package net.minecraft.server; import java.util.ArrayList; import java.util.List; public class PlayerManager { private List a = new ArrayList(); private PlayerList b = new PlayerList(); private List c = new ArrayList(); private MinecraftServer d; private final int[][] e = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}}; public WorldServer world; // Craftbukkit // Craftbukkit - change of method signature public PlayerManager(MinecraftServer minecraftserver, WorldServer world) { this.d = minecraftserver; this.world = world; // Craftbukkit } public void a() { for (int i = 0; i < this.c.size(); ++i) { ((PlayerInstance) this.c.get(i)).a(); } this.c.clear(); } private PlayerInstance a(int i, int j, boolean flag) { long k = (long) i + 2147483647L | (long) j + 2147483647L << 32; PlayerInstance playerinstance = (PlayerInstance) this.b.a(k); if (playerinstance == null && flag) { playerinstance = new PlayerInstance(this, i, j); this.b.a(k, playerinstance); } return playerinstance; } public void a(int i, int j, int k) { int l = i >> 4; int i1 = k >> 4; PlayerInstance playerinstance = this.a(l, i1, false); if (playerinstance != null) { playerinstance.a(i & 15, j, k & 15); } } public void a(EntityPlayer entityplayer) { int i = (int) entityplayer.locX >> 4; int j = (int) entityplayer.locZ >> 4; entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; int k = 0; byte b0 = 10; int l = 0; int i1 = 0; this.a(i, j, true).a(entityplayer); int j1; for (j1 = 1; j1 <= b0 * 2; ++j1) { for (int k1 = 0; k1 < 2; ++k1) { int[] aint = this.e[k++ % 4]; for (int l1 = 0; l1 < j1; ++l1) { l += aint[0]; i1 += aint[1]; this.a(i + l, j + i1, true).a(entityplayer); } } } k %= 4; for (j1 = 0; j1 < b0 * 2; ++j1) { l += this.e[k][0]; i1 += this.e[k][1]; this.a(i + l, j + i1, true).a(entityplayer); } this.a.add(entityplayer); } public void b(EntityPlayer entityplayer) { int i = (int) entityplayer.d >> 4; int j = (int) entityplayer.e >> 4; for (int k = i - 10; k <= i + 10; ++k) { for (int l = j - 10; l <= j + 10; ++l) { PlayerInstance playerinstance = this.a(k, l, false); if (playerinstance != null) { playerinstance.b(entityplayer); } } } this.a.remove(entityplayer); } private boolean a(int i, int j, int k, int l) { int i1 = i - k; int j1 = j - l; return i1 >= -10 && i1 <= 10 ? j1 >= -10 && j1 <= 10 : false; } public void c(EntityPlayer entityplayer) { int i = (int) entityplayer.locX >> 4; int j = (int) entityplayer.locZ >> 4; double d0 = entityplayer.d - entityplayer.locX; double d1 = entityplayer.e - entityplayer.locZ; double d2 = d0 * d0 + d1 * d1; if (d2 >= 64.0D) { int k = (int) entityplayer.d >> 4; int l = (int) entityplayer.e >> 4; int i1 = i - k; int j1 = j - l; if (i1 != 0 || j1 != 0) { for (int k1 = i - 10; k1 <= i + 10; ++k1) { for (int l1 = j - 10; l1 <= j + 10; ++l1) { if (!this.a(k1, l1, k, l)) { this.a(k1, l1, true).a(entityplayer); } if (!this.a(k1 - i1, l1 - j1, i, j)) { PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false); if (playerinstance != null) { playerinstance.b(entityplayer); } } } } entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; } } } public int b() { return 144; } static MinecraftServer a(PlayerManager playermanager) { return playermanager.d; } static PlayerList b(PlayerManager playermanager) { return playermanager.b; } static List c(PlayerManager playermanager) { return playermanager.c; } }