package net.minecraft.server; import java.util.Calendar; //CraftBukkit start import org.bukkit.event.entity.EntityCombustByEntityEvent; import org.bukkit.event.entity.EntityCombustEvent; //CraftBukkit end public class EntityZombie extends EntityMonster { private int d = 0; private int lastTick = MinecraftServer.currentTick; // CraftBukkit public EntityZombie(World world) { super(world); this.texture = "/mob/zombie.png"; this.bI = 0.23F; this.getNavigation().b(true); this.goalSelector.a(0, new PathfinderGoalFloat(this)); this.goalSelector.a(1, new PathfinderGoalBreakDoor(this)); this.goalSelector.a(2, new PathfinderGoalMeleeAttack(this, EntityHuman.class, this.bI, false)); this.goalSelector.a(3, new PathfinderGoalMeleeAttack(this, EntityVillager.class, this.bI, true)); this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, this.bI)); this.goalSelector.a(5, new PathfinderGoalMoveThroughVillage(this, this.bI, false)); this.goalSelector.a(6, new PathfinderGoalRandomStroll(this, this.bI)); this.goalSelector.a(7, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F)); this.goalSelector.a(7, new PathfinderGoalRandomLookaround(this)); this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true)); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, true)); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, 16.0F, 0, false)); } protected int ay() { return 40; } public float bE() { return super.bE() * (this.isBaby() ? 1.5F : 1.0F); } protected void a() { super.a(); this.getDataWatcher().a(12, Byte.valueOf((byte) 0)); this.getDataWatcher().a(13, Byte.valueOf((byte) 0)); this.getDataWatcher().a(14, Byte.valueOf((byte) 0)); } public int getMaxHealth() { return 20; } public int aZ() { int i = super.aZ() + 2; if (i > 20) { i = 20; } return i; } protected boolean bh() { return true; } public boolean isBaby() { return this.getDataWatcher().getByte(12) == 1; } public void setBaby(boolean flag) { this.getDataWatcher().watch(12, Byte.valueOf((byte) (flag ? 1 : 0))); // CraftBukkit - added flag } public boolean isVillager() { return this.getDataWatcher().getByte(13) == 1; } public void setVillager(boolean flag) { this.getDataWatcher().watch(13, Byte.valueOf((byte) (flag ? 1 : 0))); } public void c() { if (this.world.u() && !this.world.isStatic && !this.isBaby()) { float f = this.c(1.0F); if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.l(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) { boolean flag = true; ItemStack itemstack = this.getEquipment(4); if (itemstack != null) { if (itemstack.g()) { itemstack.setData(itemstack.j() + this.random.nextInt(2)); if (itemstack.j() >= itemstack.l()) { this.a(itemstack); this.setEquipment(4, (ItemStack) null); } } flag = false; } if (flag) { // CraftBukkit start EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.setOnFire(event.getDuration()); } // CraftBukkit end } } } super.c(); } public void l_() { if (!this.world.isStatic && this.o()) { int i = this.q(); // CraftBukkit start - Use wall time instead of ticks for villager conversion int elapsedTicks = Math.max(1, MinecraftServer.currentTick - this.lastTick); this.lastTick = MinecraftServer.currentTick; i *= elapsedTicks; // CraftBukkit end this.d -= i; if (this.d <= 0) { this.p(); } } super.l_(); } public boolean m(Entity entity) { boolean flag = super.m(entity); if (flag && this.bG() == null && this.isBurning() && this.random.nextFloat() < (float) this.world.difficulty * 0.3F) { // CraftBukkit start EntityCombustByEntityEvent event = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 2 * this.world.difficulty); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { entity.setOnFire(event.getDuration()); } // CraftBukkit end } return flag; } public int c(Entity entity) { ItemStack itemstack = this.bG(); float f = (float) (this.getMaxHealth() - this.getHealth()) / (float) this.getMaxHealth(); int i = 3 + MathHelper.d(f * 4.0F); if (itemstack != null) { i += itemstack.a((Entity) this); } return i; } protected String bb() { return "mob.zombie.say"; } protected String bc() { return "mob.zombie.hurt"; } protected String bd() { return "mob.zombie.death"; } protected void a(int i, int j, int k, int l) { this.makeSound("mob.zombie.step", 0.15F, 1.0F); } protected int getLootId() { return Item.ROTTEN_FLESH.id; } public EnumMonsterType getMonsterType() { return EnumMonsterType.UNDEAD; } // CraftBukkit start - Return rare dropped item instead of dropping it protected ItemStack l(int i) { switch (this.random.nextInt(3)) { case 0: return new ItemStack(Item.IRON_INGOT.id, 1, 0); case 1: return new ItemStack(Item.CARROT.id, 1, 0); case 2: return new ItemStack(Item.POTATO.id, 1, 0); default: return null; } } // CraftBukkit end protected void bH() { super.bH(); if (this.random.nextFloat() < (this.world.difficulty == 3 ? 0.05F : 0.01F)) { int i = this.random.nextInt(3); if (i == 0) { this.setEquipment(0, new ItemStack(Item.IRON_SWORD)); } else { this.setEquipment(0, new ItemStack(Item.IRON_SPADE)); } } } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); if (this.isBaby()) { nbttagcompound.setBoolean("IsBaby", true); } if (this.isVillager()) { nbttagcompound.setBoolean("IsVillager", true); } nbttagcompound.setInt("ConversionTime", this.o() ? this.d : -1); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); if (nbttagcompound.getBoolean("IsBaby")) { this.setBaby(true); } if (nbttagcompound.getBoolean("IsVillager")) { this.setVillager(true); } if (nbttagcompound.hasKey("ConversionTime") && nbttagcompound.getInt("ConversionTime") > -1) { this.a(nbttagcompound.getInt("ConversionTime")); } } public void a(EntityLiving entityliving) { super.a(entityliving); if (this.world.difficulty >= 2 && entityliving instanceof EntityVillager) { if (this.world.difficulty == 2 && this.random.nextBoolean()) { return; } EntityZombie entityzombie = new EntityZombie(this.world); entityzombie.k(entityliving); this.world.kill(entityliving); entityzombie.bJ(); entityzombie.setVillager(true); if (entityliving.isBaby()) { entityzombie.setBaby(true); } this.world.addEntity(entityzombie); this.world.a((EntityHuman) null, 1016, (int) this.locX, (int) this.locY, (int) this.locZ, 0); } } public void bJ() { this.h(this.random.nextFloat() < au[this.world.difficulty]); if (this.world.random.nextFloat() < 0.05F) { this.setVillager(true); } this.bH(); this.bI(); if (this.getEquipment(4) == null) { Calendar calendar = this.world.U(); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.random.nextFloat() < 0.25F) { this.setEquipment(4, new ItemStack(this.random.nextFloat() < 0.1F ? Block.JACK_O_LANTERN : Block.PUMPKIN)); this.dropChances[4] = 0.0F; } } } public boolean a_(EntityHuman entityhuman) { ItemStack itemstack = entityhuman.cb(); if (itemstack != null && itemstack.getItem() == Item.GOLDEN_APPLE && itemstack.getData() == 0 && this.isVillager() && this.hasEffect(MobEffectList.WEAKNESS)) { if (!entityhuman.abilities.canInstantlyBuild) { --itemstack.count; } if (itemstack.count <= 0) { entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null); } if (!this.world.isStatic) { this.a(this.random.nextInt(2401) + 3600); } return true; } else { return false; } } protected void a(int i) { this.d = i; this.getDataWatcher().watch(14, Byte.valueOf((byte) 1)); this.o(MobEffectList.WEAKNESS.id); this.addEffect(new MobEffect(MobEffectList.INCREASE_DAMAGE.id, i, Math.min(this.world.difficulty - 1, 0))); this.world.broadcastEntityEffect(this, (byte) 16); } public boolean o() { return this.getDataWatcher().getByte(14) == 1; } protected void p() { EntityVillager entityvillager = new EntityVillager(this.world); entityvillager.k(this); entityvillager.bJ(); entityvillager.q(); if (this.isBaby()) { entityvillager.setAge(-24000); } this.world.kill(this); this.world.addEntity(entityvillager); entityvillager.addEffect(new MobEffect(MobEffectList.CONFUSION.id, 200, 0)); this.world.a((EntityHuman) null, 1017, (int) this.locX, (int) this.locY, (int) this.locZ, 0); } protected int q() { int i = 1; if (this.random.nextFloat() < 0.01F) { int j = 0; for (int k = (int) this.locX - 4; k < (int) this.locX + 4 && j < 14; ++k) { for (int l = (int) this.locY - 4; l < (int) this.locY + 4 && j < 14; ++l) { for (int i1 = (int) this.locZ - 4; i1 < (int) this.locZ + 4 && j < 14; ++i1) { int j1 = this.world.getTypeId(k, l, i1); if (j1 == Block.IRON_FENCE.id || j1 == Block.BED.id) { if (this.random.nextFloat() < 0.3F) { ++i; } ++j; } } } } } return i; } }