package net.minecraft.server; import java.net.Socket; import java.util.Iterator; import java.util.Random; import java.util.logging.Logger; public class NetLoginHandler extends NetHandler { public static Logger a = Logger.getLogger("Minecraft"); private static Random d = new Random(); public NetworkManager networkManager; public boolean c = false; private MinecraftServer server; private int f = 0; private String g = null; private Packet1Login h = null; private String i = Long.toHexString(d.nextLong()); public NetLoginHandler(MinecraftServer minecraftserver, Socket socket, String s) { this.server = minecraftserver; this.networkManager = new NetworkManager(socket, s, this); this.networkManager.f = 0; } // CraftBukkit start public Socket getSocket() { return this.networkManager.socket; } // CraftBukkit end public void a() { if (this.h != null) { this.b(this.h); this.h = null; } if (this.f++ == 600) { this.disconnect("Took too long to log in"); } else { this.networkManager.b(); } } public void disconnect(String s) { try { a.info("Disconnecting " + this.b() + ": " + s); this.networkManager.queue(new Packet255KickDisconnect(s)); this.networkManager.d(); this.c = true; } catch (Exception exception) { exception.printStackTrace(); } } public void a(Packet2Handshake packet2handshake) { if (this.server.onlineMode) { // this.i = Long.toHexString(d.nextLong()); // CraftBukkit this.networkManager.queue(new Packet2Handshake(this.i)); } else { this.networkManager.queue(new Packet2Handshake("-")); } } public void a(Packet1Login packet1login) { this.g = packet1login.name; if (packet1login.a != 17) { if (packet1login.a > 17) { this.disconnect("Outdated server!"); } else { this.disconnect("Outdated client!"); } } else { if (!this.server.onlineMode) { this.b(packet1login); } else { (new ThreadLoginVerifier(this, packet1login, this.server.server)).start(); // CraftBukkit } } } public void b(Packet1Login packet1login) { EntityPlayer entityplayer = this.server.serverConfigurationManager.a(this, packet1login.name); if (entityplayer != null) { this.server.serverConfigurationManager.b(entityplayer); // entityplayer.a((World) this.server.a(entityplayer.dimension)); // CraftBukkit - set by Entity // CraftBukkit - add world and location to 'logged in' message. entityplayer.itemInWorldManager.a((WorldServer) entityplayer.world); a.info(this.b() + " logged in with entity id " + entityplayer.id + " at ([" + entityplayer.world.worldData.name + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")"); WorldServer worldserver = (WorldServer) entityplayer.world; // CraftBukkit ChunkCoordinates chunkcoordinates = worldserver.getSpawn(); entityplayer.itemInWorldManager.b(worldserver.p().getGameType()); NetServerHandler netserverhandler = new NetServerHandler(this.server, this.networkManager, entityplayer); int i = entityplayer.id; long j = worldserver.getSeed(); int k = entityplayer.itemInWorldManager.a(); byte b0 = (byte) worldserver.worldProvider.dimension; byte b1 = (byte) worldserver.difficulty; worldserver.getClass(); // CraftBukkit start -- Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly. int maxPlayers = this.server.serverConfigurationManager.h(); if (maxPlayers > 60) { maxPlayers = 60; } Packet1Login packet1login1 = new Packet1Login("", i, j, k, b0, b1, (byte) -128, (byte) maxPlayers); // CraftBukkit end netserverhandler.sendPacket(packet1login1); netserverhandler.sendPacket(new Packet6SpawnPosition(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z)); this.server.serverConfigurationManager.a(entityplayer, worldserver); // this.server.serverConfigurationManager.sendAll(new Packet3Chat("\u00A7e" + entityplayer.name + " joined the game.")); // CraftBukkit - message moved to join event this.server.serverConfigurationManager.c(entityplayer); netserverhandler.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch); this.server.networkListenThread.a(netserverhandler); netserverhandler.sendPacket(new Packet4UpdateTime(entityplayer.getPlayerTime())); // CraftBukkit - add support for player specific time Iterator iterator = entityplayer.getEffects().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); netserverhandler.sendPacket(new Packet41MobEffect(entityplayer.id, mobeffect)); } entityplayer.syncInventory(); } this.c = true; } public void a(String s, Object[] aobject) { a.info(this.b() + " lost connection"); this.c = true; } public void a(Packet254GetInfo packet254getinfo) { if (this.networkManager.f() == null) return; // CraftBukkit - fix NPE when a client queries a server that is unable to handle it. try { String s = this.server.p + "\u00A7" + this.server.serverConfigurationManager.g() + "\u00A7" + this.server.serverConfigurationManager.h(); this.networkManager.queue(new Packet255KickDisconnect(s)); this.networkManager.d(); this.server.networkListenThread.a(this.networkManager.f()); this.c = true; } catch (Exception exception) { exception.printStackTrace(); } } public void a(Packet packet) { this.disconnect("Protocol error"); } public String b() { return this.g != null ? this.g + " [" + this.networkManager.getSocketAddress().toString() + "]" : this.networkManager.getSocketAddress().toString(); } public boolean c() { return true; } static String a(NetLoginHandler netloginhandler) { return netloginhandler.i; } static Packet1Login a(NetLoginHandler netloginhandler, Packet1Login packet1login) { return netloginhandler.h = packet1login; } }