package net.minecraft.server; // CraftBukkit start import org.bukkit.block.BlockFace; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.block.CraftBlock; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.entity.Player; import org.bukkit.event.Event.Type; import org.bukkit.event.player.PlayerItemEvent; // CraftBukkit end public class ItemBoat extends Item { public ItemBoat(int i) { super(i); bb = 1; } public ItemStack a(ItemStack itemstack, World world, EntityPlayer entityplayer) { float f = 1.0F; float f1 = entityplayer.y + (entityplayer.w - entityplayer.y) * f; float f2 = entityplayer.x + (entityplayer.v - entityplayer.x) * f; double d = entityplayer.m + (entityplayer.p - entityplayer.m) * (double) f; double d1 = (entityplayer.n + (entityplayer.q - entityplayer.n) * (double) f + 1.6200000000000001D) - (double) entityplayer.H; double d2 = entityplayer.o + (entityplayer.r - entityplayer.o) * (double) f; Vec3D vec3d = Vec3D.b(d, d1, d2); float f3 = MathHelper.b(-f2 * 0.01745329F - 3.141593F); float f4 = MathHelper.a(-f2 * 0.01745329F - 3.141593F); float f5 = -MathHelper.b(-f1 * 0.01745329F); float f6 = MathHelper.a(-f1 * 0.01745329F); float f7 = f4 * f5; float f8 = f6; float f9 = f3 * f5; double d3 = 5D; Vec3D vec3d1 = vec3d.c((double) f7 * d3, (double) f8 * d3, (double) f9 * d3); MovingObjectPosition movingobjectposition = world.a(vec3d, vec3d1, true); if (movingobjectposition == null) { return itemstack; } if (movingobjectposition.a == EnumMovingObjectType.a) { int i = movingobjectposition.b; int j = movingobjectposition.c; int k = movingobjectposition.d; if (!world.z) { // CraftBukkit start - Boat placement CraftWorld craftWorld = ((WorldServer) world).getWorld(); CraftServer craftServer = ((WorldServer) world).getServer(); Type eventType = Type.PLAYER_ITEM; Player who = (entityplayer == null)?null:(Player)entityplayer.getBukkitEntity(); org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack); org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k); BlockFace blockFace = CraftBlock.notchToBlockFace(movingobjectposition.e); PlayerItemEvent pie = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace); craftServer.getPluginManager().callEvent(pie); if (pie.isCancelled()) { return itemstack; } // CraftBukkit end world.a(((Entity) (new EntityBoat(world, (float) i + 0.5F, (float) j + 1.5F, (float) k + 0.5F)))); } itemstack.a--; } return itemstack; } }