package net.minecraft.server; import java.util.ArrayList; import java.util.List; // CraftBukkit start import java.util.Collections; import java.util.Comparator; // CraftBukkit end public class PlayerManager { public List a = new ArrayList(); private PlayerList b = new PlayerList(); private List c = new ArrayList(); private MinecraftServer server; private int e; private int f; private final int[][] g = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}}; public PlayerManager(MinecraftServer minecraftserver, int i, int j) { if (j > 15) { throw new IllegalArgumentException("Too big view radius!"); } else if (j < 3) { throw new IllegalArgumentException("Too small view radius!"); } else { this.f = j; this.server = minecraftserver; this.e = i; } } public WorldServer a() { return this.server.a(this.e); } public void flush() { for (int i = 0; i < this.c.size(); ++i) { ((PlayerInstance) this.c.get(i)).a(); } this.c.clear(); } private PlayerInstance a(int i, int j, boolean flag) { long k = (long) i + 2147483647L | (long) j + 2147483647L << 32; PlayerInstance playerinstance = (PlayerInstance) this.b.a(k); if (playerinstance == null && flag) { playerinstance = new PlayerInstance(this, i, j); this.b.a(k, playerinstance); } return playerinstance; } public void flagDirty(int i, int j, int k) { int l = i >> 4; int i1 = k >> 4; PlayerInstance playerinstance = this.a(l, i1, false); if (playerinstance != null) { playerinstance.a(i & 15, j, k & 15); } } public void addPlayer(EntityPlayer entityplayer) { int i = (int) entityplayer.locX >> 4; int j = (int) entityplayer.locZ >> 4; entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; int k = 0; int l = this.f; int i1 = 0; int j1 = 0; this.a(i, j, true).a(entityplayer); int k1; for (k1 = 1; k1 <= l * 2; ++k1) { for (int l1 = 0; l1 < 2; ++l1) { int[] aint = this.g[k++ % 4]; for (int i2 = 0; i2 < k1; ++i2) { i1 += aint[0]; j1 += aint[1]; this.a(i + i1, j + j1, true).a(entityplayer); } } } k %= 4; for (k1 = 0; k1 < l * 2; ++k1) { i1 += this.g[k][0]; j1 += this.g[k][1]; this.a(i + i1, j + j1, true).a(entityplayer); } this.a.add(entityplayer); } public void removePlayer(EntityPlayer entityplayer) { int i = (int) entityplayer.d >> 4; int j = (int) entityplayer.e >> 4; for (int k = i - this.f; k <= i + this.f; ++k) { for (int l = j - this.f; l <= j + this.f; ++l) { PlayerInstance playerinstance = this.a(k, l, false); if (playerinstance != null) { playerinstance.b(entityplayer); } } } this.a.remove(entityplayer); } private boolean a(int i, int j, int k, int l) { int i1 = i - k; int j1 = j - l; return i1 >= -this.f && i1 <= this.f ? j1 >= -this.f && j1 <= this.f : false; } public void movePlayer(EntityPlayer entityplayer) { int i = (int) entityplayer.locX >> 4; int j = (int) entityplayer.locZ >> 4; double d0 = entityplayer.d - entityplayer.locX; double d1 = entityplayer.e - entityplayer.locZ; double d2 = d0 * d0 + d1 * d1; if (d2 >= 64.0D) { int k = (int) entityplayer.d >> 4; int l = (int) entityplayer.e >> 4; int i1 = i - k; int j1 = j - l; if (i1 != 0 || j1 != 0) { for (int k1 = i - this.f; k1 <= i + this.f; ++k1) { for (int l1 = j - this.f; l1 <= j + this.f; ++l1) { if (!this.a(k1, l1, k, l)) { this.a(k1, l1, true).a(entityplayer); } if (!this.a(k1 - i1, l1 - j1, i, j)) { PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false); if (playerinstance != null) { playerinstance.b(entityplayer); } } } } entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; // CraftBukkit start - send nearest chunks first if (i1 > 1 || i1 < -1 || j1 > 1 || j1 < -1) { final int x = i; final int z = j; List chunksToSend = entityplayer.f; Collections.sort(chunksToSend, new Comparator() { public int compare(ChunkCoordIntPair a, ChunkCoordIntPair b) { return Math.max(Math.abs(a.x-x), Math.abs(a.z-z)) - Math.max(Math.abs(b.x-x), Math.abs(b.z-z)); } }); } // CraftBukkit end } } } public int c() { return this.f * 16 - 16; } static PlayerList a(PlayerManager playermanager) { return playermanager.b; } static List b(PlayerManager playermanager) { return playermanager.c; } }