package net.minecraft.server; import java.io.File; import java.net.SocketAddress; import java.text.SimpleDateFormat; import java.util.ArrayList; import java.util.Collections; import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.util.Map; import java.util.Set; import java.util.Map.Entry; // CraftBukkit start import org.bukkit.Location; import org.bukkit.TravelAgent; import org.bukkit.WeatherType; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor; import org.bukkit.craftbukkit.entity.CraftPlayer; import org.bukkit.entity.Player; import org.bukkit.event.player.PlayerChangedWorldEvent; import org.bukkit.event.player.PlayerPortalEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerLoginEvent; import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause; import org.bukkit.util.Vector; import org.bukkit.Bukkit; // CraftBukkit end public abstract class PlayerList { private static final SimpleDateFormat d = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z"); private final MinecraftServer server; public final List players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety private final BanList banByName = new BanList(new File("banned-players.txt")); private final BanList banByIP = new BanList(new File("banned-ips.txt")); private Set operators = new HashSet(); private Set whitelist = new java.util.LinkedHashSet(); // CraftBukkit - HashSet -> LinkedHashSet public IPlayerFileData playerFileData; // CraftBukkit - private -> public public boolean hasWhitelist; // CraftBukkit - private -> public protected int maxPlayers; protected int c; private EnumGamemode l; private boolean m; private int n = 0; // CraftBukkit start private CraftServer cserver; public PlayerList(MinecraftServer minecraftserver) { minecraftserver.server = new CraftServer(minecraftserver, this); minecraftserver.console = org.bukkit.craftbukkit.command.ColouredConsoleSender.getInstance(); this.cserver = minecraftserver.server; // CraftBukkit end this.server = minecraftserver; this.banByName.setEnabled(false); this.banByIP.setEnabled(false); this.maxPlayers = 8; } public void a(INetworkManager inetworkmanager, EntityPlayer entityplayer) { NBTTagCompound nbttagcompound = this.a(entityplayer); entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension)); entityplayer.playerInteractManager.a((WorldServer) entityplayer.world); String s = "local"; if (inetworkmanager.getSocketAddress() != null) { s = inetworkmanager.getSocketAddress().toString(); } // CraftBukkit - add world and location to 'logged in' message. this.server.getLogger().info(entityplayer.name + "[" + s + "] logged in with entity id " + entityplayer.id + " at ([" + entityplayer.world.worldData.getName() + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")"); WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension); ChunkCoordinates chunkcoordinates = worldserver.getSpawn(); this.a(entityplayer, (EntityPlayer) null, worldserver); PlayerConnection playerconnection = new PlayerConnection(this.server, inetworkmanager, entityplayer); // CraftBukkit start -- Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly. int maxPlayers = this.getMaxPlayers(); if (maxPlayers > 60) { maxPlayers = 60; } playerconnection.sendPacket(new Packet1Login(entityplayer.id, worldserver.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode(), worldserver.getWorldData().isHardcore(), worldserver.worldProvider.dimension, worldserver.difficulty, worldserver.getHeight(), maxPlayers)); entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit end playerconnection.sendPacket(new Packet6SpawnPosition(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z)); playerconnection.sendPacket(new Packet202Abilities(entityplayer.abilities)); playerconnection.sendPacket(new Packet16BlockItemSwitch(entityplayer.inventory.itemInHandIndex)); this.a((ScoreboardServer) worldserver.getScoreboard(), entityplayer); this.b(entityplayer, worldserver); // this.sendAll(new Packet3Chat(EnumChatFormat.YELLOW + entityplayer.getScoreboardDisplayName() + EnumChatFormat.YELLOW + " joined the game.")); // CraftBukkit - handled in event this.c(entityplayer); playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch); this.server.ae().a(playerconnection); playerconnection.sendPacket(new Packet4UpdateTime(worldserver.getTime(), worldserver.getDayTime())); if (this.server.getTexturePack().length() > 0) { entityplayer.a(this.server.getTexturePack(), this.server.S()); } Iterator iterator = entityplayer.getEffects().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); playerconnection.sendPacket(new Packet41MobEffect(entityplayer.id, mobeffect)); } entityplayer.syncInventory(); if (nbttagcompound != null && nbttagcompound.hasKey("Riding")) { Entity entity = EntityTypes.a(nbttagcompound.getCompound("Riding"), worldserver); if (entity != null) { entity.p = true; worldserver.addEntity(entity); entityplayer.mount(entity); entity.p = false; } } } protected void a(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) { HashSet hashset = new HashSet(); Iterator iterator = scoreboardserver.getTeams().iterator(); while (iterator.hasNext()) { ScoreboardTeam scoreboardteam = (ScoreboardTeam) iterator.next(); entityplayer.playerConnection.sendPacket(new Packet209SetScoreboardTeam(scoreboardteam, 0)); } for (int i = 0; i < 3; ++i) { ScoreboardObjective scoreboardobjective = scoreboardserver.getObjectiveForSlot(i); if (scoreboardobjective != null && !hashset.contains(scoreboardobjective)) { List list = scoreboardserver.getScoreboardScorePacketsForObjective(scoreboardobjective); Iterator iterator1 = list.iterator(); while (iterator1.hasNext()) { Packet packet = (Packet) iterator1.next(); entityplayer.playerConnection.sendPacket(packet); } hashset.add(scoreboardobjective); } } } public void setPlayerFileData(WorldServer[] aworldserver) { if (this.playerFileData != null) return; // CraftBukkit this.playerFileData = aworldserver[0].getDataManager().getPlayerFileData(); } public void a(EntityPlayer entityplayer, WorldServer worldserver) { WorldServer worldserver1 = entityplayer.o(); if (worldserver != null) { worldserver.getPlayerChunkMap().removePlayer(entityplayer); } worldserver1.getPlayerChunkMap().addPlayer(entityplayer); worldserver1.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4); } public int a() { return PlayerChunkMap.getFurthestViewableBlock(this.o()); } public NBTTagCompound a(EntityPlayer entityplayer) { NBTTagCompound nbttagcompound = this.server.worlds.get(0).getWorldData().i(); // CraftBukkit NBTTagCompound nbttagcompound1; if (entityplayer.getName().equals(this.server.H()) && nbttagcompound != null) { entityplayer.f(nbttagcompound); nbttagcompound1 = nbttagcompound; System.out.println("loading single player"); } else { nbttagcompound1 = this.playerFileData.load(entityplayer); } return nbttagcompound1; } protected void b(EntityPlayer entityplayer) { this.playerFileData.save(entityplayer); } public void c(EntityPlayer entityplayer) { cserver.detectListNameConflict(entityplayer); // CraftBukkit // this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, 1000)); // CraftBukkit - replaced with loop below this.players.add(entityplayer); WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension); // CraftBukkit start PlayerJoinEvent playerJoinEvent = new PlayerJoinEvent(this.cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.name + " joined the game."); this.cserver.getPluginManager().callEvent(playerJoinEvent); String joinMessage = playerJoinEvent.getJoinMessage(); if ((joinMessage != null) && (joinMessage.length() > 0)) { this.server.getPlayerList().sendAll(new Packet3Chat(joinMessage)); } this.cserver.onPlayerJoin(playerJoinEvent.getPlayer()); ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit end // CraftBukkit start - only add if the player wasn't moved in the event if (entityplayer.world == worldserver && !worldserver.players.contains(entityplayer)) { worldserver.addEntity(entityplayer); this.a(entityplayer, (WorldServer) null); } // CraftBukkit end // CraftBukkit start - sendAll above replaced with this loop Packet201PlayerInfo packet = new Packet201PlayerInfo(entityplayer.listName, true, 1000); for (int i = 0; i < this.players.size(); ++i) { EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i); if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) { entityplayer1.playerConnection.sendPacket(packet); } } // CraftBukkit end for (int i = 0; i < this.players.size(); ++i) { EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i); // CraftBukkit start - .name -> .listName if (entityplayer.getBukkitEntity().canSee(entityplayer1.getBukkitEntity())) { entityplayer.playerConnection.sendPacket(new Packet201PlayerInfo(entityplayer1.listName, true, entityplayer1.ping)); } // CraftBukkit end } } public void d(EntityPlayer entityplayer) { entityplayer.o().getPlayerChunkMap().movePlayer(entityplayer); } public String disconnect(EntityPlayer entityplayer) { // CraftBukkit - return string if (entityplayer.playerConnection.disconnected) return null; // CraftBukkit - exploitsies fix // CraftBukkit start - quitting must be before we do final save of data, in case plugins need to modify it PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(this.cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.name + " left the game."); this.cserver.getPluginManager().callEvent(playerQuitEvent); entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage()); // CraftBukkit end this.b(entityplayer); WorldServer worldserver = entityplayer.o(); if (entityplayer.vehicle != null) { worldserver.kill(entityplayer.vehicle); System.out.println("removing player mount"); } worldserver.kill(entityplayer); worldserver.getPlayerChunkMap().removePlayer(entityplayer); this.players.remove(entityplayer); ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit // CraftBukkit start - .name -> .listName, replace sendAll with loop Packet201PlayerInfo packet = new Packet201PlayerInfo(entityplayer.listName, false, 9999); for (int i = 0; i < this.players.size(); ++i) { EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i); if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) { entityplayer1.playerConnection.sendPacket(packet); } } return playerQuitEvent.getQuitMessage(); // CraftBukkit end } // CraftBukkit start - Whole method and signature public EntityPlayer attemptLogin(PendingConnection pendingconnection, String s, String hostname) { // Instead of kicking then returning, we need to store the kick reason // in the event, check with plugins to see if it's ok, and THEN kick // depending on the outcome. EntityPlayer entity = new EntityPlayer(this.server, this.server.getWorldServer(0), s, this.server.M() ? new DemoPlayerInteractManager(this.server.getWorldServer(0)) : new PlayerInteractManager(this.server.getWorldServer(0))); Player player = entity.getBukkitEntity(); PlayerLoginEvent event = new PlayerLoginEvent(player, hostname, pendingconnection.getSocket().getInetAddress()); SocketAddress socketaddress = pendingconnection.networkManager.getSocketAddress(); if (this.banByName.isBanned(s)) { BanEntry banentry = (BanEntry) this.banByName.getEntries().get(s); String s1 = "You are banned from this server!\nReason: " + banentry.getReason(); if (banentry.getExpires() != null) { s1 = s1 + "\nYour ban will be removed on " + d.format(banentry.getExpires()); } event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s1); } else if (!this.isWhitelisted(s)) { event.disallow(PlayerLoginEvent.Result.KICK_WHITELIST, "You are not white-listed on this server!"); } else { String s2 = socketaddress.toString(); s2 = s2.substring(s2.indexOf("/") + 1); s2 = s2.substring(0, s2.indexOf(":")); if (this.banByIP.isBanned(s2)) { BanEntry banentry1 = (BanEntry) this.banByIP.getEntries().get(s2); String s3 = "Your IP address is banned from this server!\nReason: " + banentry1.getReason(); if (banentry1.getExpires() != null) { s3 = s3 + "\nYour ban will be removed on " + d.format(banentry1.getExpires()); } event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s3); } else if (this.players.size() >= this.maxPlayers) { event.disallow(PlayerLoginEvent.Result.KICK_FULL, "The server is full!"); } else { event.disallow(PlayerLoginEvent.Result.ALLOWED, s2); } } this.cserver.getPluginManager().callEvent(event); if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) { pendingconnection.disconnect(event.getKickMessage()); return null; } return entity; // CraftBukkit end } public EntityPlayer processLogin(EntityPlayer player) { // CraftBukkit - String -> EntityPlayer String s = player.name; // CraftBukkit ArrayList arraylist = new ArrayList(); EntityPlayer entityplayer; for (int i = 0; i < this.players.size(); ++i) { entityplayer = (EntityPlayer) this.players.get(i); if (entityplayer.name.equalsIgnoreCase(s)) { arraylist.add(entityplayer); } } Iterator iterator = arraylist.iterator(); while (iterator.hasNext()) { entityplayer = (EntityPlayer) iterator.next(); entityplayer.playerConnection.disconnect("You logged in from another location"); } /* CraftBukkit start Object object; if (this.server.M()) { object = new DemoPlayerInteractManager(this.server.getWorldServer(0)); } else { object = new PlayerInteractManager(this.server.getWorldServer(0)); } return new EntityPlayer(this.server, this.server.getWorldServer(0), s, (PlayerInteractManager) object); */ return player; // CraftBukkit end } // CraftBukkit start public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag) { return this.moveToWorld(entityplayer, i, flag, null, true); } public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag, Location location, boolean avoidSuffocation) { // CraftBukkit end entityplayer.o().getTracker().untrackPlayer(entityplayer); // entityplayer.o().getTracker().untrackEntity(entityplayer); // CraftBukkit entityplayer.o().getPlayerChunkMap().removePlayer(entityplayer); this.players.remove(entityplayer); this.server.getWorldServer(entityplayer.dimension).removeEntity(entityplayer); ChunkCoordinates chunkcoordinates = entityplayer.getBed(); boolean flag1 = entityplayer.isRespawnForced(); // CraftBukkit start EntityPlayer entityplayer1 = entityplayer; org.bukkit.World fromWorld = entityplayer1.getBukkitEntity().getWorld(); entityplayer1.viewingCredits = false; entityplayer1.copyTo(entityplayer, flag); ChunkCoordinates chunkcoordinates1; if (location == null) { boolean isBedSpawn = false; CraftWorld cworld = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld); if (cworld != null && chunkcoordinates != null) { chunkcoordinates1 = EntityHuman.getBed(cworld.getHandle(), chunkcoordinates, flag1); if (chunkcoordinates1 != null) { isBedSpawn = true; location = new Location(cworld, chunkcoordinates1.x + 0.5, chunkcoordinates1.y, chunkcoordinates1.z + 0.5); } else { entityplayer1.setRespawnPosition(null, true); entityplayer1.playerConnection.sendPacket(new Packet70Bed(0, 0)); } } if (location == null) { cworld = (CraftWorld) this.server.server.getWorlds().get(0); chunkcoordinates = cworld.getHandle().getSpawn(); location = new Location(cworld, chunkcoordinates.x + 0.5, chunkcoordinates.y, chunkcoordinates.z + 0.5); } Player respawnPlayer = this.cserver.getPlayer(entityplayer1); PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn); this.cserver.getPluginManager().callEvent(respawnEvent); location = respawnEvent.getRespawnLocation(); entityplayer.reset(); } else { location.setWorld(this.server.getWorldServer(i).getWorld()); } WorldServer worldserver = ((CraftWorld) location.getWorld()).getHandle(); entityplayer1.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // CraftBukkit end worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4); while (avoidSuffocation && !worldserver.getCubes(entityplayer1, entityplayer1.boundingBox).isEmpty()) { // CraftBukkit entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ); } // CraftBukkit start byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId()); // Force the client to refresh their chunk cache. entityplayer1.playerConnection.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0), (byte) worldserver.difficulty, worldserver.getWorldData().getType(), worldserver.getHeight(), entityplayer.playerInteractManager.getGameMode())); entityplayer1.playerConnection.sendPacket(new Packet9Respawn(actualDimension, (byte) worldserver.difficulty, worldserver.getWorldData().getType(), worldserver.getHeight(), entityplayer.playerInteractManager.getGameMode())); entityplayer1.spawnIn(worldserver); entityplayer1.dead = false; entityplayer1.playerConnection.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch)); entityplayer1.setSneaking(false); chunkcoordinates1 = worldserver.getSpawn(); // CraftBukkit end entityplayer1.playerConnection.sendPacket(new Packet6SpawnPosition(chunkcoordinates1.x, chunkcoordinates1.y, chunkcoordinates1.z)); entityplayer1.playerConnection.sendPacket(new Packet43SetExperience(entityplayer1.exp, entityplayer1.expTotal, entityplayer1.expLevel)); this.b(entityplayer1, worldserver); worldserver.getPlayerChunkMap().addPlayer(entityplayer1); worldserver.addEntity(entityplayer1); this.players.add(entityplayer1); // CraftBukkit start - added from changeDimension this.updateClient(entityplayer1); // CraftBukkit entityplayer1.updateAbilities(); Iterator iterator = entityplayer1.getEffects().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); entityplayer1.playerConnection.sendPacket(new Packet41MobEffect(entityplayer1.id, mobeffect)); } // entityplayer1.syncInventory(); // CraftBukkit end entityplayer1.setHealth(entityplayer1.getHealth()); // CraftBukkit start - don't fire on respawn if (fromWorld != location.getWorld()) { PlayerChangedWorldEvent event = new PlayerChangedWorldEvent((Player) entityplayer1.getBukkitEntity(), fromWorld); Bukkit.getServer().getPluginManager().callEvent(event); } // CraftBukkit end return entityplayer1; } // CraftBukkit start - Replaced the standard handling of portals with a more customised method. public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) { WorldServer exitWorld = null; if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds // only target existing worlds (compensate for allow-nether/allow-end as false) for (WorldServer world : this.server.worlds) { if (world.dimension == i) { exitWorld = world; } } } Location enter = entityplayer.getBukkitEntity().getLocation(); Location exit = null; boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END if (exitWorld != null) { if ((cause == TeleportCause.END_PORTAL) && (i == 0)) { // THE_END -> NORMAL; use bed if available, otherwise default spawn exit = ((CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation(); if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) { exit = exitWorld.getWorld().getSpawnLocation(); } } else { // NORMAL <-> NETHER or NORMAL -> THE_END exit = this.calculateTarget(enter, exitWorld); useTravelAgent = true; } } TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().s() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause); event.useTravelAgent(useTravelAgent); Bukkit.getServer().getPluginManager().callEvent(event); if (event.isCancelled() || event.getTo() == null) { return; } exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo(); if (exit == null) { return; } exitWorld = ((CraftWorld) exit.getWorld()).getHandle(); Vector velocity = entityplayer.getBukkitEntity().getVelocity(); boolean before = exitWorld.chunkProviderServer.forceChunkLoad; exitWorld.chunkProviderServer.forceChunkLoad = true; exitWorld.s().adjustExit(entityplayer, exit, velocity); exitWorld.chunkProviderServer.forceChunkLoad = before; this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) { entityplayer.getBukkitEntity().setVelocity(velocity); } // CraftBukkit end } public void a(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) { // CraftBukkit start - split into modular functions Location exit = this.calculateTarget(entity.getBukkitEntity().getLocation(), worldserver1); this.repositionEntity(entity, exit, true); } // copy of original a(Entity, int, WorldServer, WorldServer) method with only location calculation logic public Location calculateTarget(Location enter, World target) { WorldServer worldserver = ((CraftWorld) enter.getWorld()).getHandle(); WorldServer worldserver1 = ((CraftWorld) target.getWorld()).getHandle(); int i = worldserver.dimension; double y = enter.getY(); float yaw = enter.getYaw(); float pitch = enter.getPitch(); double d0 = enter.getX(); double d1 = enter.getZ(); double d2 = 8.0D; /* double d3 = entity.locX; double d4 = entity.locY; double d5 = entity.locZ; float f = entity.yaw; worldserver.methodProfiler.a("moving"); */ if (worldserver1.dimension == -1) { d0 /= d2; d1 /= d2; /* entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } */ } else if (worldserver1.dimension == 0) { d0 *= d2; d1 *= d2; /* entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } */ } else { ChunkCoordinates chunkcoordinates; if (i == 1) { // use default NORMAL world spawn instead of target worldserver1 = this.server.worlds.get(0); chunkcoordinates = worldserver1.getSpawn(); } else { chunkcoordinates = worldserver1.getDimensionSpawn(); } d0 = (double) chunkcoordinates.x; y = (double) chunkcoordinates.y; d1 = (double) chunkcoordinates.z; yaw = 90.0F; pitch = 0.0F; /* entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } */ } // worldserver.methodProfiler.b(); if (i != 1) { // worldserver.methodProfiler.a("placing"); d0 = (double) MathHelper.a((int) d0, -29999872, 29999872); d1 = (double) MathHelper.a((int) d1, -29999872, 29999872); /* if (entity.isAlive()) { worldserver1.addEntity(entity); entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); worldserver1.entityJoinedWorld(entity, false); worldserver1.s().a(entity, d3, d4, d5, f); } worldserver.methodProfiler.b(); */ } // entity.spawnIn(worldserver1); return new Location(worldserver1.getWorld(), d0, y, d1, yaw, pitch); } // copy of original a(Entity, int, WorldServer, WorldServer) method with only entity repositioning logic public void repositionEntity(Entity entity, Location exit, boolean portal) { int i = entity.dimension; WorldServer worldserver = (WorldServer) entity.world; WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle(); /* double d0 = entity.locX; double d1 = entity.locZ; double d2 = 8.0D; double d3 = entity.locX; double d4 = entity.locY; double d5 = entity.locZ; float f = entity.yaw; */ worldserver.methodProfiler.a("moving"); entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch()); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } /* if (entity.dimension == -1) { d0 /= d2; d1 /= d2; entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } } else if (entity.dimension == 0) { d0 *= d2; d1 *= d2; entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } } else { ChunkCoordinates chunkcoordinates; if (i == 1) { chunkcoordinates = worldserver1.getSpawn(); } else { chunkcoordinates = worldserver1.getDimensionSpawn(); } d0 = (double) chunkcoordinates.x; entity.locY = (double) chunkcoordinates.y; d1 = (double) chunkcoordinates.z; entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F); if (entity.isAlive()) { worldserver.entityJoinedWorld(entity, false); } } */ worldserver.methodProfiler.b(); if (i != 1) { worldserver.methodProfiler.a("placing"); /* d0 = (double) MathHelper.a((int) d0, -29999872, 29999872); d1 = (double) MathHelper.a((int) d1, -29999872, 29999872); */ if (entity.isAlive()) { worldserver1.addEntity(entity); // entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch) worldserver1.entityJoinedWorld(entity, false); // worldserver1.s().a(entity, d3, d4, d5, f); if (portal) { Vector velocity = entity.getBukkitEntity().getVelocity(); worldserver1.s().adjustExit(entity, exit, velocity); entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch()); if (entity.motX != velocity.getX() || entity.motY != velocity.getY() || entity.motZ != velocity.getZ()) { entity.getBukkitEntity().setVelocity(velocity); } } } worldserver.methodProfiler.b(); } entity.spawnIn(worldserver1); // CraftBukkit end } public void tick() { if (++this.n > 600) { this.n = 0; } /* CraftBukkit start - remove updating of lag to players -- it spams way to much on big servers. if (this.n < this.players.size()) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(this.n); this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, entityplayer.ping)); } // CraftBukkit end */ } public void sendAll(Packet packet) { for (int i = 0; i < this.players.size(); ++i) { ((EntityPlayer) this.players.get(i)).playerConnection.sendPacket(packet); } } public void a(Packet packet, int i) { for (int j = 0; j < this.players.size(); ++j) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(j); if (entityplayer.dimension == i) { entityplayer.playerConnection.sendPacket(packet); } } } public String c() { String s = ""; for (int i = 0; i < this.players.size(); ++i) { if (i > 0) { s = s + ", "; } s = s + ((EntityPlayer) this.players.get(i)).name; } return s; } public String[] d() { String[] astring = new String[this.players.size()]; for (int i = 0; i < this.players.size(); ++i) { astring[i] = ((EntityPlayer) this.players.get(i)).name; } return astring; } public BanList getNameBans() { return this.banByName; } public BanList getIPBans() { return this.banByIP; } public void addOp(String s) { this.operators.add(s.toLowerCase()); // CraftBukkit start Player player = server.server.getPlayer(s); if (player != null) { player.recalculatePermissions(); } // CraftBukkit end } public void removeOp(String s) { this.operators.remove(s.toLowerCase()); // CraftBukkit start Player player = server.server.getPlayer(s); if (player != null) { player.recalculatePermissions(); } // CraftBukkit end } public boolean isWhitelisted(String s) { s = s.trim().toLowerCase(); return !this.hasWhitelist || this.operators.contains(s) || this.whitelist.contains(s); } public boolean isOp(String s) { // CraftBukkit return this.operators.contains(s.trim().toLowerCase()) || this.server.I() && this.server.worlds.get(0).getWorldData().allowCommands() && this.server.H().equalsIgnoreCase(s) || this.m; } public EntityPlayer f(String s) { Iterator iterator = this.players.iterator(); EntityPlayer entityplayer; do { if (!iterator.hasNext()) { return null; } entityplayer = (EntityPlayer) iterator.next(); } while (!entityplayer.name.equalsIgnoreCase(s)); return entityplayer; } public List a(ChunkCoordinates chunkcoordinates, int i, int j, int k, int l, int i1, int j1, Map map, String s, String s1) { if (this.players.isEmpty()) { return null; } else { Object object = new ArrayList(); boolean flag = k < 0; int k1 = i * i; int l1 = j * j; k = MathHelper.a(k); for (int i2 = 0; i2 < this.players.size(); ++i2) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(i2); boolean flag1; if (s != null) { flag1 = s.startsWith("!"); if (flag1) { s = s.substring(1); } if (flag1 == s.equalsIgnoreCase(entityplayer.getLocalizedName())) { continue; } } if (s1 != null) { flag1 = s1.startsWith("!"); if (flag1) { s1 = s1.substring(1); } ScoreboardTeam scoreboardteam = entityplayer.getScoreboardTeam(); String s2 = scoreboardteam == null ? "" : scoreboardteam.getName(); if (flag1 == s1.equalsIgnoreCase(s2)) { continue; } } if (chunkcoordinates != null && (i > 0 || j > 0)) { float f = chunkcoordinates.e(entityplayer.b()); if (i > 0 && f < (float) k1 || j > 0 && f > (float) l1) { continue; } } if (this.a((EntityHuman) entityplayer, map) && (l == EnumGamemode.NONE.a() || l == entityplayer.playerInteractManager.getGameMode().a()) && (i1 <= 0 || entityplayer.expLevel >= i1) && entityplayer.expLevel <= j1) { ((List) object).add(entityplayer); } } if (chunkcoordinates != null) { Collections.sort((List) object, new PlayerDistanceComparator(chunkcoordinates)); } if (flag) { Collections.reverse((List) object); } if (k > 0) { object = ((List) object).subList(0, Math.min(k, ((List) object).size())); } return (List) object; } } private boolean a(EntityHuman entityhuman, Map map) { if (map != null && map.size() != 0) { Iterator iterator = map.entrySet().iterator(); Entry entry; boolean flag; int i; do { if (!iterator.hasNext()) { return true; } entry = (Entry) iterator.next(); String s = (String) entry.getKey(); flag = false; if (s.endsWith("_min") && s.length() > 4) { flag = true; s = s.substring(0, s.length() - 4); } Scoreboard scoreboard = entityhuman.getScoreboard(); ScoreboardObjective scoreboardobjective = scoreboard.getObjective(s); if (scoreboardobjective == null) { return false; } ScoreboardScore scoreboardscore = entityhuman.getScoreboard().getPlayerScoreForObjective(entityhuman.getLocalizedName(), scoreboardobjective); i = scoreboardscore.getScore(); if (i < ((Integer) entry.getValue()).intValue() && flag) { return false; } } while (i <= ((Integer) entry.getValue()).intValue() || flag); return false; } else { return true; } } public void sendPacketNearby(double d0, double d1, double d2, double d3, int i, Packet packet) { this.sendPacketNearby((EntityHuman) null, d0, d1, d2, d3, i, packet); } public void sendPacketNearby(EntityHuman entityhuman, double d0, double d1, double d2, double d3, int i, Packet packet) { for (int j = 0; j < this.players.size(); ++j) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(j); // CraftBukkit start - Test if player receiving packet can see the source of the packet if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) { continue; } // CraftBukkit end if (entityplayer != entityhuman && entityplayer.dimension == i) { double d4 = d0 - entityplayer.locX; double d5 = d1 - entityplayer.locY; double d6 = d2 - entityplayer.locZ; if (d4 * d4 + d5 * d5 + d6 * d6 < d3 * d3) { entityplayer.playerConnection.sendPacket(packet); } } } } public void savePlayers() { for (int i = 0; i < this.players.size(); ++i) { this.b((EntityPlayer) this.players.get(i)); } } public void addWhitelist(String s) { this.whitelist.add(s); } public void removeWhitelist(String s) { this.whitelist.remove(s); } public Set getWhitelisted() { return this.whitelist; } public Set getOPs() { return this.operators; } public void reloadWhitelist() {} public void b(EntityPlayer entityplayer, WorldServer worldserver) { entityplayer.playerConnection.sendPacket(new Packet4UpdateTime(worldserver.getTime(), worldserver.getDayTime())); if (worldserver.O()) { entityplayer.setPlayerWeather(WeatherType.DOWNFALL, false); // CraftBukkit - handle player specific weather } } public void updateClient(EntityPlayer entityplayer) { entityplayer.updateInventory(entityplayer.defaultContainer); entityplayer.triggerHealthUpdate(); entityplayer.playerConnection.sendPacket(new Packet16BlockItemSwitch(entityplayer.inventory.itemInHandIndex)); } public int getPlayerCount() { return this.players.size(); } public int getMaxPlayers() { return this.maxPlayers; } public String[] getSeenPlayers() { return this.server.worlds.get(0).getDataManager().getPlayerFileData().getSeenPlayers(); // CraftBukkit } public boolean getHasWhitelist() { return this.hasWhitelist; } public void setHasWhitelist(boolean flag) { this.hasWhitelist = flag; } public List j(String s) { ArrayList arraylist = new ArrayList(); Iterator iterator = this.players.iterator(); while (iterator.hasNext()) { EntityPlayer entityplayer = (EntityPlayer) iterator.next(); if (entityplayer.p().equals(s)) { arraylist.add(entityplayer); } } return arraylist; } public int o() { return this.c; } public MinecraftServer getServer() { return this.server; } public NBTTagCompound q() { return null; } private void a(EntityPlayer entityplayer, EntityPlayer entityplayer1, World world) { if (entityplayer1 != null) { entityplayer.playerInteractManager.setGameMode(entityplayer1.playerInteractManager.getGameMode()); } else if (this.l != null) { entityplayer.playerInteractManager.setGameMode(this.l); } entityplayer.playerInteractManager.b(world.getWorldData().getGameType()); } public void r() { while (!this.players.isEmpty()) { ((EntityPlayer) this.players.get(0)).playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message } } public void k(String s) { this.server.info(s); this.sendAll(new Packet3Chat(s)); } }