package net.minecraft.server; import java.util.Calendar; import java.util.List; import java.util.UUID; //CraftBukkit start import org.bukkit.craftbukkit.entity.CraftLivingEntity; import org.bukkit.event.entity.CreatureSpawnEvent; import org.bukkit.event.entity.EntityCombustByEntityEvent; import org.bukkit.event.entity.EntityCombustEvent; import org.bukkit.event.entity.EntityTargetEvent; //CraftBukkit end public class EntityZombie extends EntityMonster { protected static final IAttribute bp = (new AttributeRanged("zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).a("Spawn Reinforcements Chance"); private static final UUID bq = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836"); private static final AttributeModifier br = new AttributeModifier(bq, "Baby speed boost", 0.5D, 1); private final PathfinderGoalBreakDoor bs = new PathfinderGoalBreakDoor(this); private int bt; private boolean bu = false; private float bv = -1.0F; private float bw; private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field public EntityZombie(World world) { super(world); this.getNavigation().b(true); this.goalSelector.a(0, new PathfinderGoalFloat(this)); this.goalSelector.a(2, new PathfinderGoalMeleeAttack(this, EntityHuman.class, 1.0D, false)); this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityVillager.class, 1.0D, true)); this.goalSelector.a(5, new PathfinderGoalMoveTowardsRestriction(this, 1.0D)); this.goalSelector.a(6, new PathfinderGoalMoveThroughVillage(this, 1.0D, false)); this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D)); this.goalSelector.a(8, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F)); this.goalSelector.a(8, new PathfinderGoalRandomLookaround(this)); this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true)); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 0, true)); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, 0, false)); this.a(0.6F, 1.8F); } protected void aD() { super.aD(); this.getAttributeInstance(GenericAttributes.b).setValue(40.0D); this.getAttributeInstance(GenericAttributes.d).setValue(0.23000000417232513D); this.getAttributeInstance(GenericAttributes.e).setValue(3.0D); this.getAttributeMap().b(bp).setValue(this.random.nextDouble() * 0.10000000149011612D); } protected void c() { super.c(); this.getDataWatcher().a(12, Byte.valueOf((byte) 0)); this.getDataWatcher().a(13, Byte.valueOf((byte) 0)); this.getDataWatcher().a(14, Byte.valueOf((byte) 0)); } public int aV() { int i = super.aV() + 2; if (i > 20) { i = 20; } return i; } protected boolean bk() { return true; } public boolean bZ() { return this.bu; } public void a(boolean flag) { if (this.bu != flag) { this.bu = flag; if (flag) { this.goalSelector.a(1, this.bs); } else { this.goalSelector.a((PathfinderGoal) this.bs); } } } public boolean isBaby() { return this.getDataWatcher().getByte(12) == 1; } protected int getExpValue(EntityHuman entityhuman) { if (this.isBaby()) { this.b = (int) ((float) this.b * 2.5F); } return super.getExpValue(entityhuman); } public void setBaby(boolean flag) { this.getDataWatcher().watch(12, Byte.valueOf((byte) (flag ? 1 : 0))); if (this.world != null && !this.world.isStatic) { AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.d); attributeinstance.b(br); if (flag) { attributeinstance.a(br); } } this.k(flag); } public boolean isVillager() { return this.getDataWatcher().getByte(13) == 1; } public void setVillager(boolean flag) { this.getDataWatcher().watch(13, Byte.valueOf((byte) (flag ? 1 : 0))); } public void e() { if (this.world.w() && !this.world.isStatic && !this.isBaby()) { float f = this.d(1.0F); if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.i(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) { boolean flag = true; ItemStack itemstack = this.getEquipment(4); if (itemstack != null) { if (itemstack.g()) { itemstack.setData(itemstack.j() + this.random.nextInt(2)); if (itemstack.j() >= itemstack.l()) { this.a(itemstack); this.setEquipment(4, (ItemStack) null); } } flag = false; } if (flag) { // CraftBukkit start EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.setOnFire(event.getDuration()); } // CraftBukkit end } } } if (this.am() && this.getGoalTarget() != null && this.vehicle instanceof EntityChicken) { ((EntityInsentient) this.vehicle).getNavigation().a(this.getNavigation().e(), 1.5D); } super.e(); } public boolean damageEntity(DamageSource damagesource, float f) { if (!super.damageEntity(damagesource, f)) { return false; } else { EntityLiving entityliving = this.getGoalTarget(); if (entityliving == null && this.bT() instanceof EntityLiving) { entityliving = (EntityLiving) this.bT(); } if (entityliving == null && damagesource.getEntity() instanceof EntityLiving) { entityliving = (EntityLiving) damagesource.getEntity(); } if (entityliving != null && this.world.difficulty == EnumDifficulty.HARD && (double) this.random.nextFloat() < this.getAttributeInstance(bp).getValue()) { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.locY); int k = MathHelper.floor(this.locZ); EntityZombie entityzombie = new EntityZombie(this.world); for (int l = 0; l < 50; ++l) { int i1 = i + MathHelper.nextInt(this.random, 7, 40) * MathHelper.nextInt(this.random, -1, 1); int j1 = j + MathHelper.nextInt(this.random, 7, 40) * MathHelper.nextInt(this.random, -1, 1); int k1 = k + MathHelper.nextInt(this.random, 7, 40) * MathHelper.nextInt(this.random, -1, 1); if (World.a((IBlockAccess) this.world, i1, j1 - 1, k1) && this.world.getLightLevel(i1, j1, k1) < 10) { entityzombie.setPosition((double) i1, (double) j1, (double) k1); if (this.world.b(entityzombie.boundingBox) && this.world.getCubes(entityzombie, entityzombie.boundingBox).isEmpty() && !this.world.containsLiquid(entityzombie.boundingBox)) { this.world.addEntity(entityzombie, CreatureSpawnEvent.SpawnReason.REINFORCEMENTS); // CraftBukkit // CraftBukkit start - call EntityTargetEvent org.bukkit.event.entity.EntityTargetLivingEntityEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTargetLivingEvent(entityzombie, entityliving, EntityTargetEvent.TargetReason.REINFORCEMENT_TARGET); if (!event.isCancelled()) { if (event.getTarget() == null) { entityzombie.setGoalTarget(null); } else { entityzombie.setGoalTarget(((org.bukkit.craftbukkit.entity.CraftLivingEntity) event.getTarget()).getHandle()); } } // CraftBukkit end entityzombie.prepare((GroupDataEntity) null); this.getAttributeInstance(bp).a(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0)); entityzombie.getAttributeInstance(bp).a(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0)); break; } } } } return true; } } public void h() { if (!this.world.isStatic && this.cc()) { int i = this.ce(); // CraftBukkit start - Use wall time instead of ticks for villager conversion int elapsedTicks = MinecraftServer.currentTick - this.lastTick; this.lastTick = MinecraftServer.currentTick; i *= elapsedTicks; // CraftBukkit end this.bt -= i; if (this.bt <= 0) { this.cd(); } } super.h(); } public boolean n(Entity entity) { boolean flag = super.n(entity); if (flag) { int i = this.world.difficulty.a(); if (this.be() == null && this.isBurning() && this.random.nextFloat() < (float) i * 0.3F) { // CraftBukkit start EntityCombustByEntityEvent event = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 2 * i); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { entity.setOnFire(event.getDuration()); } // CraftBukkit end } } return flag; } protected String t() { return "mob.zombie.say"; } protected String aT() { return "mob.zombie.hurt"; } protected String aU() { return "mob.zombie.death"; } protected void a(int i, int j, int k, Block block) { this.makeSound("mob.zombie.step", 0.15F, 1.0F); } protected Item getLoot() { return Items.ROTTEN_FLESH; } public EnumMonsterType getMonsterType() { return EnumMonsterType.UNDEAD; } protected void getRareDrop(int i) { switch (this.random.nextInt(3)) { case 0: this.a(Items.IRON_INGOT, 1); break; case 1: this.a(Items.CARROT, 1); break; case 2: this.a(Items.POTATO, 1); } } protected void bC() { super.bC(); if (this.random.nextFloat() < (this.world.difficulty == EnumDifficulty.HARD ? 0.05F : 0.01F)) { int i = this.random.nextInt(3); if (i == 0) { this.setEquipment(0, new ItemStack(Items.IRON_SWORD)); } else { this.setEquipment(0, new ItemStack(Items.IRON_SPADE)); } } } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); if (this.isBaby()) { nbttagcompound.setBoolean("IsBaby", true); } if (this.isVillager()) { nbttagcompound.setBoolean("IsVillager", true); } nbttagcompound.setInt("ConversionTime", this.cc() ? this.bt : -1); nbttagcompound.setBoolean("CanBreakDoors", this.bZ()); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); if (nbttagcompound.getBoolean("IsBaby")) { this.setBaby(true); } if (nbttagcompound.getBoolean("IsVillager")) { this.setVillager(true); } if (nbttagcompound.hasKeyOfType("ConversionTime", 99) && nbttagcompound.getInt("ConversionTime") > -1) { this.a(nbttagcompound.getInt("ConversionTime")); } this.a(nbttagcompound.getBoolean("CanBreakDoors")); } public void a(EntityLiving entityliving) { super.a(entityliving); if ((this.world.difficulty == EnumDifficulty.NORMAL || this.world.difficulty == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) { if (this.world.difficulty != EnumDifficulty.HARD && this.random.nextBoolean()) { return; } EntityZombie entityzombie = new EntityZombie(this.world); entityzombie.k(entityliving); this.world.kill(entityliving); entityzombie.prepare((GroupDataEntity) null); entityzombie.setVillager(true); if (entityliving.isBaby()) { entityzombie.setBaby(true); } this.world.addEntity(entityzombie, CreatureSpawnEvent.SpawnReason.INFECTION); // CraftBukkit - add SpawnReason this.world.a((EntityHuman) null, 1016, (int) this.locX, (int) this.locY, (int) this.locZ, 0); } } public GroupDataEntity prepare(GroupDataEntity groupdataentity) { Object object = super.prepare(groupdataentity); float f = this.world.b(this.locX, this.locY, this.locZ); this.h(this.random.nextFloat() < 0.55F * f); if (object == null) { object = new GroupDataZombie(this, this.world.random.nextFloat() < 0.05F, this.world.random.nextFloat() < 0.05F, (EmptyClassZombie) null); } if (object instanceof GroupDataZombie) { GroupDataZombie groupdatazombie = (GroupDataZombie) object; if (groupdatazombie.b) { this.setVillager(true); } if (groupdatazombie.a) { this.setBaby(true); if ((double) this.world.random.nextFloat() < 0.05D) { List list = this.world.a(EntityChicken.class, this.boundingBox.grow(5.0D, 3.0D, 5.0D), IEntitySelector.b); if (!list.isEmpty()) { EntityChicken entitychicken = (EntityChicken) list.get(0); entitychicken.i(true); this.mount(entitychicken); } } else if ((double) this.world.random.nextFloat() < 0.05D) { EntityChicken entitychicken1 = new EntityChicken(this.world); entitychicken1.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F); entitychicken1.prepare((GroupDataEntity) null); entitychicken1.i(true); this.world.addEntity(entitychicken1, CreatureSpawnEvent.SpawnReason.MOUNT); this.mount(entitychicken1); } } } this.a(this.random.nextFloat() < f * 0.1F); this.bC(); this.bD(); if (this.getEquipment(4) == null) { Calendar calendar = this.world.V(); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.random.nextFloat() < 0.25F) { this.setEquipment(4, new ItemStack(this.random.nextFloat() < 0.1F ? Blocks.JACK_O_LANTERN : Blocks.PUMPKIN)); this.dropChances[4] = 0.0F; } } this.getAttributeInstance(GenericAttributes.c).a(new AttributeModifier("Random spawn bonus", this.random.nextDouble() * 0.05000000074505806D, 0)); double d0 = this.random.nextDouble() * 1.5D * (double) this.world.b(this.locX, this.locY, this.locZ); if (d0 > 1.0D) { this.getAttributeInstance(GenericAttributes.b).a(new AttributeModifier("Random zombie-spawn bonus", d0, 2)); } if (this.random.nextFloat() < f * 0.05F) { this.getAttributeInstance(bp).a(new AttributeModifier("Leader zombie bonus", this.random.nextDouble() * 0.25D + 0.5D, 0)); this.getAttributeInstance(GenericAttributes.maxHealth).a(new AttributeModifier("Leader zombie bonus", this.random.nextDouble() * 3.0D + 1.0D, 2)); this.a(true); } return (GroupDataEntity) object; } public boolean a(EntityHuman entityhuman) { ItemStack itemstack = entityhuman.bF(); if (itemstack != null && itemstack.getItem() == Items.GOLDEN_APPLE && itemstack.getData() == 0 && this.isVillager() && this.hasEffect(MobEffectList.WEAKNESS)) { if (!entityhuman.abilities.canInstantlyBuild) { --itemstack.count; } if (itemstack.count <= 0) { entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null); } if (!this.world.isStatic) { this.a(this.random.nextInt(2401) + 3600); } return true; } else { return false; } } protected void a(int i) { this.bt = i; this.getDataWatcher().watch(14, Byte.valueOf((byte) 1)); this.removeEffect(MobEffectList.WEAKNESS.id); this.addEffect(new MobEffect(MobEffectList.INCREASE_DAMAGE.id, i, Math.min(this.world.difficulty.a() - 1, 0))); this.world.broadcastEntityEffect(this, (byte) 16); } protected boolean isTypeNotPersistent() { return !this.cc(); } public boolean cc() { return this.getDataWatcher().getByte(14) == 1; } protected void cd() { EntityVillager entityvillager = new EntityVillager(this.world); entityvillager.k(this); entityvillager.prepare((GroupDataEntity) null); entityvillager.cd(); if (this.isBaby()) { entityvillager.setAge(-24000); } this.world.kill(this); this.world.addEntity(entityvillager, CreatureSpawnEvent.SpawnReason.CURED); // CraftBukkit - add SpawnReason entityvillager.addEffect(new MobEffect(MobEffectList.CONFUSION.id, 200, 0)); this.world.a((EntityHuman) null, 1017, (int) this.locX, (int) this.locY, (int) this.locZ, 0); } protected int ce() { int i = 1; if (this.random.nextFloat() < 0.01F) { int j = 0; for (int k = (int) this.locX - 4; k < (int) this.locX + 4 && j < 14; ++k) { for (int l = (int) this.locY - 4; l < (int) this.locY + 4 && j < 14; ++l) { for (int i1 = (int) this.locZ - 4; i1 < (int) this.locZ + 4 && j < 14; ++i1) { Block block = this.world.getType(k, l, i1); if (block == Blocks.IRON_FENCE || block == Blocks.BED) { if (this.random.nextFloat() < 0.3F) { ++i; } ++j; } } } } } return i; } public void k(boolean flag) { this.a(flag ? 0.5F : 1.0F); } protected final void a(float f, float f1) { boolean flag = this.bv > 0.0F && this.bw > 0.0F; this.bv = f; this.bw = f1; if (!flag) { this.a(1.0F); } } protected final void a(float f) { super.a(this.bv * f, this.bw * f); } }