package net.minecraft.server; import java.io.IOException; class NetworkWriterThread extends Thread { final NetworkManager a; NetworkWriterThread(NetworkManager networkmanager, String s) { super(s); this.a = networkmanager; } public void run() { Object object = NetworkManager.a; synchronized (NetworkManager.a) { ++NetworkManager.c; } while (true) { boolean flag = false; try { flag = true; if (!NetworkManager.a(this.a)) { flag = false; break; } while (NetworkManager.d(this.a)) { ; } try { if (NetworkManager.e(this.a) != null) { NetworkManager.e(this.a).flush(); } } catch (IOException ioexception) { if (!NetworkManager.f(this.a)) { NetworkManager.a(this.a, (Exception) ioexception); } // ioexception.printStackTrace(); // CraftBukkit - Don't spam console on unexpected disconnect } try { sleep(2L); } catch (InterruptedException interruptedexception) { ; } } finally { if (flag) { Object object1 = NetworkManager.a; synchronized (NetworkManager.a) { --NetworkManager.c; } } } } object = NetworkManager.a; synchronized (NetworkManager.a) { --NetworkManager.c; } } }