package net.minecraft.server; // CraftBukkit start import org.bukkit.block.BlockFace; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.block.CraftBlock; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.entity.Player; import org.bukkit.event.Event.Type; import org.bukkit.event.player.PlayerItemEvent; // CraftBukkit end public class ItemBoat extends Item { public ItemBoat(int i) { super(i); this.maxStackSize = 1; } public ItemStack a(ItemStack itemstack, World world, EntityHuman entityhuman) { float f = 1.0F; float f1 = entityhuman.lastPitch + (entityhuman.pitch - entityhuman.lastPitch) * f; float f2 = entityhuman.lastYaw + (entityhuman.yaw - entityhuman.lastYaw) * f; double d0 = entityhuman.lastX + (entityhuman.locX - entityhuman.lastX) * (double) f; double d1 = entityhuman.lastY + (entityhuman.locY - entityhuman.lastY) * (double) f + 1.62D - (double) entityhuman.height; double d2 = entityhuman.lastZ + (entityhuman.locZ - entityhuman.lastZ) * (double) f; Vec3D vec3d = Vec3D.b(d0, d1, d2); float f3 = MathHelper.b(-f2 * 0.017453292F - 3.1415927F); float f4 = MathHelper.a(-f2 * 0.017453292F - 3.1415927F); float f5 = -MathHelper.b(-f1 * 0.017453292F); float f6 = MathHelper.a(-f1 * 0.017453292F); float f7 = f4 * f5; float f8 = f3 * f5; double d3 = 5.0D; Vec3D vec3d1 = vec3d.c((double) f7 * d3, (double) f6 * d3, (double) f8 * d3); MovingObjectPosition movingobjectposition = world.a(vec3d, vec3d1, true); if (movingobjectposition == null) { return itemstack; } else { if (movingobjectposition.a == EnumMovingObjectType.TILE) { int i = movingobjectposition.b; int j = movingobjectposition.c; int k = movingobjectposition.d; if (!world.isStatic) { // CraftBukkit start - Boat placement CraftWorld craftWorld = ((WorldServer) world).getWorld(); CraftServer craftServer = ((WorldServer) world).getServer(); Type eventType = Type.PLAYER_ITEM; Player who = (entityhuman == null) ? null : (Player) entityhuman.getBukkitEntity(); org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack); org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k); BlockFace blockFace = CraftBlock.notchToBlockFace(movingobjectposition.e); PlayerItemEvent event = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace); craftServer.getPluginManager().callEvent(event); if (event.isCancelled()) { return itemstack; } // CraftBukkit end world.a((Entity) (new EntityBoat(world, (double) ((float) i + 0.5F), (double) ((float) j + 1.5F), (double) ((float) k + 0.5F)))); } --itemstack.count; } return itemstack; } } }