package net.minecraft.server; // CraftBukkit start import org.bukkit.craftbukkit.block.CraftBlockState; import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.event.block.BlockPlaceEvent; // CraftBukkit end public class ItemRedstone extends Item { public ItemRedstone(int i) { super(i); } public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) { int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit if (world.getTypeId(i, j, k) != Block.SNOW.id) { if (l == 0) { --j; } if (l == 1) { ++j; } if (l == 2) { --k; } if (l == 3) { ++k; } if (l == 4) { --i; } if (l == 5) { ++i; } if (!world.isEmpty(i, j, k)) { return false; } } if (Block.REDSTONE_WIRE.canPlace(world, i, j, k)) { CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit world.setRawTypeId(i, j, k, Block.REDSTONE_WIRE.id); // CraftBukkit - We update after the event // CraftBukkit start - redstone BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, Block.REDSTONE_WIRE); if (event.isCancelled() || !event.canBuild()) { event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false); return false; } world.update( i, j, k, Block.REDSTONE_WIRE.id); // Must take place after BlockPlaceEvent, we need to update all other blocks. // CraftBukkit end --itemstack.count; // CraftBukkit - ORDER MATTERS } return true; } }