package net.minecraft.server; import java.util.List; // CraftBukkit start import org.bukkit.event.entity.EntityRegainHealthEvent; import org.bukkit.event.entity.ExplosionPrimeEvent; // CraftBukkit end public class EntityWither extends EntityMonster implements IRangedEntity { private float[] d = new float[2]; private float[] e = new float[2]; private float[] f = new float[2]; private float[] g = new float[2]; private int[] h = new int[2]; private int[] i = new int[2]; private int j; private static final IEntitySelector bI = new EntitySelectorNotUndead(); public EntityWither(World world) { super(world); this.setHealth(this.getMaxHealth()); this.texture = "/mob/wither.png"; this.a(0.9F, 4.0F); this.fireProof = true; this.bG = 0.6F; this.getNavigation().e(true); this.goalSelector.a(0, new PathfinderGoalFloat(this)); this.goalSelector.a(2, new PathfinderGoalArrowAttack(this, this.bG, 40, 20.0F)); this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bG)); this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F)); this.goalSelector.a(7, new PathfinderGoalRandomLookaround(this)); this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false)); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityLiving.class, 30.0F, 0, false, false, bI)); this.bc = 50; } protected void a() { super.a(); this.datawatcher.a(16, new Integer(100)); this.datawatcher.a(17, new Integer(0)); this.datawatcher.a(18, new Integer(0)); this.datawatcher.a(19, new Integer(0)); this.datawatcher.a(20, new Integer(0)); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); nbttagcompound.setInt("Invul", this.n()); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); this.t(nbttagcompound.getInt("Invul")); this.datawatcher.watch(16, Integer.valueOf(this.health)); } protected String aY() { return "mob.wither.idle"; } protected String aZ() { return "mob.wither.hurt"; } protected String ba() { return "mob.wither.death"; } public void c() { if (!this.world.isStatic) { this.datawatcher.watch(16, Integer.valueOf(this.health)); } this.motY *= 0.6000000238418579D; double d0; double d1; double d2; if (!this.world.isStatic && this.u(0) > 0) { Entity entity = this.world.getEntity(this.u(0)); if (entity != null) { if (this.locY < entity.locY || !this.o() && this.locY < entity.locY + 5.0D) { if (this.motY < 0.0D) { this.motY = 0.0D; } this.motY += (0.5D - this.motY) * 0.6000000238418579D; } double d3 = entity.locX - this.locX; d0 = entity.locZ - this.locZ; d1 = d3 * d3 + d0 * d0; if (d1 > 9.0D) { d2 = (double) MathHelper.sqrt(d1); this.motX += (d3 / d2 * 0.5D - this.motX) * 0.6000000238418579D; this.motZ += (d0 / d2 * 0.5D - this.motZ) * 0.6000000238418579D; } } } if (this.motX * this.motX + this.motZ * this.motZ > 0.05000000074505806D) { this.yaw = (float) Math.atan2(this.motZ, this.motX) * 57.295776F - 90.0F; } super.c(); int i; for (i = 0; i < 2; ++i) { this.g[i] = this.e[i]; this.f[i] = this.d[i]; } int j; for (i = 0; i < 2; ++i) { j = this.u(i + 1); Entity entity1 = null; if (j > 0) { entity1 = this.world.getEntity(j); } if (entity1 != null) { d0 = this.v(i + 1); d1 = this.w(i + 1); d2 = this.x(i + 1); double d4 = entity1.locX - d0; double d5 = entity1.locY + (double) entity1.getHeadHeight() - d1; double d6 = entity1.locZ - d2; double d7 = (double) MathHelper.sqrt(d4 * d4 + d6 * d6); float f = (float) (Math.atan2(d6, d4) * 180.0D / 3.1415927410125732D) - 90.0F; float f1 = (float) (-(Math.atan2(d5, d7) * 180.0D / 3.1415927410125732D)); this.d[i] = this.b(this.d[i], f1, 40.0F); this.e[i] = this.b(this.e[i], f, 10.0F); } else { this.e[i] = this.b(this.e[i], this.aw, 10.0F); } } boolean flag = this.o(); for (j = 0; j < 3; ++j) { double d8 = this.v(j); double d9 = this.w(j); double d10 = this.x(j); this.world.addParticle("smoke", d8 + this.random.nextGaussian() * 0.30000001192092896D, d9 + this.random.nextGaussian() * 0.30000001192092896D, d10 + this.random.nextGaussian() * 0.30000001192092896D, 0.0D, 0.0D, 0.0D); if (flag && this.world.random.nextInt(4) == 0) { this.world.addParticle("mobSpell", d8 + this.random.nextGaussian() * 0.30000001192092896D, d9 + this.random.nextGaussian() * 0.30000001192092896D, d10 + this.random.nextGaussian() * 0.30000001192092896D, 0.699999988079071D, 0.699999988079071D, 0.5D); } } if (this.n() > 0) { for (j = 0; j < 3; ++j) { this.world.addParticle("mobSpell", this.locX + this.random.nextGaussian() * 1.0D, this.locY + (double) (this.random.nextFloat() * 3.3F), this.locZ + this.random.nextGaussian() * 1.0D, 0.699999988079071D, 0.699999988079071D, 0.8999999761581421D); } } } protected void bl() { int i; if (this.n() > 0) { i = this.n() - 1; if (i <= 0) { // CraftBukkit start ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 7.0F, false); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, event.getRadius(), event.getFire(), this.world.getGameRules().getBoolean("mobGriefing")); } // CraftBukkit end this.world.e(1013, (int) this.locX, (int) this.locY, (int) this.locZ, 0); } this.t(i); if (this.ticksLived % 10 == 0) { this.heal(10, EntityRegainHealthEvent.RegainReason.WITHER_SPAWN); // CraftBukkit } } else { super.bl(); int j; for (i = 1; i < 3; ++i) { if (this.ticksLived >= this.h[i - 1]) { this.h[i - 1] = this.ticksLived + 10 + this.random.nextInt(10); if (this.world.difficulty >= 2) { int i1001 = i - 1; int i1003 = this.i[i - 1]; this.i[i1001] = this.i[i - 1] + 1; if (i1003 > 15) { float f = 10.0F; float f1 = 5.0F; double d0 = MathHelper.a(this.random, this.locX - (double) f, this.locX + (double) f); double d1 = MathHelper.a(this.random, this.locY - (double) f1, this.locY + (double) f1); double d2 = MathHelper.a(this.random, this.locZ - (double) f, this.locZ + (double) f); this.a(i + 1, d0, d1, d2, true); this.i[i - 1] = 0; } } j = this.u(i); if (j > 0) { Entity entity = this.world.getEntity(j); if (entity != null && entity.isAlive() && this.e(entity) <= 900.0D && this.n(entity)) { this.a(i + 1, (EntityLiving) entity); this.h[i - 1] = this.ticksLived + 40 + this.random.nextInt(20); this.i[i - 1] = 0; } else { this.c(i, 0); } } else { List list = this.world.a(EntityLiving.class, this.boundingBox.grow(20.0D, 8.0D, 20.0D), bI); for (int i1 = 0; i1 < 10 && !list.isEmpty(); ++i1) { EntityLiving entityliving = (EntityLiving) list.get(this.random.nextInt(list.size())); if (entityliving != this && entityliving.isAlive() && this.m(entityliving)) { if (entityliving instanceof EntityHuman) { if (!((EntityHuman) entityliving).abilities.isInvulnerable) { this.c(i, entityliving.id); } } else { this.c(i, entityliving.id); } break; } list.remove(entityliving); } } } } if (this.aG() != null) { this.c(0, this.aG().id); } else { this.c(0, 0); } if (this.j > 0) { --this.j; if (this.j == 0 && this.world.getGameRules().getBoolean("mobGriefing")) { i = MathHelper.floor(this.locY); j = MathHelper.floor(this.locX); int j1 = MathHelper.floor(this.locZ); boolean flag = false; for (int k1 = -1; k1 <= 1; ++k1) { for (int l1 = -1; l1 <= 1; ++l1) { for (int i2 = 0; i2 <= 3; ++i2) { int j2 = j + k1; int k2 = i + i2; int l2 = j1 + l1; int i3 = this.world.getTypeId(j2, k2, l2); if (i3 > 0 && i3 != Block.BEDROCK.id && i3 != Block.ENDER_PORTAL.id && i3 != Block.ENDER_PORTAL_FRAME.id) { int j3 = this.world.getData(j2, k2, l2); // CraftBukkit start if (org.bukkit.craftbukkit.event.CraftEventFactory.callEntityChangeBlockEvent(this, j2, k2, l2, 0).isCancelled()) { continue; } // CraftBukkit end this.world.triggerEffect(2001, j2, k2, l2, i3 + (j3 << 12)); Block.byId[i3].c(this.world, j2, k2, l2, j3, 0); this.world.setTypeId(j2, k2, l2, 0); flag = true; } } } } if (flag) { this.world.a((EntityHuman) null, 1012, (int) this.locX, (int) this.locY, (int) this.locZ, 0); } } } if (this.ticksLived % 20 == 0) { this.heal(1); } } } public void m() { this.t(220); this.setHealth(this.getMaxHealth() / 3); } public void am() {} public int aW() { return 4; } private double v(int i) { if (i <= 0) { return this.locX; } else { float f = (this.aw + (float) (180 * (i - 1))) / 180.0F * 3.1415927F; float f1 = MathHelper.cos(f); return this.locX + (double) f1 * 1.3D; } } private double w(int i) { return i <= 0 ? this.locY + 3.0D : this.locY + 2.2D; } private double x(int i) { if (i <= 0) { return this.locZ; } else { float f = (this.aw + (float) (180 * (i - 1))) / 180.0F * 3.1415927F; float f1 = MathHelper.sin(f); return this.locZ + (double) f1 * 1.3D; } } private float b(float f, float f1, float f2) { float f3 = MathHelper.g(f1 - f); if (f3 > f2) { f3 = f2; } if (f3 < -f2) { f3 = -f2; } return f + f3; } private void a(int i, EntityLiving entityliving) { this.a(i, entityliving.locX, entityliving.locY + (double) entityliving.getHeadHeight() * 0.5D, entityliving.locZ, i == 0 && this.random.nextFloat() < 0.001F); } private void a(int i, double d0, double d1, double d2, boolean flag) { this.world.a((EntityHuman) null, 1014, (int) this.locX, (int) this.locY, (int) this.locZ, 0); double d3 = this.v(i); double d4 = this.w(i); double d5 = this.x(i); double d6 = d0 - d3; double d7 = d1 - d4; double d8 = d2 - d5; EntityWitherSkull entitywitherskull = new EntityWitherSkull(this.world, this, d6, d7, d8); if (flag) { entitywitherskull.e(true); } entitywitherskull.locY = d4; entitywitherskull.locX = d3; entitywitherskull.locZ = d5; this.world.addEntity(entitywitherskull); } public void d(EntityLiving entityliving) { this.a(0, entityliving); } public boolean damageEntity(DamageSource damagesource, int i) { if (this.isInvulnerable()) { return false; } else if (damagesource == DamageSource.DROWN) { return false; } else if (this.n() > 0) { return false; } else { Entity entity; if (this.o()) { entity = damagesource.f(); if (entity instanceof EntityArrow) { return false; } } entity = damagesource.getEntity(); if (entity != null && !(entity instanceof EntityHuman) && entity instanceof EntityLiving && ((EntityLiving) entity).getMonsterType() == this.getMonsterType()) { return false; } else { if (this.j <= 0) { this.j = 20; } for (int j = 0; j < this.i.length; ++j) { this.i[j] += 3; } return super.damageEntity(damagesource, i); } } } protected void dropDeathLoot(boolean flag, int i) { // CraftBukkit start java.util.List loot = new java.util.ArrayList(); loot.add(new org.bukkit.inventory.ItemStack(Item.NETHER_STAR.id, 1)); org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, loot); // CraftBukkit end } protected void bk() { this.bA = 0; } public boolean L() { return !this.dead; } public int b() { return this.datawatcher.getInt(16); } protected void a(float f) {} public void addEffect(MobEffect mobeffect) {} protected boolean be() { return true; } public int getMaxHealth() { return 300; } public int n() { return this.datawatcher.getInt(20); } public void t(int i) { this.datawatcher.watch(20, Integer.valueOf(i)); } public int u(int i) { return this.datawatcher.getInt(17 + i); } public void c(int i, int j) { this.datawatcher.watch(17 + i, Integer.valueOf(j)); } public boolean o() { return this.b() <= this.getMaxHealth() / 2; } public EnumMonsterType getMonsterType() { return EnumMonsterType.UNDEAD; } }