package net.minecraft.server; import java.util.Iterator; import java.util.List; import java.util.Random; public class PathfinderGoalBreed extends PathfinderGoal { private EntityAnimal d; World a; private EntityAnimal e; int b = 0; float c; public PathfinderGoalBreed(EntityAnimal entityanimal, float f) { this.d = entityanimal; this.a = entityanimal.world; this.c = f; this.a(3); } public boolean a() { if (!this.d.s()) { return false; } else { this.e = this.f(); return this.e != null; } } public boolean b() { return this.e.isAlive() && this.e.s() && this.b < 60; } public void c() { this.e = null; this.b = 0; } public void d() { this.d.getControllerLook().a(this.e, 10.0F, (float) this.d.bf()); this.d.getNavigation().a((EntityLiving) this.e, this.c); ++this.b; if (this.b == 60) { this.i(); } } private EntityAnimal f() { float f = 8.0F; List list = this.a.a(this.d.getClass(), this.d.boundingBox.grow((double) f, (double) f, (double) f)); Iterator iterator = list.iterator(); EntityAnimal entityanimal; do { if (!iterator.hasNext()) { return null; } entityanimal = (EntityAnimal) iterator.next(); } while (!this.d.mate(entityanimal)); return entityanimal; } private void i() { EntityAnimal entityanimal = this.d.createChild(this.e); if (entityanimal != null) { this.d.setAge(6000); this.e.setAge(6000); this.d.t(); this.e.t(); entityanimal.setAge(-24000); entityanimal.setPositionRotation(this.d.locX, this.d.locY, this.d.locZ, 0.0F, 0.0F); this.a.addEntity(entityanimal, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.BREEDING); // CraftBukkit - added SpawnReason Random random = this.d.au(); for (int i = 0; i < 7; ++i) { double d0 = random.nextGaussian() * 0.02D; double d1 = random.nextGaussian() * 0.02D; double d2 = random.nextGaussian() * 0.02D; this.a.a("heart", this.d.locX + (double) (random.nextFloat() * this.d.width * 2.0F) - (double) this.d.width, this.d.locY + 0.5D + (double) (random.nextFloat() * this.d.length), this.d.locZ + (double) (random.nextFloat() * this.d.width * 2.0F) - (double) this.d.width, d0, d1, d2); } } } }