package net.minecraft.server; // CraftBukkit start import org.bukkit.event.block.BlockBreakEvent; import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.event.Event; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerInteractEvent; // CraftBukkit end public class PlayerInteractManager { public World world; public EntityPlayer player; private EnumGamemode gamemode; private boolean d; private int lastDigTick; private int f; private int g; private int h; private int currentTick; private boolean j; private int k; private int l; private int m; private int n; private int o; public PlayerInteractManager(World world) { this.gamemode = EnumGamemode.NONE; this.o = -1; this.world = world; } public void setGameMode(EnumGamemode enumgamemode) { this.gamemode = enumgamemode; enumgamemode.a(this.player.abilities); this.player.updateAbilities(); } public EnumGamemode getGameMode() { return this.gamemode; } public boolean isCreative() { return this.gamemode.d(); } public void b(EnumGamemode enumgamemode) { if (this.gamemode == EnumGamemode.NONE) { this.gamemode = enumgamemode; } this.setGameMode(this.gamemode); } public void a() { this.currentTick = MinecraftServer.currentTick; // CraftBukkit float f; int i; if (this.j) { int j = this.currentTick - this.n; Block block = this.world.getType(this.k, this.l, this.m); if (block.getMaterial() == Material.AIR) { this.j = false; } else { f = block.getDamage(this.player, this.player.world, this.k, this.l, this.m) * (float) (j + 1); i = (int) (f * 10.0F); if (i != this.o) { this.world.d(this.player.getId(), this.k, this.l, this.m, i); this.o = i; } if (f >= 1.0F) { this.j = false; this.breakBlock(this.k, this.l, this.m); } } } else if (this.d) { Block block1 = this.world.getType(this.f, this.g, this.h); if (block1.getMaterial() == Material.AIR) { this.world.d(this.player.getId(), this.f, this.g, this.h, -1); this.o = -1; this.d = false; } else { int k = this.currentTick - this.lastDigTick; f = block1.getDamage(this.player, this.player.world, this.f, this.g, this.h) * (float) (k + 1); i = (int) (f * 10.0F); if (i != this.o) { this.world.d(this.player.getId(), this.f, this.g, this.h, i); this.o = i; } } } } public void dig(int i, int j, int k, int l) { // CraftBukkit start PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, i, j, k, l, this.player.inventory.getItemInHand()); if (!this.gamemode.isAdventure() || this.player.d(i, j, k)) { if (event.isCancelled()) { // Let the client know the block still exists ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world)); // Update any tile entity data for this block TileEntity tileentity = this.world.getTileEntity(i, j, k); if (tileentity != null) { this.player.playerConnection.sendPacket(tileentity.getUpdatePacket()); } return; } // CraftBukkit end if (this.isCreative()) { if (!this.world.douseFire((EntityHuman) null, i, j, k, l)) { this.breakBlock(i, j, k); } } else { // this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - Moved down this.lastDigTick = this.currentTick; float f = 1.0F; Block block = this.world.getType(i, j, k); // CraftBukkit start - Swings at air do *NOT* exist. if (event.useInteractedBlock() == Event.Result.DENY) { // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door. if (block == Blocks.WOODEN_DOOR) { // For some reason *BOTH* the bottom/top part have to be marked updated. boolean bottom = (this.world.getData(i, j, k) & 8) == 0; ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world)); ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j + (bottom ? 1 : -1), k, this.world)); } else if (block == Blocks.TRAP_DOOR) { ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world)); } } else if (block.getMaterial() != Material.AIR) { block.attack(this.world, i, j, k, this.player); f = block.getDamage(this.player, this.player.world, i, j, k); // Allow fire punching to be blocked this.world.douseFire((EntityHuman) null, i, j, k, l); } if (event.useItemInHand() == Event.Result.DENY) { // If we 'insta destroyed' then the client needs to be informed. if (f > 1.0f) { ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world)); } return; } org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, i, j, k, this.player.inventory.getItemInHand(), f >= 1.0f); if (blockEvent.isCancelled()) { // Let the client know the block still exists ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world)); return; } if (blockEvent.getInstaBreak()) { f = 2.0f; } // CraftBukkit end if (block.getMaterial() != Material.AIR && f >= 1.0F) { this.breakBlock(i, j, k); } else { this.d = true; this.f = i; this.g = j; this.h = k; int i1 = (int) (f * 10.0F); this.world.d(this.player.getId(), i, j, k, i1); this.o = i1; } } } } public void a(int i, int j, int k) { if (i == this.f && j == this.g && k == this.h) { this.currentTick = MinecraftServer.currentTick; // CraftBukkit int l = this.currentTick - this.lastDigTick; Block block = this.world.getType(i, j, k); if (block.getMaterial() != Material.AIR) { float f = block.getDamage(this.player, this.player.world, i, j, k) * (float) (l + 1); if (f >= 0.7F) { this.d = false; this.world.d(this.player.getId(), i, j, k, -1); this.breakBlock(i, j, k); } else if (!this.j) { this.d = false; this.j = true; this.k = i; this.l = j; this.m = k; this.n = this.lastDigTick; } } // CraftBukkit start - Force block reset to client } else { this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world)); // CraftBukkit end } } public void c(int i, int j, int k) { this.d = false; this.world.d(this.player.getId(), this.f, this.g, this.h, -1); } private boolean d(int i, int j, int k) { Block block = this.world.getType(i, j, k); int l = this.world.getData(i, j, k); block.a(this.world, i, j, k, l, this.player); boolean flag = this.world.setAir(i, j, k); if (flag) { block.postBreak(this.world, i, j, k, l); } return flag; } public boolean breakBlock(int i, int j, int k) { // CraftBukkit start BlockBreakEvent event = null; if (this.player instanceof EntityPlayer) { org.bukkit.block.Block block = this.world.getWorld().getBlockAt(i, j, k); // Tell client the block is gone immediately then process events if (world.getTileEntity(i, j, k) == null) { PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(i, j, k, this.world); packet.block = Blocks.AIR; packet.data = 0; ((EntityPlayer) this.player).playerConnection.sendPacket(packet); } event = new BlockBreakEvent(block, this.player.getBukkitEntity()); // Adventure mode pre-cancel event.setCancelled(this.gamemode.isAdventure() && !this.player.d(i, j, k)); // Sword + Creative mode pre-cancel event.setCancelled(event.isCancelled() || (this.gamemode.d() && this.player.be() != null && this.player.be().getItem() instanceof ItemSword)); // Calculate default block experience Block nmsBlock = this.world.getType(i, j, k); if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.a(nmsBlock)) { // Copied from block.a(world, entityhuman, int, int, int, int) if (!(nmsBlock.E() && EnchantmentManager.hasSilkTouchEnchantment(this.player))) { int data = block.getData(); int bonusLevel = EnchantmentManager.getBonusBlockLootEnchantmentLevel(this.player); event.setExpToDrop(nmsBlock.getExpDrop(this.world, data, bonusLevel)); } } this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { // Let the client know the block still exists ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world)); // Update any tile entity data for this block TileEntity tileentity = this.world.getTileEntity(i, j, k); if (tileentity != null) { this.player.playerConnection.sendPacket(tileentity.getUpdatePacket()); } return false; } } if (false && this.gamemode.isAdventure() && !this.player.d(i, j, k)) { // Never trigger // CraftBukkit end return false; } else if (false && this.gamemode.d() && this.player.be() != null && this.player.be().getItem() instanceof ItemSword) { // CraftBukkit - never trigger return false; } else { Block block = this.world.getType(i, j, k); if (block == Blocks.AIR) return false; // CraftBukkit - A plugin set block to air without cancelling int l = this.world.getData(i, j, k); // CraftBukkit start - Special case skulls, their item data comes from a tile entity if (block == Blocks.SKULL && !this.isCreative()) { block.dropNaturally(world, i, j, k, l, 1.0F, 0); return this.d(i, j, k); } // CraftBukkit end this.world.a(this.player, 2001, i, j, k, Block.b(block) + (this.world.getData(i, j, k) << 12)); boolean flag = this.d(i, j, k); if (this.isCreative()) { this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world)); } else { ItemStack itemstack = this.player.bD(); boolean flag1 = this.player.a(block); if (itemstack != null) { itemstack.a(this.world, block, i, j, k, this.player); if (itemstack.count == 0) { this.player.bE(); } } if (flag && flag1) { block.a(this.world, this.player, i, j, k, l); } } // CraftBukkit start - Drop event experience if (flag && event != null) { block.dropExperience(this.world, i, j, k, event.getExpToDrop()); } // CraftBukkit end return flag; } } public boolean useItem(EntityHuman entityhuman, World world, ItemStack itemstack) { int i = itemstack.count; int j = itemstack.getData(); ItemStack itemstack1 = itemstack.a(world, entityhuman); if (itemstack1 == itemstack && (itemstack1 == null || itemstack1.count == i && itemstack1.n() <= 0 && itemstack1.getData() == j)) { return false; } else { entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = itemstack1; if (this.isCreative()) { itemstack1.count = i; if (itemstack1.g()) { itemstack1.setData(j); } } if (itemstack1.count == 0) { entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = null; } if (!entityhuman.bw()) { ((EntityPlayer) entityhuman).updateInventory(entityhuman.defaultContainer); } return true; } } public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l, float f, float f1, float f2) { /* CraftBukkit start - whole method if ((!entityhuman.isSneaking() || entityhuman.be() == null) && world.getType(i, j, k).interact(world, i, j, k, entityhuman, l, f, f1, f2)) { return true; } else if (itemstack == null) { return false; } else if (this.isCreative()) { int i1 = itemstack.getData(); int j1 = itemstack.count; boolean flag = itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2); itemstack.setData(i1); itemstack.count = j1; return flag; } else { return itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2); } // Interract event */ Block block = world.getType(i, j, k); boolean result = false; if (block != Blocks.AIR) { PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, i, j, k, l, itemstack); if (event.useInteractedBlock() == Event.Result.DENY) { // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door. if (block == Blocks.WOODEN_DOOR) { boolean bottom = (world.getData(i, j, k) & 8) == 0; ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j + (bottom ? 1 : -1), k, world)); } result = (event.useItemInHand() != Event.Result.ALLOW); } else if (!entityhuman.isSneaking() || itemstack == null) { result = block.interact(world, i, j, k, entityhuman, l, f, f1, f2); } if (itemstack != null && !result) { int j1 = itemstack.getData(); int k1 = itemstack.count; result = itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2); // The item count should not decrement in Creative mode. if (this.isCreative()) { itemstack.setData(j1); itemstack.count = k1; } } // If we have 'true' and no explicit deny *or* an explicit allow -- run the item part of the hook if (itemstack != null && ((!result && event.useItemInHand() != Event.Result.DENY) || event.useItemInHand() == Event.Result.ALLOW)) { this.useItem(entityhuman, world, itemstack); } } return result; // CraftBukkit end } public void a(WorldServer worldserver) { this.world = worldserver; } }