package net.minecraft.server; import java.util.ArrayList; import java.util.Random; import java.util.logging.Logger; // CraftBukkit start import org.bukkit.ChatColor; import org.bukkit.craftbukkit.ChunkCompressionThread; import org.bukkit.Location; import org.bukkit.command.CommandException; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.block.CraftBlock; import org.bukkit.craftbukkit.entity.CraftPlayer; import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.TextWrapper; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.block.Action; import org.bukkit.event.block.SignChangeEvent; import org.bukkit.event.player.PlayerAnimationEvent; import org.bukkit.event.player.PlayerChatEvent; import org.bukkit.event.player.PlayerCommandPreprocessEvent; import org.bukkit.event.player.PlayerInteractEntityEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerItemHeldEvent; import org.bukkit.event.player.PlayerKickEvent; import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerTeleportEvent; import org.bukkit.event.player.PlayerToggleSneakEvent; import org.bukkit.event.player.PlayerToggleSprintEvent; // CraftBukkit end public class NetServerHandler extends NetHandler implements ICommandListener { public static Logger a = Logger.getLogger("Minecraft"); public NetworkManager networkManager; public boolean disconnected = false; private MinecraftServer minecraftServer; public EntityPlayer player; // CraftBukkit - private -> public private int f; private int g; private boolean h; private int i; private long j; private static Random k = new Random(); private long l; private double x; private double y; private double z; private boolean checkMovement = true; private IntHashMap q = new IntHashMap(); public NetServerHandler(MinecraftServer minecraftserver, NetworkManager networkmanager, EntityPlayer entityplayer) { this.minecraftServer = minecraftserver; this.networkManager = networkmanager; networkmanager.a((NetHandler) this); this.player = entityplayer; entityplayer.netServerHandler = this; // CraftBukkit start this.server = minecraftserver.server; } private final CraftServer server; private int lastTick = MinecraftServer.currentTick; private int lastDropTick = MinecraftServer.currentTick; private int dropCount = 0; private static final int PLACE_DISTANCE_SQUARED = 6 * 6; // Get position of last block hit for BlockDamageLevel.STOPPED private double lastPosX = Double.MAX_VALUE; private double lastPosY = Double.MAX_VALUE; private double lastPosZ = Double.MAX_VALUE; private float lastPitch = Float.MAX_VALUE; private float lastYaw = Float.MAX_VALUE; private boolean justTeleported = false; // For the packet15 hack :( Long lastPacket; // Store the last block right clicked and what type it was private int lastMaterial; public CraftPlayer getPlayer() { return (this.player == null) ? null : (CraftPlayer) this.player.getBukkitEntity(); } // CraftBukkit end public void a() { this.h = false; ++this.f; this.networkManager.b(); if ((long) this.f - this.l > 20L) { this.l = (long) this.f; this.j = System.nanoTime() / 1000000L; this.i = k.nextInt(); this.sendPacket(new Packet0KeepAlive(this.i)); } } public void disconnect(String s) { // CraftBukkit start String leaveMessage = "\u00A7e" + this.player.name + " left the game."; PlayerKickEvent event = new PlayerKickEvent(this.server.getPlayer(this.player), s, leaveMessage); this.server.getPluginManager().callEvent(event); if (event.isCancelled()) { // Do not kick the player return; } // Send the possibly modified leave message s = event.getReason(); // CraftBukkit end this.player.E(); this.sendPacket(new Packet255KickDisconnect(s)); this.networkManager.d(); // CraftBukkit start leaveMessage = event.getLeaveMessage(); if (leaveMessage != null) { this.minecraftServer.serverConfigurationManager.sendAll(new Packet3Chat(leaveMessage)); } // CraftBukkit end this.minecraftServer.serverConfigurationManager.disconnect(this.player); this.disconnected = true; } public void a(Packet27PlayerInput packet27playerinput) { this.player.a(packet27playerinput.c(), packet27playerinput.e(), packet27playerinput.g(), packet27playerinput.h(), packet27playerinput.d(), packet27playerinput.f()); } public void a(Packet10Flying packet10flying) { WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension); this.h = true; if (!this.player.j) { double d0; if (!this.checkMovement) { d0 = packet10flying.y - this.y; if (packet10flying.x == this.x && d0 * d0 < 0.01D && packet10flying.z == this.z) { this.checkMovement = true; } } // CraftBukkit start Player player = this.getPlayer(); Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location. Location to = player.getLocation().clone(); // Start off the To location as the Players current location. // If the packet contains movement information then we update the To location with the correct XYZ. if (packet10flying.h && !(packet10flying.h && packet10flying.y == -999.0D && packet10flying.stance == -999.0D)) { to.setX(packet10flying.x); to.setY(packet10flying.y); to.setZ(packet10flying.z); } // If the packet contains look information then we update the To location with the correct Yaw & Pitch. if (packet10flying.hasLook) { to.setYaw(packet10flying.yaw); to.setPitch(packet10flying.pitch); } // Prevent 40 event-calls for less than a single pixel of movement >.> double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2); float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch()); if ((delta > 1f / 256 || deltaAngle > 10f) && (this.checkMovement && !this.player.dead)) { this.lastPosX = to.getX(); this.lastPosY = to.getY(); this.lastPosZ = to.getZ(); this.lastYaw = to.getYaw(); this.lastPitch = to.getPitch(); // Skip the first time we do this if (from.getX() != Double.MAX_VALUE) { PlayerMoveEvent event = new PlayerMoveEvent(player, from, to); this.server.getPluginManager().callEvent(event); // If the event is cancelled we move the player back to their old location. if (event.isCancelled()) { this.player.netServerHandler.sendPacket(new Packet13PlayerLookMove(from.getX(), from.getY() + 1.6200000047683716D, from.getY(), from.getZ(), from.getYaw(), from.getPitch(), false)); return; } /* If a Plugin has changed the To destination then we teleport the Player there to avoid any 'Moved wrongly' or 'Moved too quickly' errors. We only do this if the Event was not cancelled. */ if (!to.equals(event.getTo()) && !event.isCancelled()) { this.player.getBukkitEntity().teleport(event.getTo(), PlayerTeleportEvent.TeleportCause.UNKNOWN); return; } /* Check to see if the Players Location has some how changed during the call of the event. This can happen due to a plugin teleporting the player instead of using .setTo() */ if (!from.equals(this.getPlayer().getLocation()) && this.justTeleported) { this.justTeleported = false; return; } } } if (Double.isNaN(packet10flying.x) || Double.isNaN(packet10flying.y) || Double.isNaN(packet10flying.z) || Double.isNaN(packet10flying.stance)) { player.teleport(player.getWorld().getSpawnLocation(), PlayerTeleportEvent.TeleportCause.UNKNOWN); System.err.println(player.getName() + " was caught trying to crash the server with an invalid position."); player.kickPlayer("Nope!"); return; } if (this.checkMovement && !this.player.dead) { // CraftBukkit end double d1; double d2; double d3; double d4; if (this.player.vehicle != null) { float f = this.player.yaw; float f1 = this.player.pitch; this.player.vehicle.i(); d1 = this.player.locX; d2 = this.player.locY; d3 = this.player.locZ; double d5 = 0.0D; d4 = 0.0D; if (packet10flying.hasLook) { f = packet10flying.yaw; f1 = packet10flying.pitch; } if (packet10flying.h && packet10flying.y == -999.0D && packet10flying.stance == -999.0D) { d5 = packet10flying.x; d4 = packet10flying.z; } this.player.onGround = packet10flying.g; this.player.a(true); this.player.move(d5, 0.0D, d4); this.player.setLocation(d1, d2, d3, f, f1); this.player.motX = d5; this.player.motZ = d4; if (this.player.vehicle != null) { worldserver.vehicleEnteredWorld(this.player.vehicle, true); } if (this.player.vehicle != null) { this.player.vehicle.i(); } this.minecraftServer.serverConfigurationManager.d(this.player); this.x = this.player.locX; this.y = this.player.locY; this.z = this.player.locZ; worldserver.playerJoinedWorld(this.player); return; } if (this.player.isSleeping()) { this.player.a(true); this.player.setLocation(this.x, this.y, this.z, this.player.yaw, this.player.pitch); worldserver.playerJoinedWorld(this.player); return; } d0 = this.player.locY; this.x = this.player.locX; this.y = this.player.locY; this.z = this.player.locZ; d1 = this.player.locX; d2 = this.player.locY; d3 = this.player.locZ; float f2 = this.player.yaw; float f3 = this.player.pitch; if (packet10flying.h && packet10flying.y == -999.0D && packet10flying.stance == -999.0D) { packet10flying.h = false; } if (packet10flying.h) { d1 = packet10flying.x; d2 = packet10flying.y; d3 = packet10flying.z; d4 = packet10flying.stance - packet10flying.y; if (!this.player.isSleeping() && (d4 > 1.65D || d4 < 0.1D)) { this.disconnect("Illegal stance"); a.warning(this.player.name + " had an illegal stance: " + d4); return; } if (Math.abs(packet10flying.x) > 3.2E7D || Math.abs(packet10flying.z) > 3.2E7D) { this.disconnect("Illegal position"); return; } } if (packet10flying.hasLook) { f2 = packet10flying.yaw; f3 = packet10flying.pitch; } this.player.a(true); this.player.bL = 0.0F; this.player.setLocation(this.x, this.y, this.z, f2, f3); if (!this.checkMovement) { return; } d4 = d1 - this.player.locX; double d6 = d2 - this.player.locY; double d7 = d3 - this.player.locZ; double d8 = d4 * d4 + d6 * d6 + d7 * d7; if (d8 > 100.0D && this.checkMovement) { // CraftBukkit - Added this.checkMovement condition to solve this check being triggered by teleports a.warning(this.player.name + " moved too quickly!"); this.disconnect("You moved too quickly :( (Hacking?)"); return; } float f4 = 0.0625F; boolean flag = worldserver.getEntities(this.player, this.player.boundingBox.clone().shrink((double) f4, (double) f4, (double) f4)).size() == 0; if (this.player.onGround && !packet10flying.g && d6 > 0.0D) { this.player.c(0.2F); } this.player.move(d4, d6, d7); this.player.onGround = packet10flying.g; this.player.b(d4, d6, d7); double d9 = d6; d4 = d1 - this.player.locX; d6 = d2 - this.player.locY; if (d6 > -0.5D || d6 < 0.5D) { d6 = 0.0D; } d7 = d3 - this.player.locZ; d8 = d4 * d4 + d6 * d6 + d7 * d7; boolean flag1 = false; if (d8 > 0.0625D && !this.player.isSleeping() && !this.player.itemInWorldManager.b()) { flag1 = true; a.warning(this.player.name + " moved wrongly!"); System.out.println("Got position " + d1 + ", " + d2 + ", " + d3); System.out.println("Expected " + this.player.locX + ", " + this.player.locY + ", " + this.player.locZ); } this.player.setLocation(d1, d2, d3, f2, f3); boolean flag2 = worldserver.getEntities(this.player, this.player.boundingBox.clone().shrink((double) f4, (double) f4, (double) f4)).size() == 0; if (flag && (flag1 || !flag2) && !this.player.isSleeping()) { this.a(this.x, this.y, this.z, f2, f3); return; } AxisAlignedBB axisalignedbb = this.player.boundingBox.clone().b((double) f4, (double) f4, (double) f4).a(0.0D, -0.55D, 0.0D); if (!this.minecraftServer.allowFlight && !this.player.itemInWorldManager.b() && !worldserver.b(axisalignedbb)) { if (d9 >= -0.03125D) { ++this.g; if (this.g > 80) { a.warning(this.player.name + " was kicked for floating too long!"); this.disconnect("Flying is not enabled on this server"); return; } } } else { this.g = 0; } this.player.onGround = packet10flying.g; this.minecraftServer.serverConfigurationManager.d(this.player); if (this.player.itemInWorldManager.b()) return; // CraftBukkit - fixed fall distance accumulating while being in Creative mode. this.player.b(this.player.locY - d0, packet10flying.g); } } } public void a(double d0, double d1, double d2, float f, float f1) { // CraftBukkit start - Delegate to teleport(Location) Player player = this.getPlayer(); Location from = player.getLocation(); Location to = new Location(this.getPlayer().getWorld(), d0, d1, d2, f, f1); PlayerTeleportEvent event = new PlayerTeleportEvent(player, from, to, PlayerTeleportEvent.TeleportCause.UNKNOWN); this.server.getPluginManager().callEvent(event); from = event.getFrom(); to = event.isCancelled() ? from : event.getTo(); this.teleport(to); } public void teleport(Location dest) { double d0, d1, d2; float f, f1; d0 = dest.getX(); d1 = dest.getY(); d2 = dest.getZ(); f = dest.getYaw(); f1 = dest.getPitch(); // TODO: make sure this is the best way to address this. if (Float.isNaN(f)) { f = 0; } if (Float.isNaN(f1)) { f1 = 0; } this.lastPosX = d0; this.lastPosY = d1; this.lastPosZ = d2; this.lastYaw = f; this.lastPitch = f1; this.justTeleported = true; // CraftBukkit end this.checkMovement = false; this.x = d0; this.y = d1; this.z = d2; this.player.setLocation(d0, d1, d2, f, f1); this.player.netServerHandler.sendPacket(new Packet13PlayerLookMove(d0, d1 + 1.6200000047683716D, d1, d2, f, f1, false)); } public void a(Packet14BlockDig packet14blockdig) { if (this.player.dead) return; // CraftBukkit WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension); if (packet14blockdig.e == 4) { // CraftBukkit start // If the ticks aren't the same then the count starts from 0 and we update the lastDropTick. if (this.lastDropTick != MinecraftServer.currentTick) { this.dropCount = 0; this.lastDropTick = MinecraftServer.currentTick; } else { // Else we increment the drop count and check the amount. this.dropCount++; if (this.dropCount >= 20) { a.warning(this.player.name + " dropped their items too quickly!"); this.disconnect("You dropped your items too quickly (Hacking?)"); return; } } // CraftBukkit end this.player.N(); } else if (packet14blockdig.e == 5) { this.player.I(); } else { boolean flag = worldserver.weirdIsOpCache = worldserver.dimension != 0 || this.minecraftServer.serverConfigurationManager.isOp(this.player.name); // CraftBukkit boolean flag1 = false; if (packet14blockdig.e == 0) { flag1 = true; } if (packet14blockdig.e == 2) { flag1 = true; } int i = packet14blockdig.a; int j = packet14blockdig.b; int k = packet14blockdig.c; if (flag1) { double d0 = this.player.locX - ((double) i + 0.5D); double d1 = this.player.locY - ((double) j + 0.5D) + 1.5D; double d2 = this.player.locZ - ((double) k + 0.5D); double d3 = d0 * d0 + d1 * d1 + d2 * d2; if (d3 > 36.0D) { return; } } ChunkCoordinates chunkcoordinates = worldserver.getSpawn(); int l = MathHelper.a(i - chunkcoordinates.x); int i1 = MathHelper.a(k - chunkcoordinates.z); if (l > i1) { i1 = l; } if (packet14blockdig.e == 0) { // CraftBukkit if (i1 < this.server.getSpawnRadius() && !flag) { this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver)); } else { this.player.itemInWorldManager.dig(i, j, k, packet14blockdig.face); } } else if (packet14blockdig.e == 2) { this.player.itemInWorldManager.a(i, j, k); if (worldserver.getTypeId(i, j, k) != 0) { this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver)); } } else if (packet14blockdig.e == 3) { double d4 = this.player.locX - ((double) i + 0.5D); double d5 = this.player.locY - ((double) j + 0.5D); double d6 = this.player.locZ - ((double) k + 0.5D); double d7 = d4 * d4 + d5 * d5 + d6 * d6; if (d7 < 256.0D) { this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver)); } } worldserver.weirdIsOpCache = false; } } public void a(Packet15Place packet15place) { WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension); // CraftBukkit start if (this.player.dead) return; // This is a horrible hack needed because the client sends 2 packets on 'right mouse click' // aimed at a block. We shouldn't need to get the second packet if the data is handled // but we cannot know what the client will do, so we might still get it // // If the time between packets is small enough, and the 'signature' similar, we discard the // second one. This sadly has to remain until Mojang makes their packets saner. :( // -- Grum if (packet15place.face == 255) { if (packet15place.itemstack != null && packet15place.itemstack.id == this.lastMaterial && this.lastPacket != null && packet15place.timestamp - this.lastPacket < 100) { this.lastPacket = null; return; } } else { this.lastMaterial = packet15place.itemstack == null ? -1 : packet15place.itemstack.id; this.lastPacket = packet15place.timestamp; } // CraftBukkit - if rightclick decremented the item, always send the update packet. // this is not here for CraftBukkit's own functionality; rather it is to fix // a notch bug where the item doesn't update correctly. boolean always = false; // CraftBukkit end ItemStack itemstack = this.player.inventory.getItemInHand(); boolean flag = worldserver.weirdIsOpCache = worldserver.dimension != 0 || this.minecraftServer.serverConfigurationManager.isOp(this.player.name); // CraftBukkit if (packet15place.face == 255) { if (itemstack == null) { return; } // CraftBukkit start int itemstackAmount = itemstack.count; PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.RIGHT_CLICK_AIR, itemstack); if (event.useItemInHand() != Event.Result.DENY) { this.player.itemInWorldManager.useItem(this.player, this.player.world, itemstack); } // CraftBukkit - notch decrements the counter by 1 in the above method with food, // snowballs and so forth, but he does it in a place that doesn't cause the // inventory update packet to get sent always = (itemstack.count != itemstackAmount); // CraftBukkit end } else { int i = packet15place.a; int j = packet15place.b; int k = packet15place.c; int l = packet15place.face; ChunkCoordinates chunkcoordinates = worldserver.getSpawn(); int i1 = MathHelper.a(i - chunkcoordinates.x); int j1 = MathHelper.a(k - chunkcoordinates.z); if (i1 > j1) { j1 = i1; } // CraftBukkit start - Check if we can actually do something over this large a distance Location eyeLoc = this.getPlayer().getEyeLocation(); if (Math.pow(eyeLoc.getX() - i, 2) + Math.pow(eyeLoc.getY() - j, 2) + Math.pow(eyeLoc.getZ() - k, 2) > PLACE_DISTANCE_SQUARED) { return; } flag = true; // spawn protection moved to ItemBlock!!! // CraftBukkit end if (j1 > 16 || flag) { this.player.itemInWorldManager.interact(this.player, worldserver, itemstack, i, j, k, l); } this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver)); if (l == 0) { --j; } if (l == 1) { ++j; } if (l == 2) { --k; } if (l == 3) { ++k; } if (l == 4) { --i; } if (l == 5) { ++i; } this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver)); } itemstack = this.player.inventory.getItemInHand(); if (itemstack != null && itemstack.count == 0) { this.player.inventory.items[this.player.inventory.itemInHandIndex] = null; itemstack = null; } if (itemstack == null || itemstack.l() == 0) { this.player.h = true; this.player.inventory.items[this.player.inventory.itemInHandIndex] = ItemStack.b(this.player.inventory.items[this.player.inventory.itemInHandIndex]); Slot slot = this.player.activeContainer.a((IInventory) this.player.inventory, this.player.inventory.itemInHandIndex); this.player.activeContainer.a(); this.player.h = false; // CraftBukkit | TODO CHECK IF NEEDED -- new if structure might not need 'always'. Kept it in for now, but may be able to remove in future if (!ItemStack.equals(this.player.inventory.getItemInHand(), packet15place.itemstack) || always) { this.sendPacket(new Packet103SetSlot(this.player.activeContainer.windowId, slot.c, this.player.inventory.getItemInHand())); } } worldserver.weirdIsOpCache = false; } public void a(String s, Object[] aobject) { if (this.disconnected) return; // CraftBukkit - rarely it would send a disconnect line twice a.info(this.player.name + " lost connection: " + s); // CraftBukkit start - we need to handle custom quit messages String quitMessage = this.minecraftServer.serverConfigurationManager.disconnect(this.player); if ((quitMessage != null) && (quitMessage.length() > 0)) { this.minecraftServer.serverConfigurationManager.sendAll(new Packet3Chat(quitMessage)); } // CraftBukkit end this.disconnected = true; } public void a(Packet packet) { if (this.disconnected) return; // CraftBukkit a.warning(this.getClass() + " wasn\'t prepared to deal with a " + packet.getClass()); this.disconnect("Protocol error, unexpected packet"); } public void sendPacket(Packet packet) { // CraftBukkit start if (packet instanceof Packet6SpawnPosition) { Packet6SpawnPosition packet6 = (Packet6SpawnPosition) packet; this.player.compassTarget = new Location(this.getPlayer().getWorld(), packet6.x, packet6.y, packet6.z); } else if (packet instanceof Packet3Chat) { String message = ((Packet3Chat) packet).message; for (final String line: TextWrapper.wrapText(message)) { this.networkManager.queue(new Packet3Chat(line)); } packet = null; } else if (packet.l == true) { // Reroute all low-priority packets through to compression thread. ChunkCompressionThread.sendPacket(this.player, packet); packet = null; } if (packet != null) this.networkManager.queue(packet); // CraftBukkit end } public void a(Packet16BlockItemSwitch packet16blockitemswitch) { // CraftBukkit start if (this.player.dead) return; if (packet16blockitemswitch.itemInHandIndex >= 0 && packet16blockitemswitch.itemInHandIndex < PlayerInventory.h()) { PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getPlayer(), this.player.inventory.itemInHandIndex, packet16blockitemswitch.itemInHandIndex); this.server.getPluginManager().callEvent(event); // CraftBukkit end this.player.inventory.itemInHandIndex = packet16blockitemswitch.itemInHandIndex; } else { a.warning(this.player.name + " tried to set an invalid carried item"); } } public void a(Packet3Chat packet3chat) { String s = packet3chat.message; if (s.length() > 100) { this.disconnect("Chat message too long"); } else { s = s.trim(); for (int i = 0; i < s.length(); ++i) { if (SharedConstants.allowedCharacters.indexOf(s.charAt(i)) < 0) { this.disconnect("Illegal characters in chat"); return; } } // CraftBukkit start this.chat(s); } } public boolean chat(String s) { if (!this.player.dead) { if (s.startsWith("/")) { this.handleCommand(s); return true; } else { Player player = this.getPlayer(); PlayerChatEvent event = new PlayerChatEvent(player, s); this.server.getPluginManager().callEvent(event); if (event.isCancelled()) { return true; } s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage()); minecraftServer.console.sendMessage(s); for (Player recipient : event.getRecipients()) { recipient.sendMessage(s); } } } return false; // CraftBukkit end } private void handleCommand(String s) { // CraftBukkit start CraftPlayer player = this.getPlayer(); PlayerCommandPreprocessEvent event = new PlayerCommandPreprocessEvent(player, s); this.server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } try { if (this.server.dispatchCommand(player, s.substring(1))) { return; } } catch (CommandException ex) { player.sendMessage(ChatColor.RED + "An internal error occurred while attempting to perform this command"); Logger.getLogger(NetServerHandler.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); return; } // CraftBukkit end /* CraftBukkit start - No longer neaded as we have already handled it in server.dispatchCommand above. if (s.toLowerCase().startsWith("/me ")) { s = "* " + this.player.name + " " + s.substring(s.indexOf(" ")).trim(); a.info(s); this.minecraftServer.serverConfigurationManager.sendAll(new Packet3Chat(s)); } else if (s.toLowerCase().startsWith("/kill")) { this.player.damageEntity(DamageSource.GENERIC, 1000); } else if (s.toLowerCase().startsWith("/tell ")) { String[] astring = s.split(" "); if (astring.length >= 3) { s = s.substring(s.indexOf(" ")).trim(); s = s.substring(s.indexOf(" ")).trim(); s = "\u00A77" + this.player.name + " whispers " + s; a.info(s + " to " + astring[1]); if (!this.minecraftServer.serverConfigurationManager.a(astring[1], (Packet) (new Packet3Chat(s)))) { this.sendPacket(new Packet3Chat("\u00A7cThere\'s no player by that name online.")); } } } else { String s1; if (this.minecraftServer.serverConfigurationManager.isOp(this.player.name)) { s1 = s.substring(1); a.info(this.player.name + " issued server command: " + s1); this.minecraftServer.issueCommand(s1, this); } else { s1 = s.substring(1); a.info(this.player.name + " tried command: " + s1); } } // CraftBukkit end */ } public void a(Packet18ArmAnimation packet18armanimation) { if (this.player.dead) return; // CraftBukkit if (packet18armanimation.b == 1) { // CraftBukkit start - raytrace to look for 'rogue armswings' float f = 1.0F; float f1 = this.player.lastPitch + (this.player.pitch - this.player.lastPitch) * f; float f2 = this.player.lastYaw + (this.player.yaw - this.player.lastYaw) * f; double d0 = this.player.lastX + (this.player.locX - this.player.lastX) * (double) f; double d1 = this.player.lastY + (this.player.locY - this.player.lastY) * (double) f + 1.62D - (double) this.player.height; double d2 = this.player.lastZ + (this.player.locZ - this.player.lastZ) * (double) f; Vec3D vec3d = Vec3D.create(d0, d1, d2); float f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); float f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); float f7 = f4 * f5; float f8 = f3 * f5; double d3 = 5.0D; Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3); MovingObjectPosition movingobjectposition = this.player.world.rayTrace(vec3d, vec3d1, true); if (movingobjectposition == null || movingobjectposition.type != EnumMovingObjectType.TILE) { CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.inventory.getItemInHand()); } // Arm swing animation PlayerAnimationEvent event = new PlayerAnimationEvent(this.getPlayer()); this.server.getPluginManager().callEvent(event); if (event.isCancelled()) return; // CraftBukkit end this.player.r_(); } } public void a(Packet19EntityAction packet19entityaction) { // CraftBukkit start if (this.player.dead) return; if (packet19entityaction.animation == 1 || packet19entityaction.animation == 2) { PlayerToggleSneakEvent event = new PlayerToggleSneakEvent(this.getPlayer(), packet19entityaction.animation == 1); this.server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } } if (packet19entityaction.animation == 4 || packet19entityaction.animation == 5) { PlayerToggleSprintEvent event = new PlayerToggleSprintEvent(this.getPlayer(), packet19entityaction.animation == 4); this.server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } } // CraftBukkit end if (packet19entityaction.animation == 1) { this.player.setSneak(true); } else if (packet19entityaction.animation == 2) { this.player.setSneak(false); } else if (packet19entityaction.animation == 4) { this.player.setSprinting(true); } else if (packet19entityaction.animation == 5) { this.player.setSprinting(false); } else if (packet19entityaction.animation == 3) { this.player.a(false, true, true); this.checkMovement = false; } } public void a(Packet255KickDisconnect packet255kickdisconnect) { this.networkManager.a("disconnect.quitting", new Object[0]); } public int b() { return this.networkManager.e(); } public void sendMessage(String s) { this.sendPacket(new Packet3Chat("\u00A77" + s)); } public String getName() { return this.player.name; } public void a(Packet7UseEntity packet7useentity) { if (this.player.dead) return; // CraftBukkit WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension); Entity entity = worldserver.getEntity(packet7useentity.target); if (entity != null && this.player.g(entity) && this.player.i(entity) < 36.0D) { ItemStack itemInHand = this.player.inventory.getItemInHand(); // CraftBukkit if (packet7useentity.c == 0) { // CraftBukkit start PlayerInteractEntityEvent event = new PlayerInteractEntityEvent((Player) this.getPlayer(), entity.getBukkitEntity()); this.server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } // CraftBukkit end this.player.e(entity); // CraftBukkit start - update the client if the item is an infinite one if (itemInHand != null && itemInHand.count <= -1) { this.player.updateInventory(this.player.activeContainer); } // CraftBukkit end } else if (packet7useentity.c == 1) { this.player.f(entity); // CraftBukkit start - update the client if the item is an infinite one if (itemInHand != null && itemInHand.count <= -1) { this.player.updateInventory(this.player.activeContainer); } // CraftBukkit end } } } public void a(Packet9Respawn packet9respawn) { if (this.player.j) { // CraftBukkit start CraftWorld cworld = (CraftWorld) this.server.getWorlds().get(0); ChunkCoordinates chunkcoordinates = cworld.getHandle().getSpawn(); Location location = new Location(cworld, chunkcoordinates.x + 0.5, chunkcoordinates.y, chunkcoordinates.z + 0.5); this.player = this.minecraftServer.serverConfigurationManager.moveToWorld(this.player, 0, true, location); // CraftBukkit end } else { if (this.player.getHealth() > 0) { return; } this.player = this.minecraftServer.serverConfigurationManager.moveToWorld(this.player, 0, false); } // CraftBukkit start this.getPlayer().setHandle(this.player); this.player.j = false; // allow the player to receive movement packets again. // CraftBukkit end } public void a(Packet101CloseWindow packet101closewindow) { if (this.player.dead) return; // CraftBukkit this.player.D(); } public void a(Packet102WindowClick packet102windowclick) { if (this.player.dead) return; // CraftBukkit if (this.player.activeContainer.windowId == packet102windowclick.a && this.player.activeContainer.c(this.player)) { ItemStack itemstack = this.player.activeContainer.a(packet102windowclick.b, packet102windowclick.c, packet102windowclick.f, this.player); if (ItemStack.equals(packet102windowclick.e, itemstack)) { this.player.netServerHandler.sendPacket(new Packet106Transaction(packet102windowclick.a, packet102windowclick.d, true)); this.player.h = true; this.player.activeContainer.a(); this.player.C(); this.player.h = false; } else { this.q.a(this.player.activeContainer.windowId, Short.valueOf(packet102windowclick.d)); this.player.netServerHandler.sendPacket(new Packet106Transaction(packet102windowclick.a, packet102windowclick.d, false)); this.player.activeContainer.a(this.player, false); ArrayList arraylist = new ArrayList(); for (int i = 0; i < this.player.activeContainer.e.size(); ++i) { arraylist.add(((Slot) this.player.activeContainer.e.get(i)).getItem()); } this.player.a(this.player.activeContainer, arraylist); } } } public void a(Packet108ButtonClick packet108buttonclick) { if (this.player.activeContainer.windowId == packet108buttonclick.a && this.player.activeContainer.c(this.player)) { this.player.activeContainer.a((EntityHuman) this.player, packet108buttonclick.b); this.player.activeContainer.a(); } } public void a(Packet107SetCreativeSlot packet107setcreativeslot) { if (this.player.itemInWorldManager.b()) { boolean flag = packet107setcreativeslot.a < 0; ItemStack itemstack = packet107setcreativeslot.b; boolean flag1 = packet107setcreativeslot.a >= 36 && packet107setcreativeslot.a < 36 + PlayerInventory.h(); boolean flag2 = itemstack == null || itemstack.id < Item.byId.length && itemstack.id >= 0 && Item.byId[itemstack.id] != null; boolean flag3 = itemstack == null || itemstack.getData() >= 0 && itemstack.getData() >= 0 && itemstack.count <= 64 && itemstack.count > 0; if (flag1 && flag2 && flag3) { if (itemstack == null) { this.player.defaultContainer.a(packet107setcreativeslot.a, (ItemStack) null); } else { this.player.defaultContainer.a(packet107setcreativeslot.a, itemstack); } this.player.defaultContainer.a(this.player, true); } else if (flag && flag2 && flag3) { this.player.b(itemstack); } } } public void a(Packet106Transaction packet106transaction) { if (this.player.dead) return; // CraftBukkit Short oshort = (Short) this.q.a(this.player.activeContainer.windowId); if (oshort != null && packet106transaction.b == oshort.shortValue() && this.player.activeContainer.windowId == packet106transaction.a && !this.player.activeContainer.c(this.player)) { this.player.activeContainer.a(this.player, true); } } public void a(Packet130UpdateSign packet130updatesign) { if (this.player.dead) return; // CraftBukkit WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension); if (worldserver.isLoaded(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z)) { TileEntity tileentity = worldserver.getTileEntity(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z); if (tileentity instanceof TileEntitySign) { TileEntitySign tileentitysign = (TileEntitySign) tileentity; if (!tileentitysign.c()) { this.minecraftServer.warning("Player " + this.player.name + " just tried to change non-editable sign"); // CraftBukkit this.sendPacket(new Packet130UpdateSign(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z, tileentitysign.lines)); return; } } int i; int j; for (j = 0; j < 4; ++j) { boolean flag = true; if (packet130updatesign.lines[j].length() > 15) { flag = false; } else { for (i = 0; i < packet130updatesign.lines[j].length(); ++i) { if (SharedConstants.allowedCharacters.indexOf(packet130updatesign.lines[j].charAt(i)) < 0) { flag = false; } } } if (!flag) { packet130updatesign.lines[j] = "!?"; } } if (tileentity instanceof TileEntitySign) { j = packet130updatesign.x; int k = packet130updatesign.y; i = packet130updatesign.z; TileEntitySign tileentitysign1 = (TileEntitySign) tileentity; // CraftBukkit start Player player = this.server.getPlayer(this.player); SignChangeEvent event = new SignChangeEvent((CraftBlock) player.getWorld().getBlockAt(j, k, i), this.server.getPlayer(this.player), packet130updatesign.lines); this.server.getPluginManager().callEvent(event); if (!event.isCancelled()) { for (int l = 0; l < 4; ++l) { tileentitysign1.lines[l] = event.getLine(l); } tileentitysign1.isEditable = false; } // CraftBukkit end tileentitysign1.update(); worldserver.notify(j, k, i); } } } public void a(Packet0KeepAlive packet0keepalive) { if (packet0keepalive.a == this.i) { int i = (int) (System.nanoTime() / 1000000L - this.j); this.player.i = (this.player.i * 3 + i) / 4; } } public boolean c() { return true; } }