i, j, k - 1) == Block.PORTAL.id) { j2 = 3; } if (this.a.getTypeId(i, j, k + 1) == Block.PORTAL.id) { j2 = 1; } int k2 = entity.at(); if (j2 > -1) { int l2 = Direction.h[j2]; int i3 = Direction.a[j2]; int j3 = Direction.b[j2]; int k3 = Direction.a[l2]; int l3 = Direction.b[l2]; boolean flag1 = !this.a.isEmpty(i + i3 + k3, j, k + j3 + l3) || !this.a.isEmpty(i + i3 + k3, j + 1, k + j3 + l3); boolean flag2 = !this.a.isEmpty(i + i3, j, k + j3) || !this.a.isEmpty(i + i3, j + 1, k + j3); if (flag1 && flag2) { j2 = Direction.f[j2]; l2 = Direction.f[l2]; i3 = Direction.a[j2]; j3 = Direction.b[j2]; k3 = Direction.a[l2]; l3 = Direction.b[l2]; k1 = i - k3; d8 -= (double) k3; int i4 = k - l3; d4 -= (double) l3; flag1 = !this.a.isEmpty(k1 + i3 + k3, j, i4 + j3 + l3) || !this.a.isEmpty(k1 + i3 + k3, j + 1, i4 + j3 + l3); flag2 = !this.a.isEmpty(k1 + i3, j, i4 + j3) || !this.a.isEmpty(k1 + i3, j + 1, i4 + j3); } float f1 = 0.5F; float f2 = 0.5F; if (!flag1 && flag2) { f1 = 1.0F; } else if (flag1 && !flag2) { f1 = 0.0F; } else if (flag1 && flag2) { f2 = 0.0F; } d8 += (double) ((float) k3 * f1 + f2 * (float) i3); d4 += (double) ((float) l3 * f1 + f2 * (float) j3); float f3 = 0.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; if (j2 == k2) { f3 = 1.0F; f4 = 1.0F; } else if (j2 == Direction.f[k2]) { f3 = -1.0F; f4 = -1.0F; } else if (j2 == Direction.g[k2]) { f5 = 1.0F; f6 = -1.0F; } else { f5 = -1.0F; f6 = 1.0F; } double d10 = entity.motX; double d11 = entity.motZ; entity.motX = d10 * (double) f3 + d11 * (double) f6; entity.motZ = d10 * (double) f5 + d11 * (double) f4; entity.yaw = f - (float) (k2 * 90) + (float) (j2 * 90); } else { entity.motX = entity.motY = entity.motZ = 0.0D; } entity.setPositionRotation(d8, d9, d4, entity.yaw, entity.pitch); return true; } else { return false; } } public boolean a(Entity entity) { byte b0 = 16; double d0 = -1.0D; int i = MathHelper.floor(entity.locX); int j = MathHelper.floor(entity.locY); int k = MathHelper.floor(entity.locZ); int l = i; int i1 = j; int j1 = k; int k1 = 0; int l1 = this.b.nextInt(4); int i2; double d1; double d2; int j2; int k2; int l2; int i3; int j3; int k3; int l3; int i4; int j4; int k4; double d3; double d4; for (i2 = i - b0; i2 <= i + b0; ++i2) { d1 = (double) i2 + 0.5D - entity.locX; for (j2 = k - b0; j2 <= k + b0; ++j2) { d2 = (double) j2 + 0.5D - entity.locZ; label274: for (k2 = this.a.P() - 1; k2 >= 0; --k2) { if (this.a.isEmpty(i2, k2, j2)) { while (k2 > 0 && this.a.isEmpty(i2, k2 - 1, j2)) { --k2; } for (i3 = l1; i3 < l1 + 4; ++i3) { l2 = i3 % 2; k3 = 1 - l2; if (i3 % 4 >= 2) { l2 = -l2; k3 = -k3; } for (j3 = 0; j3 < 3; ++j3) { for (i4 = 0; i4 < 4; ++i4) { for (l3 = -1; l3 < 4; ++l3) { k4 = i2 + (i4 - 1) * l2 + j3 * k3; j4 = k2 + l3; int l4 = j2 + (i4 - 1) * k3 - j3 * l2; if (l3 < 0 && !this.a.getMaterial(k4, j4, l4).isBuildable() || l3 >= 0 && !this.a.isEmpty(k4, j4, l4)) { continue label274; } } } } d3 = (double) k2 + 0.5D - entity.locY; d4 = d1 * d1 + d3 * d3 + d2 * d2; if (d0 < 0.0D || d4 < d0) { d0 = d4; l = i2; i1 = k2; j1 = j2; k1 = i3 % 4; } } } } } } if (d0 < 0.0D) { for (i2 = i - b0; i2 <= i + b0; ++i2) { d1 = (double) i2 + 0.5D - entity.locX; for (j2 = k - b0; j2 <= k + b0; ++j2) { d2 = (double) j2 + 0.5D - entity.locZ; label222: for (k2 = this.a.P() - 1; k2 >= 0; --k2) { if (this.a.isEmpty(i2, k2, j2)) { while (k2 > 0 && this.a.isEmpty(i2, k2 - 1, j2)) { --k2; } for (i3 = l1; i3 < l1 + 2; ++i3) { l2 = i3 % 2; k3 = 1 - l2; for (j3 = 0; j3 < 4; ++j3) { for (i4 = -1; i4 < 4; ++i4) { l3 = i2 + (j3 - 1) * l2; k4 = k2 + i4; j4 = j2 + (j3 - 1) * k3; if (i4 < 0 && !this.a.getMaterial(l3, k4, j4).isBuildable() || i4 >= 0 && !this.a.isEmpty(l3, k4, j4)) { continue label222; } } } d3 = (double) k2 + 0.5D - entity.locY; d4 = d1 * d1 + d3 * d3 + d2 * d2; if (d0 < 0.0D || d4 < d0) { d0 = d4; l = i2; i1 = k2; j1 = j2; k1 = i3 % 2; } } } } } } } int i5 = l; int j5 = i1; j2 = j1; int k5 = k1 % 2; int l5 = 1 - k5; if (k1 % 4 >= 2) { k5 = -k5; l5 = -l5; } boolean flag; if (d0 < 0.0D) { if (i1 < 70) { i1 = 70; } if (i1 > this.a.P() - 10) { i1 = this.a.P() - 10; } j5 = i1; for (k2 = -1; k2 <= 1; ++k2) { for (i3 = 1; i3 < 3; ++i3) { for (l2 = -1; l2 < 3; ++l2) { k3 = i5 + (i3 - 1) * k5 + k2 * l5; j3 = j5 + l2; i4 = j2 + (i3 - 1) * l5 - k2 * k5; flag = l2 < 0; this.a.setTypeId(k3, j3, i4, flag ? Block.OBSIDIAN.id : 0); } } } } for (k2 = 0; k2 < 4; ++k2) { this.a.suppressPhysics = true; for (i3 = 0; i3 < 4; ++i3) { for (l2 = -1; l2 < 4; ++l2) { k3 = i5 + (i3 - 1) * k5; j3 = j5 + l2; i4 = j2 + (i3 - 1) * l5; flag = i3 == 0 || i3 == 3 || l2 == -1 || l2 == 3; this.a.setTypeId(k3, j3, i4, flag ? Block.OBSIDIAN.id : Block.PORTAL.id); } } this.a.suppressPhysics = false; for (i3 = 0; i3 < 4; ++i3) { for (l2 = -1; l2 < 4; ++l2) { k3 = i5 + (i3 - 1) * k5; j3 = j5 + l2; i4 = j2 + (i3 - 1) * l5; this.a.applyPhysics(k3, j3, i4, this.a.getTypeId(k3, j3, i4)); } } } return true; } public void a(long i) { if (i % 100L == 0L) { Iterator iterator = this.d.iterator(); long j = i - 600L; while (iterator.hasNext()) { Long olong = (Long) iterator.next(); ChunkCoordinatesPortal chunkcoordinatesportal = (ChunkCoordinatesPortal) this.c.getEntry(olong.longValue()); if (chunkcoordinatesportal == null || chunkcoordinatesportal.d < j) { iterator.remove(); this.c.remove(olong.longValue()); } } } } }