package net.minecraft.server; import java.util.ArrayList; import java.util.Iterator; import java.util.List; class PlayerInstance { private final List b; private final ChunkCoordIntPair location; private short[] dirtyBlocks; private int dirtyCount; private int f; final PlayerManager playerManager; public PlayerInstance(PlayerManager playermanager, int i, int j) { this.playerManager = playermanager; this.b = new ArrayList(); this.dirtyBlocks = new short[64]; this.dirtyCount = 0; this.location = new ChunkCoordIntPair(i, j); playermanager.a().chunkProviderServer.getChunkAt(i, j); } public void a(EntityPlayer entityplayer) { if (this.b.contains(entityplayer)) { throw new IllegalStateException("Failed to add player. " + entityplayer + " already is in chunk " + this.location.x + ", " + this.location.z); } else { this.b.add(entityplayer); entityplayer.chunkCoordIntPairQueue.add(this.location); } } public void b(EntityPlayer entityplayer) { if (this.b.contains(entityplayer)) { entityplayer.netServerHandler.sendPacket(new Packet51MapChunk(PlayerManager.a(this.playerManager).getChunkAt(this.location.x, this.location.z), true, 0)); this.b.remove(entityplayer); entityplayer.chunkCoordIntPairQueue.remove(this.location); if (this.b.isEmpty()) { long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32; PlayerManager.b(this.playerManager).remove(i); if (this.dirtyCount > 0) { PlayerManager.c(this.playerManager).remove(this); } this.playerManager.a().chunkProviderServer.queueUnload(this.location.x, this.location.z); } } } public void a(int i, int j, int k) { if (this.dirtyCount == 0) { PlayerManager.c(this.playerManager).add(this); } this.f |= 1 << (j >> 4); if (this.dirtyCount < 64) { short short1 = (short) (i << 12 | k << 8 | j); for (int l = 0; l < this.dirtyCount; ++l) { if (this.dirtyBlocks[l] == short1) { return; } } this.dirtyBlocks[this.dirtyCount++] = short1; } } public void sendAll(Packet packet) { Iterator iterator = this.b.iterator(); while (iterator.hasNext()) { EntityPlayer entityplayer = (EntityPlayer) iterator.next(); if (!entityplayer.chunkCoordIntPairQueue.contains(this.location)) { entityplayer.netServerHandler.sendPacket(packet); } } } public void a() { if (this.dirtyCount != 0) { int i; int j; int k; if (this.dirtyCount == 1) { i = this.location.x * 16 + (this.dirtyBlocks[0] >> 12 & 15); j = this.dirtyBlocks[0] & 255; k = this.location.z * 16 + (this.dirtyBlocks[0] >> 8 & 15); this.sendAll(new Packet53BlockChange(i, j, k, PlayerManager.a(this.playerManager))); if (PlayerManager.a(this.playerManager).isTileEntity(i, j, k)) { this.sendTileEntity(PlayerManager.a(this.playerManager).getTileEntity(i, j, k)); } } else { int l; if (this.dirtyCount == 64) { i = this.location.x * 16; j = this.location.z * 16; this.sendAll(new Packet51MapChunk(PlayerManager.a(this.playerManager).getChunkAt(this.location.x, this.location.z), (this.f == 0xFFFF), this.f)); // CraftBukkit - send everything (including biome) if all sections flagged for (k = 0; k < 16; ++k) { if ((this.f & 1 << k) != 0) { l = k << 4; List list = PlayerManager.a(this.playerManager).getTileEntities(i, l, j, i + 16, l + 16, j + 16); Iterator iterator = list.iterator(); while (iterator.hasNext()) { TileEntity tileentity = (TileEntity) iterator.next(); this.sendTileEntity(tileentity); } } } } else { this.sendAll(new Packet52MultiBlockChange(this.location.x, this.location.z, this.dirtyBlocks, this.dirtyCount, PlayerManager.a(this.playerManager))); for (i = 0; i < this.dirtyCount; ++i) { j = this.location.x * 16 + (this.dirtyBlocks[i] >> 12 & 15); k = this.dirtyBlocks[i] & 255; l = this.location.z * 16 + (this.dirtyBlocks[i] >> 8 & 15); if (PlayerManager.a(this.playerManager).isTileEntity(j, k, l)) { this.sendTileEntity(PlayerManager.a(this.playerManager).getTileEntity(j, k, l)); } } } } this.dirtyCount = 0; this.f = 0; } } private void sendTileEntity(TileEntity tileentity) { if (tileentity != null) { Packet packet = tileentity.l(); if (packet != null) { this.sendAll(packet); } } } static ChunkCoordIntPair a(PlayerInstance playerinstance) { return playerinstance.location; } static List b(PlayerInstance playerinstance) { return playerinstance.b; } }