package net.minecraft.server; import java.io.File; import java.net.SocketAddress; import java.text.SimpleDateFormat; import java.util.ArrayList; import java.util.Collections; import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.util.Map; import java.util.UUID; import java.util.Map.Entry; import net.minecraft.util.com.google.common.base.Charsets; import net.minecraft.util.com.google.common.collect.Lists; import net.minecraft.util.com.google.common.collect.Maps; import net.minecraft.util.com.mojang.authlib.GameProfile; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.TravelAgent; import org.bukkit.entity.Player; import org.bukkit.event.player.PlayerChangedWorldEvent; import org.bukkit.event.player.PlayerPortalEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerLoginEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause; import org.bukkit.util.Vector; // CraftBukkit end public abstract class PlayerList { public static final File a = new File("banned-players.json"); public static final File b = new File("banned-ips.json"); public static final File c = new File("ops.json"); public static final File d = new File("whitelist.json"); private static final Logger g = LogManager.getLogger(); private static final SimpleDateFormat h = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z"); private final MinecraftServer server; public final List players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety private final GameProfileBanList j; private final IpBanList k; private final OpList operators; private final WhiteList whitelist; private final Map n; public IPlayerFileData playerFileData; // CraftBukkit - private -> public public boolean hasWhitelist; // CraftBukkit - private -> public protected int maxPlayers; private int q; private EnumGamemode r; private boolean s; private int t; // CraftBukkit start private CraftServer cserver; public PlayerList(MinecraftServer minecraftserver) { minecraftserver.server = new CraftServer(minecraftserver, this); minecraftserver.console = org.bukkit.craftbukkit.command.ColouredConsoleSender.getInstance(); minecraftserver.reader.addCompleter(new org.bukkit.craftbukkit.command.ConsoleCommandCompleter(minecraftserver.server)); this.cserver = minecraftserver.server; // CraftBukkit end this.j = new GameProfileBanList(a); this.k = new IpBanList(b); this.operators = new OpList(c); this.whitelist = new WhiteList(d); this.n = Maps.newHashMap(); this.server = minecraftserver; this.j.a(false); this.k.a(false); this.maxPlayers = 8; } public void a(NetworkManager networkmanager, EntityPlayer entityplayer) { GameProfile gameprofile = entityplayer.getProfile(); UserCache usercache = this.server.getUserCache(); GameProfile gameprofile1 = usercache.a(gameprofile.getId()); String s = gameprofile1 == null ? gameprofile.getName() : gameprofile1.getName(); usercache.a(gameprofile); NBTTagCompound nbttagcompound = this.a(entityplayer); entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension)); entityplayer.playerInteractManager.a((WorldServer) entityplayer.world); String s1 = "local"; if (networkmanager.getSocketAddress() != null) { s1 = networkmanager.getSocketAddress().toString(); } // CraftBukkit - Moved message to after join // g.info(entityplayer.getName() + "[" + s1 + "] logged in with entity id " + entityplayer.getId() + " at (" + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")"); WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension); ChunkCoordinates chunkcoordinates = worldserver.getSpawn(); this.a(entityplayer, (EntityPlayer) null, worldserver); PlayerConnection playerconnection = new PlayerConnection(this.server, networkmanager, entityplayer); // CraftBukkit start - Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly. int maxPlayers = this.getMaxPlayers(); if (maxPlayers > 60) { maxPlayers = 60; } playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), worldserver.getWorldData().isHardcore(), worldserver.worldProvider.dimension, worldserver.difficulty, maxPlayers, worldserver.getWorldData().getType())); entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit end playerconnection.sendPacket(new PacketPlayOutCustomPayload("MC|Brand", this.getServer().getServerModName().getBytes(Charsets.UTF_8))); playerconnection.sendPacket(new PacketPlayOutSpawnPosition(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z)); playerconnection.sendPacket(new PacketPlayOutAbilities(entityplayer.abilities)); playerconnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex)); entityplayer.getStatisticManager().d(); entityplayer.getStatisticManager().updateStatistics(entityplayer); this.sendScoreboard((ScoreboardServer) worldserver.getScoreboard(), entityplayer); this.server.az(); /* CraftBukkit start - login message is handled in the event ChatMessage chatmessage; if (!entityplayer.getName().equalsIgnoreCase(s)) { chatmessage = new ChatMessage("multiplayer.player.joined.renamed", new Object[] { entityplayer.getScoreboardDisplayName(), s}); } else { chatmessage = new ChatMessage("multiplayer.player.joined", new Object[] { entityplayer.getScoreboardDisplayName()}); } chatmessage.getChatModifier().setColor(EnumChatFormat.YELLOW); this.sendMessage(chatmessage); // CraftBukkit end */ this.c(entityplayer); worldserver = this.server.getWorldServer(entityplayer.dimension); // CraftBukkit - Update in case join event changed it playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch); this.b(entityplayer, worldserver); if (this.server.getResourcePack().length() > 0) { entityplayer.setResourcePack(this.server.getResourcePack()); } Iterator iterator = entityplayer.getEffects().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); playerconnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobeffect)); } entityplayer.syncInventory(); if (nbttagcompound != null && nbttagcompound.hasKeyOfType("Riding", 10)) { Entity entity = EntityTypes.a(nbttagcompound.getCompound("Riding"), worldserver); if (entity != null) { entity.attachedToPlayer = true; worldserver.addEntity(entity); entityplayer.mount(entity); entity.attachedToPlayer = false; } } // CraftBukkit - Moved from above, added world g.info(entityplayer.getName() + "[" + s1 + "] logged in with entity id " + entityplayer.getId() + " at ([" + entityplayer.world.worldData.getName() + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")"); } public void sendScoreboard(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) { // CraftBukkit - protected -> public HashSet hashset = new HashSet(); Iterator iterator = scoreboardserver.getTeams().iterator(); while (iterator.hasNext()) { ScoreboardTeam scoreboardteam = (ScoreboardTeam) iterator.next(); entityplayer.playerConnection.sendPacket(new PacketPlayOutScoreboardTeam(scoreboardteam, 0)); } for (int i = 0; i < 3; ++i) { ScoreboardObjective scoreboardobjective = scoreboardserver.getObjectiveForSlot(i); if (scoreboardobjective != null && !hashset.contains(scoreboardobjective)) { List list = scoreboardserver.getScoreboardScorePacketsForObjective(scoreboardobjective); Iterator iterator1 = list.iterator(); while (iterator1.hasNext()) { Packet packet = (Packet) iterator1.next(); entityplayer.playerConnection.sendPacket(packet); } hashset.add(scoreboardobjective); } } } public void setPlayerFileData(WorldServer[] aworldserver) { if (this.playerFileData != null) return; // CraftBukkit this.playerFileData = aworldserver[0].getDataManager().getPlayerFileData(); } public void a(EntityPlayer entityplayer, WorldServer worldserver) { WorldServer worldserver1 = entityplayer.r(); if (worldserver != null) { worldserver.getPlayerChunkMap().removePlayer(entityplayer); } worldserver1.getPlayerChunkMap().addPlayer(entityplayer); worldserver1.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4); } public int d() { return PlayerChunkMap.getFurthestViewableBlock(this.s()); } public NBTTagCompound a(EntityPlayer entityplayer) { // CraftBukkit - fix reference to worldserver array NBTTagCompound nbttagcompound = this.server.worlds.get(0).getWorldData().i(); NBTTagCompound nbttagcompound1; if (entityplayer.getName().equals(this.server.M()) && nbttagcompound != null) { entityplayer.f(nbttagcompound); nbttagcompound1 = nbttagcompound; g.debug("loading single player"); } else { nbttagcompound1 = this.playerFileData.load(entityplayer); } return nbttagcompound1; } protected void b(EntityPlayer entityplayer) { this.playerFileData.save(entityplayer); ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) this.n.get(entityplayer.getUniqueID()); if (serverstatisticmanager != null) { serverstatisticmanager.b(); } } public void c(EntityPlayer entityplayer) { cserver.detectListNameConflict(entityplayer); // CraftBukkit // this.sendAll(new PacketPlayOutPlayerInfo(entityplayer.getName(), true, 1000)); // CraftBukkit - replaced with loop below this.players.add(entityplayer); WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension); // CraftBukkit start PlayerJoinEvent playerJoinEvent = new PlayerJoinEvent(this.cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " joined the game."); this.cserver.getPluginManager().callEvent(playerJoinEvent); String joinMessage = playerJoinEvent.getJoinMessage(); if ((joinMessage != null) && (joinMessage.length() > 0)) { for (IChatBaseComponent line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) { this.server.getPlayerList().sendAll(new PacketPlayOutChat(line)); } } this.cserver.onPlayerJoin(playerJoinEvent.getPlayer()); ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit end // CraftBukkit start - Only add if the player wasn't moved in the event if (entityplayer.world == worldserver && !worldserver.players.contains(entityplayer)) { worldserver.addEntity(entityplayer); this.a(entityplayer, (WorldServer) null); } // CraftBukkit end // CraftBukkit start - sendAll above replaced with this loop PacketPlayOutPlayerInfo packet = new PacketPlayOutPlayerInfo(entityplayer.listName, true, 1000); for (int i = 0; i < this.players.size(); ++i) { EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i); if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) { entityplayer1.playerConnection.sendPacket(packet); } } // CraftBukkit end for (int i = 0; i < this.players.size(); ++i) { EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i); // CraftBukkit start if (!entityplayer.getBukkitEntity().canSee(entityplayer1.getBukkitEntity())) { continue; } // .name -> .listName entityplayer.playerConnection.sendPacket(new PacketPlayOutPlayerInfo(entityplayer1.listName, true, entityplayer1.ping)); // CraftBukkit end } } public void d(EntityPlayer entityplayer) { entityplayer.r().getPlayerChunkMap().movePlayer(entityplayer); } public String disconnect(EntityPlayer entityplayer) { // CraftBukkit - return string entityplayer.a(StatisticList.f); // CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it org.bukkit.craftbukkit.event.CraftEventFactory.handleInventoryCloseEvent(entityplayer); PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(this.cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game."); this.cserver.getPluginManager().callEvent(playerQuitEvent); entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage()); // CraftBukkit end this.b(entityplayer); WorldServer worldserver = entityplayer.r(); if (entityplayer.vehicle != null && !(entityplayer.vehicle instanceof EntityPlayer)) { // CraftBukkit - Don't remove players worldserver.removeEntity(entityplayer.vehicle); g.debug("removing player mount"); } worldserver.kill(entityplayer); worldserver.getPlayerChunkMap().removePlayer(entityplayer); this.players.remove(entityplayer); this.n.remove(entityplayer.getUniqueID()); ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit // CraftBukkit start - .name -> .listName, replace sendAll with loop // this.sendAll(new PacketPlayOutPlayerInfo(entityplayer.getName(), false, 9999)); PacketPlayOutPlayerInfo packet = new PacketPlayOutPlayerInfo(entityplayer.listName, false, 9999); for (int i = 0; i < this.players.size(); ++i) { EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i); if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) { entityplayer1.playerConnection.sendPacket(packet); } else { entityplayer1.getBukkitEntity().removeDisconnectingPlayer(entityplayer.getBukkitEntity()); } } // This removes the scoreboard (and player reference) for the specific player in the manager this.cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity()); return playerQuitEvent.getQuitMessage(); // CraftBukkit end } // CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer public EntityPlayer attemptLogin(LoginListener loginlistener, GameProfile gameprofile, String hostname) { // Instead of kicking then returning, we need to store the kick reason // in the event, check with plugins to see if it's ok, and THEN kick // depending on the outcome. SocketAddress socketaddress = loginlistener.networkManager.getSocketAddress(); EntityPlayer entity = new EntityPlayer(this.server, this.server.getWorldServer(0), gameprofile, new PlayerInteractManager(this.server.getWorldServer(0))); Player player = entity.getBukkitEntity(); PlayerLoginEvent event = new PlayerLoginEvent(player, hostname, ((java.net.InetSocketAddress) socketaddress).getAddress()); String s; if (this.j.isBanned(gameprofile) && !this.j.get(gameprofile).hasExpired()) { GameProfileBanEntry gameprofilebanentry = (GameProfileBanEntry) this.j.get(gameprofile); s = "You are banned from this server!\nReason: " + gameprofilebanentry.getReason(); if (gameprofilebanentry.getExpires() != null) { s = s + "\nYour ban will be removed on " + h.format(gameprofilebanentry.getExpires()); } // return s; event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s); } else if (!this.isWhitelisted(gameprofile)) { // return "You are not white-listed on this server!"; event.disallow(PlayerLoginEvent.Result.KICK_WHITELIST, "You are not white-listed on this server!"); } else if (this.k.isBanned(socketaddress) && !this.k.get(gameprofile).hasExpired()) { IpBanEntry ipbanentry = this.k.get(socketaddress); s = "Your IP address is banned from this server!\nReason: " + ipbanentry.getReason(); if (ipbanentry.getExpires() != null) { s = s + "\nYour ban will be removed on " + h.format(ipbanentry.getExpires()); } // return s; event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s); } else { // return this.players.size() >= this.maxPlayers ? "The server is full!" : null; if (this.players.size() >= this.maxPlayers) { event.disallow(PlayerLoginEvent.Result.KICK_FULL, "The server is full!"); } } this.cserver.getPluginManager().callEvent(event); if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) { loginlistener.disconnect(event.getKickMessage()); return null; } return entity; // CraftBukkit end } public EntityPlayer processLogin(GameProfile gameprofile, EntityPlayer player) { // CraftBukkit - added EntityPlayer UUID uuid = EntityHuman.a(gameprofile); ArrayList arraylist = Lists.newArrayList(); EntityPlayer entityplayer; for (int i = 0; i < this.players.size(); ++i) { entityplayer = (EntityPlayer) this.players.get(i); if (entityplayer.getUniqueID().equals(uuid)) { arraylist.add(entityplayer); } } Iterator iterator = arraylist.iterator(); while (iterator.hasNext()) { entityplayer = (EntityPlayer) iterator.next(); entityplayer.playerConnection.disconnect("You logged in from another location"); } /* CraftBukkit start Object object; if (this.server.R()) { object = new DemoPlayerInteractManager(this.server.getWorldServer(0)); } else { object = new PlayerInteractManager(this.server.getWorldServer(0)); } return new EntityPlayer(this.server, this.server.getWorldServer(0), gameprofile, (PlayerInteractManager) object); // */ return player; // CraftBukkit end } // CraftBukkit start public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag) { return this.moveToWorld(entityplayer, i, flag, null, true); } public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag, Location location, boolean avoidSuffocation) { // CraftBukkit end entityplayer.r().getTracker().untrackPlayer(entityplayer); // entityplayer.r().getTracker().untrackEntity(entityplayer); // CraftBukkit entityplayer.r().getPlayerChunkMap().removePlayer(entityplayer); this.players.remove(entityplayer); this.server.getWorldServer(entityplayer.dimension).removeEntity(entityplayer); ChunkCoordinates chunkcoordinates = entityplayer.getBed(); boolean flag1 = entityplayer.isRespawnForced(); /* CraftBukkit start entityplayer.dimension = i; Object object; if (this.server.R()) { object = new DemoPlayerInteractManager(this.server.getWorldServer(entityplayer.dimension)); } else { object = new PlayerInteractManager(this.server.getWorldServer(entityplayer.dimension)); } EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.getWorldServer(entityplayer.dimension), entityplayer.getProfile(), (PlayerInteractManager) object); // */ EntityPlayer entityplayer1 = entityplayer; org.bukkit.World fromWorld = entityplayer1.getBukkitEntity().getWorld(); entityplayer1.viewingCredits = false; // CraftBukkit end entityplayer1.playerConnection = entityplayer.playerConnection; entityplayer1.copyTo(entityplayer, flag); entityplayer1.d(entityplayer.getId()); // WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension); // CraftBukkit - handled later // this.a(entityplayer1, entityplayer, worldserver); // CraftBukkit - removed ChunkCoordinates chunkcoordinates1; // CraftBukkit start - fire PlayerRespawnEvent if (location == null) { boolean isBedSpawn = false; CraftWorld cworld = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld); if (cworld != null && chunkcoordinates != null) { chunkcoordinates1 = EntityHuman.getBed(cworld.getHandle(), chunkcoordinates, flag1); if (chunkcoordinates1 != null) { isBedSpawn = true; location = new Location(cworld, chunkcoordinates1.x + 0.5, chunkcoordinates1.y, chunkcoordinates1.z + 0.5); } else { entityplayer1.setRespawnPosition(null, true); entityplayer1.playerConnection.sendPacket(new PacketPlayOutGameStateChange(0, 0)); } } if (location == null) { cworld = (CraftWorld) this.server.server.getWorlds().get(0); chunkcoordinates = cworld.getHandle().getSpawn(); location = new Location(cworld, chunkcoordinates.x + 0.5, chunkcoordinates.y, chunkcoordinates.z + 0.5); } Player respawnPlayer = this.cserver.getPlayer(entityplayer1); PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn); this.cserver.getPluginManager().callEvent(respawnEvent); location = respawnEvent.getRespawnLocation(); entityplayer.reset(); } else { location.setWorld(this.server.getWorldServer(i).getWorld()); } WorldServer worldserver = ((CraftWorld) location.getWorld()).getHandle(); entityplayer1.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // CraftBukkit end worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4); while (avoidSuffocation && !worldserver.getCubes(entityplayer1, entityplayer1.boundingBox).isEmpty()) { // CraftBukkit entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ); } // CraftBukkit start byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId()); // Force the client to refresh their chunk cache. entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn((byte) (actualDimension >= 0 ? -1 : 0), worldserver.difficulty, worldserver.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode())); entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn(actualDimension, worldserver.difficulty, worldserver.getWorldData().getType(), entityplayer1.playerInteractManager.getGameMode())); entityplayer1.spawnIn(worldserver); entityplayer1.dead = false; entityplayer1.playerConnection.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch)); entityplayer1.setSneaking(false); chunkcoordinates1 = worldserver.getSpawn(); // entityplayer1.playerConnection.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch); // CraftBukkit end entityplayer1.playerConnection.sendPacket(new PacketPlayOutSpawnPosition(chunkcoordinates1.x, chunkcoordinates1.y, chunkcoordinates1.z)); entityplayer1.playerConnection.sendPacket(new PacketPlayOutExperience(entityplayer1.exp, entityplayer1.expTotal, entityplayer1.expLevel)); this.b(entityplayer1, worldserver); // CraftBukkit start // Don't re-add player to player list if disconnected if (!entityplayer.playerConnection.isDisconnected()) { worldserver.getPlayerChunkMap().addPlayer(entityplayer1); worldserver.addEntity(entityplayer1); this.players.add(entityplayer1); } // Added from changeDimension this.updateClient(entityplayer1); // Update health, etc... entityplayer1.updateAbilities(); Iterator iterator = entityplayer1.getEffects().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); entityplayer1.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer1.getId(), mobeffect)); } // entityplayer1.syncInventory(); // CraftBukkit end entityplayer1.setHealth(entityplayer1.getHealth()); // CraftBukkit start // Don't fire on respawn if (fromWorld != location.getWorld()) { PlayerChangedWorldEvent event = new PlayerChangedWorldEvent((Player) entityplayer1.getBukkitEntity(), fromWorld); Bukkit.getServer().getPluginManager().callEvent(event); } // Save player file again if they were disconnected if (entityplayer.playerConnection.isDisconnected()) { this.b(entityplayer1); } // CraftBukkit end return entityplayer1; } // CraftBukkit start - Replaced the standard handling of portals with a more customised method. public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) { WorldServer exitWorld = null; if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds // only target existing worlds (compensate for allow-nether/allow-end as false) for (WorldServer world : this.server.worlds) { if (world.dimension == i) { exitWorld = world; } } } Location enter = entityplayer.getBukkitEntity().getLocation(); Location exit = null; boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END if (exitWorld != null) { if ((cause == TeleportCause.END_PORTAL) && (i == 0)) { // THE_END -> NORMAL; use bed if available, otherwise default spawn exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation(); if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) { exit = exitWorld.getWorld().getSpawnLocation(); } } else { // NORMAL <-> NETHER or NORMAL -> THE_END exit = this.calculateTarget(enter, exitWorld); useTravelAgent = true; } } TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause); event.useTravelAgent(useTravelAgent); Bukkit.getServer().getPluginManager().callEvent(event); if (event.isCancelled() || event.getTo() == null) { return; } exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo(); if (exit == null) { return; } exitWorld = ((CraftWorld) exit.getWorld()).getHandle(); Vector velocity = entityplayer.getBukkitEntity().getVelocity(); boolean before = exitWorld.chunkProviderServer.forceChunkLoad; exitWorld.chunkProviderServer.forceChunkLoad = true; exitWorld.getTravelAgent().adjustExit(entityplayer, exit, velocity); exitWorld.chunkProviderServer.forceChunkLoad = before; this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) { entityplayer.getBukkitEntity().setVelocity(velocity); } // CraftBukkit end } public void a(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) { // CraftBukkit start - Split into modular functions Location exit = this.calculateTarget(entity.getBukkitEntity().getLocation(), worldserver1); this.repositionEntity(entity, exit, true); } // Copy of original a(Entity, int, WorldServer, WorldServer) method with only location calculation logic public Location calculateTarget(Location enter, World target) { WorldServer worldserver = ((CraftWorld) enter.getWorld()).getHandle(); WorldServer worldserver1 = ((CraftWorld) target.getWorld()).getHandle(); int i = worldserver.dimension; double y = enter.getY(); float yaw = enter.getYaw(); float pitch = enter.getPitch(); double d0 = enter.getX(); double d1 = enter.getZ(); double d2 = 8.0D; /* double d3 = entity.locX; double d4 = entity.locY; double d5 = entity.locZ; float f = entity.yaw; worldserver.methodProfiler.a("moving"); */ if (worldserver1.dimension == -1) { d0 /= d2; d1 /= d2; /* entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } */ } else if (worldserver1.dimension == 0) { d0 *= d2; d1 *= d2; /* entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } */ } else { ChunkCoordinates chunkcoordinates; if (i == 1) { // use default NORMAL world spawn instead of target worldserver1 = this.server.worlds.get(0); chunkcoordinates = worldserver1.getSpawn(); } else { chunkcoordinates = worldserver1.getDimensionSpawn(); } d0 = (double) chunkcoordinates.x; y = (double) chunkcoordinates.y; d1 = (double) chunkcoordinates.z; yaw = 90.0F; pitch = 0.0F; /* entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } */ } // worldserver.methodProfiler.b(); if (i != 1) { // worldserver.methodProfiler.a("placing"); d0 = (double) MathHelper.a((int) d0, -29999872, 29999872); d1 = (double) MathHelper.a((int) d1, -29999872, 29999872); /* if (entity.isAlive()) { worldserver1.addEntity(entity); entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); worldserver1.entityJoinedWorld(entity, false); worldserver1.getTravelAgent().a(entity, d3, d4, d5, f); } worldserver.methodProfiler.b(); */ } // entity.spawnIn(worldserver1); return new Location(worldserver1.getWorld(), d0, y, d1, yaw, pitch); } // copy of original a(Entity, int, WorldServer, WorldServer) method with only entity repositioning logic public void repositionEntity(Entity entity, Location exit, boolean portal) { int i = entity.dimension; WorldServer worldserver = (WorldServer) entity.world; WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle(); /* double d0 = entity.locX; double d1 = entity.locZ; double d2 = 8.0D; double d3 = entity.locX; double d4 = entity.locY; double d5 = entity.locZ; float f = entity.yaw; */ worldserver.methodProfiler.a("moving"); entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch()); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } /* if (entity.dimension == -1) { d0 /= d2; d1 /= d2; entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } } else if (entity.dimension == 0) { d0 *= d2; d1 *= d2; entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } } else { ChunkCoordinates chunkcoordinates; if (i == 1) { chunkcoordinates = worldserver1.getSpawn(); } else { chunkcoordinates = worldserver1.getDimensionSpawn(); } d0 = (double) chunkcoordinates.x; entity.locY = (double) chunkcoordinates.y; d1 = (double) chunkcoordinates.z; entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } } */ worldserver.methodProfiler.b(); if (i != 1) { worldserver.methodProfiler.a("placing"); /* d0 = (double) MathHelper.a((int) d0, -29999872, 29999872); d1 = (double) MathHelper.a((int) d1, -29999872, 29999872); */ if (entity.isAlive()) { // entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch) // worldserver1.getTravelAgent().a(entity, d3, d4, d5, f); if (portal) { Vector velocity = entity.getBukkitEntity().getVelocity(); worldserver1.getTravelAgent().adjustExit(entity, exit, velocity); entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch()); if (entity.motX != velocity.getX() || entity.motY != velocity.getY() || entity.motZ != velocity.getZ()) { entity.getBukkitEntity().setVelocity(velocity); } } worldserver1.addEntity(entity); worldserver1.entityJoinedWorld(entity, false); } worldserver.methodProfiler.b(); } entity.spawnIn(worldserver1); // CraftBukkit end } public void tick() { if (++this.t > 600) { this.t = 0; } /* CraftBukkit start - Remove updating of lag to players -- it spams way to much on big servers. if (this.t < this.players.size()) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(this.p); this.sendAll(new PacketPlayOutPlayerInfo(entityplayer.getName(), true, entityplayer.ping)); } // CraftBukkit end */ } public void sendAll(Packet packet) { for (int i = 0; i < this.players.size(); ++i) { ((EntityPlayer) this.players.get(i)).playerConnection.sendPacket(packet); } } public void a(Packet packet, int i) { for (int j = 0; j < this.players.size(); ++j) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(j); if (entityplayer.dimension == i) { entityplayer.playerConnection.sendPacket(packet); } } } public String b(boolean flag) { String s = ""; ArrayList arraylist = Lists.newArrayList(this.players); for (int i = 0; i < arraylist.size(); ++i) { if (i > 0) { s = s + ", "; } s = s + ((EntityPlayer) arraylist.get(i)).getName(); if (flag) { s = s + " (" + ((EntityPlayer) arraylist.get(i)).getUniqueID().toString() + ")"; } } return s; } public String[] f() { String[] astring = new String[this.players.size()]; for (int i = 0; i < this.players.size(); ++i) { astring[i] = ((EntityPlayer) this.players.get(i)).getName(); } return astring; } public GameProfile[] g() { GameProfile[] agameprofile = new GameProfile[this.players.size()]; for (int i = 0; i < this.players.size(); ++i) { agameprofile[i] = ((EntityPlayer) this.players.get(i)).getProfile(); } return agameprofile; } public GameProfileBanList getProfileBans() { return this.j; } public IpBanList getIPBans() { return this.k; } public void addOp(GameProfile gameprofile) { this.operators.add(new OpListEntry(gameprofile, this.server.l())); // CraftBukkit start Player player = server.server.getPlayer(gameprofile.getId()); if (player != null) { player.recalculatePermissions(); } // CraftBukkit end } public void removeOp(GameProfile gameprofile) { this.operators.remove(gameprofile); // CraftBukkit start Player player = server.server.getPlayer(gameprofile.getId()); if (player != null) { player.recalculatePermissions(); } // CraftBukkit end } public boolean isWhitelisted(GameProfile gameprofile) { return !this.hasWhitelist || this.operators.d(gameprofile) || this.whitelist.d(gameprofile); } public boolean isOp(GameProfile gameprofile) { // CraftBukkit - fix reference to worldserver array return this.operators.d(gameprofile) || this.server.N() && this.server.worlds.get(0).getWorldData().allowCommands() && this.server.M().equalsIgnoreCase(gameprofile.getName()) || this.s; } public EntityPlayer getPlayer(String s) { Iterator iterator = this.players.iterator(); EntityPlayer entityplayer; do { if (!iterator.hasNext()) { return null; } entityplayer = (EntityPlayer) iterator.next(); } while (!entityplayer.getName().equalsIgnoreCase(s)); return entityplayer; } public List a(ChunkCoordinates chunkcoordinates, int i, int j, int k, int l, int i1, int j1, Map map, String s, String s1, World world) { if (this.players.isEmpty()) { return Collections.emptyList(); } else { Object object = new ArrayList(); boolean flag = k < 0; boolean flag1 = s != null && s.startsWith("!"); boolean flag2 = s1 != null && s1.startsWith("!"); int k1 = i * i; int l1 = j * j; k = MathHelper.a(k); if (flag1) { s = s.substring(1); } if (flag2) { s1 = s1.substring(1); } for (int i2 = 0; i2 < this.players.size(); ++i2) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(i2); if ((world == null || entityplayer.world == world) && (s == null || flag1 != s.equalsIgnoreCase(entityplayer.getName()))) { if (s1 != null) { ScoreboardTeamBase scoreboardteambase = entityplayer.getScoreboardTeam(); String s2 = scoreboardteambase == null ? "" : scoreboardteambase.getName(); if (flag2 == s1.equalsIgnoreCase(s2)) { continue; } } if (chunkcoordinates != null && (i > 0 || j > 0)) { float f = chunkcoordinates.e(entityplayer.getChunkCoordinates()); if (i > 0 && f < (float) k1 || j > 0 && f > (float) l1) { continue; } } if (this.a((EntityHuman) entityplayer, map) && (l == EnumGamemode.NONE.getId() || l == entityplayer.playerInteractManager.getGameMode().getId()) && (i1 <= 0 || entityplayer.expLevel >= i1) && entityplayer.expLevel <= j1) { ((List) object).add(entityplayer); } } } if (chunkcoordinates != null) { Collections.sort((List) object, new PlayerDistanceComparator(chunkcoordinates)); } if (flag) { Collections.reverse((List) object); } if (k > 0) { object = ((List) object).subList(0, Math.min(k, ((List) object).size())); } return (List) object; } } private boolean a(EntityHuman entityhuman, Map map) { if (map != null && map.size() != 0) { Iterator iterator = map.entrySet().iterator(); Entry entry; boolean flag; int i; do { if (!iterator.hasNext()) { return true; } entry = (Entry) iterator.next(); String s = (String) entry.getKey(); flag = false; if (s.endsWith("_min") && s.length() > 4) { flag = true; s = s.substring(0, s.length() - 4); } Scoreboard scoreboard = entityhuman.getScoreboard(); ScoreboardObjective scoreboardobjective = scoreboard.getObjective(s); if (scoreboardobjective == null) { return false; } ScoreboardScore scoreboardscore = entityhuman.getScoreboard().getPlayerScoreForObjective(entityhuman.getName(), scoreboardobjective); i = scoreboardscore.getScore(); if (i < ((Integer) entry.getValue()).intValue() && flag) { return false; } } while (i <= ((Integer) entry.getValue()).intValue() || flag); return false; } else { return true; } } public void sendPacketNearby(double d0, double d1, double d2, double d3, int i, Packet packet) { this.sendPacketNearby((EntityHuman) null, d0, d1, d2, d3, i, packet); } public void sendPacketNearby(EntityHuman entityhuman, double d0, double d1, double d2, double d3, int i, Packet packet) { for (int j = 0; j < this.players.size(); ++j) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(j); // CraftBukkit start - Test if player receiving packet can see the source of the packet if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) { continue; } // CraftBukkit end if (entityplayer != entityhuman && entityplayer.dimension == i) { double d4 = d0 - entityplayer.locX; double d5 = d1 - entityplayer.locY; double d6 = d2 - entityplayer.locZ; if (d4 * d4 + d5 * d5 + d6 * d6 < d3 * d3) { entityplayer.playerConnection.sendPacket(packet); } } } } public void savePlayers() { for (int i = 0; i < this.players.size(); ++i) { this.b((EntityPlayer) this.players.get(i)); } } public void addWhitelist(GameProfile gameprofile) { this.whitelist.add(new WhiteListEntry(gameprofile)); } public void removeWhitelist(GameProfile gameprofile) { this.whitelist.remove(gameprofile); } public WhiteList getWhitelist() { return this.whitelist; } public String[] getWhitelisted() { return this.whitelist.getEntries(); } public OpList getOPs() { return this.operators; } public String[] n() { return this.operators.getEntries(); } public void reloadWhitelist() {} public void b(EntityPlayer entityplayer, WorldServer worldserver) { entityplayer.playerConnection.sendPacket(new PacketPlayOutUpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean("doDaylightCycle"))); if (worldserver.Q()) { // CraftBukkit start - handle player weather // entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(1, 0.0F)); // entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, worldserver.j(1.0F))); // entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, worldserver.h(1.0F))); entityplayer.setPlayerWeather(org.bukkit.WeatherType.DOWNFALL, false); // CraftBukkit end } } public void updateClient(EntityPlayer entityplayer) { entityplayer.updateInventory(entityplayer.defaultContainer); entityplayer.getBukkitEntity().updateScaledHealth(); // CraftBukkit - Update scaled health on respawn and worldchange entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex)); } public int getPlayerCount() { return this.players.size(); } public int getMaxPlayers() { return this.maxPlayers; } public String[] getSeenPlayers() { // CraftBukkit - fix reference to worldserver array return this.server.worlds.get(0).getDataManager().getPlayerFileData().getSeenPlayers(); } public boolean getHasWhitelist() { return this.hasWhitelist; } public void setHasWhitelist(boolean flag) { this.hasWhitelist = flag; } public List b(String s) { ArrayList arraylist = new ArrayList(); Iterator iterator = this.players.iterator(); while (iterator.hasNext()) { EntityPlayer entityplayer = (EntityPlayer) iterator.next(); if (entityplayer.s().equals(s)) { arraylist.add(entityplayer); } } return arraylist; } public int s() { return this.q; } public MinecraftServer getServer() { return this.server; } public NBTTagCompound t() { return null; } private void a(EntityPlayer entityplayer, EntityPlayer entityplayer1, World world) { if (entityplayer1 != null) { entityplayer.playerInteractManager.setGameMode(entityplayer1.playerInteractManager.getGameMode()); } else if (this.r != null) { entityplayer.playerInteractManager.setGameMode(this.r); } entityplayer.playerInteractManager.b(world.getWorldData().getGameType()); } public void u() { for (int i = 0; i < this.players.size(); ++i) { ((EntityPlayer) this.players.get(i)).playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message } } // CraftBukkit start - Support multi-line messages public void sendMessage(IChatBaseComponent[] ichatbasecomponent) { for (IChatBaseComponent component : ichatbasecomponent) { sendMessage(component, true); } } // CraftBukkit end public void sendMessage(IChatBaseComponent ichatbasecomponent, boolean flag) { this.server.sendMessage(ichatbasecomponent); this.sendAll(new PacketPlayOutChat(ichatbasecomponent, flag)); } public void sendMessage(IChatBaseComponent ichatbasecomponent) { this.sendMessage(ichatbasecomponent, true); } public ServerStatisticManager a(EntityHuman entityhuman) { UUID uuid = entityhuman.getUniqueID(); ServerStatisticManager serverstatisticmanager = uuid == null ? null : (ServerStatisticManager) this.n.get(uuid); if (serverstatisticmanager == null) { File file1 = new File(this.server.getWorldServer(0).getDataManager().getDirectory(), "stats"); File file2 = new File(file1, uuid.toString() + ".json"); if (!file2.exists()) { File file3 = new File(file1, entityhuman.getName() + ".json"); if (file3.exists() && file3.isFile()) { file3.renameTo(file2); } } serverstatisticmanager = new ServerStatisticManager(this.server, file2); serverstatisticmanager.a(); this.n.put(uuid, serverstatisticmanager); } return serverstatisticmanager; } public void a(int i) { this.q = i; if (this.server.worldServer != null) { WorldServer[] aworldserver = this.server.worldServer; int j = aworldserver.length; for (int k = 0; k < j; ++k) { WorldServer worldserver = aworldserver[k]; if (worldserver != null) { worldserver.getPlayerChunkMap().a(i); } } } } }